▲ 0 r/akira

Is this something I have to experience in theaters to get it? Cos that movie was straight ass.

I watched the movie on my home projector recently.

I'm being so honest I went in with 7/10 expectations and came out lower somehow. Like yeah the animation is amazing and as an artist , I really appreciate the effort that must've gone into hand painting all those frames, but it feels wasted on a story so mediocre. It was boring to the point where even the animation couldn't carry it. Genuinely why is this movie so glazed in the anime community.

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u/Lord_Mystic12 — 9 hours ago
▲ 74 r/PERSoNA

Where does ATLUS get their singers?

So I just checked this out cos I was curious, but how does ATLUS just find these singers when they've worked on nothing outside of persona? Like I looked up the discography for azumi Takahashi, or Lyn or shihoko hirata, and I found nothing except persona. Even yumi kawamura has only worked on a handful of songs for some niche konami game, outside of persona?

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u/Lord_Mystic12 — 2 days ago
▲ 40 r/Physics

What does it mean when an equation proves something exists that no one even looked for?

So I read a lot of theoretical/astrophysics books, especially the hawking ones, and I always saw this , but just read past without looking it up . Today i finally decided to ask .

Really terribly worded , so I'll explain it better. So for example black holes , no one was really looking for them , but Einstein's equations supposedly revealed that black holes exist, even tho they weren't intended to. There are many more examples I can't remember.

Aren't equations designed to explain how something will act in accordance to the laws of physics? So how math just happen to find certain things it wasn't intended to, even when they didn't have simulation technology back then?

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u/Lord_Mystic12 — 5 days ago
▲ 0 r/fucknintendo+1 crossposts

Why is everyone praising steam for not giving a shit about piracy when they have nothing to lose from it?

Steam is a cool company, but they aren't your friend, they make decisions for their own profit. The reason gabe can be so nonchalant about "piracy being a service problem" is cos he doesn't lose from you pirating. Valve puts out a game 3 to 4 times a decade at best, so it's not them taking losses when you pirate every game.

They offer devices that can be jailbroken and used for pirating, but that's not hurting them, it's hurting the Devs who made the game you pirate. Steam never put in the years and capital to make that game, they just host it.

You can argue Nintendo doesn't give you jailbreaking rights to the switch, but they make games , and they publish games, they can't lose money on their main product. The 3rd party devs who do Nintendo exclusives don't have to worry about their game getting pirated for 5 years at least. Nintendo might be anti consumer , but they still protect their Devs .

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u/Lord_Mystic12 — 6 days ago

That s2 finale definetly dropped a bit more info and lore than is in the manga, right?

Even with the latest chapter, I'm pretty sure Finn, ceridwen and iris conversation had a bit of future info that isn't yet revealed in the manga

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u/Lord_Mystic12 — 7 days ago

How do I drop my screentime when my whole life and hobbies revolve around it.

​

So I have a screentime problem. Even cutting out social media doesn't do it, I got this app that only keeps the messages part of Instagram so I don't doomscroll. I only use tiktok once or twice a week to check out edits and recipes . And my only daily social media check is twitter for at best 45 minutes a day.

The main problem is everything that i do needs a screen. I'm a Comp Sci student and Its also my hobby . I part time work in IT so I'm in front of a screen for 2 to 3 hours a day anyways. My two other main hobbies are art and reading. However I can do my art best in digital art , so that's another screen hog. And almost all the books I read are foreign novels that need fan translations or are too expensive on paper. Do I read digitally too. Yes I can play a sport and hang out with friends, but that's at best 4 to 5 hours on average per day.

Any help would be appreciated. I really wanna drop my screentime as I don't believe this is healthy for me long term

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u/Lord_Mystic12 — 9 days ago

What is with the continuous barrage of attacks in this game

I swear to god the game barely starts and the cpu bombards me with an inescapable 25 hit attack that is impossible to escape and if they even touch me after that, I'm locked into another 20 hit attack . Is there no way to escape this?

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u/Lord_Mystic12 — 9 days ago

Kairo (previously Helix), One year later, stage-0 compiles the stage-1 frontend

We posted here as Helix around a year ago.

