Anyone else notice issues with emulation for PS1 backups installed (.pkg) vs mounted (.bin)?
So recently, on my PS3Hen-enabled PS3, I backed-up my PS1 Library using both the .pkg method (pop-fe conversion of ripped disc files) and mounting them through multiman. I did this since I know the PS3 uses different emulators, so I did both as a failsafe and figured that storage is trivial with PS1 games. I just tested my copy of Resident Evil-Director's Cut (SLUS-00551). The installed version (.pkg) had this issue where all the audio was pitched down, and the voices all sounded much deeper. I then tried the mounted method, and it's fine.
I suspect this might be due to issues with the PSN-digital titles emulator. I was specific about which version of RE: DC I was running, because the Dual Shock Edition (SLUS-00747), was the specific version that was actually available as a PSOne classic download on the store. The regular version of RE:DC was not on the storefront.
This makes me wonder if the PSN-Digital titles emulator's compatibility is specifically geared towards games that were put on the storefront.
If anyone has more insight, let me know.