
u/DistributionFresh175

Why did Antinous save Telemachus and his dog?
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When the black guy is about to cut Telemachus's throat, Antinous diffuses the situation and saves him and his dog . I thought it was supposed to show he's a more complex character than just a one-dimensional villain, but he's a cruel, ruthless villain when Odysseus returns, disguised as a beggar. So I don't understand what the point of the scene was if that was what the director intended.
You just lose your shit eumaeus? Because we own you.
How did Odysseus manage to string the bow at the end?
I mean after twenty years of aging, combined with a decade of harsh physical hardships followed by seven years of sitting idle on Calypso’s island, wouldn't it normally degrade a man's muscle mass and peak athletic conditioning?
Uncharted - is nate a sociopath?
He kinda just kills thousands of people, without showing any remorse, alot of times even mocking them before he kills them "See ya" when he throws someone off a plane and "Enjoy the ride down, asshole" when shooting chopper down in U2. Ik he doesnt kill innocents and never kills in cold blood, and is a nice guy and cares for people. He even goes out of his way to save people, but the fact that he kills so many without remorse is kinda sociopathic
Is it just me or is th dialogue in the odyssey eextremely bad?
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I loved the movied but The dialogue is surprisingly weak and almost relentlessly exposition-heavy.it constantly felt like characters were explaining things to each other that they almost certainly would have discussed dozens of times before the story began. Conversations played less like natural interactions and more like information dumps designed to catch the audience up. It was clunky and often painfully obvious.
which is baffling considering Nolan's previous film was \*Oppenheimer\*extraordinarily well-written.
Anyone else felt the same way?
In the show the wire why did nick care about ziggy so much?
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Hes loud, obnoxious, profoundly foolish, and a constant disaster. He also shit talk nick behind his back when he realized people give more respect nick than him. Why would anyone wants to do with anything with a prick like ziggy?
Judas- do we know anything about a release date?
Ken Levine’s new ‘Judas’ game looks amazing, and I honestly can't wait, but It seems super confusing when the release date is. It was March 2025, then Jan 2026, now we're in August... Does anyone have any intel?
I want a zombie game where one bite is a death sentence.
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Most modern zombie games turn the undead into a shooting gallery where you can absorb multiple bites, patch yourself up with a medkit, and keep blasting.
From a pure lore standpoint this makes zero sense. the classic zombie rule established in media like George Romero films, The Walking Dead, and The Last of Us is that the pathogen is 100% fatal, and it spreads instantly through bodily fluids entering the bloodstream which shatters suspension of disbelief and losses immersion.
By giving one bite death mechanic you can make a game :
One give True Tension: Knowing that a single mistake means your character's story is over forces you to actually strategize, avoid unnecessary fights, and feel genuine panic when a zombie gets too close.
Two Meaningful Survival: Scavenging for food, ammo, and barricades only matters if the threat outside is lethally serious.
It would make every encounter feels like a desperate life or death gamble which horror game meant to be
Which horror movies would you recommend me based on my 10 favourite horror movies?
Sopranos is overrated
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I’ve just 30 minutes ago finished watching the Sopranos. So many people claim it’s the best TV show ever or one of the best. Although I was glad I watched it I wouldn’t call it the best, very far from it.
(SPOILERS)
Some of the problems I had, I felt like they missed a lot of opportunities for great storylines. Like I kept thinking the show was going to blow open to Carmella that Tony had killed Chris and ordered Adrianas death. Yet nothing came of it. Also what happened to Furio? I kept thinking he would return and I actually thought Carmella looked off in the restaurant at the end. I thought that Carmella might of found out about Chris and Adriana and got Furio to Kill Tony. Tony swore on his kids life’s he wouldn’t cheat on Carmella again yet he did. Just nothing came from any of it and it didn’t make sense. It’s like they teased so many things and then just scraped the story and went onto something else.
The show had some masterpiece episodes don’t get me wrong. But it also had some filler episodes. When a good episode happened it just seemed to go back to the filler. I just felt that they had everything set in stone for the best show ever. Like it should have been the best show ever but they blew it. That second to last episode was brilliant. Yet the last episode had comedy in it and it felt like a filler again. Even though it was the last ever episode.
What made uncle change so drastically ? He was a bright, warm,joke-making companion in the prequel ,but in rdr1 hes a miserable and grumpy old man.
reddit.comMy first attempt at making up at least a decent-looking house.
How did uncle get away with this comment?
Most horrifying Japanese anthology ive ever watched
Its called "damned file" that consisting of direct-to-video style short films and television episodes that originated around 2003.
For those who haven't watched it yet i highly recommend it. Its creative ,scary ,well made ,its just awesome! You can watch some of the other episodes on youtube
I wish every mob and animal in games had their own unique personalities.
In real life, variety is what makes the world feel alive. A stray cat on the street might hiss, run away, ignore you completely, or cautiously approach you for food. When video game enemies all share the exact same AI tree—running at you with the exact same aggro range, attacking in the exact same rhythm, and reacting to hits identically, it shatters the illusion of a living world and reminds you that you're just fighting lines of code.
By giving them their unique personalities its would breaks predictability. like When every wolf pack or generic bandit group behaves slightly differently, combat stops being a rote checklist. If one mob is overly aggressive and another is timid or prone to fleeing when wounded, you have to adapt on the fly
It also create environmental storytelling Subtle differences in behavior can tell a story. A starving predator might be more desperate and dangerous, while a well-fed one might ignore you unless provoked.