I'm approaching 100% completion of Sonic Colors Ultimate. I S-ranked the last non-boss stage and have already unlocked Super Sonic. Only Frigate Skullian and Egg Nega-Wisp bosses are left to S-rank. Any hints on S-ranking both?

u/e_Z_752 — 11 days ago
▲ 29 r/caps

After tonight's loss to the Lightning, it has been nearly two years since the Capitals have been able to beat them in their own building, a 5-4 decision on Nov. 28, 2024 that went TB's way for almost the entire game and was nearly lost by an own goal.

nhl.com
u/e_Z_752 — 12 days ago
▲ 5 r/wii

Here is a chart that explains the health system of the obscure Wii version of Rodea the Sky Soldier that hewed closer to the game's original design. It would be nice to know for anyone playing this hidden gem that was never released by itself.

gamefaqs.gamespot.com
u/e_Z_752 — 16 days ago

This year is the 5th anniversary of Raya and the Last Dragon, and I just happened to have come up with fan kits for Raya, Sisu and Namaari! Have a look!

RAYA

Epic Brawler

Class Skill: Fire

Other Skills: Hack, Boost, Shield

Unique Skill: Whipsword Strike

  • Uncharged: Raya locks onto and swings her sword forward at a nearby target and strikes them, causing them to spin out.
  • Charged: Raya frantically swings her sword around, striking all opponents within her vicinity, causing them to spin out.
  • Upgrades: Increases the range of the uncharged skill, the blast radius of the charged skill and the knockback impact of both versions of the skill.

Epic Exclusive Crewmember: Chief Benja, Raya's father and the chief of Kumandra's Dragon Heart tribe.

SISU

Sisu drives her car in the human form she acquires upon acquiring the second fragment of the Dragon Gem.

Epic Speedster

Class Skill: Boost

Other Skills: Fire, Hack, Cloak

Unique Skill: Wicked with Liquid

  • Uncharged: Sisu reverts to her dragon form and gallops ahead on all fours, leaving puddles of water. Opponents who hit these puddles spin out.
  • Charged: Same as uncharged, except that she boosts for a shorter distance and leaves a stream of shallow water that makes one lane a spinout hazard.
  • Upgrades: Increases the duration of the skill and the size of the water hazards left by both versions of the skill.

Epic Exclusive Crewmember: Tuk Tuk, a large creature who is Raya's steed prior to meeting Sisu.

NAMAARI

Rare Brawler

Class Skill: Shot

Other Skills: Hack, Rush, Cloak

Unique Skill: A Serlot on the Warpath

  • Uncharged: Namaari exits her car and rides a Serlot, rushing ahead of opponents and knocking them over. She uses her dual swords to strike opponents beside her.
  • Charged: Same as uncharged, except that Namaari randomly fires a crossbow at foes, with each bolt inducing a stun effect.
  • Upgrades: Increases the duration of the skill, the impact of this skill's melee attacks and the crossbow's rate of fire in the charged skill.

Epic Exclusive Crewmember: Virana, Namaari's mother and the chief of Kumandra's Dragon Fang tribe.

Rare Crewmembers: Tong, Dang Hu, General Atitaya

Common Crewmembers: Ongis, Little Noi, Boun

reddit.com
u/e_Z_752 — 18 days ago
▲ 1.1k r/thebadbatch+1 crossposts

Just finished the game for the first time, just wanted to give a shout to my boy, the most loyal, amazing, beautiful character in the game and someone im proud to call a friend

I love you forever, Wreckie ❤️

u/TWOPlNTSPRICK — 25 days ago

Can the "Powerful Enemies" gamechanger in TacSim convince you to try the story again on Purist difficulty?

While diving into what few escalations and operations that are available in the TacSim mode, I became comfortable with the ones that unavoidably came with the "Powerful Enemies" gamechanger that makes combat more challenging, mostly to encourage you to stay stealthy. As we all await the New Game Plus mode that is expected to come in a later update, I am now considering playing that mode on Purist difficulty, the "hard" mode that makes enemies tougher in combat, to give myself a new challenge after completing the story originally on Intended difficulty. Has the "Powerful Enemies" TacSim gamechanger convinced you to try out Purist difficulty in another playthrough of the campaign?

reddit.com
u/e_Z_752 — 1 month ago

I made up a unified version of an imagery warning about all of MachineGames' games so far, do you think it should be on the company's website?

>**IMAGERY WARNING FOR GAMES DEVELOPED BY MACHINEGAMES: "**MachineGames' games are fictional stories that are either set in an alternate universe in the 20th century or inspired by historical events and characters.  Names, characters, organizations, locations, and events are either imaginary or depicted in a fictionalized manner and are not intended to disrespect any historical or cultural beliefs. The story and contents of these games are not intended to and should not be construed in any way to condone, glorify, or endorse the beliefs, ideologies, events, actions, persons, or behavior of the Nazi and fascist regimes, nor any other regimes or to trivialize any war crimes, genocide, and other crimes against humanity."

