Teaser for Resurgis: Rise of the Dead - A dark fantasy action-roguelite with branching skill trees, build variety, and unpredictable room runs. What do you think?

Hey everyone! > I wanted to share the teaser for my solo-developed project, Resurgis: Rise of the Dead.

Since this trailer focuses heavily on the action and cinematic feel, I wanted to highlight the roguelite elements you’ll experience in the game:

  • 🃏 Dynamic Build Variety: Shape your combat style on the fly with room-by-room upgrade choices.
  • 🌳 Deep Skill Tree Progression: Collect souls from fallen foes to unlock permanent stats and tailor your character build to your playstyle.
  • 🎲 Unpredictable Dungeon Runs: You never know what challenges or room configurations you'll encounter next.

I'd love to hear your thoughts on the vibe and combat!

🎮 Wishlist on Steam: Resurgis: Rise of the Dead

youtu.be
u/Living_Flan6657 — 26 days ago
▲ 6 r/souls+1 crossposts

I made and released a new teaser for my game. What do you think? I'm also planning to make and release a gameplay video, and I'm thinking of releasing a demo in August because I can't build a whistle and I don't have much knowledge in marketing.

If you're interested, you can add it to your wishlist on the: Steam Page
If you would like to participate in closed tests: Discord

u/Living_Flan6657 — 26 days ago
▲ 4 r/Games

Resurgis: Rise of the Dead - GoldArrow Games - 3D dark fantasy action game

Gameplay Footage / Trailer: https://www.youtube.com/watch?v=n8Z6dSBXq6o

About the Game: Resurgis is a dark fantasy action rogue-lite that blends challenging souls-inspired combat with rogue-like progression. In this bleak medieval world, you can literally dismember and tear your enemies apart in brutal, fast-paced encounters. The game features a deep, extensive skill tree that allows you to fully customize and reshape your playstyle, all wrapped inside a mysterious, lore-rich narrative waiting to be uncovered.

Planned Release:

  • Platform: PC (Steam)
  • Target Date: Q

1
• Demo in August

Steam Page: https://store.steampowered.com/app/4662250/Resurgis_Rise_of_the_Dead/

I'm the solo developer behind this project and I'd love to hear your thoughts or answer any questions you have about the game!

u/Living_Flan6657 — 1 month ago
▲ 39 r/oyun+3 crossposts

I've been pouring my heart into my game 'RESURGIS' lately, and I wanted to share its new look with you. What do you think?

Hey everyone!

I recently completely overhauled the game's atmosphere and level design. I also added a lot more variety to the combat mechanics and massively expanded the skill tree, so you can truly progress and fight based on your own unique playstyle.

If this looks like something you'd enjoy, adding it to your wishlist would be a massive support for me!

Steam Page: https://store.steampowered.com/app/4662250/Resurgis_Rise_of_the_Dead/

u/Living_Flan6657 — 1 month ago
▲ 51 r/Unity3D

I switched from real-time lighting to Bake lighting in Unity HDRP, and it made a 20fps difference, allowing me to recreate the environment I envisioned. What do you think of it? And how can I improve it further?

u/Living_Flan6657 — 2 months ago
▲ 43 r/souls+3 crossposts

I'm cooking a new mechanical combo to make it faster and more varied. What do you think?

u/Living_Flan6657 — 2 months ago
▲ 2 r/roguelites+1 crossposts

Resurgis: Rise of the Dead on Steam . I aim to offer a different kind of Rogue Lite experience.

If you are interested or would like to support us, you can add it to your wishlist.

store.steampowered.com
u/Living_Flan6657 — 1 month ago
▲ 10 r/soulslikes+2 crossposts

Updated the blood effects in my game. Before vs After — which one looks better to you? Any feedback is appreciated.

u/Living_Flan6657 — 2 months ago
▲ 401 r/soulslikes+5 crossposts

I added an execution system to my game. When enemies' health drops below 30%, they have 1 second to trigger the execution interaction. Do you think this is a fun concept?

u/Living_Flan6657 — 2 months ago
▲ 64 r/souls+7 crossposts

After months of solo development, here is the first trailer for my Souls-like Action Roguelite: Resurgis. I've focused heavily on the weight of combat. What do you think?

u/Living_Flan6657 — 3 months ago

I’ve been solo-developing a hybrid project that blends Souls-like combat mechanics with a Rogue-lite progression system. I'm really curious to hear your thoughts on this mix! 💀⚔️

u/Living_Flan6657 — 3 months ago