
Bermuda Engine: Your chance to make a Doom-like FPS for 32X and other consoles
So this is something I've been working on for a while now and finally decided to release to the public last night.
Bermuda Engine started out as a fork of Dread (now GRIND) for the Sega Genesis/Mega Drive before I realized the concept was applicable to other retro consoles and rewrote the engine core in portable C.
The current IDE release I'm offering on both itch and Patreon is rather barebones still but produces playable ROMs for Sega 32X, Philips CD-i, Neo Geo AES/MVS, Windows, GNU/Linux, 3DO and N64.
This weekend I plan on setting up a cross compiler suite for macOS so hopefully I can soon port the IDE and engine runtime to Macs too.