
Digital Foundry’s Richard Leadbetter Hints at Potential QSSR Compatibility Challenges With Older PS5 Games
During a recent Digital Foundry Q+A show, Rich answered questions about whether Sony’s QSSR upscaling technology is available in older versions of the PS5 SDK.
He added that he had “heard over the weekend” that retrofitting the technology into older games could present challenges, potentially requiring developers to update their games to newer SDK versions.
“I did hear over the weekend that there might be a bit of a challenge for older titles.”
Rich starts talking about this around 19:55: https://youtu.be/UsFBZjdrh8Q?si=X009fThdY5ONGl44