FragPunk August 19th Patch Note

This update was brought to you by PatchRadar.

Dear Lancers:

There will be an update on August 19th. This will not interrupt your experience and you can continue playing during the update. If you encounter temporary matchmaking issues, please be patient; they'll be resolved quickly. We apologize for any inconvenience.

Update

Events

  • The "Seaside Challenge: Charm Vacation" Event will begin on August 20, with a huge giveaway of Charm Decoration Packs! Complete Challenges to earn rewards including Wildstyle - Summer Wonder, Ultra Can x1, Darkest Hour - Sticker Pack x3, Darkest Hour - Charm Gift Pack x3, Basic Decoration Pack x2, Basic Sticker Pack x3, and Glunite Coins x400!

We care about your gaming experience and appreciate your feedback. It helps us make FragPunk the best experience for everyone. Please keep your feedback coming, and we'll keep working to improve the game! Thank you for your support.

Original Source: Link

Looking for a simple way to keep track of news like this? PatchRadar is a free mobile app that keeps you in the loop with patch notes, news, upcoming releases and more. For more information, see my profile page. :)

reddit.com
u/PatchRadar — 22 hours ago

Wuthering Waves Version 3.6 Update Maintenance Notice

Dear Rovers,
To bring you exciting new content and a better gaming experience, we will soon be conducting the update maintenance for Version 3.6: Lamplight in Mirage, Sword's Resolve in Heart.
During the maintenance, you will be unable to log in to the game, so please plan your time accordingly. Additionally, due to the large size of the update, we recommend updating the game while connected to a Wi-Fi network. We apologize for any inconvenience this may cause.

[Maintenance Time & Compensation Details]
✦Maintenance Time: 2026-08-20 04:00 - 2026-08-20 11:00 (UTC+8)
✦Maintenance Compensation: Astrite x300, Crystal Solvent x2
✦Compensation Eligibility: Create a character and unlock the Mail feature before 2026-08-20 04:00 (UTC+8). The compensation will remain claimable until the next version update.
※In the event that the maintenance is extended, the dev team will issue a follow-up notice and adjust the compensation accordingly.

[How to Update]
Once the maintenance for the version update begins, you can follow the following instructions to update your client.
✦PC: Close the game, restart the launcher, and then click on "Update."
✦Android: Launch the game and follow the instructions in the update pop-up window to complete the update.
✦iOS: Download/update the game in the App Store.
✦Mac: Download/update the game in the App Store.
✦PS5™: Open the home screen > Select Wuthering Waves > Press the OPTIONS button to Check for Update.
✦XBOX Series X|S: Open the home screen > Select "My games & apps" > Go to "Manage Updates" to Find Wuthering Waves > Update the game.
✦XBOX PC: Open the XBOX app > Select "My Library" > Select Wuthering Waves and open the "Manage" screen > Go to the "Files" tab and select Check for Update.

[Pre-download]
✦Pre-download Start Time: 2026-08-18 10:00 (UTC+8)

[Required Pre-download Storage Space]
✦PC: 50GB (actual package size: 22GB)
✦Android/iOS: 33GB (actual package size: 13GB)

※Pre-download may not be possible if your device does not have enough spare storage space. To ensure there is sufficient storage space for resources merging during the update maintenance, a certain amount of space must be reserved. If the reserved space is insufficient, the update maintenance will not be completed.
※After the update maintenance is complete, the extra space used for the resources merging process will be automatically freed up.

[How to Pre-download]
✦PC: When pre-download for the latest version becomes available, "New Version Pre-download" appears below the "Start" button on the launcher interface. Select this option to pre-download the resources.
✦Android/iOS: When pre-download for the latest version becomes available, press the "Pre-download" button, either on the title screen after a successful login or on the in-game Terminal page, and confirm to pre-download the resources.

※You can continue playing the game while the pre-downloading process is ongoing. The process can be paused at any time. Whether it is complete or not, the update maintenance will speed up to a certain degree when initiated.
※Please ensure that you have a stable network connection during the pre-downloading process.


[Version 3.6 Preview]
[New Resonators]
5-Star Resonator: Qingxiao (Aero/Sword)
※Obtainable through the [Wind of Transcendence] Featured Resonator Convene.

5-Star Resonator: Jingran (Fusion/Broadblade)
※Obtainable through the [Where Santu Beckons] Featured Resonator Convene.

[New Weapons]
5-Star Weapon: Glint of Clouds (Sword)
※Obtainable through the [Glint of Clouds] Featured Weapon Convene.

5-Star Weapon: Thousandfold Deliverance (Broadblade)
※Obtainable through the [Thousandfold Deliverance] Featured Weapon Convene.

[New Area]
Xuanyuan Domain
※Reach the location during Main Quest Chapter IV Act III "Song of the Heart Sword."

[New Echo]
Calamity Effigy

[New Stories]
[Main Quest] Chapter IV Act III: Song of the Heart Sword
[Main Quest] Chapter IV Segue: The Nethermancer's Requiem

[Utility: Expedition Motorbike]
Added new themed backgrounds to the Expedition Motorbike display interface.
Improved the Expedition Motorbike's navigation and Autopilot Mode.

[Gameplay Optimizations]
Optimized the sharing experience to support the sharing of more content.
Optimized the Echo Recommendation feature.
Optimized the Mail feature.

[Other Optimizations]
Upgraded NVIDIA DLSS frame generation support to DLSS 4.5 on PC.
Switched the programming language for improved game performance across all platforms.

[New Challenge]
New "Tactical Hologram: Sparring" Challenge: Myriad Snare: Rustfire Chassis

[Other New Content]
Expedition Motorbike Liveries: Cloud Voyage, Jadie the Mightiest Autopuppet
Title: Resonance! Best Combo
Phantom Echo: Phantom - Myriad Snare: Rustfire Chassis
※Title: Resonance! Best Combo and Phantom - Myriad Snare: Rustfire Chassis can be obtained by participating in the combat event "Resonance Sim Realm."

[New Merch]
Accessories: Qingxiao - Cloudbloom, Jingran - Snowpaw

[Special Events]
[Resonance Sim Realm] Combat Event
[Second Coming of Solaris: Coded Deception] Leisure Event
[If Dreams Still Reverberate] Featured Co-op Combat Event
[The Strings Remember] Leisure Event
[Wuthering Exploration] Featured Exploration Event: Fogveil Pagoda
[Gifts of Drifting Mist] 7-Day Login Event
※For more details on the new content, optimizations, and bug fixes coming to the game in Version 3.6, please stay tuned for the upcoming release notes.


