

Dragon's Crown, a lightweight ps3 game are going ingame on such a low end chip (Redmi Pad, A12, 4GB, Helio G99, Mali-G57 MC2, not fully tested here). ARMSX3 0.9.2, the A11+ ARM V8.2 version)
this game is playable at like 15fps - 60fps average. Sometimes stuttering, sometimes not.
The issue is, its soo hard to screenshot that, but atleast i managed to get the title screen as screenshot and a game here (without fps hub sadly).
It Took like a hour here for the first time launch with the PPU firmware thing, so quicker than previous with Mineraft PS3 Edition on a older build with the legacy one. but starting it again, it takes like 30-1 minute later even bit shorter.
Seems like the ram is almost full (which is what i cannot screenshot there so maybe ill gonna camera shot on next game), but i cannot get it further tested, due for the forced tutorial (which seems like i cannot get passed) and i dont really know if the game may or may not crashed later. But yeah, with more rams (so aka a different model with the same chip) or less background (which i dont know how to reduce the bloat backgrounds to free up more rams on this emulator here, let me know) would solve that issue.
Good thing is, no issues, no logo blinking issue, and its also default settings except the fps hub, great job armsx3/rpcs3 team, keep it up!
Lets see if i get a more demanding game here on a low end chip, which im gonna post here again!