PSA: "Chromecast with Google TV" remote works on ALL Android TV devices! Good for elderly/kids.

PSA: "Chromecast with Google TV" remote works on ALL Android TV devices! Good for elderly/kids.

https://preview.redd.it/o3h3heivjath1.png?width=1080&format=png&auto=webp&s=fd0f384583cc54a6d92c1a7bc3a5d3339b75bf92

If you need a small, durable, few-buttons remote for an elderly family member or kids, I highly recommend the official Google TV box remote.

  • It's cheap. Get it officially from https://store.google.com/product/chromecast_google_tv_voice_remote (avoid Amazon unless you are 100% sure it's made by Google, since their site is full of fake Chinese knockoffs which look the same but don't work well).
  • Go into your Android TV's "System Settings: Remotes & Accessories" and press "Pair Accessory".
  • Press and hold the Back + Home buttons on the remote until the bottom front of the white shell has a white blinking LED underneath it (you can't see the light until it blinks).
  • The remote appears on the TV. Pair it.
  • All functions work. Volume. Power on/off. Navigation. Back, Home, Voice Assistant, etc. Voice text input works too (but the apps must have a voice activation button, such as the Gboard keyboard or the voice icon in YouTube, since the remote doesn't have a dedicated button for it).
  • The YouTube and Netflix buttons don't do anything, but they can be mapped via the free tvQuickActions. However, both buttons send the exact same signal (this seems impossible to solve on a non-Chromecast device), so you can only bind them to the same thing, which is unfortunate. But tvQuickActions lets you bind them to an on-screen wheel of up to 5 actions which pops up visually, so it's a great solution. (This is why I don't recommend the "Button Mapper" app that I used in the past, because it doesn't have such advanced features.)
  • To see a preview of what that wheel looks like, look at the "preview images here" link below, and look at the "tvQuickActions panel". It's the leftmost part of the image; the diamond-shaped wheel. That's the only style available in the free app.
  • For even more advanced usage, I recommend tvQuickActions Pro which can create beautiful Apple TV-style docks or other menu styles. There are preview images here. The "Dock" and "Horizontal menu with centered buttons" are the best looking ones. You can customize the styles in the app. Mine shows the actual app icons and has a dark, transparent background. I bought the app to be able to put a bunch of apps in a nice shortcut bar, so now I don't mind that both hardware buttons bring up the same menu bar. :)
  • There's one more quirk that I haven't solved: The Chromecast remote can't wake the TV from sleep if you're using a "TV with built-in Android TV". This is because the TV goes into deep sleep after a while and stops listening to Bluetooth signals. The TV's own remote still works, because they send an infrared signal instead. My parents just turn it on via the old, large TV remote and then use the small Google remote. I don't think this is solvable any other way, but would love to be proven wrong. (This is probably not an issue if your Android TV box is external (connected via HDMI), because those boxes expect a bluetooth signal at all times, and will then just forward the wakeup signal to the TV via HDMI-CEC.)
  • PS: During setup of tvQuickActions, you will be asked to enable its service in "Accessibility". If the system crashes when you enter that menu, you need to set the system language to "English (US)" temporarily (you can switch it back after you are done with setup). This is an old Android TV bug.
  • PS: Also, tvQuickActions will ask you to disable "Energy optimization", and enable "Usage access" and "Display over other apps". All of that is done in the Android TV "Apps: Special app access" menu. It was hard to find so I am mentioning this.

===

Android TV tvQuickActions guide (bonus):

Permissions

  • You must enable its "Accessibility" service. If your TV's settings crash when you enter that menu, you need to temporarily set system language to "English (US)". This is an old Android TV bug.
  • You also need to go into "Apps: Special app access" and do the following changes for tvQuickActions Pro:
    • Energy optimization: Off.
    • Usage access: On.
    • Display over other apps: On.

Creating a custom menu bar

  • Go to "Custom actions: Menus & panels".
  • Click on "Create menu".
    • Type: "Dock" and "Horizontal menu with centered items" look the best. There are preview images in the official docs.
    • Actions: Add all the application shortcuts here. Long press on any shortcut to change their order, their names, or customize the icons.