[Device Requirements]
To ensure a smooth installation and gaming experience, please refer to the following requirements:

①Minimum
Android: [System] Android 7.0 or later; [Processor] Snapdragon 835, MediaTek G71/72 or processors of better/equivalent performance; [RAM] 4 GB or more
iOS: [System] iOS 14 or later; [Model] iPhone 11 or newer, iPad with A13 Bionic or processors of better/equivalent performance; [RAM] 4 GB or more
Mac: [System] macOS 12.0 or later; [Model] m1 or newer; [RAM] 16 GB or more
PC: [System] Windows 10 64-bit; [CPU] Intel I5 (9th Gen)/Ryzen 2700; [GPU] Geforce 1060/RX570/Intel ARC A380, [RAM] 16 GB or more

②Recommended
Android: [System] Android 7.0 or later; [Processor] Snapdragon 8 Gen1+/Gen2/Gen3 or MediaTek processors of better/equivalent performance; [RAM] 6 GB or more
iOS: [System] iOS 15 or later; [Model] iPhone 13 or newer, iPad with A15 Bionic or processors of better/equivalent performance; [RAM] 6 GB or more
Mac: [System] macOS 15.0 or later; [Model] m3 or newer; [RAM] 16 GB or more
PC: [System] Windows 10 64-bit; [CPU] Intel I7 (9th Gen)/Ryzen 3700, [GPU] Geforce 2060/RX5700XT/Intel ARC A750; [RAM] 16 GB or more

③Required Storage Space
Android/iOS: 65 GB
Mac: 160 GB
PC: 110 GB; it's recommended to install the game on an SSD.
PS5™: Please make sure your device has sufficient available storage to complete the update successfully.
XBOX Series X|S|PC: Please make sure your device has sufficient available storage to complete the update successfully.

④Controller Support
Wuthering Waves currently supports the following controllers on Mobile:
Wireless Controllers: Xbox series, Xbox Elite series, DualShock®4, DualSense®, DualSense Edge™
Wuthering Waves currently supports the following controllers on Mac:
Wired/Wireless Controllers: Xbox series, Xbox Elite series, DualShock®4, DualSense®, DualSense Edge™
Wuthering Waves currently supports the following controllers on PC:
Wired/Wireless Controllers: Xbox series, Xbox Elite series, DualSense®, DualSense Edge™
Wired Controllers: DualShock®4
※When you connect any other controller that supports multiple input modes to a PC, it is recommended that you set the controller to XInput mode for the best experience.

Original Source: Link

reddit.com
u/PatchRadar — 7 days ago

Patchnotes from 2026-08-12

This update was brought to you by PatchRadar.

WEDNESDAY AUGUST 12

PUBLIC EVENTS

  • Juggernaunt Health Adjustments

    • Juggernaut Health is now scaled based on mode’s squad size:

      • Quads : Unchanged
      • Duos : 70%
      • Solos : 50%

> Juggernaut health previously remained the same across all squad sizes, which made the Public Event disproportionately difficult for smaller teams. With this update, Juggernaut health now scales based on the mode’s squad size to provide a more consistent experience across Solos, Duos, and Quads. We have further updates planned for Juggernauts as we continue to monitor feedback and data.

KILLSTREAKS

  • HDK Adjustments

    • Reduced explosion damage when timing out from 220 to 60.
    • Increased HKD target search radius from 38 meters to 55 meters.
    • Increased the timeout duration from 10 seconds to 16 seconds.
    • Increased the number of HDKs that need to blow up before another HKD killstreak can be called in from 1 to 2.
    • EMP grenades now affect HKDs tracking behavior.

> We adjusted the HDK to improve its overall effectiveness. These changes increase its ability to locate and track players while giving opponents more opportunities to counter it through EMP effects or by avoiding its timeout explosion.

BUG FIXES

  • Fixed an issue where attempting to reload a weapon while plating caused stutters when the Quick Fix perk is equipped.

  • Fixed an issue where players could not request ammo for the Siren weapon in-game.

  • Fixed an issue where attempting to edit a weapon in the Gunsmith after equipping a camo would result in a Dev Error.

  • Fixed an issue where Bounty Reward Crates were not dropping loot in Heavy Metal Heroes.

  • Fixed an issue where the daily challenge “In Black Ops Royale, activate 10 Perks” was not tracking properly due to Heavy Metal Heroes being live.

  • Fixed an issue where the Warzone challenge to unlock the Trace Cipher Operator Skin was not tracking properly.

Original Source: Link

Looking for a simple way to keep track of news like this? PatchRadar is a free mobile app that keeps you in the loop with patch notes, news, upcoming releases and more. For more information, see my profile page. :)

reddit.com
u/PatchRadar — 8 days ago

Update Highlights

Fellow Greymanes,

Thank you for your incredible support and enthusiasm since the launch of Crimson Desert.

Over the past few months, we have released several updates for the game that included new content, quality-of-life improvements, and technical refinements, while listening closely to the feedback you shared with us.

To reflect on that journey, we’ve created this infographic highlighting some of the major updates and improvements delivered through each patch since launch. While it doesn’t reflect every change, it offers a look back at some of the key additions that have contributed to the game’s evolution so far.

17 patches, with more than 20 new features and content additions, 120 new mounts and pets, and 70 new outfits, equipment, and items - all made possible thanks to you, Greymanes.

Thank you for being part of this adventure with us.

- The Crimson Desert Team

Alt Text

1.00.00​

  • New Item Storage​
  • Improved Controls​

1.01.00​

  • New Mounts​
  • Quality-of-Life Improvements​

1.02.00​

  • Private Storage Expansion​
  • Headgear Visibility Option Added​

1.03.00​

  • New Skills for Each Playable Character​
  • Improvements to Puzzle Gameplay​

1.04.00​

  • Difficulty Settings Added​
  • Inventory UI Improvements​
  • Keyboard/Mouse, Controller Preset Options​
  • Improvements to Distant Scenery Graphics Quality​
  • New Pets: Birds​

1.05.00​

  • New Content:​
    • Boss Rematch​
    • Re-blockade​
  • New Legendary Animal Pets​

1.06.00​

  • New Special Mounts​
  • Display Sheath Option​
  • New Minigame: Claw Machine​

1.07.00​

  • More Bosses for Rematches​
  • New Unarmed Combat Skills for Damiane​

1.08.00​

  • Pond for Keeping Fish Added​
  • New pet: Baby Wyvern ​

1.09.00​

  • Controller Remapping ​
  • New Pets: Small Animals​
  • Farming Content Improvements

1.10.00​

  • New Mount: Wyverns​
  • New Pet: Kuku Bird Chick​
  • New Minigames: Pinball and Orb Roll​

1.11.00​

  • New Challenges to Register More Pets​

1.12.00​

  • Housing Additions:​
    • New Equipment and Furniture​
    • Outdoor Housing Customization Added​
  • Quality-of-Life Improvements for Damiane and Oongka​

1.13.00

  • New Equipment and Outfits
  • Rest with Pets​

1.14.00

  • Cross-Save(PC, Console)

1.16.00

  • Trading Content Improvements

Original Source: Link

reddit.com
u/PatchRadar — 8 days ago

FragPunk August 12th Patch Note

This update was brought to you by PatchRadar.

