
u/Mocherad

▲ 5 r/POLYSTRIKE
u/Mocherad — 19 days ago
We’re testing different wall/building material styles for one of our maps and would like to hear what looks best from a gameplay/readability perspective.
The options are labeled 1.a / 1.b / 1.c, 2.a / 2.b / 2.c, and 3.a / 3.b / 3.c.
u/Mocherad — 24 days ago
▲ 13 r/POLYSTRIKE
We got some feedback from the POLYSTRIKE community about the knife design, so I went back and adjusted it.
I’m trying to keep the weapons readable from a top-down view, but also make them feel unique enough to belong to our world.
Here’s the updated version curious what you guys think.
u/Mocherad — 29 days ago
▲ 4 r/POLYSTRIKE
Depending on the amount of damage taken, the shield will visually change.
u/Mocherad — 1 month ago
▲ 20 r/POLYSTRIKE
Hope this lifted your mood a little. Have a great weekend, everyone!
u/Mocherad — 1 month ago