With the frame near, how do you feel about initially being forced back to steamvr?

I've exclusively used VD and even with steamvr required games it's still been in the VD shell using VDXR. Has steamvr caught up to VD yet?

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u/SlowDragonfruit9718 — 1 day ago

G-Rebels official VR port is basically just UEVR.

People should know this before buying this game for VR. They added a nice little hmd detected logo in the corner. But when you start and choose VR mode I'm almost sure it's just the UEVR injector. I've never seen a "native" VR game where the HUD annoyingly moves around like UEVR. Performance is not great either.

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u/SlowDragonfruit9718 — 2 days ago

Is anyone using whisper attack in VR?

I just got voice attack to use with the ready or not mod. Since I'm a privacy phobe I installed the whisper attack plugin since it's fully local. The issue is that it uses a push to talk style setup. I obviously don't want to use my keyboard so looking for a creative solution.

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u/SlowDragonfruit9718 — 3 days ago

Is anyone successfully using whisper attack in VR?

I just got voice attack to use with the ready or not mod. Since I'm a privacy phobe I installed the whisper attack plugin since it's fully local. The issue is that it uses a push to talk style setup. I obviously don't want to use my keyboard so looking for a creative solution.

reddit.com
u/SlowDragonfruit9718 — 3 days ago

Anyone getting good performance on breath of the wild VR without using spacewarp?

I know this game is cpu intensive but that shouldn't be an issue. I'm running a laptop 5090 with ultra 9 275HX processor. The install page says since the game isn't GPU intensive, turning up the render resolution (in cemu) shouldn't really affect performance. The recommendation is 2x. But that completely tanks performance. Keeping it at 1x only puts me at about 60fps. Lowering VD from godlike to ultra gives no performance gain. Using VDXR. Changing A filtering between 8x and 16x doesn't seem to make a difference.

I can hit 90 fps only at 1.5x and spacewarp. Anyone getting good fps without it?

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u/SlowDragonfruit9718 — 4 days ago

Can you use samsung galaxy XR without an account?

Technically this headset checks all the boxes of what I want for pcvr (wireless and eye tracking). But I simply don't want to create any accounts lol. Can it be used fully offline while never connecting to the internet?

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u/SlowDragonfruit9718 — 11 days ago

I feel bad for people who want to use VR but can't comfortably do it.

Sim racing in VR is simply unbeatable. Fortunately, I've completely adapted and do not get motion sick in circuit or rally (rally took a couple days to completely adapt). I know some people simply have a harder time adapting to motion sickness.

I guess another good reason is if you don't have AC. Yeah you can probably forget about it. I couldn't imagine fighting sweat while racing. One excuse I see some people use is the setup. This I don't get. If I want to race in VR I just put on my headset and it connects to my computer wirelessly within 20 seconds and I'm then staring at my desktop through the headset. Easy peasy.

I don't experience eye strain so I guess that's a valid issue for some.

I will admit that depending on the game you have to juggle different controllers. Some games can't be navigated with a steering wheel so I keep a controller on the side of my rig. Not a big issue.

Fortunately I started with VR so I never bought button boxes and a wheel with a screen that I can't see lol. I can easily access the buttons on the wheel from memory.

Anyway, the experience in VR is simply unmatched and no way I'd ever consider switching.

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u/SlowDragonfruit9718 — 12 days ago

The years of waiting is finally over! The Sevastopol is finally ready to be graced by my presence! (Alien Isolation mod)

I've waited and waited to play this game and actually doubted I ever would. The original mother vr mod was controller based. That's a hard pass for me. Five years later (last year) the grandmother VR mod was released with 6dof. But it lacked roomscale and was made for sitting and using controller based turning. Also a hard pass.

But FINALLY, the grandmother VR mod has been updated with full working roomscale. The other great thing is that it was so long ago that I played this flat that I dont remember anything and its like the first time I'm playing is in VR. After a couple hours I can confidently say this will crack the top 15 of my best VR experiences ever.

Something to note is that hitting the option to disable the HUD still leaves the health bar and that super fucking annoying button prompt. I'm using a separate mod to remove it. Clean screen now.

Also, surprisingly, it takes A LOT of super sampling to get a perfectly clear image. I have virtual desktop at godlike and steamvr at 200 percent (I'm not using the mods pixel density option).

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u/SlowDragonfruit9718 — 13 days ago

My definitive top 25 VR gaming experiences (native, ports, mods)

This list includes everything (native games, ports, and mods). In regards to mods I'll say that I'm very picky and have little tolerance for jank and bad performance. A lot of mods that people praise I tried and didn't want to continue. Also, this list is for today, not how good a game was when it first came out. Oh and since I'm not grouping games it can't be a top 10 list lol.