Dear Lancers:

There will be an update on August 12th. This will not interrupt your experience and you can continue playing during the update. If you encounter temporary matchmaking issues, please be patient; they'll be resolved quickly. We apologize for any inconvenience.

Update

Events

  • The limited-time mode event "Blitz Ballet" will return on August 13. Double HP and higher mobility will bring you a brand-new combat experience. Participate in the events to claim the Arm Ornament- Beach Wagon, Sticker - Street Graffiti, Ultra Can x1, Basic Sticker Pack x4, Darkest Hour - Sticker Pack x1, Basic Decoration Pack x1, and Glunite Coins x500 for free!

We care about your gaming experience and appreciate your feedback. It helps us make FragPunk the best experience for everyone. Please keep your feedback coming, and we'll keep working to improve the game! Thank you for your support.

Original Source: Link

Looking for a simple way to keep track of news like this? PatchRadar is a free mobile app that keeps you in the loop with patch notes, news, upcoming releases and more. For more information, see my profile page. :)

reddit.com
u/PatchRadar — 8 days ago

Update Summary (Ver.1.042.00.0 / Demo Version 1.0.1)

You must install the latest version of Monster Hunter Wilds in order to play online multiplayer and access downloadable content.

Release Date

Friday, August 7, 2026

Bug Fixes and Balance Adjustments

  • Fixed an issue where the Render Scaling setting under Options → Graphics was not applied.

Video Driver Version

Please update to the following driver versions to ensure the most stable experience possible.

– NVIDIA GeForce: 581.57 or newer
– AMD Radeon: 25.9.1 or newer

Note: Some issues have been identified with AMD Radeon drivers versions 25.10.2 and higher on certain PCs using AMD Radeon graphics cards such as the AMD Radeon RX 5500 XT/7800 XT.
Note: This information is subject to change at any time due to factors such as NVIDIA and AMD support availability.

Original Source: Link

reddit.com
u/PatchRadar — 12 days ago
▲ 13 r/dayz

DayZ Badlands | Dev Blog (Week 79) | Wishlist now!

This update was brought to you by PatchRadar.

Hey Survivors,

Welcome to Dev Blog 6 - Week 79 of the DayZ Badlands expansion.

This dev blog was written by our colleagues from programming team and art team, with visual and editorial support from our marketing team. Today, we’ll be going over two topics:

  • Dust Particle Effects
  • The Lee-Enfield Rifle

​​​​​​​

Please expect the themes of our dev blogs to be less unified over the coming months. The pressure is on our team, with the release window just a few months away. If you’re enjoying these dev blogs, please make sure to wishlist the expansion!

The schedule hasn’t changed despite our heavy workload. We’ll still be doing our best to put out a quality dev blog every three weeks covering more exciting news about DayZ Badlands. Furthermore, we’ll continue to do surprise drops of recapped dev blogs featuring additional materials.

These releases aim to do four things:

  1. Recap our previous dev blogs
  2. Answer some of your questions regarding the main dev blogs
  3. Provide clarity or expand upon certain areas
  4. Cheekily sneak in new information that didn't appear in the main dev blog

Now let’s get into Dev Blog 6!

> Disclaimer: The information shared in our development blog reflects a work in progress. The details discussed are subject to change before release. We intend to share these progress updates to provide some insights into the development process and foster community trust. Thank you for joining us on the road to Nasdara!

Dust Particle Effects

Dust particles with vehicles

While driving cars, trucks, and the newly added motorbikes on certain surfaces, you will be able to observe dust particle effects. When you are on "dust-prone" surfaces, these particle effects reinforce the idea of an environment that reacts to vehicle movement. They can be broken down into two types:

  1. A big cloud of dust that follows the trail of the vehicle for a certain amount of time. The size and duration of this cloud is dependent on the vehicle type and its weight, which is introduced artificially so that we can easily modify it according to vehicle type and when certain events occur.
  2. A smaller trail of dust that serves as an ambient effect. This one is attached to each wheel of the vehicle and better enables full immersion while driving in dusty environments.

These effects are not limited to DayZ Badlands and its dusty surfaces and environments. Dust can be applied as a property to any surface with adjustable behavior. A game designer can introduce changes to other already existing surfaces and maps to support immersion if needed or wanted.

Dust particles in buildings

In keeping with the theme of sand and dust, footsteps can create clouds of dust as you walk. When stepping inside a building, characters can cause the floor to creak and dust to fall from the ceiling, potentially alerting whoever might be listening below. Find the demonstration video for the dust particles in various situation below!<https://www.youtube.com/watch?v=t5oXrX4udVo>

Dust particles in the general environment | Technical hurdles

One of the technical challenges behind making dust feel dynamic without hurting performance was keeping it as efficient as possible. Both dust effects are client-side only, so there's no need for network synchronization, except for the dust that falls from the ceiling when someone is walking overhead. This should already save a lot. For the ground dust, instead of spawning particles across the entire map, we only generate them in a localized area around the player. On top of that, the system predicts the player's direction and speed and shifts this active area accordingly. This way, if a player is driving a vehicle, we're not wasting resources spawning dust in spots they've already left behind. We take a similar approach for airborne dust. Particles are spawned upwind from the player's view so they naturally drift toward and past the camera, making it feel like dust is everywhere without actually simulating it everywhere.

Environmental factors like wind and time of day also influence how dust behaves. Wind plays a key role. For ground-level dust, apart from direction, wind intensity directly drives spawn frequency. Stronger wind means more dust being kicked up. For airborne particles, wind direction determines where the particles originate from as they're spawned upwind and travel toward the player. This keeps everything feeling grounded in the actual weather conditions.

The Lee-Enfield Rifle

The rifle in the game is based on the most popular version during the Great War, the Model No. 1 Mk. III*, also commonly known as the SMLE (Short, Magazine, Lee-Enfield).

&lt;Rendered footage of our in-game Lee-Enfield model&gt;

A bit on the history of the type

The asterisk denotes a design update in the British system. In the case of the Mk. III*, it meant redesigning the bridge and deleting the volley sight, which was intended for long-range shooting but was rendered redundant by real-life fighting distances.

Regarding the build, the wood was significantly thickened after reports of cracking. This created a particular look where the barrel band and shroud are sunken in.https://www.youtube.com/watch?v=xgQ_2wPaq7AThere were smaller changes too. Some were general, like the simplified cocking piece, while others were very particular to specific armories. Our Lee-Enfield betrays its heritage by being made of lighter teak wood, which was more available in India than walnut, which was rare in that climate. It also features the addition of a cross bolt at the rear of the forewood stock, known among collectors as the Ishapore screw.

There is also an extra stud through the wood in front of the receiver to help distribute the force of recoil. These modifications extended the life of the stock. In accordance with these features, the rifle is stamped with “R.F.I.” (Rifle Factory Ishapore).

