Season 5 Security Report

Hey there!
Since the launch of Arena Breakout: Infinite, the B.D.C. has been committed to fostering a fair and safe gaming environment. We have always upheld this core principle and will continue to carry on this legacy in every future season. Game-related violations (such as using or sharing plug-ins, actively teaming up with a cheating player, and other negative in-game behavior) continue to be a critical issue for us. We will proactively and severely penalize any offline transactions and any other actions that negatively impact the game. Even if the plug-in users did not eliminate anyone, they will still receive 10-year bans once we've verified that they used a plug-in to cheat. For players whose game environment seems suspicious (including but not limited to opening the game client under abnormal circumstances, using third-party plug-ins to access, read, or modify the game client, having game data that contains odd calibrations, etc.), we will first kick them from the raid or issue short-term account bans. Then, we will send video recordings of their matches to the Replay Expert Team or the Security Technology Team for evaluation. If they verify that there have been rule violations, stronger penalties will be implemented.
Compared to past seasons, the security measures in Season 5 have seen significant improvements. The B.D.C. has also built new lines of defense in key security areas:

Relentless Pressure on Cheat Evolution
This season, some DMA-based cheats evolved into other forms, such as dual-PC setups (software-based connections between multiple devices), in response to increasing pressure from anti-cheat enforcement. Our security team rapidly upgraded its anomaly detection and auditing systems to maintain comprehensive coverage against emerging threats. This season, we implemented over 696 technical iterations, successfully disabling more than 2,748 types of cheats. This includes the "AI-powered aimbots" hack that has drawn considerable community attention recently. Under the B.D.C.'s maximum penalty of a ten-year account ban, it has not disrupted the in-game security environment.

Intensive DMA Cheat Countermeasures
This season, our DMA countermeasures have been comprehensively upgraded. On the protection side, enhanced data encryption effectively prevents DMA cheats from functioning. We have also improved overall solution stability through more frequent key rotation, concealed key storage locations, and stronger memory encryption. On the detection side, our hardware detection capabilities have been significantly enhanced. The precise identification of unauthorized firmware enables us to take large-scale enforcement actions against DMA cheat groups. This season, we penalized over 56,000 violations, including 4,900 accounts that received a 10-year ban.

Stronger Crackdown on Teaming Up with Cheaters
In past seasons, we achieved solid results in curbing teaming up with cheaters by linking the violation to additional supplementary penalties. In Season 5, we have expanded the scope of detection on top of our existing strategy. For severe cases involving cheater-assisted teaming using shared radar, penalties have been escalated to account bans of up to 3,650 days. This season, we have penalized over 6,500 players for this violation.

Ongoing Monitoring of Illegal Content
B.D.C continues to enforce strict controls against abusive language, scam advertisements, and sexually explicit or inappropriate content in-game. A pre-filtering system has been implemented to prevent the spread of malicious content, while post-moderation models are used to detect and penalize violations. In addition, the reporting system is leveraged to impose stricter penalties on repeat offenders. This season, we have intercepted over 502,000 violating messages, 8,000 malicious nicknames, and over 243,000 illegal voice messages, building a comprehensive security defense for the game environment.

Expanded Compensation for Plug-in Eliminations
In Season 5, we optimized the structure of our short-term penalty strategy, upgraded penalties for malicious repeat offenders, and expanded the coverage of elimination compensation to continue safeguarding your rights as a gamer. This season, we have issued compensation over 216,000 times, totaling over 241.1 billion Koen.

The Season 5 Inspector Community has now been fully launched and is operating smoothly, with a large number of dedicated Inspectors actively working on the front lines. We sincerely invite more passionate Operators to join us in building a secure defense line. The fight against cheats is a long-term battle. The B.D.C. stands firm and is fully committed to safeguarding a fair gaming environment. In the new season, we will continue to uphold our zero-tolerance policy toward hacks, maintain a high-pressure crackdown, and protect every Operator's gaming experience.

Original Source: Link

reddit.com
u/PatchRadar — 3 days ago

Wuthering Waves Version 3.5 Update Maintenance Notice

Dear Rovers,

To bring you exciting new content and a better gaming experience, we will soon perform update maintenance for Version 3.5 "Blade of Past Resounds, Lingering Dream Hymns".

You will be temporarily unable to log into the game during the maintenance. Please plan your gaming time accordingly. As this update requires a large download, we recommend updating the game while connected to a Wi-Fi network. We apologize for any inconvenience this may cause and thank you for your understanding.

[Maintenance Time & Compensation]

✦Maintenance Duration: 2026-07-10 04:00 - 2026-07-10 11:00 (UTC+8)

✦Maintenance Compensation: Astrite ×300, Crystal Solvent ×2

✦Compensation Eligibility: Create a character and unlock the Mail function before 2026-07-10 04:00 (UTC+8). The compensation mail is valid until the update maintenance for the next version begins.

※Maintenance duration may be extended depending on the actual progress. The development team will provide follow-up announcements and adjust compensation accordingly.

[How to Update]

Once the update maintenance begins, you can update your client using the following methods:

✦PC: Close the game, restart the launcher, and click Update.

✦Android: Launch the game and follow the in-game pop-up instructions to update.

✦iOS: Go to the App Store to download/update.

✦Mac: Go to the App Store to download/update.

✦PS5™: Go to the PS5 home screen, select Wuthering Waves, press the OPTIONS button, and select Check for Update.

[Pre-download Details]

✦Pre-download Start Time: 2026-07-08 10:00 (UTC+8)

[Pre-download Space Requirements]

✦PC: 76GB

✦Android: 29GB

✦iOS: 29GB

※Special Notice: Version 3.5 uses resource compression technology to update existing files in the client, so this pre-download is noticeably larger and requires more free storage than recent updates. This is a one-time adjustment; pre-download sizes are expected to return to normal starting with the next update. We apologize for the inconvenience this may cause Rovers in the meantime, and thank you for your continued support and understanding of Wuthering Waves.

※Please note that you will not be able to pre-download if you do not have enough reserved storage space.

※To ensure there is sufficient storage space for resource integration during the update maintenance, a certain amount of space must be reserved (PC: 76GB | Android/iOS: 13GB). Therefore, the actual download size for this pre-download is (PC: 52GB | Android/iOS: 16GB). After the update maintenance is complete, the extra space used for the resources merging process will be automatically freed up.

[How to Pre-download]

✦PC: When pre-download for the latest version becomes available, "New Version Pre-download" appears below the "Start" button on the launcher interface. Select this option to pre-download the resources.

✦Android/iOS: When pre-download for the latest version becomes available, press the "Pre-download" button, either on the title screen after a successful login or on the in-game Terminal page, and confirm to pre-download the resources.

※You can continue playing the game while the pre-downloading process is ongoing. The process can be paused at any time. Whether it is complete or not, the update maintenance will speed up to a certain degree when initiated.

※Please ensure that a stable network connection during the pre-downloading process.


[Version 3.5 Content Preview]

[New Resonators]

5-Star Resonator: Yangyang: Xuanling (Havoc/Sword)

※Available from the [Voices on Azure Feathers] Featured Resonator Convene.

5-Star Resonator: Suisui (Glacio/Rectifier)

※Available from the [Blessings From Dewy Winds] Featured Resonator Convene.

New Rover Attribute: Rover (Electro)

※Complete Main Quest Chapter IV Act II "Xuanling Sings, Storm Quelled" to unlock.

[New Weapons]

5-Star Weapon: Azure Oath (Sword)

※Available from the [Azure Oath] Featured Weapon Convene.

5-Star Weapon: Firstlight's Herald (Rectifier)

※Available from the [Firstlight's Herald] Featured Weapon Convene.

[New Region]

Mengzhou: Land of Xuanfang

This region includes the following areas: Xuanfang Hold, Eastern Xuan Peaks, Western Fang Peaks, and Southern Yuan Hills.

※Follow the guidance of Main Quest Chapter IV Act I "The Wind Before the Storm" to access this region.

[New Echoes]

Myriad Snare: Rustfire Chassis, Thousand-Puppet Pavilion, Fog Lionarch, Forbidden Bastion, Kernel Puppet: Joy, Kernel Puppet: Anger, Kernel Puppet: Worry, Kernel Puppet: Reflection, Kernel Puppet: Grief, Kernel Puppet: Fright, Fog Lionarch: Body, Fog Lionarch: Head, Smiter, Smolder, Porcelain Picket, Stone Picket, and Aureate Picket

Added Sonata Effects: Lamp of Nether Road (5pcs Set), Heart of Evil's Purge (5pcs Set), and Song of Feathered Trace (5pcs Set)

Added Tacet Fields: Western Fang Peaks Tacet Field and Eastern Xuan Peaks Tacet Field

Added Tacet Discord Nest: Southern Yuan Hills Tacet Discord Nest

[New Story]

Main Quest Chapter IV: Act I "The Wind Before the Storm"

Main Quest Chapter IV: Act II "Xuanling Sings, Storm Quelled"

Main Quest Chapter IV: Segue "The Chant of Unseen Ties"

Exploration Quest: "Code Red: Corehazard"

Exploration Quest: "Faithful Heart Tested at Skyfall"

Exploration Quest: "Autopuppets in Fog Veiled Chambers"

[Feature Optimizations]

Added the Pioneer Experience feature, which integrates previous story fast track features and adds "Next Stop: Mengzhou"

Added the Resonator Voice Pack Customization feature

Added the Bioprint feature

Optimized the display effects of the Echo Gallery and Enemies, adding dynamic breathing animations

Optimized the Story Auto-Play feature

Optimized the Guidebook feature

[Other Optimizations]

Optimized the model appearance of Rover

Added resource compression technology on PC to reduce storage space usage

Added [XeSS 3] frame generation support on PC

Optimized the Resource Cleanup feature on mobile devices

[New Challenges]

Tactical Hologram: Sparring Challenge: Denia

The second cycle of Endstate Matrix is open: Version 3.5 - Version 3.8

[Other New Content]

[Expedition Motorbike Chassis] Cloud Ride

[Weapon Projection] Projection: Blade of a Thousand Arts

[Titles] "Virtual Beacon" and "Until We Meet Again"

[Sigils] "Space and Blake Bloom Medal," "Past the Endstate: Adversity Vanguard," and "Xuanfang Wonder"

[Avatars] Space and Blake Bloom

[New Store Arrivals]

[Outfits] Deluxe Outfit: Lynae - Peppermint and Deluxe Outfit: Chisa - Peach Parfait

[Accessories] Yangyang: Xuanling - Cloud Lark and Suisui - Upon Rosy Clouds

[Expedition Motorbike Model] Nightveil Piercer Premium Model

[Special Events]

[A Glimpse of Xuanfang] Area Exploration Event

[Shape of Yesterday] Photo Collection Event

[Lament Recon: Tacet Crisis] Combat Event

[Recaptured: Action Highlights] Combat Photography Event

[Lollo Campaign: New Journey] Featured Commission Event

[Virtual Crisis: Quadrant Trials] Crisis Trial Challenge Event

[Gifts of Aftertune] 7-Day Login Event

[H5 Web Events]

In Search of Lost Jade Web Event

※For more details regarding the new version update, system optimizations, and bug fixes, please stay tuned for the upcoming Version 3.5 Content Details.


[Device Requirements]

To ensure a smooth installation and gaming experience, we recommend that Rovers refer to the following system requirements:

① Minimum Requirements

Android: OS version 7.0 or above, Snapdragon 835, MediaTek G71/72 or equivalent processor, 4 GB RAM or more

iOS: OS version 14 or above; iPhone 11 or later, iPad with A13 or equivalent processor, 4 GB RAM or more

Mac: macOS version 12.0 or above, M1 or later model, 16 GB RAM or more

PC: [OS] Windows 10 64-bit, [CPU] Intel i5 (9th Gen)/Ryzen 2700, [Graphics] GTX 1060/RX 570/Intel Arc A380, [RAM] 16 GB or more

② Recommended Requirements

Android: OS version 7.0 or above, Snapdragon 8 Gen 1+/Gen 2/Gen 3 or equivalent MediaTek processor, 6 GB RAM or more

iOS: OS version 15 or above; iPhone 13 or later, iPad with A15 or equivalent processor, 6 GB RAM or more

Mac: macOS version 15.0 or above, M3 or later model, 16 GB RAM or more

PC: [OS] Windows 10 64-bit, [CPU] Intel i7 (9th Gen)/Ryzen 3700, [Graphics] RTX 2060/RX 5700XT/Intel Arc A750, [RAM] 16 GB or more

③ Storage Requirements

Android/iOS: 60 GB

Mac: 155 GB

PC: 115 GB (SSD recommended for installation)

PS5™: Please ensure you have sufficient storage space to complete the update.