Improving the Dock's style

  • Go to "Settings: Dock".
    • Dark mode: On.
  • Go to "Settings: Custom colors".
    • Click on "Dock: Icons color in dock style menu". Then drag all the sliders to the right to make the icons white. Otherwise any custom icons/non-app shortcuts will use a horrifying, pink-tinted color.

Remapping buttons

  • Go to "Mappings".
  • Click on "Add button".
  • Press the button that you want to map (ignore the on-screen notice about "ADB access", which is only necessary if a button fails to be detected the normal way).
  • Configure the mapping as follows:
    • Button action type: "Usual action".
    • Single press: Choose "Menus & Panels" and then the custom menu that you've created earlier.
  • Tip: You can also rebind other buttons, and you can bind them to directly launch apps instead. You can have different actions for pressing, double-pressing and long pressing the button.
  • Tip: Some buttons, such as the Netflix button, may be hardcoded to always launch the original application no matter what. If you aren't using Netflix, it's best to go into "Apps" and disabling it, so that the button doesn't launch the original app anymore. Then it can be remapped without issues.
reddit.com
u/pilkyton — 12 days ago

Option: Remove basic nozzles when unlocking Adaptable nozzle

The adaptable nozzle is slightly wider than the widest regular nozzle (white) and has more power (better dirt removal). And it lets you tune in exactly how much water you need to remove dirt.

Unless you like the basic size presets, there's no reason to use the basic nozzles anymore after buying adaptable.

The existence of the basic nozzles makes it tedious to switch between soap and nozzles. It's 2 clicks on gamepad/keyboard instead of one.

LOTS of people complain about this!

Please add an option to sell or hide the basic nozzles when adaptable nozzle has been bought. I hate them so much. They're literally just clutter and extra steps to move past! They reduce the chill of the game!

Or maybe even automatically replace the basic ones with the adaptable. Because I do not see any reason why ANYBODY wants BOTH. People either like the quick presets of the basic ones, or the full fluidity of the adaptable one, but they don't use both. So a person can just go to sell/re-buy the adaptable if they ever want to switch back to basics.

The current game design makes an upgrade (Adaptable Nozzle) feel like a punishment/downgrade!

====

Edit because some people claim nobody else cares about this:

Nobody?

Then what is this:

https://www.reddit.com/r/PowerWashSimulator/comments/1ofrdf3/comment/nlers8j/ from u/AlmalexyaBlue

>Using soap is the main reason I've basically immediately sold the adaptable nozzle. Before, swapping to soap was just one press, now it's two, and I don't feel a real difference between the adaptable nozzle and the four normal ones, it's the same key to swap from white to green that to adjust the nozzle. Long press to open the wheel isn't really better either so I just just sold the adaptable nozzle back

>I like the idea, I certainly see the appeal of it in theory. If it could totally replace the normal nozzles, I'd keep it. But turns out it just makes swapping from soap to normal less convenient for me.

And what is this:

https://www.reddit.com/r/PowerWashSimulator/comments/1oeec4x/comment/nl32uuj/ from u/needykoala

>I love the adjustable nozzle! So much that I want remove the regular nozzle from the cycle menu! I would love to be able to cycle between just soap and adjustable

And how about this:

https://www.reddit.com/r/PowerWashSimulator/comments/1oeec4x/comment/nl4341a/ from u/berserkeremu

>I would love an option to leave equipment in the van. Regular nozzles would be ditched the moment I can afford the adjustable for my chosen washer and those awful leaning ladders would never see another job.

By the way, the adaptable nozzle has more power than the individual ones, and wider angle.

The Adaptable nozzle is literally all the other ones-in-one. It replaces all of them. And it still fits into roleplay of using softer jets for sensitive objects: Use the widest setting to make it softer for glass.

Here's some love for the adaptable nozzle:

Lastly, some people said I am gatekeeping by wanting an option to hide/sell the useless basic nozzles. How about YOU'RE gatekeeping for denying that OPTION for me and all the others who want more convenience? It's literally the first word of the title of this thread: "OPTION". I am starting to think the entire issue here is that people here don't know what the word "option" means.

reddit.com
u/pilkyton — 18 days ago

Sony 2026 Firmware Update Broke HDMI Audio Sync (Soundbar Sync)

(Edit: I have lots of useful information about the fixes below. Keep reading this topic!)