&lt;A movie prop version of the Lee-Enfield that we bought and used for reference&gt;

Back to the technical details

The rifle feeds 10 rounds of 7.62×54mmR from a 10-round detachable magazine. This caliber conversion is a practical modification for those who want to shoot the rifle regularly, as .303 British is rare these days. For this modification, the barrel is set back a couple of millimeters, planed down on the chamber end to restore headspace, and a new chamber is cut using a Mosin chamber-cutting reamer. That is all. The magazine fits the cartridge and the bullet diameter is the same. This makes the gun ideal for our economy, as using a shared cartridge is better for gameplay.

That’s all for now. Thanks for reading.

The last dev blog featured a much more exciting topic but we hope you liked this one all the same. Choosing which features or assets to showcase has been quite a challenge since we don’t want to overshare and would like to keep some details as nice surprises.

Next time around, we’d like to talk more about the public infrastructure and possibly the highway as well. Nothing is set in stone for now. We will update you when we drop the next recap for dev blogs in a week or two. Let us know there what you'd like to see more of.

For now, please make sure you have wishlisted the expansion, that your friends have wishlisted the expansion and, most importantly, that your enemies have wishlisted the expansion. That way your battles will be legendary in Nasdara!

Thank you as always for your patience and support.

Big love,
The DayZ Team


Contributors

Dust particles in buildings: David
Dust particles with vehicles: Radek
Dust particles in the general environment | Technical hurdles: Martin
The Lee-Enfield Rifle: Marcin
Capture Support Screenshots: Lynn
Capture Support Video: Mark, Lynn
Editorial Support: Özgür, Tom, Lynn

Original Source: Link

Looking for a simple way to keep track of news like this? PatchRadar is a free mobile app that keeps you in the loop with patch notes, news, upcoming releases and more. For more information, see my profile page. :)

u/PatchRadar — 13 days ago

Store Update 11.4.0

Get into the groove of this week’s Store Update and read on the latest TGM intel as the Online Series continues!


STORE | FLOWER POWERPLANT

<https://www.youtube.com/watch?v=4xLCTLXtbSE>**It’s all love in the Arena**

Free the spirits within you, spread positivity, and let Mother Nature take you for a ride. In this groovy update to the store, you can be a star child that gently shakes the Arena! Eliminate the competition in the name of peace, love, and happiness!


ESPORTS | A PHOTO FINISH

Cycle 3 is nearly done, and the Americas just turned its title race into a photo finish. Two teams hold the same number, four others are close by, and there’s only one more cycle left to split them.

AMERICAS

The Top 8 had come down hard on the scriptwriters. Unphased arrived as the league leaders, but ended up dead last, taking only 5 points with them. Luminon Gaming (the Team ED crew) took second place, and the two of them now sit level at the top of the region on 155 points. But how about the show itself? That was won by NTMR’s rebuilt roster, on debut, starting from zero. Pulsar (140) and ENVY (130) are both still one big Saturday away from crashing the golden ticket debate. We asked Scotty about his thoughts on the tie:

SCOTTY: “One hundred and fifty-five apiece, folks! I had to run the numbers SIX times!”

APAC

The regional competition wrapped up Cycle 3 two weeks ago, and the top of the table changed hands for the first time all season. HIBOO went back to back, which puts them on 230, with KZ, who had led since May, just five points behind on 225. DRG sits on 200, close enough to make Cycle 4 a three-way argument.

EMEA

EMEA closes the cycle this Saturday, August 8th, and the Top 8 is already loaded. Five Fears are defending a 175-point lead that is still 75 points clear of anyone. Teiko, the Cycle 1 champions, who scored nothing all last cycle, fought their way back into the room. Alliance will play their first final under their new name (you know them as BobaSlurpers). You saw how close AMER and APAC got, and this weekend the golden ticket could be decided!

TUNE IN SATURDAY 8TH AUGUST | 12PM CET | TWITCH OR YOUTUBE

Then it’s Cycle 4, the last one. Most points at the end takes the region’s golden ticket, a direct invite to The Grand Major 2026, and everybody else goes the long way round. APAC’s Cycle 4 qualifiers open this same Saturday, so the season has no room for a break!

Every contestant on those broadcasts started in the Open Qualifiers, taking the same shot that anyone can take, including you. Build your team and claim your spot:

APAC Sign Up | 8TH AUGUST

AMER Sign Up | 15TH AUGUST

EMEA Sign Up | 22ND AUGUST

Clear your Saturday, gather your team, ask yourself the big question:

CAN YOU REACH THE FINALS?

Original Source: Link

u/PatchRadar — 14 days ago

FragPunk August 5th Patch Note

This update was brought to you by PatchRadar.

Dear Lancers:

There will be an update on August 5th. This will not interrupt your experience and you can continue playing during the update. If you encounter temporary matchmaking issues, please be patient; they'll be resolved quickly. We apologize for any inconvenience.

Update

Events

  • The "Seaside Challenge: Sticker Vacation" event will begin on August 6, with a huge giveaway of Sticker Packs! Complete challenges to earn rewards including Boom Broom - Meow Milk, Ultra Can x2, Darkest Hour - Sticker Pack x13, Basic Sticker Pack x43, and Glunite Coins x350!

We care about your gaming experience and appreciate your feedback. It helps us make FragPunk the best experience for everyone. Please keep your feedback coming, and we'll keep working to improve the game! Thank you for your support.

Original Source: Link

Looking for a simple way to keep track of news like this? PatchRadar is a free mobile app that keeps you in the loop with patch notes, news, upcoming releases and more. For more information, see my profile page. :)

reddit.com
u/PatchRadar — 15 days ago

Patch Notes Version 1.16.03 (All Platforms Hotfix)

Fellow Greymanes,
Here are the fixes and improvements that have been added this patch.

Update Schedule


The patch is rolling out across all platforms.
Please refer to the Update section below to see the state of the patch for each platform.

Update

Steam (PC): Patch available now
Steam (Mac): Patch available now

Patch Details


  • Fixed an issue where certain shields would disappear after switching to dual-wielded weapons, saving the game, and then reloading it.

Known Issues


FAQ / Report an Issue

We are truly rooting for the journey that awaits you in Pywel.
Thank you!

Original Source: Link

u/PatchRadar — 16 days ago

DMA Guard Operation Guide

Hi, there!

Thank you for your continued support for Arena Breakout: Infinite. The DMA Guard security feature was recently launched, and you may receive related system security prompts while starting or running the game. To ensure DMA Guard operates properly, we have prepared a complete configuration guide. Please follow the instructions below to complete the setup

This message indicates that your system has not activated the necessary hardware features (VT-d for Intel, IOMMU for AMD) that allow B.D.C to deploy its high-security DMA Protection shield. You simply need to enter your computer's BIOS settings and manually enable this feature.

DMA Guard is an enhanced hardware DMA protection feature that further enhances the protection of external abnormal hardware on the basis of the existing Windows security feature "kernel DMA protection"( Kernel DMA Protection | Microsoft Learn), preventing unauthorized access to memory by external hardware devices and avoiding DMA attacks; To further protect your account from malicious exploitation.

