Filtering out viewers before they click

I make videos about maths and computer science topics. In the past, it hasn't always been immediately clear that the video will involve maths. From my analytics, I can see that the moment the first formula appears on screen, a lot of people stop watching, like 20%.

The advice I got was to align my title and thumbnail better with the content. So for my last video, I did just that: the word formula is in the title, the thumbnail is digital-looking wireframes. But still, there is a massive dip (~15% this time) when the first formula appears. My subscribers have almost double the watch time, probably because they know what to expect. Is it just inherent with science topics, or can I do something more about it? I just want the right people to click on the video and not be disappointed.

reddit.com
u/matigekunst — 9 days ago

POPtober Day 6 - Noise POP**

** I didn't actually use the Noise POP. This is tileable and loopable bubble noise in POPs

u/matigekunst — 9 days ago

Museum of All Shells

I recently made a video about the maths behind shell growth. The video was rendered in Blender (except the end sequence which was done in TD), but I do most my research in TouchDesigner.

If you want to recreate it in TOPs I highly recommend watching Paketa12's tutorial
If you want to do it in POPs with non-circular shell openings, there's a file on my Patreon. Or just follow along with the video and build it yourself :)

u/matigekunst — 9 days ago

POPtober day 4 - transform POPs

Was chasing collision avoidance too day and spent too much time on it. So I just added a transform POP to an old composition, rotating the cubes around their local y-axis

u/matigekunst — 11 days ago

The formula of shells

Hey everyone, I made a video about the maths behind shells:) You can use it to generate any shell that exists or even shells that don't exist (yet)

u/matigekunst — 13 days ago

Trampoline

XPBD softbody simulation in POPs using Gauss-Seidel @ 60fps and 70 shader passes (can't do substepping in same shader pass)

When TouchDesigner introduced POPs one of the first things I tried making was an xpbd soft-body sim, and it looked like this and this. Since then, I've rewritten it multiple times and watched ten minute-physics' tutorials over and over. Many simulation explosions later, it turned out that my very first solver was (mostly) correct, but I was colouring the graph and building the tet constraints in the wrong way..

Resources:

Ten Minute Physics

Eric Arnebäck's blog

Vivace

XPBD paper + earlier PBD paper from Macklin

u/matigekunst — 14 days ago
▲ 140 r/TouchDesigner+1 crossposts

Trampoline

XPBD softbody simulation in POPs using Gauss-Seidel @ 60fps and 70 shader passes.

When POPs came out 1.5 years ago one of the first things I tried making was an xpbd soft-body sim, and it looked like this and this. Since then, I've rewritten it multiple times and watched ten minute-physics' tutorials over and over. Many simulation explosions later, it turned out that my very first solver was (mostly) correct, but I was colouring the graph and building the tet constraints in the wrong way..

u/matigekunst — 14 days ago

Continuous rule-30 wavetable

1D reaction-diffusion process that kinda looks like the rule-30 cellular automaton. Continuation of an experiment I did in this video about the maths behind Turing Patterns. Inspired by a presentation from neurotypiqe: this time the read head of the wavetable isn't fixed.

u/matigekunst — 24 days ago

Terms and conditions may apply

I am looking for some references for those extremely rapid legal disclaimers that American advertisements sometimes have. The issue is that: 1. there's a documentary that is poisoning my search results, and 2. YouTube and Google search are garbage these days.

If anyone knows of a video or audio fragment where this is said, I appreciate it:)

I have a good idea of what it sounds like, and I will record it myself, but I want to get a similar intonation and accent for realism. It will be part of a reoccuring joke, so I want to get it right:)

reddit.com
u/matigekunst — 1 month ago

TouchDesigner Meetup Amsterdam

Hey everyone, posting this on behalf of yfxlabs :)

The 15th of September, there will be a TouchDesigner meetup at Amaze Amsterdam (Ticket Link) hosted by yfxlabs with talks from:

- Bileam Tschepe (Elekktronaut) [DE]
- Sébastien Mercier (Neurotypique) [FR]
- Daniël Steenhoff [NL]

After the talks, there is a community jam session on the screens at Amaze. So come and learn something and connect with other creators in real-time! People just starting out, seasoned veterans, and everything in between: all skill levels are welcome!

Some Practical Information:
- When: Tuesday 15 September 2026, 13:00-21:00
- Location: Amaze, Elementenstraat 25, Amsterdam-West
- Bring your laptop to show your work and jam!
- Food truck on site

Hope to see some of you there :)

Ticket Link

u/matigekunst — 1 month ago