Undefined 339 için karakteristik bir kalın bir normal, akıcı ingilizce konuşabilen seslendirmen arıyorum

Undefined 339 için ücreti karşılığı en az bir, en fazla iki seslendirme sanatçısına ihtiyacım var. Karakteristik olarak kalın bir sese sahip bir karakter (Sufi-yeşil robot) ve normal bir sese sahip bir karakter (339-beyaz robot) gerekiyor. Her ikisinin de akıcı İngilizce konuşması ve erkek sesine sahip olması şart. Bana yardımcı olabilecekler DM yoluyla bana ulaşabilirse sevinirim.

reddit.com
u/Particular-Ad-3288 — 25 days ago

Undefined 339 için karakteristik bir kalın bir normal, akıcı ingilizce konuşabilen seslendirmen arıyorum

Undefined 339 için ücreti karşılığı en az bir, en fazla iki seslendirme sanatçısına ihtiyacım var. Karakteristik olarak kalın bir sese sahip bir karakter (Sufi-yeşil robot) ve normal bir sese sahip bir karakter (339-beyaz robot) gerekiyor. Her ikisinin de akıcı İngilizce konuşması ve erkek sesine sahip olması şart. Bana yardımcı olabilecekler DM yoluyla bana ulaşabilirse sevinirim.

reddit.com
u/Particular-Ad-3288 — 25 days ago

With the new update released by Steam, it has become more difficult for games in the 3,000–10,000 wishlist range to appear in the "Popular Upcoming" section on their release day

Having indie games featured in the "Popular Upcoming - New Releases" section on launch day used to drive a significant increase in sales. If you had at least 3,000–7,000 wishlists, you were guaranteed a spot in that section on launch day, which had a major impact on your wishlist-to-sales conversion. With the new update, games in the 3,000–10,000 wishlist range now have the chance to appear in two slots within the "Your Personal Calendar" section, which is viewed by players who enjoy that game’s genre. It has now become much harder for indie games to drive traffic to their main page on Steam, even on launch day.

Source: Steam :: Steam News ::

u/Particular-Ad-3288 — 1 month ago

With the new update released by Steam, it has become more difficult for games in the 3,000–10,000 wishlist range to appear in the "Popular Upcoming" section on their release day

Having indie games featured in the "Popular Upcoming - New Releases" section on launch day used to drive a significant increase in sales. If you had at least 3,000–7,000 wishlists, you were guaranteed a spot in that section on launch day, which had a major impact on your wishlist-to-sales conversion. With the new update, games in the 3,000–10,000 wishlist range now have the chance to appear in two slots within the "Your Personal Calendar" section, which is viewed by players who enjoy that game’s genre. It has now become much harder for indie games to drive traffic to their main page on Steam, even on launch day.

u/Particular-Ad-3288 — 1 month ago

With the new update released by Steam, it has become more difficult for games in the 3,000–10,000 wishlist range to appear in the "Popular Upcoming" section on their release day

Having indie games featured in the "Popular Upcoming - New Releases" section on launch day used to drive a significant increase in sales. If you had at least 3,000–7,000 wishlists, you were guaranteed a spot in that section on launch day, which had a major impact on your wishlist-to-sales conversion. With the new update, games in the 3,000–10,000 wishlist range now have the chance to appear in two slots within the "Your Personal Calendar" section, which is viewed by players who enjoy that game’s genre. It has now become much harder for indie games to drive traffic to their main page on Steam, even on launch day.

Source: Steam :: Steam News ::

u/Particular-Ad-3288 — 1 month ago

With the new update released by Steam, it has become more difficult for games in the 3,000–10,000 wishlist range to appear in the "Popular Upcoming" section on their release day

Having indie games featured in the "Popular Upcoming - New Releases" section on launch day used to drive a significant increase in sales. If you had at least 3,000–7,000 wishlists, you were guaranteed a spot in that section on launch day, which had a major impact on your wishlist-to-sales conversion. With the new update, games in the 3,000–10,000 wishlist range now have the chance to appear in two slots within the "Your Personal Calendar" section, which is viewed by players who enjoy that game’s genre. It has now become much harder for indie games to drive traffic to their main page on Steam, even on launch day.

Source: Steam :: Steam News ::

u/Particular-Ad-3288 — 1 month ago

Steam'in yayınladığı yeni güncelleme ile Popular Upcoming bölümünde 3-10k wishlist bandındaki oyunların çıkış gününde gözükme olasılığı zorlaştı

İndie oyunların çıkış gününde Popular Upcoming-New release kısmında yer alması satışlarda ciddi bir artış yaratıyordu. En azından 3-7k wishlist topladıysanız çıkış gününüzde bu kısımda yer almanız kesin olurdu ve wishlist-satışlarınıza ciddi etki oluştururdu. Yeni güncelleme ile 3-10k wishlist bandındaki oyunlar, oyununun türünü seven oynayan kişilerin Your Personal Calendar isimli yeni sekmesinde 2 tane slotluk yerde yer alma şansına dönüştü. Artık steamde indie oyunların ana sayfada trafik alması çıkış gününde bile olsa çok daha zorlaştı.

