Uh-Oh...
So- to explain. I've been wanting to run SWADE for a while and recently got a group together for it. I gave them the rundown of the game. I don't think I properly explained the...
What's a good word? Not fragility. The fact that a level 1 thug could take a level 99 crime boss if he keeps rolling max on his D4. And that can happen to the players, naturally. As well, they know this a "horror" game I'll be running (that part I did explain). Don't tell them this but their very first take will be navigating down a slick cliff face that could very well end in their death if they roll badly enough!
I've received 2 character with several page long backstories. What am I gonna do if, even after the first hazard, some random enemy with a sling gets the throw of a lifetime and takes them out. I've considered an "everyone gets one" policy where I'm rolling behind a screen and sometimes that lethal hit didn't actually happen. But that also feels... Dishonest?
Who knows, maybe a character dies and they go "fuck yeah! Time for my next one."
Edit: I'm not sure where I got it in my head that being incapacitated means death. I'm glad I was wrong though and am significantly less worried. thanks for everyone's comments!