  1. Automobilista 2 - What can I say, when you play a game in VR for a couple hours and then stop and refuse to continue until you spend thousands building a rig because the experience is simply that good, you know it's a winner. It's simply the best experience I've had in all of gaming.
  2. LeMans Ultimate - See above
  3. Star Wars Squadrons - Similar to AMS2, I briefly played this and it put me over the edge to build a separate rig for this and the pure flight sims. Contrary to popular belief, the campaign is worth buying the game for even today. It has a steep learning curve that takes hours upon hours of adjustments to your HOTAS config, but so worth it! I'm on my 3rd playthrough currently.
  4. Dirt Rally 2.0 - F@$k sh! D@mmt.. Yeah my vocabulary takes a huge hit when I play this game but it's so fun. I'm horrible at rally though unfortunately.
  5. X Plane 12 - Funny how flying in commercial aircraft is so boring in real life but so pleasing when you're the pilot. This could probably be number 2 if the performance was better and they quit making excuses about why there is no DLSS or DFR. I'll be switch to MSFS 2024 once the frame arrives and I can play on Linux natively.
  6. Resident Evil Requiem - This is without a doubt the best VR mod I've ever played. It's simply fantastic and the game translates wonderfully to VR. If it wasn't for sims this would be the best gaming experience ever.
  7. Resident Evil 7
  8. Resident Evil Village
  9. Alien Rogue Incursion - congrats to the best (IMO) non sim native PCVR game. I heard all the performance complaints people had about it but "cough 5090 cough" I just didn't experience those issues.
  10. Metro Awakening - this game proves that the VR community is mostly full of coke-head cry babies. This game was absolutely fantastic! ......... I may or may not have turned on arachnophobia mode after reaching for my gun and a spider was on my hand.
  11. Hitman WOA - There simply isn't a VR game with more content. This game is so good that it breaks every rule I have about needing VR interactions and it's still this high on the list. If the game had full 100 percent VR interactions it could make the top 5.
  12. Half Life 2 - Playing this made me upset at how neutered Alyx was. Regardless, simply a fantastic mod with the easiest install process ever.
  13. Resident Evil 3
  14. Resident Evil 2
  15. Phasmophobia - This is the pure definition of a game that wouldn't interest me outside of VR. It's simply the best multiplayer VR game and it's not full of racist kids yelling slurs. Can't believe I have 70 hours of playtime in this.
  16. Asgard's Wrath - Best swordplay in VR.
  17. Lone echo 2 - if it wasn't for performance issues that cause pop-in, this would be higher. But overall a brilliant game.
  18. Batman Arkham Shadow - this is the only standalone game I've ever played (it came with my quest 3). But it flexes that big budget baby! It could be higher if I didn't have to pay for that TV I punched while in a hotel room playing this.
  19. Arizona Sunshine 2 - Best adventure co-op VR game.
  20. Five Nights at Freddy's SOTM - This game caught me off guard. It had no business being as good as it was. It's is a shining example of a game with high production value.... the intro drive sucks though and has horrible graphics and fake VR driving. I almost quit in the first 2 minutes lol.
  21. Arizona Sunshine
  22. No Man's Sky - To be honest, I have no idea what this game is about. I just float around in space while smoking a blunt and sipping cheap whisky.
  23. Behemoth - Excellent swordplay and very fun. The actually behemoth battles are forgettable though.
  24. Half Life Alyx - The most famous VR game ever. I only played it around 7 months ago and it was obviously created for people new to VR. Still a really good game though.
  25. Portal 2
  26. DCS - This makes the list because Hitman was forgotten and added. Would be a lot higher if I didn't have to start on the runway with the engines already going because I can't figure out how to start that expensive jet I bought.

Honorable mentions: Tetris Effects, Walkabout Mini Golf.

If you're wondering about Resident Evil 4, I can't get a clear image on the Psvr2 and it makes me dizzy. And the PCVR mod doesn't have good performance, along with too many areas with too much jank. I know they are working on a version 2 of the mod so hopefully that one is a lot better.

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u/SlowDragonfruit9718 — 14 days ago

Will gunman contracts having the same interaction limitations as Alyx?

I played Alyx a lot later than most (about 7 months ago). It was a good game but wouldn't make my top 15 list of VR games. One of the biggest issues was missing VR interactions and the weapon wheel.

I know gunman contracts is based on the Alyx engine and the mod had the same flaws. For me, in 2026, if this game uses the same mechanics, it's an instant skip.

reddit.com
u/SlowDragonfruit9718 — 15 days ago
▲ 3 r/HPOmen

Anyone using omen core with omen max 16?

I just uninstalled the omen gaming hub and switched to omen core as I'm hoping it will solve the issue of the fans just going crazy when doing nothing.

One thing I noticed is that the omen gaming hub has a separation between performance and all out (unleashed) where as omen core just goes from balanced to all out. I'm not an expert and mainly kept it on performance and only really chose unleashed when doing flight sims in VR. I didn't do any other changes.

My question is whether it's OK just to go all out with normal gaming that needs more than balanced. Or should I create a custom profile. I know nothing about changing CPU and GPU settings.

reddit.com
u/SlowDragonfruit9718 — 15 days ago

Is it me or do the GT3 cars have severe understeer?

