▲ 13 r/wii

What is the most patriotic Wii game for American Independence Day?

Is it The Conduit, an action-packed FPS largely taking place in DC? Or its sequel? Or a Madden NFL game? Or what else?

reddit.com
u/e_Z_752 — 1 day ago

Getting platinum combo and emblem medals for the Wii version of Spider-Man: Shattered Dimensions can be harder than that of the PS3, Xbox 360 and PC versions

I've 100%ed Spider-Man: Shattered Dimensions on the Wii and have been trying to clean up all the platinum spider-medals for each of the levels (this is not to be confused with PlayStation platinum trophies). I was able to earn all the platinum medals for emblems and time, but there are just three levels that I just can't earn the platinum combo for: Juggernaut, Dr. Octopus and Mysterio. As I went through getting all the platinum medals, I observed that the minimum combo ratings and emblem counts needed for a platinum medal were actually higher on the Wii version as opposed to the other console and PC versions, which strategy guides and walkthroughs were based on, even as the Wii has the same content as the other versions. (I otherwise think the Wii version's objectives for a platinum time medal are the same as the other versions.) The guides say you need a combo rating of 19,000 for a platinum combo medal, but I learned the hard way that such an amount would not even meet what the Wii version would want for a platinum medal. For most levels on Wii, getting about over 90% of the emblems is the new, different standard needed for a platinum emblem medal, and I didn't have serious difficulty getting them all. But the combo platinum medals are just harder to earn on Wii. That's what makes it a little frustrating. I could make peace with stepping away from this game after 100%ing it without all the platinum medals.

reddit.com
u/e_Z_752 — 2 days ago

After seeing Bethesda's promotional short that confirmed that The Elder Scrolls IV Oblivion - Remastered's Switch 2 port will not be Game-Key Card, like Indiana Jones and the Great Circle, here's how I imagined Bethesda should have advertised the same for Great Circle's Switch 2 port.

(The short that announced that Oblivion Remastered's Switch 2 port is not Game-Key Card can be viewed here.)

In the Oblivion short promo video, the main character hands an NPC a full game card copy of The Elder Scrolls IV: Oblivion - Remastered. But prior to that, we just get a picture when Bethesda announced that Great Circle's Switch 2 port will have all of its game code on the card.

Here's how I would do a version of this short to announce that Indiana Jones and the Great Circle would also be a full physical game on the card. >!It's just Indiana Jones taking a small Buddha/bodhisattva statue in the Wat Mahathat at Sukhothai (the final area accessible in this level) and smashing it open. Instead of a Great Circle stone!<, it's the Game Card of the game itself.

Do you think this would have been a good way to advertise that the Switch 2 port of Great Circle is a game that's ready to install offline at anytime?

reddit.com
u/e_Z_752 — 3 days ago
▲ 5 r/wii

Playing the 2010 FIFA World Cup South Africa game to give good luck for USA and Canada in the second round of the 2026 World Cup knockout stage

After defeating Bosnia and Herzegovina 2-0 in round 1 of the knockout stage of the 2026 World Cup in North America, the United States will now face Belgium in the second round on July 6th at 8:00 pm. In response, I've taken the liberty to play a friendly match between the USA and Belgium on the 2010 FIFA World Cup South Africa video game and had the Americans beat Belgians 1-0 with the Nunchuk control scheme and the AI difficulty set to medium.

I am also working on trying to get the Canadians to beat the Moroccans as well in round 2 in time for their match on the Fourth of July afternoon at 1:00 pm.

Anyone else coming back to this game and doing the same? What AI difficulty level and control scheme have you chosen?

reddit.com
u/e_Z_752 — 3 days ago
▲ 4 r/nds

This is the only World Cup game on DS. No DS version for the 2010 tournament in South Africa, and EA missed an opportunity to make a DS version for Brazil 2014 after it eschewed PS4 and Xbox One because it thought Brazilians couldn't afford those consoles because DS was still alive back then.

The DS version of Germany 2006 is a decent attempt at a soccer game on DS that's only marred by difficult controls and the lack of a practice mode.

u/e_Z_752 — 4 days ago
▲ 3 r/wii

Which control scheme would you prefer for 2010 FIFA World Cup South Africa?

This game has 5 control schemes: 2 with just the Wii Remote in one hand, 1 Wii Remote + Nunchuk and 2 Classic Controller options.

