Equilibrium second encounter: Does making Harrow break the batteries just add time to the damage phase, or reset? Should I make him break them all immediately or wait a little bit?
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Hi, it's me. If this topic feels like deja vu, it's because I'm literally the only person on the planet who gives a shit about this. In fact, I've been making occasional posts requesting that Bungie give Huckleberry's Rampage a unique name and icon for years!
Want proof? One, two, three, four, five and six threads over the last seven years.
So anyways, to let people know since this always surprises some people when I bring it up. Before Shadowkeep, damage numbers were kind of stupid, hitting 999999 was ridiculously easy, you could stack multiple buffs and debuffs, and those buffs were pretty big. Shadowkeep had a big number crunch, which reduced the damage of weapons, the health of enemies and how much a lot of perks buffed your weapons by. Ultimately effective damage stayed the same... except for a few weapons. Most notably, Huckleberry. Normal Rampage went from 67% down to 33%, but Huckleberry kept the old number. If you've ever used it and marveled at how it's an absolute lawnmower of enemies, this is why, it punches way above its weight.
I've always hoped that Bungie would fix this, give it a unique icon and name. Stampede, or Yeehaw, or just RAMPAGE! in all caps with an exclamation mark. They'd done it before, Whisper used to just have Box Breathing, but when BB was nerfed so that it only applied to one shot, Whisper kept the previous effect of being a persistent damage buff, and got it renamed to Whispered Breathing.
But no, it seems like we will forever be stuck with this confusing bullshit. And I will forever be annoyed by this pet peeve of mine that's persisted for seven goddamn years.
Anyways, have a nice day, Guardians.
It's really annoying. I want it to play music or an audiobook when I press the button, not the second a device is connected.
Maybe I missed something but wasn't the whole point that the Aionians managed to successfully fuck off far enough away before the Collapse that they completely dodged it? That their only interactions with aliens was being friendly with the House of Exiles? That the Vex were an extremely recent threat because Maya showed up at more or less the same time we did? And that the conflict with the Archon was, again, a very recent development.
So... why is the entire planet in ruins? Why is their super important reactor that they're still using inside a bombed out facility overgrown with space mold? Why is everything outside of the immediate dead center of the map completely wrecked? They've had something like two thousand years to develop with basically no conflict, and yet it looks in worse condition than Neomuna actively getting invaded with the Typhon Imperator squatting on its doorstep.
I mean, the Doyleist answer is "because that way they could reuse assets from other destinations" but c'mon, that's not a satisfying answer.
Scorch? You're on fire. Sure, it sucks, but it's not a unique suck. Same with Jolt for being electrocuted, or Freeze for being frozen. Getting struck by lightning or frostbitten suck but, again, it's a pretty normal suck.
Volatile is a bit different since, like, you're exploding. I think the way it works is it makes your atoms unstable so taking more damage makes you explode, which does really suck. It's a tier above getting your balls zapped.
But Unravel? You're literally getting spun off into basic component particles, and those particles are then attacking you. Your reality is falling apart and then revolting against you. I think that's a very special kind of agony.
Many moons ago we used Windstream because it was our only option where we lived. The service was extremely slow (our package was 10 mbps) and extremely unreliable. It would go out constantly, support was useless, and I couldn't access the router for any port forwarding to host servers or try and improve latency in games. Nextlink started servicing our area and we switched immediately and haven't looked back.
Over the last few months, though, Windstream has been installing fiber in our area, and I just called and they do service our address now. Have they gotten better in the last decade or so? Or do they still suck? Is a 20x increase in speed worth dealing with their crap again?
I've seen people talk about getting good damage perks and whatnot on Adamantite or Decatur 02 but, like, why would you use something that wasn't physic/reciprocity/circle of life? Just seems weird to me.
Been having fun with Destiny again, doing a mix of newer stuff like getting back to Kepler or doing the Cull's Shadow mission, as well as older stuff for the gear or just for fun. Running Oblation was really fun, it's a gorgeous mission that isn't really anything like any other area in the game, this giant evil magic weapons factory with rivers of magic napalm running through it. Then I went and did a mission for Edge of Fate and it was boring, puke colored caves with old human or fallen wrecks scattered around. Then I went to do the conversations, such as going to the Lost Fuselage to talk to Ikora probably for the first time since they vaulted the forges, or the Confluence to talk to Mara for the first time since they moved Shattered Throne to a button on the Director and not a flag you have to activate from the Dreaming City, or maybe one of the seasonal missions? I think one or two were set in the Confluence. And I was immediately hit with powerful memories of how cool it was to explore the Dreaming City for the first time, this strange, new environment full of secrets and shortcuts. I remember actually using the Confluence for fast travel to remote parts of the Dreaming City, and figuring out the jump so I could take my Sparrow into the Spine of Keres.