I have had the Sony BRAVIA 9 85" since mid-2025. Over a year ago. It was perfect until the firmware update I June 2026.

Since then, I have endless problems with the soundbar not being in sync for my computer's HDMI port.

Here's the research I have collected so far:

  • It was perfectly in sync in all firmware versions from mid-2025 (when I bought it) to June 2026 (when a firmware broke it). So it's definitely possible for Sony to have fully synced audio. They just broke it recently.
  • The audio delay is massive. Often around 1-2 seconds.
  • I also get the audio dropouts people talk about. It's rare, but sometimes I just have zero sound and have to restart the TV to make it talk to the soundbar via eARC again.
  • I've had the issue since June 2026. Here's my older thread where I thought Linux was to blame.
  • The same update that broke audio sync also broke the remote control's microphone, which I wrote a guide/fix for in June 2026. I just mention this to show how bad Sony's software quality has become.
  • There was another firmware update in July and another a few days ago (September 2026), both of which still didn't fix it. This means an essential part of a TV (the sound) has been bugged for 3-4 months. Very, very poor behavior from Sony.
  • The sync is perfect in native Android TV apps, such as streaming apps, Kodi, Netflix, YouTube, etc.
  • The desync only happens via HDMI cable. So it affects computers, games consoles, etc.
  • It happens in both VRR and non-VRR modes, but it happens WAY MORE FREQUENTLY in VRR mode. It takes longer for the desync to happen if the HDMI port is receiving regular (non-VRR) data.
  • According to most testing, it only affects certain audio codecs, apparently only LPCM (uncompressed/lossless audio), which is what computers and modern game consoles use. The theory is that when the TV receives uncompressed audio (LPCM), Sony does the mixing and adds system sounds (blips and blops) and post-processing, and that this is what is being delayed now. People say that switching to a compressed format such as Dolby Digital makes the TV passthrough the audio unmodified, without introducing the delay. But I can't test this theory since I use a computer which always outputs LPCM. Other people who use Apple TV via HDMI say they can workaround it by forcing their Apple TV audio output format to "Convert to Dolby Digital 5.1", which seems to confirm the theory that the delay is Sony audio processing related.
  • I discovered a workaround which I use frequently: If you press the HOME button on your remote and then go back to the HDMI input, you will "reset" the desync and it will be in sync again. But unfortunately it often quickly goes out of sync (especially if you are using VRR mode).
  • Unfortunately it's impossible to rollback the firmware, because Sony uses rollback protection - so the version number can only go up (never backwards again).

Do you think Sony knows about it and are working on a fix? This is getting ridiculous and very worrying.

===

Edit: Sony's failed August/September update:

In early September, a German user got a response from Sony:

https://www.reddit.com/r/PS5HelpSupport/comments/1uiaiu6/comment/p7mvxhf/

>"Thank you very much for your patience. After carefully reviewing your inquiry and consulting with our technical department, we are pleased to inform you that a new software update will be released shortly to resolve this issue. We therefore ask for your continued patience until the update is available."

The reason why this message worries me: A few days ago (around the same time as that message), I received the "September" firmware update (v114.602.170.1), and it did NOT fix the audio issues.

In fact the September update made audio sync even worse. It now gets out of sync much faster than before. I sincerely hope that wasn't "the fix", but other people think that was meant to be the fix, and yeah it's STILL BUGGED.

Sony needs to get better at communicating. Sigh...

===

Edit: I have pieced together Sony's update history (note that these are all EUROPEAN numbers; North America uses different numbering for SOME of their updates, but MOST updates have the same number in both regions!):

They have released two updates since the broken audio, and it's still not fixed!

