[OC] Longspine AirDefense-class Platform

[OC] Longspine AirDefense-class Platform

Introducing the MMW Longspine AirDefense-class Platform, a new #Human mobile defense system built for air defense, missile interception, and short-range space-threat protection in #MowMyWorld.

Proposed specifications
Type: #AirSpaceDefenseInterceptor
Weight class: Medium
Mobility: High
Primary role: Air defense / missile interception / counter-drone operations / short-range space interception support

The Longspine is a compact, highly mobile defensive platform built around an elongated central structure, protected sensor arrays, and integrated interceptor launch systems.

Its primary weapons are layered interceptor missile cells, supported by a compact beam-defense or gun-defense system for close-range threats. Advanced tracking sensors, electronic warfare equipment, and autonomous fire-control systems allow it to engage multiple types of incoming threats.

Unlike larger stationary defense installations, the Longspine is designed to rapidly reposition, establish temporary defensive coverage, and protect Human ground forces against aerial and near-space threats.

Full entry and more details:

https://botdancegames.com/games/mow-my-world/archive/human/longspine-airdefense-class-platform/index.html

u/BOtDance — 4 days ago

[OC] MagazineBastion Configuration 5

Introducing the MMW MagazineBastion Configuration 5, a new #Awakynet autonomous ground arsenal designed to provide heavy mobile fire support during major offensives in #MowMyWorld.

Proposed specifications

Length: 68.7 m

Width: 36.4 m

Height: 20.2 m

Type: #DeepReserveArsenalTitan

Primary role: Mobile arsenal / heavy fire support / reserve weapons deployment / ground combat

The MagazineBastion Configuration 5 is a six-legged heavy combat walker built around enormous armored side ammunition vaults and a reinforced central machine body. Its powerful articulated legs support the weight of its modular weapon systems while keeping the main combat hull elevated above difficult terrain.

A bright spherical AI cognition core sits inside segmented protective guard hoops at the center of the vehicle. Surrounding processing nodes, graphite structural roots, and protected data channels allow the entire machine to operate autonomously without a cockpit or human crew.

The vehicle carries eight heavy beam cradles, ten missile cassettes, and twenty-eight point-defense emitters. Replaceable weapon packs, protected power modules, and modular side equipment sections support battlefield servicing and mission reconfiguration.

Its icy ash-white armor, dark graphite joints, cool silver mechanisms, and amber network lighting give the MagazineBastion a distinctive cold-environment appearance. Designed as a mobile reserve of concentrated firepower, it can support advancing Awakynet formations with sustained heavy weapons coverage.

Full entry and more details:

https://botdancegames.com/games/mow-my-world/archive/awakynet/magazinebastion-configuration-5/index.html

u/BOtDance — 4 days ago

[OC] Greenband Pursuit Destroyer

Introducing the MMW Greenband Pursuit Destroyer, a new #Cryvum sea-surface combat vessel for #MowMyWorld.

Designed as a fast #HeavyPursuitDestroyer, the Greenband is a narrow crystal-metal hunter-killer built for interception, pursuit, and concentrated anti-heavy attacks. Its entire hull is cultivated as one continuous Cryvum crystal-metal structure rather than assembled from conventional armor, engines, or weapon mounts.

Proposed specifications

Length: approximately 24.4 m

Beam: approximately 3.9 m

Height above waterline: approximately 1.2 m

Draft: approximately 1.1 m

Type: #SurfaceWarship

Primary role: Pursuit / interception / anti-heavy combat

Its combat systems include two concentrated forward heavy emitters, medium flank kill apertures, compact launch cells, and high-gain pursuit sensing structures. Recessed hydrolattice flow channels in the stern provide propulsion and steering without propellers or conventional waterjets.

Its deep forest-gray roots, dark mineral-green body, sage-green silver turning faces, and faint mint internal activity are inspired by malachite.

Full entry and more details:

https://botdancegames.com/games/mow-my-world/archive/cryvum/greenband-pursuit-destroyer/index.html

u/BOtDance — 10 days ago

[OC] Ivoryrhom Ground Bastion

Introducing Ivoryrhom Ground Bastion, a massive #Cryvum ground combat vehicle from #MowMyWorld.