A friend of mine's been getting back into Destiny after Marathon made her begrudgingly go back on her previous "fuck Bungie" stance, and I suggested that as soon as she gets Wish-Ender, she starts working on the Ahamkara eggs since I'm pretty sure that's still a 6 week cycle. I'm not sure if it is anymore, but it reminded me of hunting through the Dreaming City for those eggs, of doing them week to week, of realizing I missed one and having to wait a month and a half just to catch it. It reminded me of doing Shattered Throne three times every three weeks with my first clan, and listening to the clan leader crash out over not getting the ship and having to wait another 3 weeks to try again. As I'm writing this, I remember the first time I found one of the ascendant challenges by pure accident, activating this weird tincture item I got and finding a taken portal, ending up in the one where you have to get the 3 taken balls and dunk them in the middle of the map. I was woefully underleveled back then, and it was genuinely a really difficult challenge at the time.
I remember the first time I saw the Pyramid on the Moon, and the implications of it. That cutscene with the first conversation with the Witness at the end of Shadowkeep's campaign. I remember my best raid run in Destiny 1, where I was the fill for a group of 5 Swiss guys whose sixth had to call out at the last minute, and they exclusively spoke Swiss German unless they were talking directly to me. We wiped exactly once at Totems (for which the guy that fucked up was profusely apologetic), and then we cleared the raid in an hour and a half. Back then, doing a single raid was usually a 3 hour commitment, and I didn't have a lot of time in high school to play games so it was just one raid a night. I remember sitting on a footlocker at the base of my bed and giving myself neck pain looking up at a shitty old TV on my dresser.
I remember the very first time I booted Destiny 1 up on my Xbox 360. I remember that I'd read about it in Gameinformer (in fact, I'm pretty sure I still have that exact issue still. Did you know that Gjallarhorn was initially supposed to embed a turret in the ground? That was mentioned in the article), and we were at the mall for something unrelated. We walked past a Gamestop and I saw that Destiny had just come out that day, and I begged my mom to get it for me as an early birthday present. I got home, popped it into my 360 and booted it up. I didn't know much about Destiny since back then I wasn't plugged into the online game discussion sphere, so when I got to the race select I saw I could play a robot and that was really cool, then I saw that I could be a robot space wizard in a cowboy jacket and that was just the coolest fucking thing I'd ever heard. I remember that when it asked what weapon I wanted first, I skipped the handcannon because I thought pistols were weak secondary weapons, and I chose the pulse rifle instead.
I remember the loot cave, and the slightly worse backup loot caves people found after the OG was nerfed. I remember getting my first ever legendary engram, and having it decrypt into a fucking blue weapon. I remember that my very first legendary weapon was The Devil You Know, and I was over the moon to get it because it was my like, fifth legendary engram at that point. I remember the first time I did Vault of Glass, and I remember pushing Atheon off the ledge in one of my later runs by spamming grenades at his feet. I remember my very first Iron Banner, and how people were complaining about how level and gear didn't actually matter like Bungie said it would. I remember watching a video of a guy making a brand new character and dominating with level 1 gear and the Khvostov, and I remember the one time I died to a Mythoclast in year 1. I remember the exact spot and map, even though I don't remember the name. I didn't play much D1 on my 360, and I skipped TDB and HoW, but I did boot it back up right before TTK came out. If I recall correctly, they completed any exotic bounties you had on you, so while I was never able to finish the Thorn quest (I was bad at PvP + I had REALLY bad internet back then so crucible was super laggy) I was able to goof around with it a bit.
Hell, I remember getting kicked out of an IRC group I'd been in for a few years at that point, because me and a friend there were talking about Destiny and two guys (the admin and a mod) were giving us shit over the game. "6/10!" "Dead game!" etc. etc. I told them to fuck off and they banned me from the IRC for it. Mirrored in how I recently left my Destiny clan server because the server was 99% dead and when I'd talk about Marathon, I'd get harassed by two of the people still there. I left and the admin apologized and said she was going to delete the server since I was the last active person there lol.