Instructions on how to enable the DMA Guard:

You need to access the BIOS page and open the corresponding options in the BIOS. Depending on your platform, the names of the switches will vary, including:

Intel platform:VT-D: Virtualization Technology for Directed I/O, direct I/O virtualization technology

AMD platform:IOMMU: Input-Output Memory Management Unit, an input output memory management unit provided by AMD processors

Use this simple recon protocol to find the mother board and platform if you are not sure:

① Press the Windows Key + R.

② Type msinfo32 and hit Enter.

Look for "MotherBoard Manufacturer" , "System Manufacturer" and "Processor" . This information determines your BIOS entry key and navigation path.

Then you need to rapidly tap or long press the "Entry Key" as soon as the screen lights up after a restart (before Windows loads), see typical entry keys for motherboards developed by different manufacturers.

● ASUS:F2 or DEL

● Gigabyte:F12 or DEL

● MSI:DEL

● HP:F2, F10 (Laptops), F12 or ESC (Desktops)

● Dell:F2 (sometimes F12)

● Lenovo:F2 or Fn+F2 (F1 for ThinkPads)

● Acer:F2 (Assist for some latest Sony devices)

● Sony:F2 (Assist for some latest Sony devices)

● Toshiba:F1 or F2 during Cold Boot

● IBM/ThinkPad:F1 during Cold Boot

Note: If you are still not able to enter BIOS setup, please contact your motherboard manufacturer and check on its specifications for BIOS entry.

Find your manufacturer and CPU type below. You are looking for a feature named VT-d or IOMMU where you can tick the box or enable the toggle, see specific path below.

HP

Intel

Go to Advanced -&gt; Check VT-d and DMA Protection.

Lenovo

Intel

Go to Security -&gt; Virtualization -&gt; Check Intel VT-d Feature and Kernel DMA Protection.

ASUS

AMD

Go to Advanced -&gt; AMD_CBS -&gt; Set IOMMU to Enabled. (Also check DMA Protection and DMAr Support in NBIO Common Options if available).

Intel

Go to Advanced -&gt; System Agent (SA) Configuration -&gt; Set VT-d to Enabled. (Set Control IOMMU Pre-boot Behavior to Enable IOMMU during boot).

MSI

AMD

Go to Overclocking -&gt; Advanced CPU Configuration -&gt; AMD CBS -&gt; Set IOMMU to Enabled. (Also check DMA Protection and DMAr Support if available).

Intel

Go to Overclocking -&gt; CPU Features -&gt; Set Intel VT-D Tech to Enabled. (Set Control IOMMU Pre-boot Behavior to Enable IOMMU during boot).

Attention: Some computer manufacturers may customize BIOS pages and commands, so there may be situations where the entry keys/pages do not match the tutorial. The above content is for reference only. You can contact your motherboard service provider for further support.

1.Why does the security team require these system changes?

To maintain a fair and clean game environment, the security team must gain control over system mechanisms that cheats actively exploit. Some advanced cheats hide behind system protections or third-party software to gather game data undetected and evade security checks. By controlling this low-level layer, we eliminate their hiding spots.

B.D.C Recommendation: For maximum security, we advise against running unnecessary third-party software while playing Delta Force.

2. I don't cheat. Why is this required of me? Is my account flagged?

This is a proactive defense protocol. To prevent external programs from exploiting system vulnerabilities, the security system may require enabling DMA hardware protection for accounts that show potential signs of an abnormal login environment or security risks (based on historical login devices, network changes, etc.). This measure is preventative and significantly boosts your account protection, minimizing the risk of your credentials being maliciously exploited by others.

Account Security Protocol: We strongly recommend you reduce account sharing, promptly modify your password, and avoid frequent network environment changes that could bring risk to your account.

Original Source: Link

u/PatchRadar — 17 days ago
▲ 18 r/dayz

DayZ Badlands | Dev Blog Recap (1)

Hey, Survivors!

We hope this doesn’t come as too much of a surprise, since it hasn’t been three weeks since the last blog. We’d like to try something new to get information out to you as much as possible while recapping what we’ve covered about DayZ Badlands so far.

You can expect some surprise drops from these recaps here and there. These won’t just be “recaps,” since we’ll also be using them to answer some of your burning questions, provide clarity in certain areas, and even sneak in some new minor information that didn’t make it into the main dev blog. So, please wishlist here if you have not!

Let’s get started!

> Disclaimer
> The information shared in our development blog reflects a work in progress. The details discussed are subject to change before release. We intend to share these progress updates to provide some insights into the development process and foster community trust. Thank you for joining us on the road to Nasdara!

Dev Blog 5: The Rebuilding System

We went over a brand-new major feature coming to DayZ Badlands: the Rebuilding System.

In Nasdara, you’ll be able to rebuild and barricade select houses. It can be a much more forgiving system than our existing base building mechanic, since you can choose the scale of your base building project. For example, you can either rebuild a three-story house for your entire squad, or simply add doors and windows to a small storage house to create a stash house. We can also confirm that you’ll still be able to use the base game base building system to create compounds.

So, the possibilities are endless.

You can read more in depth about it here.

The cherry on top of this new feature would be the code lock, which has been a popular request from the community. We’re bringing it along with the update, and we can also confirm that it will be available on all other maps.

We didn’t get to showcase the code lock to its fullest extent, so here is some footage of the code lock in practice!<https://www.youtube.com/watch?v=zROE7GG0Cbw>[**Dev Blog 4: PvP in Nasdara + Environment Assets** ](https://dayz.com/article/Dev-blogs/DayZ-Badlands-Dev-Blog-Week-73)

In this dev blog, our colleagues from the environment team went to extensive lengths to explain the role of PvP when designing the map. Here are some of the aspects our team went over:

  • How we made the open spaces more varied, less beige and monotonous, and less of a sniper haven.

  • How there is a lot more natural and man-made cover you can use during a firefight, despite having less vegetation.

  • How urban combat should look.

  • An in-depth look at how “Bazar” assets are created.

You can read more here.

Here is a video of a character walking their way through a mid-sized bazar. <https://www.youtube.com/watch?v=Ukj58gaQHxs>As a bonus, we present you with a video of a firearm you may have seen before, but not in action: the MP-18. It’s a submachinegun that fires 9×19mm rounds and takes a 32-round drum magazine. The neat thing about this drum magazine is the indicator that can approximately show the number of bullets remaining in it. Another neat aspect of this firearm is that it has a companion piece, the Luger pistol. It makes it so that the magazines can be freely swapped between them.<https://www.youtube.com/watch?v=tkrBzMD6Mlg>Thank you all, and we’ll see you next week for Dev Blog 6 (Week 79). For that blog, we’ve chosen two things to showcase: dust particles and a firearm. Please wishlist if you have not!

Stay tuned, and stay safe!
Big love,
The DayZ Team

Original Source: Link

u/PatchRadar — 20 days ago

DMA Guard

This update was brought to you by PatchRadar.

Hi, there!

