Bro won 5 rounds in a row and ragequit the nanosecond I started winning a round, I'm dead

Trying to learn Champion against other people so I'm in casual queue. Dude beat my ass 5 rounds in a row, but as soon as I start to win ONE round he loses his shit and ragequits lmfao bitchmade behavior.

u/Nukesnipe — 1 day ago

Is it possible to search multiple hashtags at once?

Trying to find some stuff, but the hashtag search seems completely worthless. Even just typing a single hashtag doesn't seem to get stuff that has that hashtag, let alone if I type two at once. Am I doing something wrong or is the site just that badly made?

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u/Nukesnipe — 2 days ago

Why does Strive have damage modifiers and not just flat health?

This is something that's always confused me a bit. Like, what is the practical benefit to giving everyone the same amount of health, then adjusting how much damage they take and how that changes the lower their health bar gets, compared to just giving them flat health numbers? Like, would anything change if instead of Potemkin having 420 health and modifiers that gives him 620 effective health, he just had 620 health and no modifiers?

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u/Nukesnipe — 6 days ago

I think I've discovered a bug that lets you auto-complete weekly challenges, but I need some other people to help me recreate it

So a few weeks ago I finished the "achieve A or better in fireteam ops 3 times" weekly challenge, but forgot to redeem it. So I logged in the next day after reset and it was there in my seasonal hub, already complete. Okay, no problem. Next week it wasn't the weekly challenge, but the week after (last week), it was. And right after reset, it was already complete. And today it's the weekly challenge again, and it auto-completed again.

So, I think that if you leave a weekly challenge and then redeem it the next week, it bugs out and auto-completes at the start of the week whenever that challenge is available. Have any of y'all experienced it? And are you willing to risk some bright dust to help me out, try leaving this particular challenge complete but un-redeemed?

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u/Nukesnipe — 9 days ago

I'm losing the urge to log in every day and play and it's making me sad because I don't know if I'll ever get the urge to pop in again

My turn for the depression post. So like, historically with Destiny I'd play the fuck out of the expansion and the first two or so seasons of the year, taper off in the third, then come right back. EoF was the first time I didn't nolife Destiny right when the expansion came out, and I didn't finish it or touch Renegades until after MoT. But I've finished them now, and I haven't really felt the urge to do Pantheon 2 even though I'm primarily a raider. I'm just at the point where I've, like... done everything. No more campaigns to do. Getting my other characters to the point where I could do lawless frontier with them would take FOREVER to grind out prismatic and then the other campaigns. Builds are just something I throw together and have fun blasting away in distortions or whatever. There's no point to grind out to 550 because there's nothing that I need to be that high for. I spent 3 hours grinding for the perfect stat rolls for a threadling build, and I haven't used that build once. I haven't touched my Titan in well over a year, and the grind to get it to a point where it'd be even usable in anything challenging just doesn't feel worth it.

I think my last goal is going to be to solo flawless every dungeon, and to get the new Pantheon title. RAD has always been my favorite part of Destiny, and I think once I've done the highest tier of stuff for that, I'll be done with the game. It's sad to think about, but I think finishing with a goal will be more satisfying than just not logging back in.

Anyone else feel this way?

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u/Nukesnipe — 18 days ago

What can we infer about the setting, given character interactions?

Norman Osborne already had his Iron Patriot moment

Both Civil War and Avengers vs X-Men happened

Gwen Stacy is dead

Magik used to have the Phoenix Force but lost it, whereas Cyclops still has it

Kamala contributes to a superhero wiki

Steve beat Tony in a hottest superhero poll

Anything else interesting?

reddit.com
u/Nukesnipe — 20 days ago

Icebreaker and Rimecoat: stasis or prismatic?

This is one of my most favorite combos ever, been running it on stasis since it seems to work best, but I don't really touch my melee or super and stasis does lack direct healing. Prismatic covers all that and naturally synergizes with the double element thing, but it never seems to work right when I run it instead. I feel like I get less grenades, am less survivable with no frost armor, and generally it just feels weaker.

Am I doing something wrong or do y'all also think pure stasis works better with this combo?

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u/Nukesnipe — 25 days ago

Any suggestions on predatory insects that eat dairy cows?

