Would the So Much Variety modifier make Lightless technically more potentially easy?
Recently started the grind of trying to beat the game without light sources, and as I previously had done some runs with Modifiers I just randomly wondered, how exactly is the Spawn of Nodes decided? Like if Angler cannot spawn anymore, by default would that make it so like, Pinkie would be more likely? So like a good run would have multiple Pinkies and not as many lights breaking after it spawns.