Since the launch of Arena Breakout: Infinite, combating cheating has remained one of our team's highest priorities. We know that only a fair and competitive environment can ensure a great experience for every Operator.

After extensive development and testing, we are officially announcing an important security upgrade to all Operators: DMA Guard.

DMA Guard: System-Level Memory Protection

As our fight against DMA hacks continues, we have adopted dynamic encryption at the engine level to strengthen data protection. At the system level, we have also combined CPU virtualization with the DMA Guard solution to block DMA cheating at its source and force cheaters to leave detectable and verifiable cheating evidence.

DMA Guard is now supported across both Intel and AMD platforms, helping maintain a secure and fair environment for all players.

About DMA Guard &amp; How to Enable It

This feature is primarily designed for accounts with unusual login environments or potential security risks. Enabling DMA Guard helps prevent your account from being exploited by cheaters and enhances your account's security.

DMA Guard relies on built-in Windows security features. These protections are already enabled by default on most systems and will not impact your device's performance or compromise your privacy.

DMA Guard is currently in active development and testing. We expect it to launch with the version update in August. The exact date will be announced later. Before launch, we will publish detailed system configuration instructions to help every Operator enable this protection successfully.

B.D.C. will continue investing in anti-cheat technologies and security infrastructure. Our goal remains unchanged: every battle in Kamona should be decided by your skill and tactics, not by unauthorized third-party tools.

Thank you to every Operator who fights fairly. Every fair match you play is worth every effort we make to protect it.

Original Source: Link

Looking for a simple way to keep track of news like this? PatchRadar is a free mobile app that keeps you in the loop with patch notes, news, upcoming releases and more. For more information, see my profile page. :)

reddit.com
u/PatchRadar — 20 days ago

Patchnotes from 2026-07-29

This update was brought to you by PatchRadar.

WEDNESDAY JULY 29

GAMEPLAY

  • Contract Spawning
    • Increased the minimum distance at which Contracts of the same type will spawn.
    • Added a minimum horizontal spacing requirement between Contracts to improve visibility and ping accuracy on the Tac Map.

> These changes are intended to improve Contract distribution and gameplay flow by reducing clustering of similar Contract types. The added spacing makes Contracts easier to identify, distinguish, and ping on the Tac Map while maintaining balanced availability across the map.

  • Dedicated Melee Weapons
    • Standardized Movement Speeds across all Dedicated Melee Weapons.
    • The Ballistic Knife remains the only Dedicated Melee Weapon with a unique Movement Speed due to its distinct design goals.

> Our goal is to create more consistent movement behavior across Dedicated Melee Weapons while preserving meaningful gameplay differences where appropriate.

  • Supply Drones
    • Reduced the volume of Supply Drones while in flight.
    • Increased the rate at which Supply Drone flight audio fades over distance.

BUG FIXES

  • Fixed an issue that caused Vehicle Health to not properly scale.

    • This fix was included as part of the Season 05 update.
  • Fixed an issue that caused Helicopter Flares to behave inconsistently depending on when they were deployed against incoming enemy projectiles.

  • Fixed an issue that could cause players to have an invalid Active Armory item.

  • Fixed an issue where previewing the "Soul Eater" Camo displayed a black screen.

  • Fixed an issue where the rewards list did not update after completing all pages of the Machine of War Event.

  • Fixed an issue where Season 05 Ranked Play Calling Card rewards did not appear in the Warzone section of the Customize menu.

  • Fixed an issue preventing Most Wanted Contract completion from dropping the reward crate.

  • Fixed an issue where the Reward Feed did not display the source of the Loot Drone Weapon Charm unlock after destroying 10 Loot Drones.

  • Fixed an issue where the Juggernaut's weapon reload audio could become cut off or nearly silent.

Original Source: Link

Looking for a simple way to keep track of news like this? PatchRadar is a free mobile app that keeps you in the loop with patch notes, news, upcoming releases and more. For more information, see my profile page. :)

reddit.com
u/PatchRadar — 22 days ago
▲ 12 r/Warzone

Patchnotes from 2026-07-29

This update was brought to you by PatchRadar.

WEDNESDAY JULY 29

GAMEPLAY

  • Contract Spawning
    • Increased the minimum distance at which Contracts of the same type will spawn.
    • Added a minimum horizontal spacing requirement between Contracts to improve visibility and ping accuracy on the Tac Map.

> These changes are intended to improve Contract distribution and gameplay flow by reducing clustering of similar Contract types. The added spacing makes Contracts easier to identify, distinguish, and ping on the Tac Map while maintaining balanced availability across the map.

  • Dedicated Melee Weapons
    • Standardized Movement Speeds across all Dedicated Melee Weapons.
    • The Ballistic Knife remains the only Dedicated Melee Weapon with a unique Movement Speed due to its distinct design goals.

> Our goal is to create more consistent movement behavior across Dedicated Melee Weapons while preserving meaningful gameplay differences where appropriate.

  • Supply Drones
    • Reduced the volume of Supply Drones while in flight.
    • Increased the rate at which Supply Drone flight audio fades over distance.

BUG FIXES

  • Fixed an issue that caused Vehicle Health to not properly scale.

    • This fix was included as part of the Season 05 update.
  • Fixed an issue that caused Helicopter Flares to behave inconsistently depending on when they were deployed against incoming enemy projectiles.

  • Fixed an issue that could cause players to have an invalid Active Armory item.

  • Fixed an issue where previewing the "Soul Eater" Camo displayed a black screen.

  • Fixed an issue where the rewards list did not update after completing all pages of the Machine of War Event.

  • Fixed an issue where Season 05 Ranked Play Calling Card rewards did not appear in the Warzone section of the Customize menu.

  • Fixed an issue preventing Most Wanted Contract completion from dropping the reward crate.

  • Fixed an issue where the Reward Feed did not display the source of the Loot Drone Weapon Charm unlock after destroying 10 Loot Drones.

  • Fixed an issue where the Juggernaut's weapon reload audio could become cut off or nearly silent.

Original Source: Link

Looking for a simple way to keep track of news like this? PatchRadar is a free mobile app that keeps you in the loop with patch notes, news, upcoming releases and more. For more information, see my profile page. :)

reddit.com
u/PatchRadar — 22 days ago

FragPunk July 29th Patch Note

This update was brought to you by PatchRadar.

Dear Lancers:

There will be an update on July 29th. This will not interrupt your experience and you can continue playing during the update. If you encounter temporary matchmaking issues, please be patient; they'll be resolved quickly. We apologize for any inconvenience.

