Lag and glitch with mesen. (issue or meant to be?)
So I'm trying to figure out if what I'm noticing are problems with the emulator or if the emulator is doing its job correctly.
Castlevania: In the first screen with the "zombies/ghosts" I occasionally see missing sprites on the enemies, usually at the top.
Legend of Zelda: On a screen with a lot of enemies and a lot of bullets on the screen, the action and music slow down for a couple of seconds.
I have never tried the NES or these games personally for real.
But from what I understand, these are likely behaviors for a console of the time. So I'm asking you, is this normal or do I need to configure the core better? I'm using the default configuration, standalone RA on a modern PC.
Thanks.