  • Format = "PublishDate: OfficialVersion" - "Android TV OS Build" system info - "(comment)"
  • The "PublishDate" is when they put it on their servers, but it takes up to a month to reach users due to their staggered rollout technique (which they do to be able to revoke updates if they receive reports that they break stuff). The reason they didn't revoke the June update is because it's a major Android TV update which they wanted everyone to use anyway.
  • Before this list: Older firmware had the version prefix "v112" and were based on Android 12.
  • 2026-June-03: v114.602.030.1 - "BRAVIE_AE2_EU-user 14 UKN4.250422.001 602030 release-keys" - (This was Sony's first update that migrated from Android 12 to Android 14. It BROKE audio sync for HDMI devices that are sending LPCM audio (computers, games consoles, Apple TV, Switch 2, etc) and apparently it affects everything (optical audio out, eARC to soundbars, and even the built-in TV speakers), and it also broke the remote control's microphone button, because it became linked to the TV's physical privacy switch. It also reduced video post-processing latency significantly, which is noticeable as the remote control is much more responsive, which some say is due to Sony reducing the post-processing quality to make the interface faster (this is definitely plausible, but I personally haven't noticed a drop in quality, so I think they did a good job choosing what to optimize if that's true). Apparently this update also broke smooth motion in native apps, making 24fps videos a stuttering mess (I think I've seen that too in some situations!), but I can't link to external websites, so if you want to read more about that issue, Google "AVSForum sawfish Bravia Update 6/2/2026 v114.602.050.1 - AVOID" (note that "050" is the North American equivalent of "030" in Europe).)
  • 2026-July-08: v114.602.080.1 - "BRAVIE_AE2_EU-user 14 UKN4.250422.001 602080 release-keys" - (This did not fix audio sync.)
  • 2026-August-19: v114.602.170.1 "BRAVIE_AE2_EU-user 14 UKN4.250422.001 602170 release-keys" - (The update that I received at the start of September now; still did not fix audio sync.)
  • See below for info about an upcoming update:

===

Edit: Finally some good news? October? And a new workaround while we wait?!

Sony Sweden gave a detailed email (in early September) to a user. They said that the issue has been very hard to solve, but has been found, and that the fixed firmware will be released in OCTOBER 2026.

https://www.reddit.com/r/SonyBravia/comments/1w739qo/sony_sweden_regarding_sound_delay_issue/

But more importantly: Go into Settings > Display & Sound > Audio Output > Audio System Settings > Digital Audio Output: PCM (instead of "Auto"). This was the semi-workaround their Swedish technician recommended. They say it will reduce the amount of audio drift. I just tried it and it seems like it worked. I haven't seen such perfect audio sync for months!

I will have to remember to return it to "Auto" when the fixed firmware is released in October.

===

Edit: The Sony workaround is successful for me.

I have not had desync since doing the workaround mentioned above. I used to get strong desync after 6-10 minutes. Now it has been hours and I only noticed some very tiny lip desync (maybe 50ms?).

Sony said that the workaround is not a complete fix and will still drift (but slowly).

My other workaround of changing to Home and then back to HDMI input resets the drift though. So with both workarounds combined, the desync will happen much slower, and it's quick and easy to reset it with my technique. :)

u/pilkyton — 1 month ago

BUG? Comment Code: WORSE CONTRIBUTION SCORE!

In my top block, I have "Comment Code" which says that it's a "2x multiplier for Contribution Points when you Commit commented code".

So I made two groups. One with comment (Optimize 3, top), one without (Optimize 2, bottom). I unpaused them both at the exact same time, and gave them both the exact same amount of Coding Speed.

And look, wasting time generating the Char for code commenting reduces the overall Contribution Points more than what you gain:

  • With Commented Code: Generates 3.42/s, worth 2x score, so equivalent to 6.84/s uncommented code.
  • Normal Code: Generates 8.54/s, worth 1x score. So this is almost 25% better than commenting code.
  • You can also clearly see this difference when looking at the Commit "Contribution" counters on each of these groups. Removing "Comment Code" is BETTER.

What's the point of commenting the code then!? The in-game node description says that the only purposes is to get more Contribution Points when you Commit Code. But you get LESS!

===========

UPDATE: SOLVED! Thanks to the comment below. The issue was that I produced 1 char (because I didn't see the tiny "1/2 char" text on the Comment Code input so I thought it only consumed a single char per run. But you NEED to produce 2 chars to fix the bottleneck in the Comment Code node.