④ Controller Support

Mobile devices support the following controllers:

Wireless connection: Xbox series, Xbox Elite series, DualShock®4, DualSense®, DualSense Edge™

Mac devices support the following controllers:

Wired/Wireless connection: Xbox series, Xbox Elite series, DualShock®4, DualSense®, DualSense Edge™

PC devices support the following controllers:

Wired/Wireless connection: Xbox series, Xbox Elite series, DualSense®, DualSense Edge™

Wired connection: DualShock®4

※When connecting other controllers that support multiple input modes to a PC, we recommend adjusting their settings to Xinput mode for the best experience.

Original Source: Link

reddit.com
u/PatchRadar — 3 days ago
▲ 12 r/Warzone

Patchnotes from 2026-07-02

This update was brought to you by PatchRadar.

THURSDAY JULY 2

GAMEPLAY

» All Modes «

  • Increased Deployed Field Upgrade Limit
    • Increased the maximum amount of different Field Upgrades that can be deployed from 1 to 2.
    • This change has not been applied to Ranked Play at this time.

> Increasing the deployment limit creates more opportunities for strategic coordination while preserving the flexibility to balance individual Field Upgrades independently. We don’t want to enable this in Ranked Play until after EWC to both see how this lands in non competitive modes, and also as the team is careful to not mess too heavily with the competitive meta prior to the tournament.

  • Improvements to Item Stacking on the Ground Quality of Life
    • Additional loot coming out of Ammo Depots, Munition Boxes, Armor Boxes and Utility Boxes will now more easily stack with matching nearby items instead of scattering across the ground.

> Ground loot from these interactions could quickly clutter the nearby area, making it harder to identify and collect important items during combat. Automatically stacking duplicate drops improves readability and creates a cleaner looting experience.

» Battle Royale & Resurgence «

  • Updated Default Parachute Behavior Quality of Life
    • The default Parachute Behavior setting has been changed from “Freefall” to “Always” for both Keyboard & Mouse and Controller.

> We’ve heard from new players that they expect parachutes to deploy automatically, especially while they’re still learning the game. Changing the default setting creates a more forgiving experience, while still giving players the option to adjust it to suit their preferred playstyle.

» Resurgence «

  • Adjusted Killstreak Loot Frequency
    • Slightly increased overall amount of killstreaks in Haven’s Hollow and Fortune’s Keep frequency.

> Haven’s Hollow and Fortune’s Keep are below the amount of killstreaks on Rebirth Island. This change is to align the maps to allow us to gather feedback on the amount of killstreaks in Resurgence and make adjustments accordingly. Additional changes are planned in a future update, and this alignment helps keep the maps consistent in the meantime.

RANKED PLAY

  • Reduced Overall Killstreak Loot Frequency
    • Reduced overall Ranked killstreak frequency in Supply Boxes by 20%.

> This adjustment places a greater emphasis on strategic decision-making when using killstreaks. By reducing their overall availability, we aim to limit excessive killstreak usage in Ranked Play, creating a more competitive experience while ensuring they remain impactful when activated. We will continue monitoring gameplay balance and player feedback.

  • Killstreak Loot Distribution
    • Added Napalm Strike and Smoke Screen to the loot pool.
    • Slightly reduced spawn rates of Precision Airstrikes and Cluster Strikes.
    • Slightly increased spawn rates of Counter UAVs.

> These changes diversify the available killstreak options while reducing the frequency of high-damage offensive streaks. The updated distribution also brings Ranked Play more closely in line with the variety found across other Resurgence playlists.

BUG FIXES

  • We’ve deployed an update that should mitigate the issue where players can become stuck in the Grappling Hook animation. We’re continuing to investigate a full fix.

  • Fixed an issue where the Apocalypse Camo was not unlocking for the CBRS-3 and VX Compact despite players meeting the required conditions.

  • Fixed an issue where the challenge widget for Evolving Blackcell blueprints was missing a background, causing readability issues.

  • Fixed an issue where the Razor 9mm could still appear in Black Ops Royale loot.

  • Fixed an issue where players would respawn with only rocks and no weapons after being redeployed via a completed Most Wanted contract.

  • Fixed an issue where players would incorrectly see a win streak loss warning despite not having any win streak active in their party.

  • Fixed an issue where remaining Champion’s Quest items were not cleaned up after one was extracted.

  • Fixed an issue where the missile transport vehicle lacked player collision for players standing on top of it.

  • Fixed an issue causing Champion's Quest items to appear in locations where players could not acquire them.

  • Fixed an issue where the Champion's Quest squad could extract their own CQ items after recovering them from another team, incorrectly failing the quest and awarding a Champion's Quest Token.

  • Fixed an issue where players could no longer use the Isotope ability after being eliminated during the Isotope Core cooldown.

  • Fixed an issue where the extraction helicopter would fail to appear after being called in when a player extracted an Isotope Core recovered from an enemy Champion's Quest squad.

  • Fixed an issue where Champion’s Quest icons would appear in the Gulag.

  • Fixed an issue where Champion’s Quest icons would clear too soon.

  • Fixed an issue where the extraction helicopter would appear in an incorrect location before flying to the extraction pad.

  • Fixed an issue where the Encrypted Drive cooldown duration was not displayed.

  • Fixed an issue where the missile transport vehicle ping on the Tac Map incorrectly displayed as “Cargo Truck.”

  • Fixed an issue where the Nuke arming countdown timer would incorrectly display 0:00.0 for players not performing the Champion’s Quest.

  • Fixed an issue where players would incorrectly see a win streak loss warning despite not having any win streak active in their party.

  • Fixed an issue where the Isotope icon would remain visible after the item was dropped and picked back up by the player.

Original Source: Link

Looking for a simple way to keep track of news like this? PatchRadar is a free mobile app that keeps you in the loop with patch notes, news, upcoming releases and more. For more information, see my profile page. :)

u/PatchRadar — 4 days ago

FragPunk July 1st Patch Note

This update was brought to you by PatchRadar.

Dear Lancers:

There will be an update on July 1st. This will not interrupt your experience and you can continue playing during the update. If you encounter temporary matchmaking issues, please be patient; they'll be resolved quickly. We apologize for any inconvenience.

Update

Events

  • The limited-time "Blitz Ballet" mode events will return on July 2, and double HP and higher mobility will bring you a brand-new combat experience. Participate in the events to claim Arm Ornament - Flower Sprite, Sticker - Forceful Suppression, Ultra Can x1, Basic Sticker Pack x4, Darkest Hour - Sticker Pack x1, Basic Decoration Pack x1, and Glunite Coins x500 for free!

We care about your gaming experience and appreciate your feedback. It helps us make FragPunk the best experience for everyone. Please keep your feedback coming, and we'll keep working to improve the game! Thank you for your support.

Original Source: Link

Looking for a simple way to keep track of news like this? PatchRadar is a free mobile app that keeps you in the loop with patch notes, news, upcoming releases and more. For more information, see my profile page. :)

reddit.com
u/PatchRadar — 5 days ago
▲ 29 r/Smite

Beat the Clock: Chronos Race to Radiant is On!

This update was brought to you by PatchRadar.

The Keeper of Time has arrived, and the race to the top of the leaderboards is officially on! Prove your dedication by playing Chronos and reaching Mastery Rank 10. The competition is fierce, and only the fastest players will secure the exclusive rewards available for this event.

You have until July 7th, 2026, to grind your matches, hit Rank 10, and claim your spot among the elite. But don't worry: We've expanded the rewards from last Race, so even more players can participate!

Expanded Leaderboard Rewards

  • Top 100 Players: Receive a special Rank 10 Mastery Emblem to display on your profile.
  • Top 200 Players: Unlock Chronos' exclusive Radiant Mastery Badge.
  • Top 500 Players: Earn a Special Tracker that permanently displays your exact Race Rank number.
  • All Players that Reach Rank 10: Unlock a special Badge.

Rewards will be distributed on July 7th, 2026. Lock in your games, climb the ranks, and stay tuned for future Gods in the Race to Radiant series!

Original Source: Link

Looking for a simple way to keep track of news like this? PatchRadar is a free mobile app that keeps you in the loop with patch notes, news, upcoming releases and more. For more information, see my profile page. :)

reddit.com
u/PatchRadar — 6 days ago

Arena Breakout: Infinite Bans Notice - June 30th

Hey everyone!

As the security team of Arena Breakout: Infinite, we are highly aware of how important the game's stability and security is to players. That is why we have a 0% tolerance policy for any instances of rule breaking that occurs within the game (including but not limited to using plug-ins or unauthorized apps and intentionally collaborating with a player who's using plug-ins). The instant we become aware of a potential rule violation, we will immediately investigate it and implement a serious penalty if needed(including but not limited to a ten-year ban, your device being banned, and a bulletin about being circulated both in and out of the game).

Let it be known that Arena Breakout: Infinite has already implemented a real-time banning policy. All suspicious accounts and historical data will be investigated and, if found guilty of a rule violation, either be banned or have their current ban extended. Additionally, we welcome players to make reports themselves if they see anyone breaking the rules. This can be done by using the Report function in the game and on our social media. Let's all work together to create a fair, equal, and enjoyable game experience.

Compensation this period(June 22 - June 28):

Players Compensated: 29,054

Koen Value: 35.15Billion

Penalties this period(June 22 - June 28):

Bans for Cheating: 4892

10-Year Bans: 435

Device/IP Bans: 352

Bans: 4105

Bad Behavior: 42

Griefing: 42

Koen Confiscations: 619

Playing with Hackers: 619

information blocked: 33,596

Please follow our rules of conduct and enjoy the game.

The following is a list of some of the accounts we have taken action against on this occasion.

*These are listed in no particular order.

Vo**xAAr***69KA*****ugDa*********yyKn****lin0****24g**aDu*****shDD***erTT**********ddmb*******xcма***77on*****ttCa*****83Xi****ngfl*******sdт***тKl********TVVO****CKSp*****_2Ha***z.c**dhe*****e_as***ecFl**3RRE******77OP****erBb*******93Bo***umLe*****isdr****lany******ggfl******rvT***sS***pz***ySh***VVBo**ysXi*****HSSP********ERBa*****te可*ツNa***taks***vvse******xcto*********savz**zxS4**z_Sh**xxss***kaPo**enZG*****OSBo********onKe**chK0**1Not**isPE*****OFRu**94TR********l1Бо**тыCa**********deGh****ra72**********adDO***GY羽***香St****baw1**gx·F***t·ya***alAn*********XDHa*******00t***uGa*****75D***Xqe****tyJa******leJe*********ffGa********99am****haho**pgfl**********46sc****01so***emZa********nsW***Nfa********14wo***y0ki*******inDn***ovEn***eSNu*********th胖**号AS**AN鲅***目re**ltEA*******11ma***oych******66Da*******ctsn******52Y0****NEqo*******o8K***аAd***_Mhe**.0gr***ryfi****16Ts***lihu*******kasp******ukSi*********ondi*****imX***Px***d98**********ex43********onJo*******23LI*****ERBo****aala****tsBa**diBa**********izIB**********bsJo***leli*********69La****llJe**********rdTO*********madr*****My梦**使小*.Am***WPDU***NG13**********ulH***lJe**********in49**********evGr*****peDy*******iaVo****_eNI****30Ne******neNO*****30l***ama***nnc0***0nDK**zxKI********77Bl*******ixJa**********17AE****TH你***子gi******a1me**********36L**kDa*******CKPR********NEne*******tyEA*****leAu******ngArena Breakout: Infinite's Security Team

June 30, 2026

Original Source: Link

reddit.com
u/PatchRadar — 6 days ago

Arena breakout: infinite season 6: white nights now available

This update was brought to you by PatchRadar.

ARENA BREAKOUT: INFINITE SEASON 6: WHITE NIGHTS NOW AVAILABLE

June 30, 2026 – MoreFun Studios today officially launched Season 6: White Nights for its tactical extraction shooter, Arena Breakout: Infinite.

Following the game’s 1st anniversary, this major update officially opens the chapter on ABI 2.0, signaling the next stage of the game's evolution.