We took a lot of input into consideration and built on it. The name collided with helix-editor, and as of now, several other things, like Microsoft's new console project. Several technical claims didn't hold up. So rather than a marketing-esque talk, we’ve spent the year doing work. The updates:

  • Renamed to Kairo. New repo: github.com/kairolang/kairo. The name Helix with the name-collision of the IDE was pretty bad to say the least...
  • Stage 0 (the C++ transpiler) compiles to native binaries on macOS, Linux, and Windows. It's complete and cleanly compiles the entire Stage 1 frontend (~70k lines of Kairo) today. Keeping Stage 0 a transpiler was intentional. The points of Stage 0:
  • Prove language feasibility, find gaps in the design and cleanup.
  • More concretely avoiding having sema written twice (once in C++, once in Kairo) is wasted work.

All the effort over the past year has been going into stage-1; the compiler frontend is mostly complete, minus full testing and hardening.

The docs are in a far better position than before - real technical docs now exist, while it is all written for what stage-1 can compile, it goes into quite a bit of detail about technical implementation, there might be some drift between the pages - since things are being edited and reworded constantly, but most of what's there is frozen until stage-1 ships with the full language feature set.

Compiler dev-wise, here's where everything is so far:

  • Lexer: Full Unicode support, f-strings, nested comments, git conflict marker detection. ~150 MB/s throughput, tested on an AMD Ryzen 9 9950X3D2 (1000 runs, 5MB input, warm cache).
  • Preprocessor runs a three-phase wave, parallelized by a custom threading runtime. ~85 MB/s, same testing base as above
  • Parser: The parser is still undergoing correctness tests; performance benchmarking will follow. Parser design uses CRTP-Mixins, arena allocation, context switching, tentative guards, sync sets, and non-cascading recovery.
  • GlobalHoistedScope is a thread-safe, pre-parse symbol table for concurrent multi-TU indexing.
  • Driver: calls into LLVM's actual C++ API via kairo's FFI model What is not done:
  • AMT (ownership/borrow checker) is designed and planned conceptually, but not implemented, and won't be till stage2.
  • Stage 1's Sema, and Lowering Passes.
  • Codegen.

Estimated time till a working stage-1 alpha where some of Kairo's features compile into runnable/linkable artifacts is, EOY 2026

The one gap Kairo is actually built to close: full native C++ interop, templates and concepts included, no binding layer, no generated shim. ffi "c++" import parses the header and the C++ symbols become native Kairo symbols. This isn't a goal, it's the thing the compiler's own driver runs on today. Here's a stripped-down piece of the stage-1 driver's runtime init, compiling on stage-0 right now, it pulls real LLVM types straight from LLVM's headers:

ffi "c++" import "llvm/Support/InitLLVM.h"
ffi "c++" import "llvm/Support/Locale.h"
        
fn init_runtime(argc: i32, argv: *(*kairo::std::Legacy::char)) {
    // things like kairo::std::Legacy::char are stage-0 types, stage-1 cleans up the type system and removes things like this...
    static var init_llvm = llvm::InitLLVM(argc, argv)
        
    llvm::setBugReportMsg(
        r"PLEASE submit a bug report to https://github.com/kairolang/kairo/issues..."
    )
}

You can read the real driver code here. Kairo's philosophy:

Kairo is grounded by a simple idea: Give developers full control without forcing them to fight the language, or put more cleanly "safety through visibility, not restriction"

Four core points drive every language design decision in Kairo:

  • "Fine grained control should exist". The language should expose the underlying system in a way that lets developers choose how to use it, but they should also be able to ignore it if they don't need to.
  • "Safety should assist, not dominate". The reason for this is safety should only be a tool to help developers, not a restrict productivity; The plan for the AMT is to warn in debug, and hard error in release, crucially the error message matters too, Kairo would not just say "you are doing something unsafe", it would say the why, where, and what debug would change to make it safe.
  • "Code should always be self documenting all costs". The compiler shouldn't add branching where not asked for; it shouldn't unwind tables for exceptions, etc. This comes back to all code being self-documenting; things like unwinding should be explicitly typed out and requested by the programmer.
  • "Adoption should be incremental". We know most devs aren't going to switch to a new language and migrate thousands of lines of code just 'cause it does... they want to migrate incrementally, one system at a time, testing it and moving to the next. Hence, full native C++ interop.