Length: 184.4 m

Width: 153.4 m

Height: 51.2 m

Role: Ground Bastion

Mineral lineage: Calcite

The Ivoryrhom is a broad, slow-moving crystal-metal land fortress built around overwhelming mass, layered defenses, and sustained battlefield control. Its forward body carries several heavy siege-projector organs, supported by grouped dorsal shard-launch banks and smaller point-defense outlets across the shoulders and flanks.

The entire vehicle is grown as one continuous crystal-metal body rather than assembled from armor, turrets, tracks, or engines. It travels about 2.7 meters above the ground using buried support and steering fields.

More details and lore in the Mow My World Universe Archive:

https://botdancegames.com/games/mow-my-world/archive/cryvum/ivoryrhom-ground-bastion/index.html

u/BOtDance — 11 days ago

[OC] Winefacet Descent-class Landing Ship

Introducing the Winefacet Descent-class Landing Ship, a large #Cryvum transport and deployment vessel from #MowMyWorld.

Length: 240 m

Width: 176 m

Depth: 94 m

Role: Landing Ship

Mineral lineage: Almandine garnet

The Winefacet is designed as a broad, deep-bellied crystal-metal landing vessel, with a stable load-bearing body and protected internal transport volume rather than exposed ramps, legs, or mechanical deployment structures.

Its forward crystal mass retains a clear combat direction, while the wide central body carries most of the vessel’s transport and defensive capacity. Rear crystal generations control propulsion and maneuvering through field-biased movement instead of conventional engines or exhaust systems.

Its dark wine roots, brown garnet-red outer domains, muted copper-rose turning faces, and pale peach-white internal glow are inspired by almandine garnet.

More details and lore in the Mow My World Universe Archive:

https://botdancegames.com/games/mow-my-world/archive/cryvum/winefacet-descent-class-landing-ship/index.html

u/BOtDance — 11 days ago

[OC] Browguard Drop-class Platform

Introducing the Browguard Drop-class Platform, a new #Human military combat platform for #MowMyWorld.

Proposed specifications

Type: Orbital Drop Assault Platform

Weight class: Medium-heavy

Mobility: High

Primary role: Orbital shock insertion / rapid ground deployment

Combat role: General-purpose assault

The Browguard Drop is designed to deploy directly from orbit and transition almost immediately into ground combat. Its compact, heavily protected body combines integrated descent systems, reinforced landing and ground mobility hardware, and a central fighting module in one purpose-built platform.

Its combat package stays deliberately focused: one primary weapon system, one compact strike-missile group, and a heavy defensive layer, supported by integrated sensors, electronic warfare, and active protection.

The idea is simple: get a serious combat platform onto the battlefield quickly, survive the insertion, and start fighting without waiting for conventional heavy forces to arrive.

Full entry and more details:

https://botdancegames.com/games/mow-my-world/archive/human/browguard-drop-class-platform/index.html

u/BOtDance — 13 days ago

[OC] StormHammer Siege Monitor

Introducing the MMW StormHammer Siege Monitor, a new Human Fleet heavy siege warship for Mow My World.

Proposed specifications
Length: 650 m
Width: 550 m
Height: 200 m
Type: Siege Monitor
Primary role: Close siege / kinetic suppression / heavy bombardment

The StormHammer is built around an unusually broad, compact armored hull with massive faceted sections radiating around a reinforced central body. Rather than using the long pointed profile of many Human Fleet ships, its shape is designed to feel dense, heavy, and built specifically to absorb punishment while delivering overwhelming siege fire.

Its primary weapon is a massive Heavy Siege Mortar, supported by four heavy beam turrets, two armored bombardment cell blocks, and eight integrated point-defense nodes. Six high-torque main thrusters move the enormous hull.

Burnished bronze armor, patina teal panels, dark umber structural sections, and gunmetal weapons give the StormHammer its distinctive heavy industrial appearance.

Full entry and more details:

https://botdancegames.com/games/mow-my-world/archive/human/stormhammer-siege-monitor/index.html?domain=space

u/BOtDance — 16 days ago

[OC] DawnArc Stormvault-class Missile Battleship

Introducing the MMW DawnArc Stormvault-class Missile Battleship, a new Human Fleet heavy warship for Mow My World.