Season 6 delivers massive content updates tailored for both PvE and PvP players, introducing the PvE-focused mode: Hostile Sector, the casual co-op mode: Supplies Drops, Mastery System, and more. Alongside these features comes a series of rebalance of weapons, ammo, and ADS logic adjustments based on community feedback.

Season 6: White Nights Features:

New Modes

  • Hostile Sector (PvE Focused) - A brand-new PvE-focused mode that offers flexible deployment options to suit multiple player styles. Operators can freely choose between Conventional Mode—where you can team up with multiple squads with no team damage—or Solo Infiltration, allowing you to drop in completely solo or as a single squad to test your ultimate extraction skills. Hostile Sector also features:

  • Extreme Weather: Night, Fog, Storm, Blizzard

  • Enhanced Enemies & New Special Forces & Boss Events

  • Supplies Drops

  • Casual co-op gameplay featuring unlimited respawns.

  • Operators loot resources and deposit them into Personal or Team Supply Crates, which are then split among team members.

New Mastery System

  • Enhance basic character skills(Now Superpowers).
  • Obtain Mastery Points easily and utilize flexible respecs to suit different tactical needs.

Balancing & System Updates

  • Rebalancing of Ammo, Weapons & More

  • Weapon rebalancing-191 Series Nerf, and More;

  • Red ammo cannot be placed in secure cases;

  • No Extra Accessories in Chest Rigs or Backpacks into Raids

  • Control Optimization Updates

  • FOV direction will no longer shift when entering ADS.

  • Optimized and reduced the FOV difference when leaning left or right.

  • Optimized weapon holding dynamics while aiming. Reduced Sway penalties while moving.

  • Inspecting weapons/melee weapons no longer slows down movement speed.

  • Vaulting actions can now be performed in mid-air, reducing the chance of getting stuck.

To mark the launch, MoreFun Studios is rolling out a series of events, including the Elite Streamer Leaderboard, creator-focused initiatives such as the S6 Future Legends Global Challenge, and an exclusive ABI x Twitch collaboration Twitch Drops event with rewards like Twitch-Exclusive skins and Golden Gift Boxes.

Top creators and familiar tactical FPS names, including Shroud, LVNDMARK, and TheBurntPeanut, will return to showcase the major updates of ABI 2.0 and deliver exciting competitive showdowns on the live public leaderboard.

Season 6 launch rewards have also been prepared for all players, featuring the all-new Blue Phantom and Burst weapon skin series. Players can also obtain the Tournament Combat Suit from the Warlord Trial event, alongside the Loyal Dagger AK-102 and Blue Camo Mask from Operation Hostile Sector. Further seasonal rewards will be revealed with the official release of the season.

Arena Breakout: Infinite is a high-stakes tactical extraction shooter where every decision matters. Fight, loot, and extract alive—or lose it all. With realistic visuals, true-to-life sound design, and unforgiving PvPvE combat, every raid is a gamble between glory and ruin.

Arena Breakout: Infinite Season 6: White Nights is available now on Steam and Epic on June 30th. For more information and the latest updates, visit the official Arena Breakout: Infinite website and follow the game on social media.

Original Source: Link

Looking for a simple way to keep track of news like this? PatchRadar is a free mobile app that keeps you in the loop with patch notes, news, upcoming releases and more. For more information, see my profile page. :)

reddit.com
u/PatchRadar — 6 days ago

Season 6 Events Announcement

Hey there!

Season 6 is about to begin! We are officially launching a new series of season events as a token of our gratitude for your support.

These events feature new game modes, the return of exclusive collectibles, and various resources and supplies. Please refer to the full event details below.

1. Season 6 Events

Event Time: Season 6

Another Day, Another Dollar

>> Check in daily to claim the Summer Carnival AKM Assault Rifle, Pool Party ZC807 Assault Rifle, Sharpness banner, Champion's Trophy Red Drop, and more!

Tale of Fortune

>> Accumulate your loot value to claim the Season 6 Wealthy Winner title, Summer Carnival T192 Assault Rifle, Breakout Win spray, White Nights background, and Fading Dawn badge. Build your tale of fortune in the new season!

Dark Zone Weekend

>> Complete Weekly Missions to accumulate points and claim the Pool Party AMB-17 Assault Rifle, Random Class V Body Armor Bundle, and Random Class V Helmet Bundle.

2. White Rose

Event Time: Season 6

>> Log in and reach Lv. 30 to claim Scarlet Rose Supply Pass ×10 and Thorny Embers Supply Pass ×10 for free. These can be used for the new character and melee weapon supply draws. Complete the mission series to get the Wheat Field background, Scarlet Rose tag, the "STAY AWAY FROM THIS" vinyl record, and more!

3. Season Missions

Event Time: Season 6

>> Maxim intercepted the secret cargo the Apostle planned to retrieve, disrupting Toland's plans. In Season 6, Toland's higher-ups dispatched Team Annihilation's captain to Kamona with orders to retrieve the cargo and resolve the incident. Meanwhile, on Tevila's side. Vladlen and Edelweiss received orders from the higher-ups to transport the secret cargo back to Tevila. The stakes are high. They must choose a safe mode of transportation and formulate a detailed plan. Now, the tables have turned and dark tides are rising. Embers of a disaster are quietly brewing.

Complete the missions on the Season Mission page to claim a Vanguard G3 weapon skin, Basic Elite Trial Card (30d), 3×3 Titanium Case, and the S6-exclusive background, Control. Additionally, complete specified missions to obtain rewards such as Season Mission Skip Cards, Coin Raid Vouchers, and Premium Quick Kits (new this season).

4. Skin Supplies

Event Time: Season 6

>> Complete the Season 6 events or redeem vouchers from the Battle Pass Store to get the Blue Phantom MCX Assault Rifle, Blue Phantom FAL Assault Rifle, Burst RPK-16 Light Machine Gun, Burst M1911 Pistol, Classic Pizza VSS Marksman Rifle, Classic Pizza USAS-12 Shotgun, and more. Draw progress from Season 5 will be fully carried over, allowing you to continue drawing for your desired skins from previous seasons.

**Note: Skin Supply Coupons issued in Season 5 cannot be used in the new season. Participate in events to obtain new Season 6 Skin Supply Coupons.

5. Demon Hunters

Event Time: Season 6

>> Participate in events and complete Season Missions to get Demon Hunters, which can be used to draw 2 Gold and 5 Purple Demon Hunters charms!

6. New Season Game Modes

Hostile Sector Challenge

Event Time: Jun. 30 – Jul. 26 (UTC+0)

>> Participate in Hostile Sector or Hostile Sector: Solo Infiltration raids and complete total loot value missions to get the Loyal Dagger AK-102 Assault Rifle, Demon Hunter ×5, Season 6 Skin Supply Coupon ×5, and the customized Blue Camo mask.

Solo Infiltration Operation

Event Time: Jun. 30 – Jul. 26 (UTC+0)

>> Complete the Battle Pass's Daily Activity Missions every week. Complete a total of 4/8/12/16 missions to respectively claim the Northridge Solo Infiltration Pass ×1 and Farm Solo Infiltration Pass ×1.

Get up to 8 Solo Infiltration Passes every week.

Hostile Sector: Solo Infiltration

Event Time: Jun. 30 – Jul. 26 (UTC+0)

>> During the event, log in to claim Northridge Solo Infiltration Pass ×3 and Farm Solo Infiltration Pass ×3 for free.

Note: Passes obtained from the event cannot be listed on the Market.

7. Champion's Trophy

Event Time: Jun. 30 – Aug. 16 (UTC+0)

>> During the event, search safes for a chance to get the exclusive Champion's Trophy (1×3) collectible. Reach 20 total check-ins to guarantee this reward!

8. Season Item Collection

Event Time: Season 6

>> During the event, collect and accumulate Season 6's new items to claim up to a total of 1,200 coins! In addition, collect 1 Champion's Trophy to receive the exclusive Victor's Trophy background.

9. Kamona Investigation: Investigate Business Suitcases

Event Time: Jul. 03 – Jul. 16 (UTC+0)

>> Search business suitcases and other containers for a chance to get lenses, special drinks, cameras, and camping lanterns needed for Kamona Investigations. Submit these miscellaneous items to redeem rewards!

10. Special Cat Paw Drink

Event Time: Jul. 03 – Aug. 06 (UTC+0)

>> The exclusive Special Drink is now available as an in-raid drop. Search suitcases, gym bags, drawers, and business suitcases for a chance to obtain it. Drinking it restores hydration and energy, but it will also cause hiccups.

Event Details: This season's limited-time collectibles and rewards from search-based events like Kamona Investigation can be obtained in the Hostile Sector, but this does not include the Melee-Only Combat and Supplies Drops modes.

More events will be gradually unlocked as Season 6 progresses. Please keep an eye on future announcements to get the latest updates!

The Arena Breakout: Infinite Team

June 30, 2026

Original Source: Link

reddit.com
u/PatchRadar — 6 days ago
▲ 524 r/saudi_gamers+1 crossposts

Patch v1.5.6 is now live!

Expeditioners,

Following the huge demand from so many of you, we’ve been working super hard to be able to finally announce that Clair Obscur: Expedition 33 is now available in Arabic!

Content

  • New supported language (text): Arabic
  • Credits updated (new linguists, testers and fonts)

Fixes

  • Fixed an issue where applying burn after an enemy has been stunned causes them to be able to act immediately after recovering from the stun.
  • Fixed Cleim weapon level 10 Lumina effect that does not trigger correctly on every instance of area of effect skills.
  • Fixed Martenon’s Lumina effects that do not work if Sciel does not have two consecutive turns.
  • Fixed an issue where Sireso weapon, Level 4 Lumina, and Powerful buff, from Pictos/Luminas, applied at the start of battle may override each other depending on the character's position in combat.
  • Fixed Chromatic Lampmaster's AOE skill missing a sound cue on the jump attack.
  • Fixed Sirene's Widow Ballet missing SFX during second charm attack.
  • Fixed characters in combat that may have displaced heads in Photo Mode if they were not seen while turning on Photo Mode.
  • Various minor fixes of the UI and localizations.

We are aware of a crash affecting some of you when loading into the Reacher or going out of the Manor. This crash is related to some specific PC configurations. Until we fix this issue, you can work around it by setting ‘Global Illumination’ to anything below ‘Epic’ temporarily.

As always, thanks for your support and for your reports via the official Typeform - We'll continue monitoring the reports coming in and working on future fixes!

~ The Expedition 33 Team

Original Source: Link

reddit.com
u/PatchRadar — 6 days ago

ABI x Twitch Skins Arrive with S6 Twitch Drops on June 30

ABI x Twitch Skins Arrive with S6 Twitch Drops on June 30

Watch ABI streams to earn Drops. Support your favorite streamers to unlock their exclusive stickers.

[Event Time] Jun 30 09:00 – Jul 24 09:00 (UTC+0)

S6 Twitch Drops【Watch & Earn】

ABI Season 6 is now live! To celebrate the new season launch, we’re bringing you a limited-time Twitch Drops event featuring two exclusive ABI x Twitch collaborative tactical skins. No extra steps needed—just tune in to your favorite participating streamers with Twitch Drops enabled during the event, accumulate watch time, and unlock up to 5 rewards!

Watch 1 hour to earn rewards. Claimed rewards are typically delivered within 1 business day. The longer you watch, the more you earn.

Event rules here:

- Watch for 1 hour: Golden Gift Box

- Watch for 2 hours: Universal Key (Limited-Time)

- Watch for 4 hours: Twitch-Exclusive Flashbang Skin

- Watch for 5 hours: Golden Gift Box

- Watch for 6 hours: Twitch-Exclusive Stun Grenade Skin

Support ABI Streamers 【Subscribe & Collect】

[Event Time] Jun 30 09:00 – Jul 27 09:00 (UTC+0)

Support your favorite ABI streamers on Twitch and unlock exclusive in-game streamer stickers! Subscribe or gift a subscription to an eligible streamer—including BakedJake, Kritikal, QuattroAce, LVNDMARK, Ralisco, Arven93, HITBOXKING, ImOw, GL40LabsRat, Bruking, So1o, Samoylov, and Zeegers—while they are live and streaming ABI content to earn the corresponding sticker.

Please note: Viewers who claimed any of these streamer stickers before S6 cannot re-claim the same stickers this time. Subscriptions and gifted subscriptions will only count toward the event task if made while the streamer is live and broadcasting ABI content.