The README links to a transparent disclosure of AI use, describing what AI was and was not used for. TL;DR: compiler code, compiler architecture, language design, all human. Docs prose polish only - technical content is human, commit messages (gitlens) and website were AI-assisted. No one in the team does web design, if you have experience and want to make our website better please pm.

Mostly posting here, for feedback and genuine thoughts; especially the AMT model, FFI, basically anything about the language, or even cases you might use Kairo for. Happy to discuss anything in comments.

If you have criticism, state it - it helps us improve and learn; If you have praise, state it - it helps us know what we are getting right and what to keep doing.

Kairo - the idea - is only about 2 years old, and the compiler is only about a year old, we are still learning and growing.

If Kairo's interesting, a github star helps us gauge whether public progress posts are worth the time over heads-down work.

Quick notice : there will be two people replying to all comments here , me and another co dev of mine u/Ze7111

u/Lord_Mystic12 — 9 days ago

Bought UNI 2 on switch, how do I change the BGM

So what brought me to this game were the soundtracks, specifically blood drain and gathers under night. But neither of these songs played yet, even tho I've been using eltnum . How does this system work?

reddit.com
u/Lord_Mystic12 — 10 days ago

I'm so confused how are y'all doing these moves , it makes no sense

I got thru the 3 arrow challenges by just button mashing , thought it's not really necessary, but wtf is this .

This is also my first proper fighting game, I've religiously played brawlhalls and smash for the last 5 years and found this cos of the soundtrack and bought it cos it was on sale

u/Lord_Mystic12 — 10 days ago

CMF buds are genuine trash, please do not buy these

I got the CMF buds 2 or whatever. Gonna preface by saying that I preferred wired earphones, but nothing phones have this shitty bug that shoves static into my ears when wired thru the type c port. So my dad bought me these buds as a surprise, and since I'm grateful for that, that's the sole reason I'm using these. It was normal for the first 3 months, but now I literally have to fight these buds and their shitty software to connect to my own fcking phone, that is a nothing phone so ideally it should have the best compatibility with CMF, yet somehow my Acer laptop works better with these.

These buds will randomly decide to not connect, or decide to connect and just not play sound, or even worse, connect and then play the sound out loud at full volume. I'm playing a stupid no win gacha for buds I paid for.

Cannot stress this enough, buy literally anything else. Even the buds I bought for 6 bucks off of temu perform better than this trash. Or go wired, that's what I plan to do

reddit.com
u/Lord_Mystic12 — 12 days ago

Can a billionaire ever go back to rock bottom , economically?

I know this is really vague

​

I was thinking, imagine a billionaire with 10 B to his name. Let's say he caught a lawsuit which seizes every single asset and liquid cash the guy has. A normal person would just go bankrupt, but its hard to imagine a billionaire go out like that. I feel like theres several systems in place to get them back to livable conditions, whether that be government bailouts, or donations from their connections.

​

If a billionaire loses every asset, will it be like those "take down powerful guy and now he lives like a common man and works at the Denny's " situations in media

​

Thoughts? ( I might not have articulated this well enough, sorry bout that)

reddit.com
u/Lord_Mystic12 — 17 days ago

This market is genuinely pointless

I have a fairly above average resume , yet all I've gotten in all my intern applications Is "your resume is impressive, but unfortunately...". So I sent my resume to a former recruiter that I know and found out that there's a thing called overqualified. So apparently my projects are too high level, some recruiters will think I'm overqualified and will get bored and leave their company, but recruiters for full time jobs will think I'm student level and mark me under qualified.

Do I have to genuinely put in the effort to psychologically manipulate my recruiters and change my resume to make them think Im not "overqualified" ?

reddit.com
u/Lord_Mystic12 — 1 month ago

Yes it's a bit rough, had to work with the ds stylus .

As an fyi, my only other exposure is studying up on anime animators and doing semi professional illustrator work

u/Lord_Mystic12 — 2 months ago