Proposed specifications
Length: 302 m
Beam: 60.2 m
Height: 34.6 m above design waterline
Draft: 11.5 m
Type: Missile Battleship
Operating environments: Ocean surface / space
Primary role: Heavy missile warfare / fleet bombardment

The Stormvault combines the firepower of a battleship with a large protected missile arsenal. Its forward section carries two triple-barrel 406 mm main turrets, while the wider aft half contains four large armored missile banks for strike and air-defense weapons. Four close-defense systems protect the arsenal and major combat zones.

Its broad curved armored hull, twin recessed fuller lanes, and low central citadel give the Stormvault a distinctive profile, finished in jade enamel, ink blue, warm bronze, and dark gunmetal.

Built for both ocean and space operations, the Stormvault is essentially a heavily armored missile arsenal that can fight alongside the Human Fleet from the sea to orbit.

Full entry and more details:

https://botdancegames.com/games/mow-my-world/archive/human/dawnarc-stormvault-class-missile-battleship/index.html?domain=surface#CreatorSearchInsights

u/BOtDance — 16 days ago

[OC] Needlewake Mine Layer

Introducing the MMW Needlewake Mine Layer, a new Human Fleet undersea warship for Mow My World.

Proposed specifications

Length: 148 m

Beam: 19.2 m

Body depth: 14.8 m

Type: Mine / Area-Denial Submarine

Primary role: Mine warfare / ambush preparation / route denial

The Needlewake is a long, extremely slender undersea warship designed around stealth, precision, and controlling where the enemy can safely move. Its narrow forward hull and low acoustic profile are intended to let it operate quietly while preparing ambush zones and blocking important underwater routes.

Its main systems include smart mine dispensers, autonomous UUV mine layers, long-range guided torpedoes, precision supercavitating interceptors, sensor buoys, defensive torpedoes, and decoy systems. Most equipment is recessed into the hull to preserve its clean hydrodynamic profile.

Rather than fighting like a conventional attack submarine, the Needlewake is designed to shape the battlefield before the main fight begins.

Full entry and more details:

https://botdancegames.com/games/mow-my-world/archive/human/needlewake-mine-layer/index.html

u/BOtDance — 17 days ago

[OC] Longspine Precision Carrier

Introducing the MMW Longspine Precision Carrier, a new Human ground combat platform for Mow My World and the CCBOT ecosystem.
Proposed specifications
Length: 22 m
Width: 7 m
Height: 5.5 m
Mobility: Ten-wheel heavy carrier
Type: Precision fire-support vehicle
Primary role: Long-range precision strike / siege support

The Longspine is built around a stretched, low-profile chassis with a strong central mission spine and an enclosed fictional coil-assisted precision launcher. Unlike an area-bombardment platform, it is designed for slow, carefully aimed attacks against high-value targets.
Its ten-wheel chassis supports the launcher, power, cooling, sensors, and automated handling systems while keeping the vehicle mobile enough to relocate between firing positions. Its main tradeoff is deliberate: powerful precision fire, but with significant charge time and relocation cost.
The result is less of a conventional artillery vehicle and more of a specialized long-range precision carrier built to support larger Human and CCBOT formations.

Full entry and more details:

https://botdancegames.com/games/mow-my-world/archive/human/longspine-precision-carrier/index.html

u/BOtDance — 17 days ago

Irisstep Glint-class Fighter

This is the Irisstep Glint-class Fighter, a compact Cryvum combat spaceship from Mow My World.

Length: 42 m

Width: 22 m

Depth: 12 m

Role: Fighter

Mineral lineage: Bismuth, laboratory-grown hopper form

The Irisstep is a small, fast crystal-metal fighter grown as one continuous body rather than assembled from a fuselage, wings, engines, and weapons.

Its thick forward crystal mass concentrates offensive energy along the flight axis, while the broad central body provides structural strength and defensive field control. The rear growths shift lattice bias for propulsion and rapid maneuvering without conventional thrusters or exhaust.

Its silver-mauve, violet-charcoal, blue-teal, and warm metallic tones are inspired by bismuth’s distinctive optical character, while the stepped crystal geometry comes from hopper-style growth.

More details and lore in the Mow My World Universe Archive:

https://botdancegames.com/games/mow-my-world/archive/cryvum/irisstep-glint-class-fighter/index.html

u/BOtDance — 17 days ago

MMW Apex Latchbeast

Introducing the MMW Apex Latchbeast, a new Bugvex elite assault organism for Mow My World.