Setting the IDE in the top group (Optimize 3) to 1:1:2:2 fixes the bottleneck. Overall Contribution Points production goes up by +35% (compared to not having it) when using the fixed, properly configured Comment Code node. So everyone should be using that node when you get it! :)

============

https://preview.redd.it/81w8px84v7nh1.png?width=1994&format=png&auto=webp&s=0b0286790c814b2a23cda815ec526fff96656c13

reddit.com
u/pilkyton — 1 month ago

Yes, let's avoid the console-exclusive GTA 6 release, so that we can release at the... *checks notes*... exact same time as two massive sci-fi PC games in Q2 2027.

Q2 = April-June 2027

u/pilkyton — 2 months ago

Looking for feedback for my new AI startup logo, Expand An AI, and I want it to inspire people to stretch the future of AI wide-open. It's inspired by a digital eye being opened.

Thanks

u/pilkyton — 2 months ago

I am addicted to building Zed from source

Every day, there's new features, fixes and improvements.

I am addicted to pulling them and building the latest Zed Develop. It's just two lines. I use sccache to speed up builds.

git fetch upstream main && git merge --ff-only upstream/main
RUSTC_WRAPPER=sccache ./script/install-linux

I wondered when I will ever be able to return to the public releases. But then I realized that Zed Preview/Stable is built from outdated snapshots with very few cherry-picked commits and doesn't even get those fixes until much later. Currently those public versions are 165 commits behind.

So I start my day by pulling the newest changes and rebuilding Zed Develop.

I don't know how to stop doing this. Please send help.

Edit: Help. In the 60 minutes since this thread, two more commits have been added to Zed. One is automatic detection of programming languages in unsaved/untitled text buffers. Now I must rebuild again.

Edit: Thanks for recommending the Zed Nightly binaries. I didn't know about them. That saves me the hassle of building! Installing the nightly also gives you automatic updates every day directly inside Zed itself. Brilliant!

curl -f https://zed.dev/install.sh | ZED_CHANNEL=nightly sh
reddit.com
u/pilkyton — 2 months ago

How do you know which free model is the best?

The linked page is all the free models. How do you know which one is the best for agentic coding?

openrouter.ai
u/pilkyton — 2 months ago
▲ 224 r/ZedEditor

Markdown Preview is beautiful in the newest Zed! New rendering code was merged 2 hours ago!

Zed's Markdown rendering is finally nice and breathable! They changed it to match the GitHub rendering font sizes and spacing.

First image is the new renderer and second is the old renderer.

Higher quality images here: https://github.com/zed-industries/zed/pull/63118#issuecomment-5407548432

Different images here: https://github.com/zed-industries/zed/pull/63118

You need this commit from 2 hours ago:

https://github.com/zed-industries/zed/commit/e973593455af18719be22b0455c3f928c6ccc24d

So you must build Zed from source code or wait a week (Preview) or two weeks (Stable) for releases. (Edit: Actually it will take longer because it turns out that Zed uses cherry-picking for both of the release branches (both Preview and Stable), which you can read more about here. I guess I will stay on the self-compiled Dev branch longer.)

u/pilkyton — 2 months ago

Should you install the Zed Preview release?

See the linked page for an example. The 1.17.0 Preview has major fixes such as:

  • Adding lots more AI models. Ones that I want to use.
  • Improved editor rendering speed: 7x faster.
  • Reduced memory usage in general.
  • Massively reduced memory usage when editing large files.
  • Fixed a huge memory leak bug in agent tasks, where canceled tasks stay active forever in the background and grow their RAM usage forever (the bug report mentions 45 GB RAM wasted after a few hours).

The next stable release is in 4 days. I want to install Preview now. But should I stay on Preview? Or reinstall Stable later?

===

Update: Thanks everyone! Lots and LOTS of people have said they run Preview permanently and that it's reliable. Someone even runs the nightly build and only had one minor issue in half a year. So the pre-release Preview is definitely an acceptable choice for a permanent installation!

I will stay on the Preview version. Nice to have bug fixes and features a week early. And yes there may be some new bug, but the Stable version has serious old bugs and issues instead (like all the ones I mentioned above).