  • All-Play - a Wii Remote only scheme used for beginners. The AI handles all movement. You just pass, shoot, trick, switch players. Shake the Wii Remote to shoot, long-pass, punt, contest airballs/set pieces and tackle.
  • Pointer - Same as All-Play, but you can point the Wii Remote at a teammate while on the attack to pass, then you thrust the Wii Remote to shoot.
  • Wii Remote and Nunchuk - Gives you full analog control of players, while mixing in motion controls from All-Play.
  • Classic Controller - Two traditional gamepad setups for the usual gamers accustomed to modern controllers.
reddit.com
u/e_Z_752 — 4 days ago
▲ 48 r/wii

Throughout its life, the Wii sadly only got one licensed World Cup game - the tie in for the 2010 tournament. The Wii launched too late for a port of Germany '06 and died out too early for a version of '14 Brazil. The South Africa game isn't too bad, but is nowhere near a great soccer sim.

Also, the 2014 Brazil tie-in game was released on PS3 and Xbox 360 even in the 8th generation era, because EA thought Brazilians couldn't afford the next-gen consoles. Under this reasoning, EA made a mistake to not release Brazil on the Wii, which was on its way out, but not completely discontinued yet and would have been a great budget platform to release the game on.

Anyways, I played a friendly between USA and B&H for the round 1 game tonight. After restarting 3 times due to defensive troubles, I got a 6-4 win in overtime, with the AI difficulty set to medium and the Nunchuk control scheme selected.

u/e_Z_752 — 4 days ago
▲ 8 r/caps

Best shootouts in team history?

I've just finished watching the first shootout of the 2026 World Cup and have wondered how the intensity of a hockey shootout would ever match that of soccer. Which shootout wins for the Caps have you most fondly remembered? A 4-3 shootout win over the Penguins in 2010 that was nearly lost? A 5-4 shootout win in 2025 over the Hurricanes to seal conference leadership in the 50th anniversary season? Or the Caps' first ever shootout against the Knights this past season, which capped off a 5-4 triumph even after blowing a 3-0 lead?

reddit.com
u/e_Z_752 — 6 days ago

One month ago, I officially achieved 100% completion for Spider-Man: Miles Morales, but have not started New Game Plus, achieved all bonus objectives for base attacks or achieved Ultimate on all training minigames.

u/e_Z_752 — 7 days ago

Finally got the last, hardest Power Star, beat Bowser one more time and unlocked Luigi mode for Super Mario Galaxy!

u/e_Z_752 — 8 days ago

Luigi's Purple Coins is the last and hardest Power Star for me in Super Mario Galaxy. Any hints?

I have 119 Power Stars and am now 1 away from Luigi mode. Any hints on how to get this star? It's a nightmare because you can't stand still anywhere, and you need to repeatedly use the long jump at certain times and one slip sends you back to the beginning!

reddit.com
u/e_Z_752 — 8 days ago

I decided to use a debug mode cheat to complete the last task needed for 100% completion of the DS version of Lego Star Wars: The Complete Saga

Recently, I won all 148 gold bricks for the DS version of Lego Star Wars: The Complete Saga fair and square on actual hardware, including 12 gold bricks for some pretty difficult touchscreen minigames The only objective left for 100% completion was to buy everything from the cantina bar.

Not wanting to go through the trouble of doing that, I activated the 100 million stud cheat from the debug menu (which is activated with another cheat code instead of an Action Replay) and used the ensuing hoard of studs to buy the 3x multiplier, the 4x multiplier, the 5x multiplier and the Force Spirits of Anakin, Obi-Wan and Yoda, which all cost more than a million studs each. I had nearly 1.7 studs banked before using this cheat, not enough to buy all of these remaining items.

So there I have it: yet another DS game I have completely cleaned out - I did all the work for 98% of the time and finished the remaining 2% with a cheat.

reddit.com
u/e_Z_752 — 9 days ago

This is the 148th and final Gold Brick I got for the DS version of Lego Star Wars: The Complete Saga. Tough stylus minigames. Had to turn the DS' brightness to level 3 to easily see the asteroids for the evasion minigame. Now I must buy everything from the cantina for 100% completion.

u/e_Z_752 — 9 days ago

Approaching 100% completion for Mario mode of Super Mario Galaxy and the DS version of Lego Star Wars: the Complete Saga

I am 3 Power Stars away from 100%ing Mario mode for Super Mario Galaxy, and 2 Gold Bricks away from getting all Gold Bricks in the DS version of Lego Star Wars: The Complete Saga. (The games are of course unrelated, except that I am nearly finished with both of them and the remaining tasks are tough.)

For SMG, the last 3 stars left are: Bedroom Dusty Dune Galaxy's Purple Coins in the Desert, Engine Room Toy Time Galaxy's Luigi's Purple Coins and Garden Dreadnought Galaxy's Dreadnought Ammo Depot.