This imagery warning appears very prominently in MG's Wolfenstein alt-history games and their packaging, so I'm wondering if the developers should go on to display this warning on their website, too. Thoughts?

reddit.com
u/e_Z_752 — 1 month ago

Hint for "This is Antarctica" challenge in Antarctic Skies TacSim escalation

The goal of "This is Antarctica" (a parody of "This is Sparta" in the film adaptation of Frank Miller's comic book 300) is to kick 5 enemies to their doom. To complete it, observe that there are 2 types of enemies in this map: soldiers and specialists. The soldiers are easy to kick; the specialists will almost always dodge or block your kicks until they're down to their last hit. Soldiers have gray jackets and black masks, while specialists have white jackets. (Your Q-Lens can also tell you which enemy is which.) Bottom line: go for the soldiers.

reddit.com
u/e_Z_752 — 1 month ago
▲ 12 r/wii

The aftermarket shmup game Metal Canary, is coming to Wii around its 20th anniversary as a physical self-published release.

retrododo.com
u/e_Z_752 — 1 month ago

Marvel is making an Indiana Jones comic book miniseries that occurs close to the events of Indiana Jones and the Great Circle video game.

This miniseries is titled Indiana Jones and the Sword of Pandemonium, and is stated to take place shortly after the events of Raiders of the Lost Ark, and thus nearly a year before the events of the Indiana Jones and the Great Circle video game.

reddit.com
u/e_Z_752 — 1 month ago
▲ 5 r/wii

I got the elusive Hunter Emblem in Mario & Sonic at the Olympic Games after many tries. It takes muscle memory and familiarization with the wind nuances to hit the bullseye with all 12 of your arrows in one game.

u/e_Z_752 — 2 months ago
▲ 45 r/Completionist+1 crossposts

I have completed the campaign mode of Halo Infinite 100% on Normal difficulty. I have unlocked nearly half of all achievements.

u/e_Z_752 — 2 months ago
▲ 8 r/Completionist+1 crossposts

I have completed the single player mode of the DS version of Mario & Sonic at the Olympic Games 100% - all emblems, crowns and medals! The last and toughest cheevo for me was to get a perfect score in archery.

u/e_Z_752 — 2 months ago
▲ 15 r/SuperMarioGalaxy+1 crossposts

Here are some additional screenshots of moments leading up to my 100% completion of Super Mario Galaxy.

u/e_Z_752 — 2 months ago
▲ 29 r/SuperMarioGalaxy+1 crossposts

Today, I finally completed Super Mario Galaxy 100%, having lost 599 lives with Mario and 286 with Luigi (excluding quick quits to the Observatory). Also includes the congratulations letters and photos that can be saved to Wii system memory at the end of Grand Finale Galaxy!

u/e_Z_752 — 2 months ago

This YouTube video shows all the bluffing dialogue in the game, but strangely shows Switch 2 controller button icons at a time when such version wasn't released.

youtube.com
u/e_Z_752 — 2 months ago

I built a comprehensive campaign map for Super Mario Galaxy! The positions of all the galaxies on this map are similar to the in-game map screen of the observatory grounds. Also available on GameFAQs!

u/e_Z_752 — 2 months ago

The several galaxies in Super Mario Galaxy that cannot be unlocked with Power Stars alone

There are four galaxies in Super Mario Galaxy that require you to both possess a certain amount of Power Stars and fulfill an additional condition. There is a good reason behind each one, as outlined in this table.

Galaxy Additional Unlock Condition Reason Behind the Additional Condition
Buoy Base Complete Beach Bowl Galaxy mission 1: The Sunken Treasure. You need to learn how to swim underwater.
Bonefin Complete the Drip Drop Galaxy. You must be familiar with how to control and attack with shells underwater.
Matter Splatter Complete Toy Time Galaxy mission 3: Bouncing Down Cake Lane. You must be familiar with how your movement will significantly change with the Spring Mushroom.
Bowser's Galaxy Reactor Obtain 5 Grand Stars. The 5th Grand Star will >!activate the Engine Room, allowing Rosalina to pilot her Observatory to wherever Peach is being held hostage!<.

There are also similarly two Hungry Luma Galaxies that require you to complete two missions as opposed to one to bring out their Hungry Lumas for Star Bit feeding (Sand Spiral and Boo Boneyard), and the extra mission both of them need (Ghostly Galaxy mission 1: Luigi and the Haunted Mansion) has the same good rationale: you must be familiar with the controls, abilities and weaknesses of your Boo Mushroom form.

reddit.com
u/e_Z_752 — 2 months ago