Make sure to Link your Level Infinite Pass account with your Twitch account on the event page. 🔗:Arena Breakout: Infinite | TWITCH DROPS

Original Source: Link

reddit.com
u/PatchRadar — 8 days ago

FragPunk June 26th Patch Note

This update was brought to you by PatchRadar.

Dear Lancers:

There will be an update on June 26th. This will not interrupt your experience and you can continue playing during the update. If you encounter temporary matchmaking issues, please be patient; they'll be resolved quickly. We apologize for any inconvenience.

Bug Fixes

Shard Clash

  • Fixed an issue where, under special circumstances, buying firearms when using Lancer - Nitro would not consume weapon uses.

We care about your gaming experience and appreciate your feedback. It helps us make FragPunk the best experience for everyone. Please keep your feedback coming, and we'll keep working to improve the game! Thank you for your support.

Original Source: Link

Looking for a simple way to keep track of news like this? PatchRadar is a free mobile app that keeps you in the loop with patch notes, news, upcoming releases and more. For more information, see my profile page. :)

reddit.com
u/PatchRadar — 10 days ago

Season 6 Update Announcement

This update was brought to you by PatchRadar.

Hey everyone!

S6 White Nights arrives with tons of rewards!

Update Preview Rewards: From Jun. 24 (UTC+0) until the launch of S6, log in to claim a Premium Koen Random Bundle and a Universal Keycard Chain.

S6 Update Rewards: After the S6 update through Jul. 2 (UTC+0), log in to claim millions of Koen and a Premium Elite Card (7d).

Take part in events during the season to earn summer-themed weapon skins:

Summer Carnival series: AKM Assault Rifle skin and T192 Assault Rifle skin

Pool Party series: ZC807 Assault Rifle skin and AMB-17 Assault Rifle skin

Plus themed sprays, exclusive banners, lobby backgrounds, and the limited collectible Champion's Trophy!

Complete the seasonal item collection event to earn up to 1,200 coins! This season's Skin Supply pool also adds 6 new weapon skins.

Jump into Season 6 for more rewards!

The new season will introduce a ton of big new modes and gameplay variations. We've also added many highly anticipated features you've been waiting for!

Two Brand New Modes—Hostile Sector and Supplies Drops

In Hostile Sector, operators will face extreme weather like dark nights, heavy fog, and blizzards, along with four types of Elites (breachers, snipers, grenadiers, and fumigators). Compared to regular Tactical Ops, local Militants in Hostile Sector are significantly stronger, and the number of real players has been greatly reduced. This mode encourages cooperation and sharing map earnings between teams, making PvP combat less stressful. Teams cannot attack each other in the Farm and Northridge. While the TV Station retains team-versus-team combat, teams can still flexibly cooperate and negotiate to progress together. As for Hostile Sector loot yields, the Farm is the same as Lockdown Zones, Northridge is higher than Lockdown Zones, and the TV Station is the same as Forbidden Zones. At the same time, we're opening up the Solo Infiltration mode for solo/single team entry (available on Farm and Northridge). Tickets for Solo Infiltration can be obtained in Tactical Ops as in-raid drops, traded out of raid, and used for unlimited entries, catering to players with different needs. With the introduction of Farm and Northridge Hostile Sectors, we hope to bring a deeper and more challenging PvE experience with more predictable risks. In the TV Station, where supplies are relatively richer, we've kept the PvPvE experience while significantly reducing the PvP pressure. We look forward to seeing you enjoy an elevated experience in these all-new combat environments.

Supplies Drops is a more relaxed and fun team mode focusing on cooperation and mutual benefit. Operators need to loot resources on the map and put them into their Personal Crate and the Squad Crate. At the end of the raid, the supplies in the Team Supply Crate will be split equally among team members. For this reason, operators don't need to gear themselves up. Simply choose a system loadout after entering the raid to start playing. Most importantly, if you are eliminated in Supplies Drops, you can respawn and rejoin the battle after a set time, with unlimited respawns.

Supplies Drops maintains multi-squad competition while reducing the cost and mental pressure of gearing up. The unlimited respawn mechanic greatly reduces death penalties, and in most cases, the earnings are quite significant. We hope it brings you a more relaxing, fun, and stress-free experience outside of the intense Tactical Ops.

In Season 6, we've also added a very important system mechanic—the Mastery System.

Rest assured, we understand the community's concerns and worries about extra abilities for operators. Masteries in Arena Breakout: Infinite will have several key features:

Firstly, each operator will get 6 Mastery Points by default. You can obtain 6 more points as you level up your character to Lv. 26. This means that max-level players will automatically start the new season with 12 Mastery Points, which is also the cap, requiring no extra investment or consumption.

Secondly, operators can freely adjust their Mastery Point allocation anytime outside a raid, with no cost or cooldown restrictions, allowing free switching between different combinations.

Thirdly, a maximum of 6 Masteries can be active simultaneously. This creates a distinct experience between different choices and fits practical tactical needs.

Finally, Masteries provide substantial benefits in survival and searching. In PvP, Masteries mainly serve to increase your margin of error and battlefield survival.

The Mastery System is a bold attempt for Arena Breakout: Infinite. With simple, grind-free acquisition, unlimited free adjustments, and restrained ability designs, we hope to provide more options and variety to the Dark Zone's loot-and-shoot extraction experience. We look forward to your feedback.

As for older modes, we've also made some gameplay iterations based on mercenaries' requests:

The highly popular melee-only combat introduced in Season 4 is coming to the TV Station. In addition to extracting, obtaining enemy dog tags allows you to participate in an in-raid lucky draw. A mysterious enemy roaming the map has also joined the combat—defeat the enemy for guaranteed high-value rewards!

The rules for the Warlord Tournament have also been upgraded. The rating stars operators earn from a single raid will be based on both Team Rank and Personal Eliminations Rank, with the total stars earned from both parts in a single raid still capped at 3.

In every season, we expand our weapons and combat items. The all-new Banshee Submachine Gun and T88 Marksman Rifle are here, along with new items like the Experimental Shock Grenade and Y4O Experimental Ultra-Strength Treatment. A new batch of ammo and weapon accessories will also be available this season.

In addition, we've made several optimizations and adjustments to core systems you care about:

Improving Combat Fairness and Detail Experience—We rebuilt the underlying aiming logic in the game. The FOV seen by the character in ADS will align better with the third-person presentation, massively reducing combat issues caused by FOV differences.

On the character control side, actions like aiming down sights, inspecting weapons, and vaulting over obstacles have been visibly optimized to improve the feel of first-person controls.

On the post-raid Combat Details Screen, we optimized the bullet hole count display and further improved the display for head and face hits to increase the realism of taking damage. Plus, you can now view your opponents' equipment details here.

After a raid ends, you can view the Highest Extraction Value for that raid—the one who extracted with the most loot might not actually have the highest value.

The gloves in this season's customization system can now be freely mixed and matched, giving you more ways to personalize your character's appearance.

In addition, this season brings numerous optimizations and new content. For example, in-raid Supply Stations now provide 2 items for free 5 minutes after the raid begins, with no additional Koen required. The backpacks and chest rigs will now restrict which weapon accessories can be brought into a raid. The Airport map has received visual and environmental upgrades. A new Career Record system has been added to capture your memorable moments in Kamona. Voice Recorder collection has also been added. Of course, this season also introduces new Collectibles and a variety of fun interactive items.

Season 6 delivers a more diverse experience with deeper gameplay and continued refinement. In addition to the features mentioned above, this update includes a wealth of new content and optimizations. For more details, please refer to the full update notes below. Thank you to every operator for your love and support.

Update Time

Matchmaking will be unavailable from Jun. 30, 00:45 (UTC+0), and the server will be closed for the update from 01:30 to 09:00(UTC+0). The reopening time may change, so please keep an eye on our official announcements.

Update Guide and Rewards

1. Update Size: Estimated at 25 GB. Please refer to the actual download size.

2. How to Update: Click the Update button in the game's launcher.

3. Update Rewards:

a) Update Preview Rewards: From Jun. 24 (UTC+0) until the launch of S6, log in to claim a Premium Koen Random Bundle and a Universal Keycard Chain.

b) S6 Update Rewards: After the S6 update through Jul. 2 (UTC+0), log in to claim 1,000,000 Koen and a Premium Elite Card (7d).

For more update rewards, please go to Event—More Events—Season 6 "White Nights" in the game to claim them.

All-New Modes

Hostile Sector

Hostile Sector—Solo Infiltration: Use tickets for unlimited entries. Tickets can be found in Tactical Ops raids. Tickets obtained in-raid can be tranded in the market.

Conventional Hostile Sector Mode: Spend Koen to enter an unlimited number of times.

Note! The garrison units on the map will be significantly enhanced. Mercenaries can gear up freely. Teaming up is recommended to familiarize yourself with the map and enemy setups. Please prepare plenty of supplies.

Player teams and the number of players in the Conventional Hostile Sector Mode are fewer compared to the main modes.

1. Farm and Northridge: Teams cannot deal damage to each other and must fight dangerous enemies together.

2. TV Station: Team-versus-team combat is retained.

3. Special Forces:

Four new types of Special Forces have been added: breacher, sniper, grenadier, and fumigator.

Regular forces will also be fully armed and more tactical.

4. New Weather and Boss Rally:

Farm: Dark nights and heavy fog added. Northridge: Dark nights and blizzards added.

Bosses are guaranteed to spawn in all Hostile Sector modes on the Farm and Northridge. There is a chance to trigger the Boss Rally event in Farm, Northridge, and the TV Station. Several different bosses and their guards will spawn at random locations across the map, holding high-value areas and having a chance to drop Universal Keys and high-value miscellaneous. On Farm and Northridge, unconventional weather conditions may also occur.

5. New Mission and Air Drops:

Farm and Northridge now feature the in-raid mission: United Operation: Focal Point, allowing teams to cooperate for shared rewards.

During raids in the Farm and Northridge, air drop supplies may appear and are guaranteed to contain gold-quality miscellaneous items.

Added Hostile Sector Response out-of-raid missions. Complete missions to earn Premium Quick Kits, weapon skins, and Tactical File backgrounds.

Supplies Drops

All-new event mode: Supplies Drops. Spend Supplies Drops Passes or Koen to enter. No gear is required; choose your loadout freely after entry.

1. Crate Split Rules:

Supplies found in-raid must be placed in a crate to be settled after the raid ends. Rewards will be sent via mail after the raid ends. Quitting early means forfeiting all earnings.

Crates are divided into Personal Supply Crates and Team Supply Crates:

a) Personal Supply Crate: Exclusive and visible only to you. Supplies placed here are yours and sent via mail after the raid.

b) Team Supply Crate: Shared by the team. Supplies are converted into Koen and multiplied based on the team's total earnings rank (higher rank = higher multiplier), then split equally among teammates who complete the raid.

2. Multiple waves of air drops appear during the raid, offering rare, high-value rewards. Dog tags earned from the raids can be exchanged at the gachapon to draw bonus rewards.

3. Players eliminated during the raid will automatically respawn after a short wait, rejoining the battle to continue competing for resources.

New Mastery System

1. Points are allocated into Combat, Survival, and Support paths. Players can mix and match freely to suit their combat style.

2. Each player obtains 6 Mastery Points by default. You can obtain 6 more points from character level rewards: 3 points each at Lv. 19 and Lv. 26.

3. Spend Mastery Points to upgrade Masteries. Each Mastery can be upgraded to Lv. 3, and up to 6 Masteries can be upgraded simultaneously.

4. Upgraded Masteries are active automatically and do not need to be equipped. They apply in all modes except Arena Mode and Covert Ops.

5. Resetting all upgraded Masteries takes no time and has no cooldown. All spent Mastery Points are fully refunded upon reset.

6. On the team page and during the results, players can view info on Masteries equipped by teammates and enemies.

Gameplay Iterations

Melee-Only Combat—TV Station

Event Rules:

1. Survive and extract via Extraction Points in free-for-all raids, where only attacking with melee weapons is permitted.

2. No equipment is required to join this mode, and the usage of Cases and keys in your keychains is prohibited. All players will use identical equipment provided by the system and can loot items such as throwables, Universal Keys, and injections during raids.

3. Players can collect dog tags during raids and submit them to the gachapon in the Central Control Area to draw random rewards.

4. A mysterious enemy roams the map. Defeat them for guaranteed high-value rewards, bringing more variety and surprises to melee-only combat.