I am not a professional or expert and my only real prior experience is AMS2. What I've noticed is that in the 2 cars I've tried (lambo hurican evo and merc gt), I can't take turns anywhere near the speeds I can in AMS2. The cars understeer like crazy even at what appears to be slower speeds.

I'm attempting the same track (imola). I can run a 1:43xx in AMS2. But here it's like the cars are completely different. Is this a me issue? One of the 2 games not being that accurate? I don't understand this giant difference.

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u/SlowDragonfruit9718 — 15 days ago

Why is the shifter and handbrake almost always so high up in rigs compared to real cars?

One thing I've noticed is that in rigs (including my own), the shifter and handbrake is really high up. I know on my rig, if I lowered them a lot it would impede my seat from sliding forward all the way. If I mount on the side bottom of the frame then it's too low. I'll get creative.

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u/SlowDragonfruit9718 — 16 days ago

How do you actually start fast from a stop?!

Kind of embarrassing question but I simply don't know how to launch the car from a stop faster than 0 and a half mph. I can win a poll but at the start of each race I instantly lose about 5 positions because slamming the gas pedals gives the equivalent speed of a 5 year old pushing the car from behind. In AC evo I just hit the gas and the car starts fast.

reddit.com
u/SlowDragonfruit9718 — 20 days ago
▲ 1 r/SimHub

Cannot get bass shakers to work with LeMans ultimate

I can't get haptic feedback to my base shakers. With simhub it was automatic with AC Evo and AMS2. But with LMU it simply doesn't work.

I tried creating the plugins folder in the root of the game folder and adding both lmu and rfacter shared data DLLs. No success. I manually added the config info in the games telemetry json but it simply gets deleted by the game.

In simhub, the message says that simhub can't configure the game and to make sure it is installed and run it once to create the files. I made sure the haptics option is off in the game settings.

I've wasted hours on this. Using newest version of simhub and LMU.

reddit.com
u/SlowDragonfruit9718 — 21 days ago

Cannot get base shakers working in simhub

I am about to abandon this game simply because I can't get haptic feedback to my base shakers. With simhub it was automatic with AC Evo and AMS2. But with LMU it simply doesn't work.

I tried creating the plugins folder in the root of the game folder and adding both lmu and rfacter shared data DLLs. No success. I manually added the config info in the games telemetry json but it simply gets deleted by the game.

In simhub, the message says that simhub can't configure the game and to make sure it is installed and run it once to create the files. I made sure the haptics option is off in the game settings.

I've wasted hours on this. Using newest version of simhub and LMU.

reddit.com
u/SlowDragonfruit9718 — 21 days ago

Which graphic settings do you use for LeMans ultimate?

People were talking about it as if it was as equally optimized as ams2. Once you add some super sampling you have to start dropping settings. What settings are you guys using and what GPU?

reddit.com
u/SlowDragonfruit9718 — 21 days ago

What's a good tutorial on good H-shifter habits?

I've gotten really comfortable with paddle shifters. I've watched videos in the past about entering and exiting corners and braking and all that good stuff. I've kind of learned what I can adjust for my own style and can comfortably recognize the lines and angles and braking later and if I need to make adjustments how to do it on the fly.

But all of this is with paddle shifters. It is not translating at all to the H pattern lol. It's like I have to do everything perfectly. I think the hardest part for me is that it seems everything must be done before turning. With paddles, I often downshift during a turn if I need traction. I can't pull this off with the H pattern. It's also so much harder to just know the right gear for the current speed while downshifting before a turn.

The H pattern is much fun but I am complete ass with it. Where should I start on getting better? I can't be limited to GT3 cars forever? I need to successfully drive the Ford GT dammit!

reddit.com
u/SlowDragonfruit9718 — 22 days ago

Are there performance gains with DFR over FFR?

I've been thinking about this but don't have a headset with eye tracking so I can't test. I know that FFR is static and can be seen with your peripheral vision, while DFR moves with your eyes so that you can't see it.

But both are essentially cutting out the outer edges of your vision that you normally can't see. My question is aside from being eye tracked so you can't see the parts that aren't fully rendering, does DFR also provide performance gains higher than standard FFR?

I was try AC Evo in VR and the FFR option gives a noticeable performance boost. This is what has me wondering if it'll be an even bigger boost with an eye tracked headset.

reddit.com
u/SlowDragonfruit9718 — 23 days ago

Can't get past prologue on veteran. Star destroyer is basically 1 shotting me.

I completed the game on pilot difficulty and now trying veteran. Everything seemed to be going well until I needed to destroy the star destroyer's targeting system before a hyper jump.

It's like I get the first pass for free and can take shots at the targeting system. After that first pass I'm getting annihilated no matter the angle of side of the ship I attack from. Even with full shields focused in the right direction I can't get anywhere near that targeting system without basically getting 1 shotted. What am I doing wrong?

reddit.com
u/SlowDragonfruit9718 — 23 days ago