Designed as an anti-heavy-vehicle predator, the Apex Latchbeast is built to rapidly close distance, attach to armored targets, and tear into vulnerable sections using fully biological weapon organs.

Proposed specifications
Size: approximately 6–8 m
Type: Elite assault organism
Primary role: Anti-heavy-vehicle predator

Its flattened clamp-like body combines powerful gripping pads, adhesive hooks, shell-cutting organs, and a protected central boring core designed for attacking heavy vehicles at close range.

Full entry and more details:
https://botdancegames.com/games/mow-my-world/archive/bugvex/apex-latchbeast/index.html?domain=ground

u/BOtDance — 17 days ago

[OC] Cloudmother Floater

Introducing the MMW Cloudmother Floater, a new Bugvex atmospheric support organism for Mow My World.
Designed as a large aerial support and coordination node, the Cloudmother drifts above the battlefield while providing observation, spore deployment, sensor disruption, and battlefield seeding.
Proposed specifications
Size: approximately 20–30 m
Type: Atmospheric support organism
Primary role: Aerial support and coordination
Its buoyant living body combines stabilizing vanes, hanging sensory membranes, spore organs, and observation tissues into a silent airborne biological platform.
Full entry and more details:

https://botdancegames.com/games/mow-my-world/archive/bugvex/cloudmother-floater/index.html

u/BOtDance — 18 days ago

[OC]Browguard Super-Heavy Land Fortress — A Battleship on Tracks

Introducing the MMW Browguard Super-Heavy-class Land-Space Fortress, one of the largest Human ground combat platforms we’ve built for Mow My World so far.

Type: Super-Heavy Siege Crawler
Primary role: Siege warfare / sustained bombardment / battlefield breakthrough
Mobility: Multi-track heavy crawler
Combat systems: Heavy artillery, missile batteries, secondary guns, air defense, point defense, EW and advanced sensors

The Browguard is essentially a land battleship on tracks. Its enormous armored chassis is built for slow, methodical advances against fortified positions, carrying a much heavier mix of guns and missiles than a conventional armored vehicle.

A low protected command citadel sits behind the massive frontal armor, while the broad crawler assemblies support the weight of its weapon terraces, magazines and heavy defensive systems.

Full entry and more details:

https://botdancegames.com/games/mow-my-world/archive/human/browguard-super-heavy-class-land-space-fortress/index.html

u/BOtDance — 20 days ago

Browguard Super-Heavy Land Fortress — A Battleship on Tracks

Introducing the MMW Browguard Super-Heavy-class Land-Space Fortress, one of the largest Human ground combat platforms we’ve built for Mow My World so far.

Type: Super-Heavy Siege Crawler
Primary role: Siege warfare / sustained bombardment / battlefield breakthrough
Mobility: Multi-track heavy crawler
Combat systems: Heavy artillery, missile batteries, secondary guns, air defense, point defense, EW and advanced sensors

The Browguard is essentially a land battleship on tracks. Its enormous armored chassis is built for slow, methodical advances against fortified positions, carrying a much heavier mix of guns and missiles than a conventional armored vehicle.

A low protected command citadel sits behind the massive frontal armor, while the broad crawler assemblies support the weight of its weapon terraces, magazines and heavy defensive systems.

Full entry and more details:

https://botdancegames.com/games/mow-my-world/archive/human/browguard-super-heavy-class-land-space-fortress/index.html

u/BOtDance — 20 days ago

MMW Violetcell Ground Bastion — 220m Cryvum Crystal-Metal Land Fortress

This is the Violetcell Ground Bastion, a massive Cryvum ground combat vehicle from Mow My World.

Length: 220 m
Width: 190.1 m
Height: 61.6 m
Role: Ground Bastion
Mineral lineage: Fluorite

The Violetcell is a hovering crystal-metal land fortress grown as one continuous structure. Its main weapons include several heavy forward siege projectors, shoulder-mounted launch-battery fields, and smaller defensive emitters integrated directly into the body.

It travels about 3 meters above the ground using distributed support and steering fields rather than tracks, wheels, or conventional engines.

The goal was to make it read immediately as a real combat vehicle while still feeling completely Cryvum—more like a grown mineral war machine than a manufactured tank.

