u/Mocherad

▲ 11 r/Substance3D+1 crossposts

We’re testing different wall/building material styles for one of our maps and would like to hear what looks best from a gameplay/readability perspective.

The options are labeled 1.a / 1.b / 1.c, 2.a / 2.b / 2.c, and 3.a / 3.b / 3.c.

u/Mocherad — 24 days ago

We got some feedback from the POLYSTRIKE community about the knife design, so I went back and adjusted it.

I’m trying to keep the weapons readable from a top-down view, but also make them feel unique enough to belong to our world.

Here’s the updated version curious what you guys think.

u/Mocherad — 29 days ago

Depending on the amount of damage taken, the shield will visually change.

u/Mocherad — 1 month ago

Hope this lifted your mood a little. Have a great weekend, everyone!

u/Mocherad — 1 month ago