I wanna get a new isopod colony in preparation for rebuilding my tortoise enclosure, but as we all know, dairy cows breed like crazy. I've always been interested in predatory insects, and I figure maybe one or two in their own enclosure could use some surplus pods as their main food supply. Suggestions?

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u/Nukesnipe — 25 days ago

Is there a limit to the number of tier 5 drops you can get from master lost sectors?

Grinding out some seventh seraph stuff and noticed that I suddenly stopped getting good loot. Went from a t5 weapon + armor and sometimes a t3 armor to only ever a t3 weapon and armor. Is there a limit?

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u/Nukesnipe — 26 days ago
▲ 125 r/Marathon

Vault Breaker isn't intended to bring in new players, it's testing the systems for the mode that will be trying to do that

Seeing a lot of people miss what I could've sworn was blatantly obvious. A lot of complaining that the mode is hard or that Cryo isn't good for new people, wondering how it's supposed to introduce people to Marathon.

It isn't. That was never the intention.

Vault Breaker is an experiment. A test. It's supposed to be there to test some rushed together functions and gameplay ideas, and to see how people react to it. Adjusting enemy spawns to be based on how many people you have is out of scope, they don't do this on any other map so there's no prior systems for enemy scaling to use, and so creating one for this queue was (rightly) deemed unnecessary. In fact, seeing how people react to the map in its current enemy density is important, that's a big variable and you don't mess with every variable at once in an experiment. Who knows, maybe they're going to scale enemies in the permanent PvE mode.

"Why Cryo and not another map?" is another question I see, and here's the simple answer: Cryo was easiest to implement these systems on first. It's the only map with a very specific and fairly linear progression through the map. Spawn in one of six spots, kill bots, find security, batteries and coolant, make your way to a vault and open it, then exfil. No other map has this map-specific gameplay loop. You could maybe argue Outpost and Pinwheel and Narsh and Complex Control, but Perimeter and Darsh flat out have nothing even remotely comparable, and the Outpost comparison is flimsy at best. So, Cryo is the easiest map to implement some roguelite mechanics into.

"Why aren't they designing the new mode to be for beginners?" is another one, and here's the answer to that one: they are, and Vault Breaker isn't it. The permanent PvE mode is going to be designed to draw in new and lapsed players, but a limited time event on the endgame map is absolutely not going to do that. Vault Breaker is here to get feedback and test some of the ideas they had. For instance, the complete lack of any weapons or gear to find mid-run. I don't really like it, and a lot of people don't either. I understand the decision, if you could kit yourself up to blue/purple in the spawn room like you could in normal Cryo, it would completely kill the meta-progression of upgrading the sponsored kit. I feel like they could've put a few arms lockers around, especially in the security 3 rooms, and they should have definitely put gold weapons in vaults. But that's important feedback that they are listening to.

Because in the end, that's the important thing. Experiments are meant to get information. How people play, what they like, what they don't like. Sponsored Survival was, as far as a pvp-lite mode that was supposed to have a constant threat of Rooks and a big mosh pit at exfil, a complete failure. Rooks did not play the mode at all, therefore as a pvp-lite mode it failed. But it gave them the information that some people really like running around an empty map with easy enemies. I don't know why, but that's important information to know, and I would put actual money on them taking that into account for the permanent PvE mode. Vault Breaker is the other extreme: Instead of easy PvE and a few people expected in each match, it's hard PvE and no people in each match. We've seen how people respond to the easiest PvE possible, how do they respond to the other end? With this information, that can tweak and tune the permanent mode.

anyways inb4 I get called a bungie dick rider defending the stupid developers making stupid decisions by a bunch of people with hidden post histories

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u/Nukesnipe — 29 days ago

Is there any way to get this game out of my taskbar right click window? It's been there for YEARS

https://preview.redd.it/xylwgrmqtieh1.png?width=170&format=png&auto=webp&s=f5af87555a27ba87b72091f78e6919c3dc5a230c

Remember when Discord tried to be Steam? I tried out a game that was on there. It was neat, but I got bored of it. Well, Discord stopped trying to be Steam, and it's been stuck here ever since. On my desktop and both notebooks I've had in this time. It persists on reinstall. It persists on uninstall, completely deleting all remaining discord files, and doing a clean install. I have no idea why it's there. Clicking on it just pops up an error message saying that I've lost entitlement to the game. THEN WHY IS IT STILL THERE!?

