First quest, First impression
I just started playing a few hours ago. Graphics, mechanics and building seem incredible so far. But some of the quest writing in this game genuinely baffles me. A guy tells you he's spent eight years tracking down the men who drugged him during the battle of Arrakeen. Revenge has basically consumed his life. He finally finds them after all these years... and then asks you to go kill them while he stays behind chilling.
The frustrating part is how easily this could have been fixed. One line, “I'm injured and can't do it myself” or “They know my face and will run if they see me” and the quest immediately makes sense. Instead, the writing completely undermines the character's own motivation.
Anyway, I'm still glad there is at least a proper narrative. Many survival games don't even try. It might also be my authistic traits focusing too much on small details.
How would you guys rate the narrative/writing overall in the game?