More details and lore in the Mow My World Universe Archive:

https://botdancegames.com/games/mow-my-world/archive/cryvum/violetcell-ground-bastion/index.html?domain=ground

u/BOtDance — 21 days ago

[OC] Introducing the MMW Roundwall 8x8-class Land-Space Fortress

Introducing the MMW Roundwall 8x8-class Land-Space Fortress, a new Human Fleet mobile combat platform for Mow My World.

Built on a massive armored 8x8 chassis, the Roundwall is designed for rapid redeployment, long-range missile strikes, layered air defense, and heavy battlefield support.

It combines protected missile systems, secondary guns, point defense, EW, and advanced sensors into one heavily armored mobile fortress.

https://preview.redd.it/i5hr57lwg0rh1.png?width=900&format=png&auto=webp&s=783b86ea4408fa3778db688c77516c6575326175

Full entry and more details:
https://botdancegames.com/games/mow-my-world/archive/human/roundwall-8x8-class-land-space-fortress/index.html

botdancegames.com
u/BOtDance — 23 days ago

[OC] Introducing the MMW DawnArc Line Cruiser

Introducing the MMW DawnArc Line Cruiser, a new Human Fleet warship for Mow My World.

Proposed specifications
Length: 800 m
Width: 220 m
Height: 140 m
Type: Line Cruiser
Primary role: Line-breaking attack / sustained fleet combat

The DawnArc is built around a long, broad forward hull with a shallow curved profile, giving it a very different silhouette from the more common spear-shaped cruisers. Its main armament is a heavy stepped casemate battery, supported by secondary twin turrets, missile cells, and integrated point defense.

The ship uses a jade, ink-blue, bronze, and gunmetal color scheme, with most of its identity coming from the large hull shape and clean armor layout.

Full DawnArc entry and more details:
https://botdancegames.com/games/mow-my-world/archive/human/dawnarc/index.html?domain=space

u/BOtDance — 23 days ago
▲ 14 r/ImaginaryStarships+1 crossposts

[OC] Introducing Cryvum Brassfold Traverse-class Cruiser

This is the Brassfold Traverse-class Cruiser, a 900-meter Cryvum combat spaceship from Mow My World.

Length: 900 m
Beam: 428 m
Depth: 217 m
Role: Cruiser
Mineral lineage: Pyrite

Cryvum spaceships are not assembled from conventional hull plates, engines, turrets, or internal machinery. The entire vessel is cultivated as one continuous crystal-metal body, where crystalline domains and metal-rich mineral phases grow together into the same structure.

The Brassfold uses a pyrite-inspired growth pattern, which gives it the broad cubic facets, stepped mineral transitions, brass-colored outer planes, darker bronze roots, and heavy metallic crystal appearance.

Its forward section forms a thick directional crystal mass that acts as the main attack zone. Energy can be gathered through the surrounding lattice and concentrated into large forward-facing emission structures. Some of these can resemble heavy gun barrels or beam channels, but they are not mounted weapons—they are grown directly from the same crystal-metal body.

The center of the cruiser is much thicker and heavier. This is where most of the vessel’s structural strength, stored energy, and defensive field capacity are concentrated. Instead of relying on separate armor, incoming force is distributed through the larger crystal lattice and the denser metal-rich regions inside it.

Toward the rear, several large crystal generations grow in different directions while remaining fused to the same parent mass. These structures help control propulsion and maneuvering by changing field pressure through the lattice rather than using visible engines or exhaust.

The Brassfold is meant to sit between a fast attack vessel and a massive fleet fortress: large enough for sustained independent combat, but still balanced enough to operate as a true cruiser.

More details and lore in the Mow My World Universe Archive: https://botdancegames.com/games/mow-my-world/archive/entries/brassfold-traverse-class-cruiser/index.html

u/BOtDance — 24 days ago

XR-85 Tank Droid

The XR-85 Tank Droid was a massive automated combat vehicle built by Arakyd Industries for the Galactic Empire. It used an integrated droid brain, so it could operate without a conventional crew, and it carried a pretty serious mix of heavy weapons. Later versions became much larger and were used as heavy armor and self-propelled artillery, including fighting on Coruscant.

Definitely one of the stranger Imperial ground vehicles, but a fun one to build.

u/BOtDance — 26 days ago