It's not a big deal. It's even kind of funny. But it's just... baffling?

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u/Nukesnipe — 1 month ago

The steam controller works with android now, but only as a keyboard, and only with the default bindings. Is there any way to change what the controller inputs as on android?

I guess it'll take longer for something to come out that allows for it to work as an actual gamepad with android, and no I am not using that vibe coded slop.

So, I'd be fine with it working as a keyboard on mobile, since retroarch would play nicely with a keyboard to begin with. But the default bindings are... kind of incredibly shit. I can't bind Y to anything because by default it brings up the keyboard, and that's not a button press. Is it possible to fix this?

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u/Nukesnipe — 1 month ago

I think the best way to ease the "this is just a battle royale with more steps" feel people have would be to add a lot more map events

This is my "thirteen paragraphs why" post but I'll try and keep it concise.

I disagree with the idea that the game is just a battle royale, broadly I think people have issues with staying hidden. But it is a common complaint, and I won't deny that oftentimes other people have the best loot. So, the best way to fix this would be to shift the focus from other teams to map events. Instead of maybe having one warden and maybe having a lockdown or convoy, every map should constantly be bustling with events. Multiple wardens, big cargo drops that have better loot than a blue railgun, multiple things that require moving across the map. You should start in a game and be drowned in choices for what to go to get good loot, to the point that the risk vs reward of fighting other players is more balanced against doing map events.

With more people doing events, there's less incentive to go gunning for other people. If there's some events that have so much loot and are so hard that even a fully kitted squad with purples and golds have trouble with it, then that brings in the possibility of teaming up with other people to complete it. Organic team ups are really fun, especially when done in a hectic situation. And if running into another team has the potential of bigger loot for everyone, then it's not always shoot on sight.

It'd also help with the feeling that the game gets stale or repetitive, if every run is actually unique in what events and objectives happen.

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u/Nukesnipe — 1 month ago

Something that really makes me sad about the game going on life support is that EoF/Renegades finally added a lot of new weapon frames that did cool stuff, but they will never get expanded

This was something I'd always wished they'd done more of. Like, for a long time we'd get maybe one new weapon frame a year with the dungeon, such as burst linears and rocket sidearms. Then TFS added support frame autos, area denial grenade launchers. wave frame swords and 600 machine guns, it was nice getting stuff that felt different! And TFS added a lot more things, we got rapid precision and heavy burst shotguns, shotgun hand cannons, crossbows. Renegades added all the heat weapons, the single shot sniper and the aggressive burst SMG. And to a lesser extent we got some new weapon types for the foundries, like the Suros grenade launcher and fusion rifle, and the new Cassoid LFR. The future was looking bright! There was potential for a lot of cool new stuff!

But now we have these obvious gaping potential holes in buildcrafting that will never get filled. Want a solar crossbow to work with Hierarchy of Needs? Eat shit, the only one is an exotic! Do you really like how the new shotguns feel? Hope you like the ONE gun for each! Do you want a strand spread revolver for whatever reason, maybe you're doing a melee heavy Moirai build and want something with one-two punch that isn't a special? Well too bad, eat shit!

Honestly what I'll never understand is why they didn't at least push for Shattered Cycle as the last content release. Seriously, wouldn't they want to make at least SOME money, considering that the work seems to have been almost entirely done on it? I feel like if a lot of these systems changes were bundled with a new expansion, it would've worked to bring a lot of people back. MMOs can survive a bad expansion.

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u/Nukesnipe — 1 month ago

So is Ariels the Universal Will or is she just possessed by the Universal Will?

Finding conflicting information on this. Some people say that Ariels is a person created by the Universal Will in order to facilitate its plans during Xrd, some people say that the Universal Will has been bodyjacking the popes for almost two hundred years.

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u/Nukesnipe — 1 month ago

Equilibrium second encounter: Does making Harrow break the batteries just add time to the damage phase, or reset? Should I make him break them all immediately or wait a little bit?

Title.

reddit.com
u/Nukesnipe — 2 months ago