The Sagan-class U.S.S. Stargazer — recreated in 1M blocks

STARFLEET SHIPYARD RECORD

  • Vessel: U.S.S. Stargazer
  • Registry: NCC-82893
  • Class: Sagan
  • Commanding Officer: Captain Cristóbal Rios

The Sagan-class Stargazer has been reconstructed as a complete block-built starship, including the layered saucer, recessed lower hull, dark structural sections, blue warp grilles, and all four nacelles.

That four-nacelle profile is especially important. It visually connects NCC-82893 to Picard’s original Constellation-class Stargazer while still making the new vessel feel unmistakably 25th-century Starfleet.

As seen in Picard Season 2, this was the first Starfleet vessel to integrate technology recovered from the Romulan Artifact. That detail gives the ship an interesting identity: Federation optimism and engineering discipline carrying knowledge once associated with the Borg.

The model is a hollow surface structure rather than a solid block of material, allowing all 1M blocks to concentrate on the silhouette and visible hull detail. Its final form was produced through a team workflow covering geometry, orientation, palette design, block generation, and in-engine verification.

A Stargazer should always look as though it is already moving toward something no one has encountered before.

u/BOtDance — 4 hours ago
▲ 7 r/StarWarsShips+1 crossposts

No Escape to Hyperspace: Rebuilding the Immobilizer 418 in 1.15 Million Blocks

I’ve just completed a voxel recreation of the Immobilizer 418 Interdictor-class Heavy Cruiser, assembled from more than 1.15 million blocks.
In Star Wars Legends, this 600-meter Imperial warship was built by Sienar Fleet Systems on the hull of the Vindicator-class heavy cruiser.
Rather than relying on overwhelming firepower, the Immobilizer 418 carried four massive gravity-well projectors.
These generators could tear enemy vessels out of hyperspace and prevent an escaping fleet from making the jump to lightspeed.
Once an Interdictor entered the battlefield, the usual hyperspace escape route was no longer an option.
For this recreation, I preserved the cruiser’s distinctive gravity-well domes, angular Imperial armor, recessed mechanical trenches, and cold blue-white engine glow.
Every block contributes to the silhouette and presence of one of the Empire’s most specialized capital ships.
The Immobilizer 418 is now deployed in Space Fields—ready to lock down the system in the name of the Empire.

u/BOtDance — 23 hours ago
▲ 21 r/StarWarsShips+1 crossposts

Assault Frigate Mark II

The voxel version of the Star Wars Assault Frigate Mark II is here. In the lore, it was a versatile Rendili StarDrive warship used by the Rebel Alliance as an escort, command ship, base defender, and fast attack vessel. It was developed from older Dreadnought-class cruisers, trading some durability for better speed, maneuverability, and a much smaller crew requirement while retaining serious capital-ship firepower. Many fans will recognize it from Star Wars: Empire at War, where it appeared as a major Rebel fleet unit. I corrected its nose-down import, placed it in a normal horizontal flight pose, and converted its surface into 900k blocks. The hardest part was rebuilding the symmetrical broad-to-narrow red nose marking and correctly separating the four lower pods and the navy ventral bridge.

u/BOtDance — 2 days ago

Space Battleship Yamato 2199 is built with around 1.3 million Blocks

In Space Battleship Yamato 2199, Earth is only a year away from extinction after the devastating attacks of Garmillas. Yamato launches as humanity’s last hope, crossing the galaxy toward Iscandar to retrieve the technology that could restore the planet.

That history makes Yamato much more than another battleship. It is a warship, an exploration vessel, and a symbol of survival and hope.

For this build, I wanted to capture the features that make the 2199 Yamato instantly recognizable: its long battleship silhouette, gray upper armor, deep-red lower hull, massive gun turrets, stacked bridge, bow-mounted Wave Motion Gun, and powerful rear engine section. The colors and surface details were recreated as closely as possible with the game’s Block system.

The finished ship uses around 1.3 million Blocks. Its hull, decks, weapons, towers, engines, and color separation all come together block by block.

u/BOtDance — 2 days ago

My block-built Onager-class Star Destroyer

The Onager-class Star Destroyer is one of the more unusual Imperial warships in Star Wars.

Instead of being a conventional frontline Star Destroyer, it was designed as a long-range siege and bombardment platform. Its most recognizable features are the extended bow, massive forward weapons, heavy rear hull, and exposed mechanical channel running through the center.

For this project, I corrected the orientation and proportions, kept the large spherical section underneath, and added the red conduit rings visible inside the central channel.

u/BOtDance — 3 days ago
▲ 42 r/starwarsgames+2 crossposts

My Providence-class Dreadnought Build

This is my recreation of the larger Legends version of the Providence-class Dreadnought.

It is the massive version that measures more than two kilometers—not the smaller, more commonly seen Providence configuration. The model was built with roughly 440K Blocks and uses a hollow structure to keep such a large ship manageable.