Warlord Tournament Phase II

Rules upgrade based on Phase I:

1. Transparent Information in Raids

a) Before and during the raid, you can view the members and starting equipment of all participating squads in the raid. Enemy player names will be hidden.

b) Once the raid begins, points are calculated based on the highest total loot value the team accumulated during the raid, and the points and rankings of the top four teams are displayed.

2. The rating stars operators earn from a single raid will be based on both Team Rank and Personal Eliminations Rank, maxing out at 3 stars overall.

3. Matchmaking cannot start if the rank gap between squad members exceeds 2 major ranks.

Weapon and Gear Updates

New Weapons

Banshee Submachine Gun: The Banshee submachine gun from Break Point Zero features softer recoil, higher accuracy, and reduced weight. Uses 5.7×28mm ammo.

T88 Marksman Rifle: The T88 marksman rifle adopts a bullpup design, shortening its overall length and improving mobility. The straight stock also helps improve accuracy. Uses 5.8×42mm ammo.

New Ammo

1. New Class IV .45 Ammo: .45 APWC ammo

2. New 12×70 Shotgun Ammo: 12×70 Dragon's Breath ammo

3. New Class IV 5.56×45mm Ammo: 855A2 ammo

New Tactical Items

Experimental Shock Grenade: An experimental grenade that uses an impact fuse. It detonates upon impact with hard objects, instantly releasing a strong electrical current that paralyzes targets caught in its blast, preventing them from aiming down sights or sprinting.

Y4O Experimental Ultra-Strength Treatment: Elisir Medicina once developed an experimental ultra-strength treatment, codenamed "Y3O." Although it could rapidly repair human tissue, it also caused severe side effects, and the company ultimately abandoned the project. Years later, a treatment named "Y4O" quietly appeared on the black market, and it had even stronger effects.

This stimulant cannot be placed in a Case. Upon use, it instantly removes all debuffs, repairs all broken limbs, and restores HP to full. However, it permanently reduces the max HP of each body part for the duration of the raid (head -5, chest -15, abdomen -12, limbs -10). Cannot be used repeatedly within a certain time frame.

How to obtain the Y4O Experimental Ultra-Strength Treatment: Trophy Room—Workbench (can craft 1 every 9 hours).

New Accessories

Mk14 OEM Grip, a new batch of SG550 Assault Rifle accessories, a new batch of ACE31 Assault Rifle accessories, some new universal grips, etc.

Map Updates

Airport

1. The switch in the Control Tower can now be flipped 90s into the raid instead of 180s.

2. Adjusted the location of some containers.

3. Optimized some structures and visuals on the map.

Glove Changing: They will be displayed based on the equipped outfit of your current character.

a) Equipped character: You can view character-exclusive gloves and universal gloves in the Collectibles list. You can change them, and the corresponding resources will be swapped based on the selected character's gender.

b) Equipped operator skin: You can only view universal gloves and cannot change the exclusive gloves included in the character set through the system.

Control Optimization Updates

Feel Optimization

1. Adjusted ADS logic. The FOV direction will no longer shift when entering ADS.

2. Optimized and reduced the FOV difference when leaning left or right.

3. Optimized weapon holding dynamics while aiming. Sway penalties while moving are significantly reduced.

4. Inspecting weapons or melee weapons no longer slows down your movement speed.

5. You can now perform vaulting actions in mid-air, reducing the chance of getting stuck.

Balance Adjustments

1. 5.56×45mm M855A1 Ammo

- Base damage: 47 -> 44

- Armor damage: 20 -> 17

2. U191 Marksman Rifle

- Increased firing recoil

- Firing power: Ultra High -> High

- 191 Precision Rifle Barrel firing power: Ultra High -> High

3. T191 Assault Rifle

- Increased firing recoil

- Firing power: High -> Mid-High

4. T192 Short Assault Rifle

- Firing power: High -> Mid-High

- 192 Short Automatic Rifle Barrel firing power: High -> Mid-High

- New: ADS movement speed +20%

5. 191 Automatic Rifle Barrel

- Firing power: High -> Mid-High

- Effective range: +5 -> 0

6. RPK Light Machine Gun

- Decreased firing recoil

- Flinch stability: +30% -> +50%

7. AN-94 Assault Rifle

- Rate of fire: 630 -> 680

8. F2000 Assault Rifle

- Reworked the F2000 Assault Rifle's recoil

9. VSS Marksman Rifle

- Reworked the VSS Marksman Rifle's recoil.

10. Distorted Valley: Ability Balance Adjustments

Reduced the duration of the Transcend active skill: 8s -> 6.5s

System Optimizations and Updates

New Store Gifting System

1. Players can select items through the gifting system, wrap them, and send them to in-game friends.

2. Gift Restrictions:

- You can only send gifts to friends 5 times a day.

- Both players must have reached Lv. 15.

- Both players must have been friends for at least 7 days.

- Recipient must have fewer than 20 unclaimed gifts.

3. If the recipient already owns the item, it can be returned to the sender via mail.

- Bond items are refunded as an equivalent amount of bonds.

- Cash items are refunded as an equivalent amount of bonds.

- There will be a notification during gift receiving.

Trophy Room Updates

1. New Career Record

a) View all raid ratings obtained.

b) Display a limited number of raid ratings.

c) View the raid ratings displayed by others.

2. New Recording Collections

Interactive and playable Voice Recorders have been added to maps in the new version.

Recordings you interact with will be saved in Recordings on the Record Display, logging the time collected.

You can replay collected recordings and view their text transcripts. You can also see the approximate locations of uncollected recordings.

3. The Trophy Room lobby now supports manually switching characters.

4. Workbench Adjustments

a) Ultra-Strength Treatment ×1: Unlocks at Workbench Lv. 4

b) .45 Caliber APWC Ammo ×120: Unlocks at Workbench Lv. 3

c) Dragon's Breath Ammo ×60: Unlocks at Workbench Lv. 3

5. Trophy Room Improvements

a) Optimized the info display when looting items tracked on your wishlist or Workbench.

b) Added features to some Trophy Room decorations: sculpture displays, inspecting/interacting with collectibles, etc. Friends can also interact with these objects when visiting.

c) Optimized interaction and interface visuals in the Trophy Room lobby.

d) Added tag displays for Red Drop series items in the Collection Room.

Supply Station Adjustments

1. Items in Supply Stations are now free, but you are limited to 2 items per raid, and Supply Stations can only be interacted with 5 minutes after a raid starts.

2. Adjusted available items. Contraband has a higher chance of appearing in Supply Stations.

In-Raid Notification Improvements

Improved the Encrypted File style and the Initial Broadcast style.

New Miscellaneous Items

Added multiple Red Drop collectibles, including Voice of Civilization, Amber Heart of Heaven, Photoelectric Model, Clay Tablet of Destiny, and Star of Kamona.

In-Raid Interactive Objects

Added a new interactive object to all maps: the Voice Recorder. Once activated, the Voice Recorder automatically plays its recorded content. Information from Voice Recorders interacted with during raids can be replayed in the Trophy Room's Record Display.

New In-Raid Interactions

Rumor has it an organization is planning to revive the long-suspended football matches of Kamona. Eager Kamonans have brought a lot of footballs! Interactive footballs have been added to every map.

In-Raid Display Improvements

1. Added a radio signal prompt when a teammate is eliminated.

2. Improved focal point size.

Other Updates & Improvements

Results Info Optimization

1. After a raid has completely ended, players can view the Highest Extraction Value for that match in their Battle Record details.

2. After each raid, players receive a raid rating based on their performance. Players can view this rating on the solo results page or check past ratings in their Battle Record. Raid ratings will also be recorded in the Trophy Room.

3. On the Combat Details Screen, you can view details of the equipment worn by enemies during the raid.

4. On the Combat Details Screen, we optimized the bullet hole count display and further improved the display for head and face hits to increase the realism of taking damage.

Tactical File Optimization

The Database now displays more types of information, with the addition of custom tags and raid ratings.

Restricted Accessories into Raids

Players can no longer use their backpacks or chest rigs to carry extra weapon accessories into raids, except for ammo and magazines.

Case & Supplies Retrieval Device Storage Optimization

Any magazines and the premium ammo below cannot be placed in Cases or Supplies Retrieval Devices.

1. Class VI Ammo

a) .338 AP

b) 7.62×54 SNB

c) 7.62×51 M61

2. Class VII Ammo

7.62×54 7N37

Other & Fixes

1. Fixed known bug locations in the Airport map's Control Tower.

2. Fixed known bug locations in the Airport map's Medical Area.

3. Fixed abnormal footstep audio in some maps.

4. Fixed abnormal tactical headset audio in some maps.

The Arena Breakout: Infinite Team

Original Source: Link

Looking for a simple way to keep track of news like this? PatchRadar is a free mobile app that keeps you in the loop with patch notes, news, upcoming releases and more. For more information, see my profile page. :)

reddit.com
u/PatchRadar — 10 days ago
▲ 13 r/Smite

Save now: smite 2 summer sale!

The SMITE 2 Summer Sale is LIVE NOW!

Through July 9, score massive savings across the store:

  • 35% OFF all Founder's Editions
  • 25% OFF Chests, Direct Purchase Skins, Travelers, Sagas, and Collections

New in the Prism Chest

Plus, we've added NEW Special Prisms to the Prism Chest!

  • Jing Wei – Dragonheart Rebel (Valedictorian)
  • Discordia – Oblivion Queen (Dark Frost)
  • Da Ji – Devil Punk (Dark Temptation)
  • Neith – Midnight Glamour (Dreamscape)
  • Janus – Jandroid (Neon Star)
  • Loki – Loki Charms (Not So Lucky)
  • Sol – The Magnificent (Golden Illusion)
  • Tsukuyomi – Silver Bullet (Wildwood)
  • Artio – Fiend Hunter (Myrmidon)
  • Artemis – Warrenborn (Glacier)

Upcoming Summer Events

Stay tuned for more special events happening during the SMITE 2 Summer Sale:

  • June 30 – July 7: Chronos' release and Race to Radiant
  • July 4 – July 18: Gilgamesh's Crimson King skin available as a FREE Twitch Drop
  • July 7 – July 14: Scylla's Race to Exalted
  • TBA: Double Worshiper Weekend!

Original Source: Link

reddit.com
u/PatchRadar — 11 days ago

ABI 2.0 Emerges Creator Campaign Launched with $6,000 Total Prize Pool

ABI 2.0 Emerges —— Creator Campaign Launched with $6,000 Total Prize Pool

The dawn of a new era has arrived. We are thrilled to officially unveil ABI 2.0, a monumental leap forward for the tactical arena. To celebrate this milestone and honor the community that built this game with us, we are officially launching the Creator Campaign, tying directly into our upcoming flagship S6 Dev Talk!

Whether you are a master of deep-dive tactical analysis or a king of high-octane short clips, this is your stage to showcase the future of the zone—and claim your share of a $6,000 total prize pool, with $3,000 allocated to both Long-Form and Short-Form video tracks.

Double the Tracks, Double the Rewards

Track 1: YouTube Long

Platforms Accepted: YouTube

Submission Link:CREATOR HUB

Prizes: The top 40 creators based on the total view count will receive rewards.

View Ranking

Number of Winners

Minimum View Requirement

Rewards ($)

1~10

10

20,000

$120

11~40

30

7,000

$60

Track 2: YouTube Shorts/Tiktok

Platforms Accepted: YouTube Shorts/Tiktok

Submission Link:CREATOR HUB

Prizes: The top 40 creators based on the total view count will receive rewards.

View Ranking

Number of Winners

Minimum View Requirement

Rewards ($)

1~10

10

240,000

$120

11~40

30

60,000

$60

📌 Content Ideas (Examples)

Submissions may focus on, but are not limited to, the following directions:

1. ABI 2.0 Unveiled: Breaking Down the Epic 2026 Product Roadmap

2. Bio-Mode & New Maps First Look: What to Expect in the Next Era

3. S6 Meta Shift: Ultimate Guide to New Weapons, Balance, and Optimizations

4. My Honest Reaction to the S6 Dev Talk

5. Share your thoughts on ABI 2.0

For event updates, submission details, and closer communication with the team, we invite you to join our official Discord Creator Community and create alongside fellow Arena Breakout: Infinite creators: <https://discord.gg/SKfPpBhqqf>

Original Source: Link

reddit.com
u/PatchRadar — 11 days ago

Patchnotes from 2026-06-24

This update was brought to you by PatchRadar.