Haber Kaynağı: Steam :: Steam News :: Yenilenmiş Steam Mağazası Ana Sayfası

u/Particular-Ad-3288 — 1 month ago

With the new update released by Steam, it has become more difficult for games in the 3,000–10,000 wishlist range to appear in the "Popular Upcoming" section on their release day

Having indie games featured in the "Popular Upcoming - New Releases" section on launch day used to drive a significant increase in sales. If you had at least 3,000–7,000 wishlists, you were guaranteed a spot in that section on launch day, which had a major impact on your wishlist-to-sales conversion. With the new update, games in the 3,000–10,000 wishlist range now have the chance to appear in two slots within the "Your Personal Calendar" section, which is viewed by players who enjoy that game’s genre. It has now become much harder for indie games to drive traffic to their main page on Steam, even on launch day.

Source: Steam :: Steam News ::

u/Particular-Ad-3288 — 1 month ago
▲ 197 r/IndieDev

With the new update released by Steam, it has become more difficult for games in the 3,000–10,000 wishlist range to appear in the "Popular Upcoming" section on their release day

Having indie games featured in the "Popular Upcoming - New Releases" section on launch day used to drive a significant increase in sales. If you had at least 3,000–7,000 wishlists, you were guaranteed a spot in that section on launch day, which had a major impact on your wishlist-to-sales conversion. With the new update, games in the 3,000–10,000 wishlist range now have the chance to appear in two slots within the "Your Personal Calendar" section, which is viewed by players who enjoy that game’s genre. It has now become much harder for indie games to drive traffic to their main page on Steam, even on launch day.

Source: Steam :: Steam News ::

u/Particular-Ad-3288 — 1 month ago

Steam'in yayınladığı yeni güncelleme ile Popular Upcoming bölümünde 3-10k wishlist bandındaki oyunların çıkış gününde gözükme olasılığı zorlaştı

İndie oyunların çıkış gününde Popular Upcoming-New release kısmında yer alması satışlarda ciddi bir artış yaratıyordu. En azından 3-7k wishlist topladıysanız çıkış gününüzde bu kısımda yer almanız kesin olurdu ve wishlist-satışlarınıza ciddi etki oluştururdu. Yeni güncelleme ile 3-10k wishlist bandındaki oyunlar, oyununun türünü seven oynayan kişilerin Your Personal Calendar isimli yeni sekmesinde 2 tane slotluk yerde yer alma şansına dönüştü. Artık steamde indie oyunların ana sayfada trafik alması çıkış gününde bile olsa çok daha zorlaştı.

Haber Kaynağı: Steam :: Steam News :: Yenilenmiş Steam Mağazası Ana Sayfası

u/Particular-Ad-3288 — 1 month ago

Looking for my TPS Robotic Parkour game PlayTester (Undefined 339)

I'm developing TPS game with a robotics science fiction theme, focusing on exploration and parkour, and incorporating elements of combat and environmental interaction. It's currently in open beta, and I would be very happy if you tried it and shared your thoughts.

Steam Link: Undefined 339

u/Particular-Ad-3288 — 1 month ago
▲ 9 r/TurkOyunSektoru+1 crossposts

Inspired by Pandora's underwater world, lush rainforests, and the Avatars blue skin, I created a game called Undefined 339 where we try to escape by climbing upwards in an endless blue-themed architecture. What are your thoughts?

Undefined 339 Open Beta live now you can try on Steam :)

u/Particular-Ad-3288 — 1 month ago
▲ 9 r/TrGameDeveloper+1 crossposts

Unreal Engine 5 te harekete duyarlı su efekti kullandım, normalde bu tarz Niagara efektleri VRAMi çok kullanıyor ani FPS düşüşleri olabiliyor, dynamic light olmayınca fps düşüşü yaşanmadı bu kısımda

u/Particular-Ad-3288 — 2 months ago
▲ 594 r/IndieDevelopers+9 crossposts

Hi everyone, I've been developing this TPS adventure action game alone for about 3 years.

It's a robotic science fiction themed game where you try to escape by climbing upwards in a level that starts inside the mind of a robot.

If you liked it, don't forget to add it to your wishlist and participate in the playtest.

Steam Link

u/Particular-Ad-3288 — 2 months ago