The first version looked too dark. After switching to a newer reference image, the exterior was changed to weathered light gray with clear blue CIS markings, dark mechanical trenches, and a few yellow and white details.

u/BOtDance — 5 days ago
▲ 37 r/StarWarsShips+1 crossposts

Bulwark Mark I is here

It’s a lesser-known Legends ship: a kilometer-long Techno Union battleship from the Clone Wars era, protected by extremely heavy armor.

The block model contains more than 1.14 million blocks. I kept it as a single ship and used the gray hull, dark underside, and blue CIS markings seen in the reference material.

The old description calls it “a kilometer-long behemoth…with enough armor to ram small ships with impunity.”

Seeing the finished model above a planet still makes the scale of the Star Wars universe feel incredible.

u/BOtDance — 6 days ago
▲ 27 r/StarWarsShips+1 crossposts

I built the Battle of Jakku’s Starhawk and Home One formation with 1,604,577 blocks

This formation is inspired by the canonical Battle of Jakku from Aftermath: Empire’s End.

Home One serves as Admiral Ackbar’s command ship while three Starhawk-class battleships—Concord, Amity and Unity—enter the battle. The defining moment comes when Concord uses its tractor beam to pull the Super Star Destroyer Ravager down toward Jakku.

For this build, I placed a Starhawk alongside Home One at their official 2:1 length ratio:

• Starhawk — 1,403,205 blocks

• Home One — 201,372 blocks

• Total — 1,604,577 blocks

May the Force be with you.

u/BOtDance — 7 days ago
▲ 30 r/StarWarsShips+1 crossposts

I created a 1.3-million-block Eclipse-class dreadnought

I have always preferred the enormous capital ships in Star Wars, so I decided to create the Eclipse-class dreadnought.

The Eclipse is a Star Wars Legends vessel associated with the Dark Empire era. It was designed to feel like the ultimate Imperial flagship: extremely long, almost completely black, heavily layered, and intimidating before it even fires a weapon.

That sense of scale was the main reason I wanted to build it.

My finished version contains 1,326,888 blocks and is 804 blocks long.

The model went through several revisions. The first challenge was getting the ship to lie horizontally with the correct proportions. After that, I worked on the bow, layered hull, upper structures, bridge, stern, and engines.

The red lighting took the most adjustment.

At first, it was easy to treat it as one long red stripe, but that did not look right. The light needed to follow the actual divisions between the different structural layers of the hull. As the ship rises toward the rear, additional illuminated sections appear around the higher structures and bridge.

The stern also needed five properly positioned glowing engines. I rebuilt and checked that area repeatedly from the rear and from several angled views until the engines sat naturally inside the surrounding structure.

The final lighting includes:

  • Three levels of illuminated hull structure
  • Additional lighting around the upper ship and bridge
  • Five illuminated rear engines
  • No random red lines crossing the deck
  • No invented escort ships surrounding it

This is currently a standalone Eclipse rather than a fleet composition.

I made that decision because the ship is powerful enough to carry the scene by itself. I also did not want to place unrelated ships beside it simply to fill empty space.

Eventually, however, I want to go much further than individual models. My long-term goal is to create huge space environments with capital ships, stations, planets, distant fleets, and cinematic lighting.

For me, this model is the first step toward that larger scene.

u/BOtDance — 8 days ago

I recreated the final Malevolence pursuit with three canon-scaled Venators — 71,286 Blocks in total

This is my Block recreation of the final pursuit from Star Wars: The Clone Wars Season 1, Episode 4: “Destroy Malevolence.”

For anyone who has not watched the early Clone Wars episodes, the Malevolence was General Grievous’ enormous Separatist superweapon. Its twin ion cannons could disable entire Republic task forces, leaving their ships powerless in space.

But this scene takes place after Anakin Skywalker and his Y-wing bombers cripple the ship.

The hunter has become the hunted.

The damaged Malevolence is retreating at full power while three Venator-class Republic attack cruisers pursue it in a wide formation. Both sides are firing across the gap: the Republic fleet launches blue-white salvos, while the Malevolence returns fire as it attempts to escape.

I built the formation according to the ships’ canonical dimensions:

  • The Malevolence is 4,845 meters long.
  • A Venator is 1,155 meters long.
  • That makes the real length ratio approximately 4.19:1.

I preserved that relationship in the Block versions instead of making the Venators artificially large just so they would be easier to see.

The completed scene contains:

  • 55,340 Blocks for the Malevolence
  • 4,898 Blocks per Venator
  • Three Venators, totaling 14,694 Blocks
  • 1,252 Blocks for engine exhaust and weapons fire
  • 71,286 Blocks overall

The Malevolence has twelve separate engine plumes arranged in two banks of six. The three Venators have their own blue-white exhaust, and the laser bolts are only one Block thick so they do not look like giant colored sticks.