Update

Events

  • The themed event "Coconut Doomsday" launches on July 30. Come smash coconuts with Jaguar! Join the event to get Jaguar - Beach Boy, Sticker - Sweet Sundae, Sticker - Sand Dog, Sticker - Golden Waves, Sticker - Surfer Pug, Sticker - Summer Flip-Flops, Kill Counter - Coconut Paradise, Ultra Can*9, Skin Keys*200, Darkest Hour - Sticker Pack*19, Basic Sticker Pack*13, Darkest Hour - Decoration Pack*2, Basic Decoration Pack*2, plus Glunite Coins and Gold!
  • The Seaside Check-in Event launches on July 30. Log in daily to get abundant rewards! Log in to receive Fever - Sparkling Summer, Banner - Coconut Coast, Name Card - Seaside Leisure, Ultra Can*4, Skin Keys*30, Darkest Hour - Sticker Pack*5, Basic Sticker Pack*2, Darkest Hour - Decoration Pack*5, Basic Decoration Pack*2, Glunite Coins*200, and Gold*776!
  • The limited-time mode "Mirror Clash" returns on July 30. Fight an identical version of yourself! Complete challenges to get Headwear - Pineapple Sunglasses, Sticker - Pink Punk, Ultra Can*1, Darkest Hour - Sticker Pack*2, Basic Sticker Pack*3, Basic Decoration Pack*1, and Glunite Coins*500!

We care about your gaming experience and appreciate your feedback. It helps us make FragPunk the best experience for everyone. Please keep your feedback coming, and we'll keep working to improve the game! Thank you for your support.

Original Source: Link

Looking for a simple way to keep track of news like this? PatchRadar is a free mobile app that keeps you in the loop with patch notes, news, upcoming releases and more. For more information, see my profile page. :)

reddit.com
u/PatchRadar — 22 days ago

Arena Breakout: Infinite Bans Notice - July 28th

Hey everyone!

As the security team of Arena Breakout: Infinite, we are highly aware of how important the game's stability and security is to players. That is why we have a 0% tolerance policy for any instances of rule breaking that occurs within the game (including but not limited to using plug-ins or unauthorized apps and intentionally collaborating with a player who's using plug-ins). The instant we become aware of a potential rule violation, we will immediately investigate it and implement a serious penalty if needed(including but not limited to a ten-year ban, your device being banned, and a bulletin about being circulated both in and out of the game).

Let it be known that Arena Breakout: Infinite has already implemented a real-time banning policy. All suspicious accounts and historical data will be investigated and, if found guilty of a rule violation, either be banned or have their current ban extended. Additionally, we welcome players to make reports themselves if they see anyone breaking the rules. This can be done by using the Report function in the game and on our social media. Let's all work together to create a fair, equal, and enjoyable game experience.

Compensation this period(July 20 - July 26):

Players Compensated: 55,497

Koen Value: 72.25Billion

Penalties this period(July 20 - July 26):

Bans for Cheating: 6506

10-Year Bans: 673

Device/IP Bans: 519

Bans: 5314

Bad Behavior: 56

Griefing: 56

Koen Confiscations: 1136

Playing with Hackers: 1136

information blocked: 43,132

Please follow our rules of conduct and enjoy the game.

The following is a list of some of the accounts we have taken action against on this occasion.

*These are listed in no particular order.

Th********azOs***ayma*****Tvab******enSe*****keEn********moef***inTy****zuuS***erSn**********69ду**ня17**********anja******6612********wa1***2【G******ovGe*******VSпу***зоaq*******zuGE****21TR***itKî***înLI**A1Mo*****enZh**********vaDM**G8AL****IAz***0xo****xoFx*********57hh**idSE*****ROPa***87st**89pi*****podu***ATIn******edOz*****ekbl*****odJa******ea******wrxa**31fa********14Sa*******iosi*****74CC**KK11**********reOm*****stMa*********eyff******faTo*****a_Ma******onxb***kxar***hg36**********on46**********orE***Y09**********or86**********iudc******n™你那***怎么Xa*********geUA****itAl***20Pe*********3kAm******72ga****ikta****isS**LSw********x)Cu******i™H***DMi****07Gu*****TVEi*******a.TQ********ERAI***isAn****xxLu*******umCw**********diZe******ozNu***rubo*****00Le*******45ся***14Go*****OL我**马ча***пеZy**szKa**iepo**ysฮิ***าะEx**iaKO**30M**rc***aCh******ekMu*********tiel***rasu**********9146**********reMe*****ffje******TVSk*****toNo**********inRo********70Ba**********ma1Z**o1As**********dEMa********obKs*****95pi*****22Al*****88Hu******ou上***るRa***ntM***3UB****AKbr********ngM.**osZ**KP0****алla****ei12**********eg72**********ad黄**马93********03ma***30Qu*****shJo*****loA***sXi*****SJMi*******kaLe******obПО**АНe***o.F****m.Re**********bzGA***BRHo*********on空气***大街IX*****VDKr******oiCh*******kkSh**enMy*****nXK**IAn****alLi**ruIE*****OOоs****tvAl****okDr********TV睡***cpe********02AC******ngSm*******laМа**анZi***idal******20Arena Breakout: Infinite's Security Team

July 28, 2026

Original Source: Link

reddit.com
u/PatchRadar — 23 days ago
▲ 13 r/Smite

Cu Chulainn: Race to Rage-iant!

Can you rage harder than anyone else? Time to prove it.

Cu Chulainn mains: You have from July 28th until Aug 4th, 2026, to grind your matches, hit Rank 10, and claim your spot among the elite.

Expanded Leaderboard Rewards

  • Top 100 Players: Receive a special Rank 10 Mastery Emblem to display on your profile.
  • Top 200 Players: Unlock Cu Chulainn's exclusive Radiant Mastery Badge.
  • Top 500 Players: Earn a Special Tracker that permanently displays your exact Race Rank number.
  • All Players that Reach Rank 10: Unlock a special Badge.

Rewards will be distributed on Aug 4th, 2026. Lock in your games, climb the ranks, and stay tuned for future Gods in the Race to Radiant series!

Original Source: Link

reddit.com
u/PatchRadar — 23 days ago
▲ 0 r/dayz

Flash Sale

Greetings, Survivors!

DayZ and its bundles are now up to 50% off as part of a Flash Sale on Steam! As with all flash sales, it will only last two days, so grab the deal ASAP!

Update 1.29 Road to Badlands came out last week, bringing you select assets from DayZ Badlands ahead of its release. Side note: Did you know that DayZ Badlands is scheduled for release in October? In the meantime, you can enjoy Nasdara convoys, the SCR-17, new character cosmetics, and more with the 1.29 update.

What is DayZ?

The post-soviet countries of Chernarus and Livonia are struck by an unknown virus, turning the majority population into frenzied infected. Fighting over resources has bred a hostile mentality among survivors, driving what’s left of humanity to collapse. You are one of the few immune to the virus - how far will you go to survive?

DayZ Frostline is now 50% off, matching its all-time lowest price! We also snuck something into DayZ Frostline with the release of 1.29: Road to Badlands. It’s the black variant of the SCR-17, which can now be found in locked containers on Sakhal.

What is DayZ Frostline?

Sakhal harbors both beauty and danger, offering an experience DayZ fans have never seen before. As you explore, hunt, survive, and unfurl the mysteries hidden beneath the frost line. Unite with fellow survivors or forge your path alone; the choice is yours in this perilous winter wonderland. Preparation is the key to survival, and as the frost sets in, only those with Ice in their veins and Fire in their hearts will endure.