WEDNESDAY JUNE 24

GLOBAL

EVENTS

  • Nick Cage Event Pass

    • Nick Cage brings the heat this summer in an action-packed Event Pass. Get the new Nick Cage Operator and Operator Skin, along with the season’s new AN-94 Assault Rifle, Executioner’s Duet Melee Weapon, and more.
    • Rewards Include: Nick Cage New Operator, Executioner’s Duet Melee Weapon, AN-94 Assault Rifle
  • Summer of Action

    • Dive into the Summer of Action with a new Daily Login Event, earning rewards each day just for logging in, including Tier Skips, Double XP Tokens, the “Catharsis” X9 Maverick Assault Rifle Weapon Blueprint, and more. For leveling up and blasting through the remainder of the Season 04 Battle Pass, this is the place to be.
    • Rewards Include: Tier Skips, Double XP Tokens

CALL OF DUTY: WARZONE

MAPS

New

  • Rebirth Island Seasonal Variant
    • The snow has melted, leaves have started to grow on trees, and a thunderstorm is now closing in. Rebirth Island will retain the features introduced in the Season 02 winter update, including the Turbine POI located due north of Prison as well as the Outpost east of Stronghold and other minor changes.

MODES

New

  • Squad Gun Game Limited-Time Mode

    • General

      • Squads earn points through eliminations, advancing to the next weapon tier every five eliminations, with the first team to cycle through all 10 weapons claiming victory.
      • Unlimited ammo and armor plates keep the action focused on combat, while eliminated players respawn after 10 seconds.
      • Surviving squadmates are revealed when a player is eliminated, and the gas circle periodically shifts to create new combat hotspots throughout the match.
    • Players

      • 30
      • Trios
    • Maps

      • Rotation: Fortune’s Keep, Haven’s Hollow, Rebirth Island
  • Resurgence Casual

    • Fortune’s Keep has been added to the Resurgence Casual map rotation.

Returning

  • Buy Back Quads
    • From July 9 through 13, jump into the Buy Back Quads Weekend LTM.

PLAYLIST

GENERAL

Returning

  • Champion’s Quest
    • Champion’s Quest returns with a new multi-step objective chain designed to challenge the most skilled squads. Players can gain access by winning five consecutive Core Battle Royale matches or 30 total matches within a single season.
    • Eligible squads must secure the Champion’s Contract from a designated contract briefcase during a match to activate the quest. From there, they’ll complete a series of objectives across the map, including transporting a radioactive isotope, recovering a hard drive, and escorting a missile transport vehicle to randomized destinations.
    • Randomized objective locations, public events, and match-wide visibility turn the quest into a server-wide battle.
    • As the quest unfolds, enemy squads can contest objectives and intercept carriers. Successfully stealing a key item from a CQ squad and extracting it at a designated helipad will reward your squad with a CQ token for a future match.
    • Once a squad has claimed the world-first achievement, the Golden Ticket public event system will unlock, creating rare, alternative opportunities to earn progress towards a CQ token.
    • Accumulating multiple Champion’s Quests victories will result in even more rewards, including:
      • 1 Completion: “Containment Crew — Alpha” Weapon Camo, “Axia” Grimm Animated Operator Skin
      • 2 Completions: “Darkly Dreaming” Animated Calling Card
      • 3 Completions: “Nuke Core” Animated Emblem
      • 4 Completions: “Death Filter” Spray
      • 5 Completions: “Containment Crew — Omega” Weapon Camo
      • 6 Completions: “Gamma Stick” Flatline MK.II Melee Weapon Blueprint
      • 7 Completions: “Critical Mess” Finishing Move
      • 8 Completions: “Axia’s Wrath — Alpha” Animated Weapon Camo
      • 9 Completions: “Ion the Ball” Emote
      • 10 Completions: “Axia’s Wrath — Omega” Animated Weapon Camo
      • &amp; more…

> Our team is incredibly excited to deliver the next chapter of Champion’s Quest. Since its introduction, it has become one of Warzone’s most memorable experiences, and the success of the previous iteration gave us the opportunity to continue evolving the formula in new ways. With this version, we wanted Champion’s Quest to feel more like a match-wide event that the entire lobby can engage with. The new randomized, multi-phase structure also creates more opportunities for players to track and disrupt an active run. We also wanted to reward that participation, which is why we've introduced additional ways to progress toward earning a Champion’s Quest contract through that disruption. Our goal is to preserve the challenge and prestige of Champion’s Quest while creating more meaningful player interactions, more ways to earn the contract, and more reasons for everyone in the lobby to get involved. We can't wait to see how players enjoy this new experience!

RANKED PLAY

New

  • Call of Duty: Warzone Ranked Series In-Season
    • Compete in the Season 04 Reloaded Call of Duty: Warzone Ranked Play Event, featuring 50-player leaderboards with Emblem and Weapon Camo rewards for top placements across all Ranks. Secure Ranked Play wins to earn additional rewards including a new Weapon Charm and Large Decal.

Adjusted

  • Restrictions
    • XR-3 Ion
      • Underbarrel: Vulcan Minigun
    • DS20 Mirage
      • Underbarrel: Dual Fire Kit

> In the interest of competitive balance, we are taking additional time to evaluate the impact of these new attachments in standard playlists before considering them for Ranked Play.

GAMEPLAY

Adjusted

» All Modes «

  • Supply Boxes Disabled in Gas
    • Players can no longer interact with Supply Boxes located deep within the gas.

> Looting deep in the gas was creating unintended gameplay patterns and disproportionately rewarding players who remained outside the playable area. This change places greater emphasis on positioning and encourages squads to contest resources within active combat zones.

  • Deep-in-Gas Dynamic Grace Distance
    • The distance at which players are considered "deep in the gas" now scales based on the current circle.
      • Circle 1: 40m (unchanged)
      • Circle 2: 30m
      • Circle 3 and later: 25m

> Early circles allow more flexibility when rotating through the gas, while later circles are intended to demand greater urgency and commitment. Dynamically scaling the grace distance better reflects the pace of each match phase and helps reduce excessive gas play during endgame scenarios.

  • Redeployment Orientation Quality of Life
    • Players redeploying near teammates positioned close to the gas will now face toward the safe zone rather than toward the gas.
    • Adjusted redeploy orientation so players face more directly toward the ground when returning to the match.

> Redeploying near teammates positioned along the edge of the gas could leave players disoriented or facing away from the playable area. These changes improve situational awareness and help players quickly identify rotation opportunities after respawning. Facing players more directly toward the ground also reduces the time required to orient themselves and begin their descent. Our goal is to ensure players remain on the same paige when redeploying to the field, regardless of where their squad is positioned.

» Battle Royale &amp; Resurgence «

  • Hotzone Loot
    • Hotzones across all maps now have a chance to spawn a Gas Mask as ground loot.
    • Hotzones across all maps, excluding Rebirth Island, now have an increased chance to contain Legendary Supply Crates.
    • Haven's Hollow has an additional increased chance for Legendary Supply Crates to appear.
    • To offset these improvements, the overall number of Legendary Supply Crates outside of Hotzones has been slightly reduced.

> Hotzones are intended to serve as high-risk, high-reward areas. These changes improve the quality of rewards available within Hotzones while concentrating valuable loot into contested locations rather than distributing it evenly across the map. Our goal is to maintain overall match economy balance while creating more meaningful incentives to engage with Hotzones. Rebirth Island has been intentionally excluded from these changes, as we're currently satisfied with its pacing and economy. We'll continue monitoring player engagement and expect additional Hotzone-related updates in future releases.

» Battle Royale «

  • Dynamic Gulag Wait Times Quality of Life
    • Players waiting in the Gulag without finding an opponent will now receive a free redeploy faster as the match progresses.
      • Circle 1: 95 seconds (unchanged)
      • Circle 2: 65 seconds
      • Circle 3 and later: 45 seconds

> With current match pacing, the number of players in the Gulag decreases rapidly during the later stages of a match, often resulting in extended wait times. This adjustment reduces downtime and helps players return to the action more quickly. We'll continue monitoring feedback and performance following this change.

BUY STATIONS

Adjusted

» Battle Royale «

  • Killstreaks
    • RC-XD replaces Smoke Screen
    • RC-XD in Buy Station:
      • $4,000
      • Stock: 1

FIELD UPGRADES

Adjusted

  • Munitions Box
    • Improved interaction prompt positioning for better accessibility.
    • Items from deployed Munition Boxes now spawn 12% farther away.

> In crowded spaces, items from a Munitions Box could be difficult to access or become obstructed by nearby loot. These adjustments improve item visibility and accessibility, making resupplying more reliable during high-intensity engagements.

EQUIPMENT

Adjusted

  • Point Turret
    • Reduced target acquisition range from 25m to 18m.
    • Increased target acquisition delay from 0.3 seconds to 1 second.
    • Reduced the maximum number of simultaneously deployed Point Turrets from 2 to 1.

> Point Turrets were providing too much area denial with limited counterplay, particularly in close-quarters combat environments. These changes are intended to make turret placement more deliberate, provide opponents with additional time to react, and reduce situations where multiple turrets could effectively lock down an area.

  • Stims
    • Reduced health regeneration by 40% while inside the gas.

> Stims were allowing players to survive in the gas for extended periods and enabling strategies that circumvented intended circle pressure. Reducing their effectiveness while in the gas reinforces the importance of positioning while preserving their utility during combat.

  • Grappling Hook
    • Reduced maximum movement speed by 15%.
    • Reduced early-detach vertical speed boost by 25%.
    • Reduced early-detach momentum retention from 75% to 70%.
    • Reduced early-detach maximum speed by 25%.

> We've heard feedback from across the community that the Grappling Hook was enabling highly aggressive movement and allowing players to reposition with limited risk. While previous adjustments to Surveyor helped address some of these concerns, we are not satisfied with the Grappling Hook's current impact on combat balance. These changes preserve its mobility utility while reducing some of its more extreme speed and momentum interactions. We will continue monitoring feedback and gameplay data as players adapt to these adjustments.

WEAPONS

New Weapons

  • Executioner’s Duet Melee

    • Hack and slash foes with the dual wield Executioner’s Duet. With an axe in each hand, be capable of unleashing a variety of slashing attacks designed to chop foes down to size.
    • Unlockable via Nick Cage Event Pass.
  • AN-94 Assault Rifle

    • The AN-94 makes its triumphant return. Last seen in Call of Duty: Black Ops 4, the Assault Rifle features a unique burst mechanism where the first two shots fire at a faster rate before settling into a more moderate fire rate.

    • Unlockable via Nick Cage Event Pass.

    • Prestige Attachment: 15" MFS Triumvirate Barrel

      • Modified barrel that increases hyperburst shot count to three and adds a short delay after between hyperburst and full-auto fire and increases recoil.

New Attachments

  • XR-3 Ion Vulcan Minigun (In-Season)

    • Maximize control with this side-mounted foregrip that provides a focused hip fire with reduced spread and improved aiming movement speed. Blocks Optic Attachments.
    • Unlockable via Weekly Challenge Reward.
  • DS20 Mirage Dual Fire Kit (In-Season)

    • Replaces ADS with high-powered slug rounds. Greatly improves hipfire accuracy, at a small cost to mobility. Blocks Optic Attachments.
    • Unlockable via Weekly Challenge Reward.
  • Velox 5.7 Carbine Chassis (In-Season)

    • Pistol chassis that converts the Velox 5.7 to full-auto and gives improved range capabilities, at the expense of baseline handling. Unlocks underbarrel and stock customization options.
    • Unlockable via Weekly Challenge Reward.