The pursuing fleet is positioned approximately 2.6 Malevolence hull lengths behind the flagship. That distance makes the ships look smaller in the wide shot, but it also gives the battle the scale of an actual capital-ship engagement rather than four models parked next to one another.

Story-wise, this is the moment when the supposedly invincible superweapon finally runs out of options. Anakin and Obi-Wan board the ship to rescue Padmé, its navigation computer is sabotaged, and the Malevolence is sent directly into a moon.

Grievous escapes—because of course he does—but the superweapon does not.

An enormous warship, twelve engines burning, three Venators closing in, and laser fire crossing the void: this was the feeling I wanted to recreate.

The Separatists had the larger weapon.

The Republic had courage, teamwork and just enough Anakin-style improvisation.

In the end, justice won.

u/BOtDance — 9 days ago

I turned the Supremacy into a playable voxel space field — and I kept thinking: this thing should feel like a city, not just a ship.

I’ve spent a long time working on this one: the Supremacy, the Mega-Class Star Dreadnought from The Last Jedi.

At first, the goal sounded simple: make the ship. But the more I studied it, the less it felt like “just another Star Destroyer.” The Supremacy is over 60 km wide in canon, serves as Snoke’s flagship and the First Order’s mobile capital, and contains shipyards, production lines, training grounds, research labs, and the throne room. It is basically a country-sized industrial city that happens to fly through space. Official background

So the build became less about making a recognizable outline and more about making its scale readable:

  • getting the broad flying-wing silhouette right;
  • keeping the hull layers and color breakup visible from a distance;
  • making sure the ship reads correctly when you are right beside it;
  • repeatedly adjusting its orientation and map presentation so the whole structure feels navigable rather than like a static prop.

It ended up being a very large voxel build—well over a million blocks—and definitely not something finished in an afternoon. But that is also the fun of it. With a ship this huge, you can start treating it as a playable place rather than a background object.

Space is infinite, so the possible ways to play in it should be infinite too.

u/BOtDance — 10 days ago

I rebuilt the original USS Enterprise NCC-1701 as a playable Space Fields model

“Space: the final frontier.”

This is my playable recreation of the Constitution-class USS Enterprise, NCC-1701 — the classic Starfleet ship from Star Trek: The Original Series.

I’ve always loved how different this ship feels from most sci-fi warships. It is not built to look threatening. It has a bright, almost naval silhouette: the saucer leading the way, the narrow neck, the engineering hull, and those two warp nacelles held out like a promise that it is always ready to leave orbit and go somewhere unknown.

For this version, I wanted it to feel less like a static model and more like a ship you could encounter in deep space:

  • 831,266 hollow blocks
  • rebuilt horizontally, with the saucer correctly facing upward
  • pearl-gray hull with darker panel variation
  • blue/ice-blue warp-system lighting
  • small red service markings inspired by the original-series look
  • a wide minimap view so the whole ship remains visible in flight

I kept thinking about the kind of shot where the Enterprise slowly crosses a starfield, engines glowing, no battle happening yet — just the feeling that Kirk and the crew are about to answer another distress call, investigate another impossible signal, or head toward a planet nobody has seen before.

That mood was the goal: not “the biggest ship in space,” but a ship that makes space feel open.

If I make a second scene for it, what would you want to see?

  1. Orbiting Earth before leaving Spacedock
  2. Approaching an unknown planet
  3. A quiet nebula flyby
  4. A tense Klingon encounter
u/BOtDance — 11 days ago

A Koros-Strohna Worldship, reconstructed over time in 1.12 million blocks

After spending time with this project in stages, the Koros-Strohna Worldship is finally complete: 1,122,415 blocks forming a sealed, ten-layer outer hull around a hollow core.

The vessel comes from the New Jedi Order era of Star Wars Legends, where the Yuuzhan Vong’s worldships were living habitats as much as military assets—organic vessels capable of carrying communities, infrastructure, and armed forces. That makes the Koros-Strohna fundamentally different from a conventional capital ship: it should feel cultivated, scarred, and alive rather than assembled from panels.

The goal here was to preserve that feeling at different scales. From afar, it reads as an enormous eight-armed shape moving through space. Up close, the bone-coral shell, ochre growth, dark fissures, and sparse green biological details make it feel more like an ecosystem than a machine.

The main lesson from the process: scale is not just a number. Once an object reaches this density, every decision about thickness, continuity, silhouette, and color has to serve the illusion that it could actually exist as a place.

Lore reference: Koros-Strohna

u/BOtDance — 11 days ago

I rebuilt the original USS Enterprise NCC-1701 as a playable Space Fields model

“Space: the final frontier.”

This is my playable recreation of the Constitution-class USS Enterprise, NCC-1701 — the classic Starfleet ship from Star Trek: The Original Series.