Deluxe Edition &amp; Cool Edition

The more comprehensive versions of DayZ, the Deluxe Edition and Cool Edition, are also on sale for up to 50% off. These bundles offer better overall value across a variety of packages.

DayZ Badlands is fast approaching, so wishlist it to keep up with the latest news and dev blogs. Our latest dev blog covers the new Rebuilding System coming to DayZ Badlands. Read more about it here!

We hope you’re having a lovely summer!

All the best,
The DayZ Team

Original Source: Link

u/PatchRadar — 26 days ago
▲ 41 r/2XKO

Naming Is Hard

This update was brought to you by PatchRadar.

Naming Is Hard

Welcome back to the Weekend Warmup.

There’s a programming joke from the 90s that goes: “There are only two hard things in computer science: cache invalidation and naming things.” I’m sure this is funny (I don’t know what cache invalidation is), but given the KOnversation earlier this week, I wanted to talk a bit about the process of how we named 2XKO, why it’s so weird, and why we love it anyway.

Before we get into it, this is a genuine look behind the scenes at what our team considered during the naming process, which took place across late 2022 and early 2023, over a year before it was revealed to players. Terms and conditions apply, this was our thought process at the time, not every game at Riot will follow this, remember this happened several years ago, yada yada. Let’s jump in!

The Project Formerly Known as L

There are plenty of places to read up on Project L’s history, so I won’t belabour it here, but we knew we couldn’t stay as an ephemeral codename forever. Riot used Project [#] as its template for all announced in-development games—mainly to give space to the crew responsible for naming to work from a blank canvas. In Project L’s case, players had already started to grow attached to the name, so though we had to break some hearts eventually, we went into it knowing we had to establish some ownability away from the R&amp;D pack.

What Should a Name Say?

A name doesn't exist in a vacuum. It’s one piece of a whole—it will always live alongside the logo, the gameplay, the roster, the key art, the IP, and the overall vibe of the game. It’s ultimately only as powerful as the things it’s connected to. In 1998, no one would have predicted that a company named Google (or previously, Backrub (this is real)) would become a ubiquitous verb for searching the whole internet.

Names in the fighting game genre are rich and varied, and established series have existed for decades. The FGC’s shared consciousness has space for everything: from the highly functional Fighters, to deep references to an IP, to complex fragment-bracket-syllable subtitles, so there were a ton of places we could explore. We were also working on a brand new game, so we couldn’t just slap a number on the end and call it a day (...though no one said anything about putting numbers at the beginning).

It’s dangerous to KO alone, take this.

Talking ‘Bout Name Generation

Then we got to the meaty stuff. We spent time talking to the game’s leadership team about what the game meant to them at a really high level. Through those conversations, and in line with our b r a n d p o s i t i o n i n g (this is a story for another Weekend Warmup), we landed on five potential areas a name could fall into, ranked by importance:

  • Social aspects: duos, lobbies, IRL play, locals
  • Progress-minded: something new, fresh, previously-unseen
  • Tonally tough: aggro, bold, in-your-face
  • IP-inspired: Runeterra, League of Legends terms
  • Fighting game terminology: VS, attack, block

A name can’t hit all of these, so if we had to prioritise League-association vs not, we looked back at who we made the game for in the first place: the FGC. But even with that weighting in mind, if we did choose a non-League name, Ahri’s giant hand in the box art featured front and centre would welcome League players into the fray (they could probably all fit).

All said and done, the vibe was clear that we all wanted to move away from the simplicity as League of Fighters or Fighting Legends—we needed something much bolder, and focused on the strengths of duo play. We still loved League, though, so the goal was to get tons of options on the table, all aimed at different combinations of buckets.

With this direction, our creative team went into overdrive. Can you believe we developed 400(!) potential names for Project L? Functional options like Rising Legends and Runeterra Rumble were not hitting the team’s desire to be bold and forward-facing. More extreme options like FIGHT4, DARE2BE and MYMAIN were– look, there are no bad ideas, okay? We listen and we don’t judge. Get ‘em on the board.

She pressed the button.

Enter 2XKO

We then rounded up our favourite ten names and looked at them in different contexts—in visuals, in text, in video. After a couple of rounds of discussion, 2XKO (“two times knockout”, or two-ecks-kay-oh, and “2X” as shorthand) came out as the clear favourite. It had everything we wanted: referenced duos, leveraged KO as a global term in fighting games, and it was striking when we saw it on the page when compared to other frontrunners like Double Edge, Ascendion, and simply Duality.

While we were excited to have a name we all rallied behind, there was still a lot of work to be done. How do we make sure League of Legends champs are seen alongside the name to tie it back to the universe? How do we tell players we picked a kinda crazy name for this thing? We also had to do all the legal, regional, copyright, and social media checks to get everything ready for the announcement.

We hit the button, and everyone cheered. “I love 2XKO!”, they all said in unison.

Okay, that didn’t happen. We were Marty McFly in that scene from Back to the Future, where only a handful of players saw the same vision as us. Over time, I think we’ve really grown into the name, though. There are many elements I personally like: it’s super ownable, the logo looks sick, the varied regional pronunciation (shoutout deux-ix-kah-oh), and there are few better feelings in game than dropping the title card on your opponent when you get a clutch Happy Birthday.

Go Again?

There’s no one-size-fits-all approach for naming. It’s hard, and highly subjective. Process-wise, I think we did all we could to land on a name we all loved; a rigorous, weeks-long effort, where everyone got to have their say and pick their fave. From there, it’s a mix of art and science to find the best total package to represent the game.

So—is 2XKO the right name? It’s out there, sure—but it’s bold, it’s weird, it’s first alphabetically in a lot of lists, it’s a little clunky, but it’s one we’re proud of. We see the jokes (we make some of them ourselves), and we embrace them with our whole hearts. Long live Tuco Taco Tuxedo 2XKO.

I’ll die on the hill that Lethal Tempo was not it, though.

Upcoming Dates

  • July 23: Patch 1.2.5 live
  • July 24-25: VSFighting XIV (2XKO Challenger Event)
  • August 1-2: KOMITÊ ARENA 2026 (2XKO Challenger Event)

Closing Thoughts

Sorry for the absence the last couple of weeks! After a kickass Evo (GGs again Hikari), Riot took its yearly summer break, and then last week I was so tilted about England v Argentina I messed up my back. I am reaching stereotypical levels of mid-30s. Absolute textbook case.

Shoutouts to anyone putting creative work out into the world. It’s a vulnerable exercise, and all fighting games are special flowers we must protect. Go play one today.

—@draggles

Original Source: Link

Looking for a simple way to keep track of news like this? PatchRadar is a free mobile app that keeps you in the loop with patch notes, news, upcoming releases and more. For more information, see my profile page. :)

u/PatchRadar — 28 days ago