Image 1 — After a strong suspicion that a commissioned work was made with AI, I decided to do my own artwork. How did I do?
Image 2 — After a strong suspicion that a commissioned work was made with AI, I decided to do my own artwork. How did I do?

After a strong suspicion that a commissioned work was made with AI, I decided to do my own artwork. How did I do?

First photo is the commissioned artwork. The artist claims he doesn't use AI but regardless it seams generic AI art to me. I told him that in order to try and get a refund. So far he refuses to pay it back on the basis of the effort he put in.

The second photo is the one I made in-game using light and cinematography tricks.

I planned to use the original artwork for Steam capsules and new YouTube trailer.

My game's current page: STEAM

u/Captain0010 — 13 days ago
🔥 Hot ▲ 10.6k r/antiai+1 crossposts

This is what "democratizing creativity" actually looks like

u/Captain0010 — 23 days ago

I added the Wolverine AAA player guiding to my indie game, to see what It would look like:

- White cloth ✅

- Paint ✅

- Red Lights ✅

u/Captain0010 — 1 month ago

Question from an indie dev: are you more likely to review a game if you liked or if you hated it?

Hello guys, I'm an indie dev, working on fourth game and I'm trying to understand player mindset in terms of Steam reviews, because a lot of games live and die by the reviews. If you liked a game, do you bother to leave a review, or you are most likely to leave a negative one if you hated it?

What are the triggers to make you want to leave a positive review and same question for a negative review?

reddit.com
u/Captain0010 — 1 month ago
🔥 Hot ▲ 11.9k r/antiai+2 crossposts

Are AI Bros just insecure sociopaths?

Always have been.

u/Captain0010 — 2 months ago
▲ 2.5k r/antiai

AI user gets frustrated when the chat bot is lazy like they are

u/Captain0010 — 2 months ago