Weapon Adjustments

» Black Ops Royale «

  • Lootable Weapons
    • AN-94 replaces the AK-27
    • VX Compact replaces the Maddox RFB
    • CBRS-3 replaces the Razor 9mm
    • KRS-7.62 replaces the M34 Novaline

Assault Rifle Adjustments

Weapon

Adjustments

Weapon:

DS20 Mirage

Adjustments:

Attachment Adjustments

BR/RES Only

  • Picket Stability Grip
    • Horizontal Recoil benefit improved from 15% to 20%
    • Aim Down Sight speed penalty reduced from 7% to 3%

Weapon:

EGRT-17

Adjustments:

Attachment Adjustments

BR/RES Only

  • Bowen Dampener Grip
    • Horizontal Recoil benefit improved from 15% to 20%
    • Aim Down Sight speed penalty reduced from 7% to 3%

Weapon:

M15 MOD 0

Adjustments:

Attachment Adjustments

BR/RES Only

  • Contraband Grip
    • Aim Down Sight speed penalty reduced from 7% to 3%

Weapon:

MK35 ISR

Adjustments:

MK35 ISR Damage Adjustments

Damage Range

Pre-Patch

Post-Patch

Damage Range:

Maximum Damage Range

Pre-Patch:

— Damage —

39

— Range —

0 - 38m

Post-Patch:

— Damage —

39

— Range —

0 - 38m

Damage Range:

Medium Damage Range 1

Pre-Patch:

— Damage —

32

— Range —

38 - 47m

Post-Patch:

— Damage —

35⇧

All Modes

— Range —

38 - 52m⇧

All Modes

Damage Range:

Minimum Damage Range

Pre-Patch:

— Damage —

28

— Range —

&gt;47m

Post-Patch:

— Damage —

30⇧

All Modes

— Range —

&gt;52m⇧

All Modes

Attachment Adjustments

BR/RES Only

  • Redwell 5.56 Compensator

    • Vertical Recoil benefit improved from 10% to 15%
  • Patchwork Stability Grip

    • Horizontal Recoil benefit improved from 10% to 15%
    • Aim Down Sight speed penalty reduced from 7% to 3%

Weapon:

MXR-17

Adjustments:

Attachment Adjustments

BR/RES Only

  • MXR-17 ANVL Conversion

    • Now also improves Horizontal and Vertical Recoil Control
  • Virgil-XI Grip

    • Horizontal Recoil Control benefit improved from 8% to 15%
    • Aim Down Sight speed penalty reduced from 6% to 3%

Weapon:

PEACEKEEPER MK1

Adjustments:

Attachment Adjustments

BR/RES Only

  • Accordance Grip
    • Horizontal Recoil benefit improved from 12% to 20%
    • Aim Down Sight speed penalty reduced from 7% to 3%

Weapon:

VOYAK KT-3

Adjustments:

Adjustments

All Modes

  • Slightly increased Gun Kick and View Kick

Attachment Adjustments

BR/RES Only

  • Path Net Grip
    • Aim Down Sight speed penalty reduced from 7% to 3%

Weapon:

VX COMPACT

Adjustments:

VX Compact Damage Adjustments

Damage Range

Pre-Patch

Post-Patch

Damage Range:

Maximum Damage Range

Pre-Patch:

— Damage —

28

— Range —

0 - 30m

Post-Patch:

— Damage —

28

— Range —

0 - 38m⇧

All Modes

Damage Range:

Medium Damage Range 1

Pre-Patch:

— Damage —

23

— Range —

30 - 47m

Post-Patch:

— Damage —

23

— Range —

38 - 50m⇧

All Modes

Damage Range:

Minimum Damage Range

Pre-Patch:

— Damage —

21

— Range —

&gt;47m

Post-Patch:

— Damage —

21

— Range —

&gt;50m⇧

All Modes

Additional Adjustments

All Modes

  • Bullet Velocity increased from 870m/s to 890m/s

Attachment Adjustments

BR/RES Only

  • 14.3" Redwell Ascent

    • Medium Damage Range benefit improved from 35% to 45%
    • Bullet Velocity penalty reduced from 5% to 3%
  • Trion Grip

    • Horizontal Recoil benefit improved from 10% to 15%
    • Aim Down Sight speed penalty reduced from 7% to 3%

SMG Adjustments

Weapon

Adjustments

Weapon:

CBRS-3

Adjustments:

All Modes

  • Magazine Rechamber now happens every 40 bullets instead of 30
  • Horizontal Recoil reduced by 10%

Weapon:

MPC-25

Adjustments:

Attachment Adjustments

BR/RES Only

  • Recoil Sync Unit

    • Horizontal Recoil Control benefit improved from 8% to 12%
  • Magnate Grip

    • Vertical Recoil Control benefit improved from 8% to 12%
  • Vassal Stability Grip

    • Horizontal Recoil Control benefit improved from 13% to 18%
    • Aim Down Sight speed penalty reduced from 9% to 4%

Weapon:

REV-46

Adjustments:

REV-46 Damage Adjustments

Damage Range

Pre-Patch

Post-Patch

Damage Range:

Maximum Damage Range

Pre-Patch:

— Damage —

26

— Range —

0 - 12.5m

Post-Patch:

— Damage —

26

— Range —

0 - 12.8m⇧

All Modes

Damage Range:

Medium Damage Range 1

Pre-Patch:

— Damage —

21

— Range —

12.5 - 21m

Post-Patch:

— Damage —

21

— Range —

12.8 - 22.5m⇧

All Modes

Damage Range:

Minimum Damage Range

Pre-Patch:

— Damage —

18

— Range —

&gt;21m

Post-Patch:

— Damage —

18

— Range —

&gt;22.5m⇧

Additional Adjustments

All Modes

  • Adjusted weapon position in ADS
  • Vertical and Horizontal Recoil reduced by 10%
  • Headshot multiplier increased from 1.16x to 1.2x

Attachment Adjustments

BR/RES Only

  • Hawker Series 45

    • Vertical Recoil benefit improved from 12% to 15%
  • 14.9" Caudal Target Barrel

    • Damage Range benefit improved from 12% to 15%
  • Refrain Sketch Grip

    • Horizontal Recoil benefit improved from 15% to 20%

Weapon:

STURMWOLF 45

Adjustments:

Sturmwolf 45 Damage Adjustments

Damage Range

Pre-Patch

Post-Patch

Damage Range:

Maximum Damage Range

Pre-Patch:

— Damage —

45

— Range —

0 - 12.2m

Post-Patch:

— Damage —

45

— Range —

0 - 13.8m⇧

All Modes

Damage Range:

Medium Damage Range 1

Pre-Patch:

— Damage —

40

— Range —

12.2 - 21m

Post-Patch:

— Damage —

41⇧

All Modes

— Range —

13.8 - 23.2m⇧

All Modes

Damage Range:

Minimum Damage Range

Pre-Patch:

— Damage —

30

— Range —

&gt;21m

Post-Patch:

— Damage —

33⇧

All Modes

— Range —

&gt;23.2m⇧

All Modes

Attachment Adjustments

BR/RES Only

  • Motley Light Grip

    • Horizontal Recoil benefit improved from 15% to 20%
  • Recoil Spring Assembly

    • Horizontal Recoil benefit improved from 10% to 15%

Weapon:

VST

Adjustments:

VST Damage Adjustments

Damage Range

Pre-Patch

Post-Patch

Damage Range:

Maximum Damage Range

Pre-Patch:

— Damage —

29

— Range —

0 - 13.6m

Post-Patch:

— Damage —

29

— Range —

0 - 13.6m

Damage Range:

Medium Damage Range 1

Pre-Patch:

— Damage —

27

— Range —

13.6 - 21m

Post-Patch:

— Damage —

27

— Range —

13.6 - 22m⇧

All Modes

Damage Range:

Minimum Damage Range

Pre-Patch:

— Damage —

22

— Range —

&gt;21m

Post-Patch:

— Damage —

22

— Range —

&gt;22m⇧

All Modes

Additional Adjustments

All Modes

  • Slightly decreased Gun Kick and View Kick

Attachment Adjustments

BR/RES Only

  • VAS Convergence Foregrip

    • Vertical Recoil Control benefit improved from 15% to 20%
    • Recoil Deviation benefit improved from 50% to 60%
    • First Two Shot Recoil improved from 45% to 60%
  • 14" LTI Expedition Barrel

    • Damage Range benefit improved from 18% to 22%

LMG Adjustments

Weapon

Adjustments

Weapon:

XM325

Adjustments:

Additional Adjustments

All Modes

  • Slightly reduced View Kick Strength and Deviation
  • Slightly reduced Horizontal Recoil

Attachment Adjustments

BR/RES Only

  • MFS Motion Strike Laser
    • Now also improves ADS Spread by 5%.

Sniper Rifle Adjustments

Weapon

Adjustments

Weapon:

XR-3 ION

Adjustments:

Attachment Adjustments

BR/RES Only

  • MFS 3x3 Compensator

    • Now also improves ADS Spread by 6%
  • Exposed-73 Stock

    • Now also improves ADS Spread by 13%
  • Convergence Box Laser

    • Now also improves ADS Spread by 10%

BUG FIXES

  • Fixed an issue where completing a Supply Run Contract would not grant a Fire Sale at a Buy Station if the team had previously received a Fire Sale at that location.

  • Fixed an issue causing some players to see Season 2 Ranked Leaderboards in Warzone and Multiplayer Ranked.

  • Fixed an issue where Legacy CDL skins could appear locked for players who owned them.

  • Fixed an issue where MWII weapons did not display camos in the All Specials and Universal camo tabs.

  • Fixed an issue where the New Season Protection text in the Ranked menu could overlap with other UI elements.

  • Fixed an issue where the options prompt could lose functionality when entering the Change Loadout screen in the Firing Range using keyboard and mouse.

  • Fixed an issue where map geometry allowed players to access unintended areas or become stuck.

For regular updates about all Call of Duty® related live issues, follow @CODUpdates.

For regular updates about Call of Duty®: Warzone™, follow @RavenSoftware.

For updates about Call of Duty®: Black Ops 6 Multiplayer and Zombies, follow @Treyarch.

For regular updates about Call of Duty®: Modern Warfare III, follow @SHGames.

For updates about Call of Duty®: Modern Warfare II, follow @InfinityWard.

For all sorts of other franchise content, check out our Call of Duty® Blog.

*Game features described above are based on current in-development features that are subject to change based on final development changes and/or game tuning or updates that may remove or modify some or all of the above features.

Original Source: Link

Looking for a simple way to keep track of news like this? PatchRadar is a free mobile app that keeps you in the loop with patch notes, news, upcoming releases and more. For more information, see my profile page. :)

reddit.com
u/PatchRadar — 12 days ago
▲ 71 r/2XKO

Know Before You Go: 2XKO @ Evo 2026

2XKO is heading to Evo 2026. Tune in and watch the third Major event of the year, where the best 2XKO players in the world will compete for $135K+ in prizing, plus an additional $5K for the highest-placing duo.

Watch our event trailer and get to know bleed, SonicFox and INZEM, Hikari, and Supernoon, just a few of the pros fighting for an Evo title.

<https://www.youtube.com/watch?v=vLTTlc0vvS8>

Whether you’re competing in the bracket, attending as a spectator, or watching from home, read on for everything you need to know about the weekend.

Key Event Details

Dates: June 26-28, 2026

Location: Las Vegas Convention Center, West Exhibition Hall (300 Convention Center Dr, Las Vegas, NV 89109)

Website: evo.gg

**All visitors will need an Evo 2026 pass to attend.

2XKO Tournament &amp; Streaming Schedule

Here’s a quick overview of the schedule at Evo 2026. Watch at the streams linked below

Event Date Time (PT) Stream Link(s) Pools Round 1Friday, June 2611:00am-9:00pmtwitch.tv/evo4Pools Round 2Saturday, June 2711:00am-4:00pmtwitch.tv/evo4Pools Round 3Saturday, June 274:00-6:00pmtwitch.tv/evo4Top 24Saturday, June 276:00-9:00pmtwitch.tv/evo4 and twitch.tv/evo10 Top 8Sunday, June 2810:00am-2:00pmtwitch.tv/evoLive broadcasts will also air on the 2XKO Twitch , YouTube , and TikTok channels.

Twitch Drops

During Evo, connect your Riot account to Twitch and watch 30 minutes of any stream in the 2XKO category to earn three exclusive avatar items.

In-Game Item Name In-Game Item Dates Available Darius's Life VestJune 26-28 PTCaitlyn's Sun HatJune 27-28 PTAhri's Lifeguard VisorJune 28 PTWatch finals on June 28 PT to collect them all.

On-site Broadcasting

You can catch the 2XKO tournament from start to finish on the Evo channels linked above, or with our on-site broadcasters, who will commentate additional matches in English, Spanish, and French.

English: Dunk, Saki Sakura, and Cloud_805.

Spanish: Sh4rin and SAMOEL.

French: IB and FlashNo.

Co-Streaming

2XKO Evo 2026 watch parties will be live all weekend, with creators around the world co-streaming from home. Browse the 2XKO category on Twitch to join in.

Competitor Info

If you’re competing in 2XKO at Evo 2026, make sure you’re set up to collect your rewards.