After all, it's written in Rust and the code quality is incredibly well managed. Thanks everyone!

zed.dev
u/pilkyton — 2 months ago
▲ 47 r/Sverige

Skolattacken i Fagersta var inte politiskt motiverad - utredningen pekar i annan riktning

Detta är inte ett politiskt dåd! Killens sociala medier var fullt av glorifiering av skolmassakrer, Örebropartiet och AFS. Killen är totalt förvirrad. Han umgicks i forum som hyllar skolmassakrer (där han själv också hyllas nu), säger själv att han valde offren slumpmässigt, och tjejen som han mördade är en vit, hel-svensk tjej!

Här är gärningsmannen, Liam Carlos Nebel, 18 år med Colombianska och Ungerska föräldrar:

https://riks.se/nyheter/uppgifter-till-riks-18-arige-liam-utforde-svardattacken

Såna här personer dras till radikala element, vare sig de är höger eller vänster. Han umgicks i det sjuka TCC (True Crime Community), som är en grupp som kortfattat hatar alla människor och vill att alla på jorden ska dö. Den gruppen har ingen politisk ideologi och där ingår både vänster och höger. Det är utstötta människor som helt enkelt hatar världen och vill döda alla.

Här är hans mordoffer, den helt svenska tjejen Agnes Viker:

https://imgur.com/a/YDfEHsS

===

Markus Allard (Örebropartiet) är en marxist som är emot "etablissemanget" och var för vänsterextrem även för vänsterpartiet, för att han stöttar Revolutionära Fronten (en våldsbejakande vänsterextrem grupp):

"Målet är fortfarande detsamma och jag kommer vara densamma och kämpa för socialismen, säger Allard."

https://www.svt.se/nyheter/lokalt/orebro/allard-utesluten-ur-vansterpartiet

"Revolutionära fronten (RF eller Revfront) var en vänsterextrem och våldsbejakande svensk utomparlamentarisk militant organisation som mellan 2002 och 2015 enligt sitt program arbetade för socialism, internationalism och antifascism.

Revolutionära frontens mål var att avskaffa dagens samhälle genom revolution för att ersätta detta med ett socialistiskt."

https://sv.wikipedia.org/wiki/Revolution%C3%A4ra_fronten

===

Örebropartiet är idag varken vänster eller höger eftersom de tar delar av båda sidorna och leds av Allard som alltså själv är vänsterextremist.

Uppenbart är att gärningsmannen i svärdattacken gillar radikalism och skolmassakrer och skiter i partiernas ideologi. ÖP och AFS är två helt olika saker.

Huvudsaken är att han beundrar skolmassakrer. Han umgicks i forum inriktade på detta, och postade massvis av klipp på TikTok som hyllade tidigare attacker i andra länder:

https://imgur.com/a/O9ddWqs

https://imgur.com/a/OmwBMIf

Hans motiv grundar sig enbart i misantropi som växt fram och frodats i våldsbejakande onlineforum.

Men de som tror att dådet är politiskt motiverat får gärna förklara varför en Colombiansk-Ungersk person dödar en vit, hel-svensk tjej och skadar tre pojkar, och säger att han valde offren slumpmässigt och önskar att han hade dödat fler:

https://www.expressen.se/nyheter/sverige/misstankte-skolmordaren-i-fagersta-i-forhor-hade-velat-doda-fler/

Han umgicks som sagt i det sjuka TCC (True Crime Community). Här är en artikel om det:

https://www.expressen.se/nyheter/krim/skolattacken-i-fagersta-misstankta-mordarens-hemliga-liv-pa-natet/

Så nej, attacken är inte politiskt motiverad. Det är som han själv sa, att han älskar skolmassakrer och bara ville döda så många som möjligt.

u/pilkyton — 2 months ago
▲ 19 r/Sverige

Swedens enormt jävla vänstervridna håla i ett nötskal.

u/pilkyton — 2 months ago

Snoak's Lists

u/Snoak- I hope you see this. Your MDBLists are great, but there's a problem with incorrect ID mapping, so the wrong shows and movies are in your lists. I've sent a chat request about it, but since you're inactive on Reddit, I am creating this thread too just in case it reaches you better. :) I am personally terrible at checking chat requests.

reddit.com
u/pilkyton — 2 months ago

PROTIP: You can build a zipline on the shed table in ONE specific spot - the smoking pipe!