I’ve always loved how different this ship feels from most sci-fi warships. It is not built to look threatening. It has a bright, almost naval silhouette: the saucer leading the way, the narrow neck, the engineering hull, and those two warp nacelles held out like a promise that it is always ready to leave orbit and go somewhere unknown.

For this version, I wanted it to feel less like a static model and more like a ship you could encounter in deep space:

  • 831,266 hollow blocks
  • rebuilt horizontally, with the saucer correctly facing upward
  • pearl-gray hull with darker panel variation
  • blue/ice-blue warp-system lighting
  • small red service markings inspired by the original-series look
  • a wide minimap view so the whole ship remains visible in flight

I kept thinking about the kind of shot where the Enterprise slowly crosses a starfield, engines glowing, no battle happening yet — just the feeling that Kirk and the crew are about to answer another distress call, investigate another impossible signal, or head toward a planet nobody has seen before.

That mood was the goal: not “the biggest ship in space,” but a ship that makes space feel open.

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u/BOtDance — 11 days ago

I turned the Trade Federation “donut ship” from The Phantom Menace into a playable Space Fields model

You know that enormous ring-shaped Trade Federation ship from the Naboo blockade in The Phantom Menace — the one most people remember as the “droid control ship” or just the “space donut”?

I finally cleaned up and released my playable version of it.

This was not a one-day build. The main model had been finished for a while; I came back to it because I wanted to make it worth exploring instead of leaving it as a static project file.

For this pass, I:

  • kept the hull hollow instead of filling the entire thing with blocks;
  • used the blue-and-white color language from my reference on both the top and underside;
  • captured a real in-engine Space Fields view rather than only a render.

The finished ship is 412,829 blocks, so it is very much a “look at the silhouette first, then fly around the weird details” kind of model.

u/BOtDance — 12 days ago

Built two Eta-2 Jedi Interceptors and brought them into my previous Venator scene

The Venator was actually a build I completed earlier. This time, I built Anakin’s yellow Eta-2 and Obi-Wan’s red Eta-2 as separate block models.

What I really like now is how easy it is to bring different builds together. Instead of rebuilding everything for a new scene, I can take the existing Venator, add the new Eta-2s, and give the ships guided flight paths.

So I had the two Jedi Interceptors fly through the scene one after the other, inspired by the Battle of Coruscant in Revenge of the Sith.

The Venator alone is 168,214 blocks, and both Eta-2s are made from blocks too.

It’s pretty fun seeing something I built earlier become the backdrop for a completely new animated scene.

u/BOtDance — 13 days ago

206,713 Blocks — a Mandalorian legend waiting to fly again

With The Mandalorian and Grogu bringing Mandalorian stories back to the big screen, it feels like the right time to remember another part of their history.

The Kandosii-type dreadnaught comes from Star Wars Legends and the era of the Mandalorian Wars. It never appears in the new film, but it belongs to the same much larger legacy—a culture whose stories have survived across generations.

This 1.36-kilometer warship has been created for Mow My World:

  • Hull: 202,064 Blocks
  • 12 red-orange engine plumes: 4,649 Blocks
  • Complete scene: 206,713 Blocks
  • Dimensions: 149 × 179 × 389 Blocks

Its enormous hull is completely hollow. The ship has not entered Mow My World yet—it is currently being optimized so that one day, people will be able to see it inside the world for themselves.

Some ships become famous on screen. Others survive because people refuse to let their stories disappear.

Legends are never truly lost. Sometimes they are simply waiting to fly again.

u/BOtDance — 18 days ago

201,372 Blocks — Home One in Space Fields

Home One floats above a distant planet, surrounded by the Milky Way, blue nebulae, and scattered stars.

The flagship contains 201,372 Blocks, with nine glowing engines and a hollow hull large enough to fly above, beneath, and alongside.

Inspired by the LEGO Star Wars Home One Starcruiser and reimagined in Mow My World—Block by Block.

u/BOtDance — 19 days ago

149,086 Blocks — the Executor crossing deep space

This Executor-class Super Star Destroyer contains 149,086 Blocks, surrounded by blue-violet nebulae, distant galaxies, and the glowing horizon of another world.

In Mow My World, it feels less like a ship and more like a fortress silently moving through the stars.

Block by Block, imagination becomes a universe.

u/BOtDance — 20 days ago

Red Five: Assault on the Death Star — 40,905 Blocks

During the Battle of Yavin, Luke Skywalker’s Red Five races toward the Death Star, S-foils open and four laser streams locked onto the superlaser array.

40,905 Blocks in total:

  • Death Star I: 39,566 Blocks
  • Red Five X-Wing: 1,065 Blocks
  • Four laser streams: 274 Blocks

Red Five, lock on—hope is ready to strike.

u/BOtDance — 21 days ago