I remember watching the reveal trailers for The Taken King and being extremely excited for it. I told my parents that if they announced a TTK edition PS4, I was going to get it. Well, they did, and I saved up my allowance and doing odd jobs to pre-order it at Best Buy. I also remember that I bought Bloodborne at the same time, so I actually owned Bloodborne for about 3 months longer than I owned the console itself. I remember playing so much Destiny on that that my mom would frequently threaten to flip the breaker to my room if I didn't go to bed.
I guess this is kind of meandering, but I wanted to get it off my chest. Destiny has been a huge part of my life for the last 12 years, and I have more memories with it than any other game besides maybe Monster Hunter. But while I can remember some things clearly about Monster Hunter and I'm pretty sure I have more time in that franchise than Destiny, I don't have the same number of incredibly vivid memories that I do about Destiny. No other game comes close. Warframe is another game I've put a lot of time into (next time I binge it it'll finally overtake Dota 2 as my #2 most played game on Steam), but it doesn't have the same feel, the randomly assembled tile maps don't have the same emotional impact as the hand-crafted beauty of the Dreadnought or Dreaming City.
I'm sad to see Destiny end, but all things have to end. I just wish it ended for less stupid reasons, but alas, this is the world we live in. I'll keep a candle lit for Destiny 3, but I have no real hopes or expectations. The last time I had a lot of hope for a revival was Homeworld 3, and anyone that played that game or just watched Mandalore's video knows how terrible that went.
So, what strong memories do my fellow Guardians have with Destiny?
Literally just Telesto as it is. That's it that's the idea, it'd be really funny. Give it a chance to appear anywhere as a complete wildcard, but always with low trace. Imagine loading up as Rook, opening a chest and BAM Telesto out of nowhere.
Like, my internet isn't the best (yay living in the middle of nowhere) but in other games once I forward my ports, I don't really have lag issues. But in Marathon I get delays on doors, occasional rubber banding and I always have a ping/packet poss icon in my corner. Shit, I just died as Rook because my packet loss has been so bad tonight that I literally could not close doors behind me to slow a destroyer down.
It's so bizarre.
I can't be the only one
Nobody ever uses those mods because they suck and they don't sound like anything. But if you hear Bingus, you immediately stop and look around for the cat. Make that sound on impact and it'll absolutely make people stop and look around, giving the mod actual niche functionality.
Also it would be funny.
Title. I distinctly remember that there was like, an ARG or a leak that looked a lot like Persona 5 but had no actual information, and there was a lot of speculation that it was either released early or was just completely fake. Unfortunately I can't find any videos on the subject now that the game is actually out, looking up something like "persona 5 phantom x leak" just gets current stuff that I don't care about.
Why can I only activate my visor or motion tracker while standing up? C'mon, if I'm activating something like this behind cover I don't want to poke my head out.
Just sorta curious about the whole thing. Some of the stuff I've found online doesn't seem like it'd fit very well, like the GM doing all the dice rolls, as well as varying viewpoints on how much crunch or narrative should be involved.
The games I'm looking at right now are Pico and Stonetop, both of which are far more theater of the mind type games instead of super crunchy battle maps, with combat encounters that are intended to go over quickly. But at the same time, they aren't hard turn based games where I can say "okay Bob, it's your turn, give me your reply. Now the goblin does X, Slagathor you're up now" since both games are more about focusing the spotlight on someone and moving around more fluidly.
So, suggestions? Experiences? Should I just bite the bullet and work harder on getting people to actually fucking show up to the games they agree to play?
Title. Buying something expensive from someone in the UK, I'm in the US. So he charges in in GBP, and I don't have the option to do pay in 4 when normally I do.
I think the most obvious answer would be Pokemon, structure it similar to the DMH where it's more linear. Maybe have the rookie forms be like, "baby" stage 1 so you could branch off into regional forms, go up to stage 3 for mega (digimon) and mega (pokemon) for ultra.
But my personal wildcard? Warhammer. C'mon, think about it! The 40k toy would be Tyranids, and the AoS toy could be Skaven.
What would y'all do?
I don't have a lot of practice painting skin but I think it came out alright.
So I record a video that's too big for me to just paste directly into discord. No biggie, I'll just export it, right? Except lately, it won't. I've changed the export destination, it just gets halfway through the progress bar and closes out, and gives me nothing but the five trillion tiny files instead of the single mp4 I asked for.
Any idea how to fix this?