  • Once you’re finished with pools, visit the 2XKO booth to collect your Senna and Thresh pins, only for Evo 2026 2XKO competitors.
  • Connect your Riot ID to start.gg to receive the Pool Party Senna skin. (Get help with this here.)
    • If you make it out of pools, you’ll also get the Pool Party Jinx and Braum skins.

You must play all of your matches to claim your prize(s).

2XKO Booth @ Evo 2026

The 2XKO booth at Evo 2026 will be open all weekend. Stop by to run some sets, pick up free swag, and more. Here’s what you can look forward to.

Evo 2026 Mission Card

Get a mission card from the 2XKO booth, and fill it out to collect prizes (details below). To finish each mission, you’ll need to visit the 2XKO booth, the Chipotle Community Lounge, and the Riftbound booth.

Evo 2026 Swag

Stop by the booth to collect a free 2XKO lanyard and a Pool Party Nights postcard print.

Once you’ve completed your 2XKO mission card, visit the redemption window to win a random prize and collect a Riftbound promo card for "Jayce, Man of Progress." One promo card per person. All prizes are while supplies last.

Prizes:

  • 2XKO Pool Party beach towel
  • 2XKO sticker sheet
  • 2XKO cap
  • 2XKO Blitzcrank Arm Action Plush
  • Razer™ Akali, Jinx, Teemo, or Blitzcrank desk mat
  • Razer™ Kitsune Arcade Controller, 2XKO edition
  • Razer™ BlackShark V3 Pro Headset for XBOX, 2XKO edition
  • Riftbound Champion Deck

2XKO Challenges

The 2XKO booth will be set up with four Challenges to play. Play at least one to complete your mission card.

Dev Challenge

Play 2XKO with a dev! Prove your skills and pick up tips straight from the team behind the game.

  • 1-3 players per group.
  • 15 minutes.

Teamfight Challenge

Try Teamfight, 2XKO's newest Fuse, and play with both of your team's champions onscreen at once.

  • 1-4 players per group.
  • Solo players will be randomly paired.
  • Play 3 matches.

Duos Challenge

Find a new duo partner at Evo and test your synergy!

  • Solo players only. You'll be randomly paired with another player.
  • Play 3 matches.

PVE Challenge

Challenge deadly enemies and discover powerful augments in 2XKO's new PVE mode, The Climb. Can you make it to the top?

  • 1-2 players per group.
  • Solo players will be randomly paired.
  • Play until your run ends.

Even More 2XKO @ Evo 2026

Check out even more 2XKO outside of the booth, and visit our partners around the event.

The Evo Museum

Visit the Evo Museum’s art gallery exhibit and see concept art for one of 2XKO’s newest champions.

2XKO in the Evo Merch Store

Evo is partnering with two FGC artists to create officially licensed 2XKO merch, available in the Evo merch store.

Check out the designs by REX and Kawaii Satori below.

Chipotle Community Lounge

Stop by the Chipotle booth to fill out your mission card, collect Evo-exclusive pins and stickers, and take a photo in the IRL 2XKO lobby.

Riftbound Booth

Get a mission card stamp at the Riftbound booth and sign up for learn-to-play sessions.

AT&amp;T Meet &amp; Play

Play 2XKO against creators like Jwonggg at the AT&amp;T booth on Sunday, June 28.

We’ll See You There

Whether you’re attending Evo 2026 in person or watching from home, hit us up at @Play2XKO to show us what you get up to.

Original Source: Link

u/PatchRadar — 13 days ago

Arena breakout: infinite announces season 6: white nights releasing june 30

ARENA BREAKOUT: INFINITE ANNOUNCES SEASON 6: WHITE NIGHTS RELEASING JUNE 30

June 23, 2026 – MoreFun Studios has officially unveiled Season 6: White Nights for its tactical extraction shooter Arena Breakout: Infinite, set to launch globally on June 30. Season 6 comes with massive updates that both PvE and PvP players will like, including a brand new PvE mode, new weather conditions, a new Mastery system, balance adjustments, and more. As the first season following ABI’s 1st anniversary, Season 6 officially marks the entry into the game’s next stage of development: ABI 2.0.

Season 6: White Nights Features:

  • New Modes

  • Hostile Sector(PvE focused)

  • Maps: PvE on Farm &amp; Northridge (Single/Multiple-team), PvPvE on TV Station.

  • Extreme Weather: Night, Fog, Storm, Blizzard.

  • Enhanced Enemies: Features new Special Forces (breachers, snipers, grenadiers, and fumigators) , stronger enemies and Boss Events.

  • Supplies Drops

  • Casual co-op gameplay featuring unlimited respawns.

  • Operators loot resources and deposit them into Personal or Team Supply Crates, which are then split among team members.

  • New Mastery System

  • Enhance basic character skills(No Superpowers).

  • Obtain Mastery Points easily and utilize flexible respecs to suit different tactical needs.

  • New Weapons &amp; Tactical Items

  • New Weapons: Banshee Submachine Gun and T88 Marksman Rifle.

  • New Tactical Items: Experimental Shock Grenade and Y40 Experimental Ultra-Strength Treatment.

  • New Ammo: .45 APWC, 12x70 Dragon's Breath, and 5.56x45 M855A2.

  • Upgraded Events

  • Solo Op Knife Fight: Melee-only combat returns to the TV Station.

  • Warlord Tournament: Ranking rules have been updated, with total stars earned from Team Rank and Personal Eliminations Rank capped at 3.

Season 6 also introduces a series of functions and balancing improvements:

  • Rebalancing of Ammo, Weapons &amp; More

  • Weapon rebalancing-191 Series Nerf, and More;

  • Red ammo cannot be placed in secure cases;

  • No Extra Accessories in Chest Rigs or Backpacks into Raids.

  • Control Optimization Updates

  • FOV direction will no longer shift when entering ADS.

  • Optimized and reduced the FOV difference when leaning left or right.

  • Optimized weapon holding dynamics while aiming. Reduced Sway penalties while moving.

  • Inspecting weapons/melee weapons no longer slows down movement speed.

  • Vaulting actions can now be performed in mid-air, reducing the chance of getting stuck.

  • Personalization Updates

  • Added the option to toggle the display of "Actual Equipment" and supported changing character gloves.

As Season 5 draws to a close, we are rolling out exclusive End-of-Season Rewards for all players:

  • Free 3x3 Secure Case Trial Card: Log in and claim the free 3x3 secure case trial card via in-game email.

This activity is limited to the final days of S5 and will not carry over to Season 6. Hit your target rank before the season resets!

Arena Breakout: Infinite is a high-stakes tactical extraction shooter where every decision matters. Fight, loot, and extract alive—or lose it all. With realistic visuals, true-to-life sound design, and unforgiving PvPvE combat, every raid is a gamble between glory and ruin.

Arena Breakout: Infinite Season 6: White Nights will officially launch on June 30th. For more information and the latest updates, visit the official Arena Breakout: Infinite website and follow the game on social media.

# # #

About MoreFun Studios MoreFun Studios was established in 2010 and has developed a number of projects with world-renowned intellectual property. The studio is committed to delivering quality content and experiences to its players across the globe.

Original Source: Link

reddit.com
u/PatchRadar — 13 days ago

Arena Breakout: Infinite Bans Notice - June 23rd

This update was brought to you by PatchRadar.

Hey everyone!

As the security team of Arena Breakout: Infinite, we are highly aware of how important the game's stability and security is to players. That is why we have a 0% tolerance policy for any instances of rule breaking that occurs within the game (including but not limited to using plug-ins or unauthorized apps and intentionally collaborating with a player who's using plug-ins). The instant we become aware of a potential rule violation, we will immediately investigate it and implement a serious penalty if needed(including but not limited to a ten-year ban, your device being banned, and a bulletin about being circulated both in and out of the game).

Let it be known that Arena Breakout: Infinite has already implemented a real-time banning policy. All suspicious accounts and historical data will be investigated and, if found guilty of a rule violation, either be banned or have their current ban extended. Additionally, we welcome players to make reports themselves if they see anyone breaking the rules. This can be done by using the Report function in the game and on our social media. Let's all work together to create a fair, equal, and enjoyable game experience.

Compensation this period(June 15 - June 21):

Players Compensated: 20,612

Koen Value: 24.36Billion

Penalties this period(June 15 - June 21):

Bans for Cheating: 5233

10-Year Bans: 397

Device/IP Bans: 298

Bans: 4538

Bad Behavior: 55

Griefing: 55

Koen Confiscations: 712

Playing with Hackers: 712

information blocked: 34,900

Please follow our rules of conduct and enjoy the game.

The following is a list of some of the accounts we have taken action against on this occasion.

*These are listed in no particular order.

N***yFi**********ne00******0001******01co***341n*********nn1q*******tt1*220**********an20**********ta28**********th2D****TV41**********an4y********1054**********ya54*******on56**********ck60**********rl94**********onac****iaAd****23AD**AXAh***ldAi****sEAL***BAAl*****ayAn**********ahAO**DDA**aAr*****inAr******trAr********raAr*****23A***oAS****FDAs*****onAs**********95At****erat**********s4at********XCA**oAu*******84av**********hhB0********B_Ba*******.XbA******SZBe*****ssbi**********erBi********73Bi********gaBL**HHb***kBM**11Bo*****vaBo**ksBo*******93BO********VOBO****01Bo***20Br***amBr****23Br*******rfby***s2c0****d0C1****oyca*****exCa****roCa**********kaCa******chCB****IKcb******xaCe****kaCH***tvCh********etCh*********ngCI***ggC**ZCl***1xAM***ILCs*******inc***zCY****USda*******12Da*****and***yDa*******eT-D****M-Da*********xeda**********asDe********deDe*******ANDe******ANDe******15De****n1De***ttDj*********ckD**KDo**__dr*****ndDu****xeDu**zeeb**********22ed*****65EL***IOEL****TPEl**yoEN***EREn********reEr*****10Er*****80E***tfa**********22Fa********tyFe***66Fe**k_Fe**udfe**********azFF****SS【金***叔】fl**********81Fo*****meFo**esFr*******l3Fr****eaFr******07fu******erFu***ozFu***KuF***Yga****onGA****QIGe*****rdGG**meGH***DWGo********alGr*********usGr*****togu**********12gu**********63GU*****XXHa*******caHa****52He**0rHE*****TbHi*******chho***u4Ho**anHO*********E$Arena Breakout: Infinite's Security Team

June 23, 2026

Original Source: Link

Looking for a simple way to keep track of news like this? PatchRadar is a free mobile app that keeps you in the loop with patch notes, news, upcoming releases and more. For more information, see my profile page. :)

reddit.com
u/PatchRadar — 13 days ago

The Swarm - 6.45.1

Hello Everyone,

Thank you to everyone playing No Man’s Sky – The Swarm, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 6.45.1, which is now live on Steam, and will be coming to other platforms as soon as possible.

Bug Fixes

  • Fixed an issue which could cause freighters to disappear under some circumstances.
  • Fixed an issue that prevented freighter captains from calling the player after completing a freighter battle.

We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,
Hello Games

Original Source: Link

reddit.com
u/PatchRadar — 14 days ago

S6 Test Server Closure Announcement

Hey there!
The Arena Breakout: Infinite S6 test server test is drawing to a close. We sincerely thank every player for their participation and support. The closure schedule is as follows:

Matching Unavailable:
June 22, 2026, 03:00 (UTC+0)
*When matching stops, you will be able to continue playing your current raid, but you will be unable to match for a new one.

Servers Unavailable:
June 22, 2026, 04:00 (UTC+0)
*When the servers close, you will be ejected from the game.

During this test, we received valuable feedback and suggestions from the community. Your feedback will help us continuously refine and optimize all aspects of the game, delivering higher-quality content for all players. We will carefully review every piece of feedback and make adjustments and improvements as quickly as possible to ensure the best experience when the new version officially launches.

Additionally, players who participated in the test and met the reward requirements will receive the following rewards after the new version goes live as a token of our appreciation for your active participation.
*The rewards will be distributed to your official account after the new version goes live.

Test Rewards:
Limited-Time Banner: Beta Strike Team

After the test concludes, you can stay up to date with our latest news and updates by visiting the official Arena Breakout: Infinite website and social media channels.

Thank you once again for your support and cooperation!

The Arena Breakout: Infinite Operations Team
June 21, 2026

Original Source: Link

reddit.com
u/PatchRadar — 15 days ago