For LSWTCS DS, the last 2 Gold Bricks are to achieve "The Chosen One" on both the Evasion and Evasion Survival minigames (both based on the Geonosis asteroid chase in Star Wars Episode II). These 2 are tough because the asteroids are hard to see unless you, say, increase your DS' brightness.

If you have any tips for getting these last few tasks done, let me know.

reddit.com
u/e_Z_752 — 9 days ago

IO Interactive has reported that development efforts for the delayed Nintendo Switch 2 port of 007 First Light is progressing steadily but have not yet reached a point when a solid date can be locked down.

mynintendonews.com
u/e_Z_752 — 12 days ago

Many months ago, Jim Dooley, the composer of the PC, PS3, Wii and Xbox 360 versions of the superhero game Spider-Man: Shattered Dimensions, officially released YouTube videos of his work on the soundtrack. This playlist puts his tracks in the correct order.

youtube.com
u/e_Z_752 — 12 days ago

A few important hints for "Purple Coins on the Battlestation" in Super Mario Galaxy

  • It is VERY important that you do NOT move sideways while riding a moving platform! Stay in an area where you'll grab the coins and only move forward or backward. This is no easy task due to the change of gravity and perspective, but the rule of thumb is this. When you're on a platform moving left to right, move the Control Stick/L Stick left or right. When the platform moves up, move the stick up or down, do NOT move the stick in any other direction!
  • The narrow width of the platforms and the knockback of the dreadnought cannonballs combined make it absolutely imperative to avoid getting hit by any. Use your star pointer to shoot down any cannonball that's about to hit Mario; if you have plenty of star bit ammo, don't be afraid to double- or triple-tap the cannonball to safely neutralize the threat! Your reflexes can be the difference between moving on or failing by missing a coin or falling to your death! This level is more difficult without pointer controls on the Switch version, so I recommend turning on pointer controls for just this level. I would go on to say that the Life Mushroom at the beginning is trivial since one cannonball hit is fatal 90% of the time, but you might need it for the final hazards where coins 96-99 are.
  • Don't die before you get the 1-Up Mushroom near the beginning of this level!
  • There is no extra platform in the part where you move up with Mario's head pointing to the right side of the screen. Be careful here!
  • After that, you go upside down one last time. Face backwards and prepare to do a big backwards jump to mantle the high ledge ahead before you slip off to your doom!
  • Just before you go right-side up for the last​ time (3 coins wedged between an upside-down platform and a right side up platform), run up to the last upside down platform and make a small jump right on to it when you're right behind it to safely take the 3 coins while undergoing the final gravity shift.
  • After that, there are 3 small platforms, with the latter 2 having multiple coins to collect that are not in a straight line. These small platforms are dangerous to stay on because a cannonball can shoot you down from here. Get to the edges of these platforms to dodge each cannonball while you await the next moving platform.
  • When the last moving platform approaches the final 2 ledges before the Slingshot Star, quickly leap to the left ledge well before the platform reaches its destination between these two to grab coins 96-99. Then long jump over to the right ledge to board the Slingshot Star and take the last coin. (You lose a life if you used the Slingshot Star while having collected 98 or less coins by this point.)

I hope these tips helped, I died dozens of times before getting this elusive Power Star!

reddit.com
u/e_Z_752 — 15 days ago

One detail I've noticed about the series finale

Observe that in the series finale, when Jack finally returns back to his own time to slay Aku for good, his nemesis' last words were a panicky "No, wait!" But Jack wouldn't wait after so many years and failed opportunities to destroy his mortal enemy.

Those last words became interesting to me when I discovered that the ending of the tie-in game Samurai Jack: Shadow of Aku (2004, GameCube and PlayStation 2) also has>! Aku similarly pleading for the samurai to wait in the ending cutscene that follows once you've defeated Aku in a final boss fight. Because it was stipulated that the death of Aku meant the end of the series, the game ended with Aku luring Jack into another trap that prevents him from finishing Aku; the Scotsman arrives to spirit him away to safety!<. But whether or not that game was canon, Jack would never spare his enemy a moment once he had the upper hand on him, ever since the first fight with Aku in the first episode in which the demon wizard bought himself time while he was at Jack's mercy to conjure the spell that sent him into that dark future.

reddit.com
u/e_Z_752 — 17 days ago

I'm building a Google Sheets document that showcases all data about the gear of Kiloo's open-world 1:1 swipe combat RPG Dawnbringer (2016) to celebrate its 10th anniversary today; it's incomplete because of the ridiculously big grind needed to forge EVERY piece of gear without a cheat mod.

docs.google.com
u/e_Z_752 — 20 days ago