Why Mainstream Gamers Overlook Android Handhelds
▲ 1 r/HandheldGaming+2 crossposts

Why Mainstream Gamers Overlook Android Handhelds

I've been using Android handhelds for the last few years, and I've started to understand why people who haven't used them tend to dismiss them.

The usual comparisons are "just get a Steam Deck" or "just use your phone," but I think Android handhelds occupy a different space.

I put together a video explaining why I think the category is misunderstood. Curious where you guys land on this.

youtu.be
u/jak808 — 2 days ago
▲ 2 r/no_mans_sky+2 crossposts

I Finally Played No Man's Sky... 10 Years Later

[effacé]

u/jak808 — 20 days ago
▲ 14 r/abxylute+6 crossposts

Review: ABXYLUTE S8 Lite

I recently had the opportunity to review the ABXYLUTE S8 Lite and figured I'd share it here since there isn't much information on it yet.

If you already own one, I'm curious whether your experience matches mine.

youtu.be
u/jak808 — 27 days ago
▲ 2 r/pinoygamer+3 crossposts

Old but gold: Cuphead

Cuphead gets recommended all the time because it's hard, but I think the difficulty is only half the story.

I made a short video on why I think it's still one of the best games out there.

youtu.be
u/jak808 — 1 month ago
▲ 2 r/pinoygamer+1 crossposts

What are your Top 10 SNES games?

I've been replaying a lot of SNES classics lately and ended up making a video counting down my personal Top 10. It's based on the games I actually grew up with, so there are definitely a few controversial omissions.

Curious to know what would make your list.

youtu.be
u/jak808 — 1 month ago
▲ 76 r/shaders+4 crossposts

I Compared Some of the Best CRT Shaders for RetroArch

I spent a lot of time comparing some of RetroArch's best CRT shaders side by side, including how they look in actual gameplay. If you're trying to decide which one to use, this might save you some time.

Here

u/jak808 — 2 months ago

Cuphead Gameplay Impressions | Beautiful But Brutal

Just uploaded my Cuphead gameplay impressions video. Beautiful art style, brutal difficulty, and still one of the best run-and-gun games ever made.

youtu.be
u/jak808 — 3 months ago

I never really knew the true meaning of frustration until I booted this game up some 30 years ago. Back then, it was a mix of pixelated terror and the pure, unadulterated salt of losing my entire squad to a single Chryssalid I didn't see standing in a dark corner. Every small victory feel like a massive achievement.

​I’ve been revisiting UFO: Enemy Unknown (or X-COM: UFO Defense for the US folks) lately on a handheld, and it’s incredible how well the loop holds up.

​A few things that haven't changed in 30 years:

​The Atmosphere: The music still gives me chills. That low-synth dread while you’re hunting for the last Sectoid in a cornfield is unmatched.

​The Stakes: Losing a high-ranking Colonel because they panicked and shot their own teammate is still a rage quit moment.

​The Depth: The Geoscape management, the research tree, the base building, it’s still deeper than many modern tactical games.

​Being able to experience this classic in the palm of my hand is a literal dream come true as I never really finished the game. It’s not just nostalgia; the game is legitimately a masterpiece of design. If you haven't played the original, do yourself a favor and pick it up.

u/jak808 — 4 months ago
▲ 107 r/PHGamers

Salamat shapi! Finally, di nako mababagot on those long quiet days. Pasuggest narin the best bang-for-your-buck na earbuds at medyo nahihiya nako sa mga roommates ko.😅

u/jak808 — 4 months ago

Been seriously eyeing this only because the games I've been playing recently are either loud or dialogue-heavy. Medyo nahihiya nako sa mga kasama ko sa place namin.😅

u/jak808 — 4 months ago
▲ 3.3k r/RDR2

Not sure if this is normal or just me overdoing it, but I ended up staying in Chapter 2 of Red Dead Redemption 2 for about 213 hours before really progressing the story.

I didn’t really “grind” in a traditional sense—I just ended up fully exploring what the early game had to offer. Side missions, random encounters, hunting legendary animals, collecting gold bars, upgrading Arthur, and trying to understand how deep the systems actually go.

I also spent a lot of time trying to get the Silver Dapple Pinto Missouri Fox Trotter early, which ended up being a whole process on its own (different methods, timing-based spawns, and a lot of trial and error).

At some point it stopped being about progression and more about just seeing how much the game actually simulates and reacts to the player. Even small details like NPC routines, environmental interactions, and animal behavior are surprisingly layered.

Eventually I just realized I had been in Chapter 2 for a ridiculous amount of time without even forcing it—I was just engaging with everything the world kept offering.

Curious if anyone else ended up staying this long in early chapters, or if most people just push the story forward normally.

u/jak808 — 4 months ago