Pictures:

https://imgur.com/a/ggKjc1z

All surfaces on the table and chair say "invalid surface", but the top of the pipe works! I connected it to my treehouse ziplines, so now I can go directly to the table anytime to loot the ashtray!

Building the zipline anchor itself is easy. Just use a mutation or item to ensure you can carry 6 wooden stems, and then walk the normal path up to the chair. Then stand at the tip of the hammer handle and save the game. Then do a running jump and THROW the stems so they all land on the table. Then run back up, jump over and parachute to land on the table. Then you're ready to build the anchor!

Edit: If you want a slightly less convenient zipline to a nearby location, you can instead place a clay pillar on top of the baseball bat or hammer handle, and then put a bee stinger anchor on that. It might be easier to reach your base location that way (such as if your base is at the Javamatic or Brawny bin). But you will have to do some parkour to check the table then.

u/pilkyton — 2 months ago

VIDEO PROOF that loot is determined on SPAWN, and NOT when you break the container! Saving in front of a container and reloading the game yields the SAME loot EVERY time!

The contents of a container such as Chocolate Smoochies (chance of containing Valentine's Fortune trinket) or the Easter Eggs (chance of containing elemental damage trinkets) is determined when the container SPAWNS, meaning it's NOT randomized when you break it!

This means that you cannot just save in front of a container and break it endlessly, because it will always contain the same loot. (This has been verified by me saving in front of a container that had a trinket, and seeing that it dropped 100% of the time every time I reloaded that save.)

This video shows that the loot is the same every time I reload the save game. I used my method of speeding up the farming of these trinkets (see link at the bottom of the post), and saved before every attempt until I had reached one that contained the trinket. As you can see, the trinket is there every time you reload the game, which PROVES that loot is determined on SPAWN, and NOT randomized when you break the item.

YouTube link: https://www.youtube.com/watch?v=226F4dkluNw

Alternative video link if the YouTube video ever goes down: https://imgur.com/a/QeOAibk

===

This is a followup to my guide about how to get these trinkets very quickly: WORKING GUIDE: How to save-scum the seasonal event food trinkets and other loot, to get a 100% guaranteed drop and save dozens of hours of your time!

youtube.com
u/pilkyton — 2 months ago
▲ 7 r/Fedora

Pipewire: Audio is 2 seconds delayed on whole system!?

  • This problem started happening after I upgraded from Fedora 43 to 44. It was perfectly stable in Fedora 43.
  • I use GNOME and my display output is a TV with VRR mode (variable refresh rate).
  • My pipewire + wireplumber config files are default, unmodified.
  • After a few hours uptime, the audio becomes extremely delayed. Let's say someone speaks in a YouTube video or there's an audio effect in a game. The audio will be heard 2 seconds later after the event has already happened on-screen.
  • My only way to fix it is "systemctl --user restart pipewire". Then it's in sync again for a few more hours.

It seems like Pipewire builds a larger and larger audio buffer the longer my uptime has been. I have no idea how to fix it except to constantly restart Pipewire when it's too delayed... Any ideas?

reddit.com
u/pilkyton — 3 months ago
▲ 2 r/Fedora

Pipewire: Audio is 2 seconds delayed on whole system!?

  • This problem started happening after I upgraded from Fedora 43 to 44. It was perfectly stable in Fedora 43.
  • I use GNOME and my display output is a TV with VRR mode.
  • After a few hours uptime, the audio becomes extremely delayed. Let's say someone speaks in a YouTube video or there's an audio effect in a game. The audio will be heard 2 seconds later after the event has already happened on-screen.
  • My only way to fix it is "systemctl --user restart pipewire". Then it's in sync again for a few more hours.

It seems like Pipewire builds a larger and larger audio buffer the longer my uptime has been. I have no idea how to fix it except to constantly restart Pipewire when it's too delayed... Any ideas?

reddit.com
u/pilkyton — 3 months ago