Stylized Cartoon stun VFX

Got some feedback on the stun animation feeling flat, so taking inspiration from some amazing cartoons (like Looney Tunes) I added the classic "seeing stars" particle effect for stunned enemies!

What do you think?

u/LuckyStudiosGames — 7 days ago

Page not converting well to wishlists

As the title suggests, lots of my marketing campaigns are getting great views but seem to yield so little wishlists.

I already went through and redid my capsule art and trailer, but I'm lost as to what could be causing such low conversion rates. If you could take a look at the page and let me know what you think is lacking I'd really appreciate it, thank you!

https://store.steampowered.com/app/3769420/HillZ/?beta=1

u/LuckyStudiosGames — 10 days ago
▲ 12 r/IndieGamers+5 crossposts

Brand new trailer for my roguelike zombie shooter's upcoming demo!

After compiling lots of feedback on the first trailer, I decided to completely revamp it to achieve better pacing and "hook" the player right away.

While I'm much more happy with it now, it's far from perfect and I'm still a beginner editor, so let me know what you think any feedback is welcome!

u/LuckyStudiosGames — 3 days ago

Something needs fixing

This is the steam page for my game Hill-Z, a rougelike zombie shooter game. It's currently sitting at ~25 wishlists and ~1250 demo downloads, which I'm happy with, however my marketing campaigns get significantly more views so there's obviously some disconnect between people viewing my page and wishlisting the game. Please tear through my page and be honest as to what turns you off from the game, as well as recommendations for marketing, I'd love feedback in the comments, thank you!

https://store.steampowered.com/app/3769420/HillZ/?beta=1

u/LuckyStudiosGames — 13 days ago
▲ 5 r/IndieGame+1 crossposts

Flag progression

The stages of your flag in Hill-Z, protect it and survive enemy hordes! My personal favorite is poison flag, it kills any zombies that try to attack and has one of my favorite particle systems in the entire game. If you're interested, check out the free demo and wishlist Hill-Z on steam in the comments below

u/LuckyStudiosGames — 16 days ago

Progression of your Flag

The stages of your flag in Hill-Z, protect it and survive enemy hordes! My personal favorite is poison flag, it kills any zombies that try to attack and has one of my favorite particle systems in the entire game. If you're interested, check out the free demo and wishlist Hill-Z on steam in the comments below

u/LuckyStudiosGames — 16 days ago

Wishlist advice

This is a graph of the wishlists for my game, Hill-Z, my first ever steam release. I managed to get 18 wishlists in 10 days, primarily through Reddit and Shorts but more recently also TikTok and X.

I'm very happy to get any visibility after fully starting from zero, but I'm wondering if there's anything important that I should be capitalizing on to get wishlists more consistently, as I got +8 on launch day and +5 when I released the demo, but every other days is +0/1/2.

Here is the page if you would like to give any feedback: https://store.steampowered.com/app/3769420/HillZ/?beta=1

u/LuckyStudiosGames — 17 days ago
▲ 21 r/IndieGameWishlist+7 crossposts

Just released the demo for my game!

The demo for my zombie wave shooter game, Hill-Z, is live now! Your goal is to survive and protect your flag, upgrading your loadout through 75 unique Tech Tree Nodes (as shown in the video). Play the demo for free today and let me know what you think! Link in comments below

u/LuckyStudiosGames — 16 days ago

Week 1 Wishlist Update

https://preview.redd.it/puz7qi0thf2h1.png?width=402&format=png&auto=webp&s=4fae569d5486139ce18e8962a6c1335f6e487f8a

Its been about 1 week since launching the steam page for my game Hill-Z.

8 of these wishlists came from the first day, most of my reddit posts did good and I did some promotion in discord servers. The following days saw very little traction on reddit, with the last 2 days both being +0 wishlists.

I think my biggest mistake overall was timing, I don't have a trailer nor demo ready yet and because of that I also was unable to do the next fest for this summer (may do the fall one and delay release, unsure yet), and without these components it definitely hurts conversion.

Here is the page if you're interested, please check it out and let me know what you think: https://store.steampowered.com/app/3769420/HillZ/?beta=1

reddit.com
u/LuckyStudiosGames — 21 days ago

< 1 Week wishlist progress

https://preview.redd.it/0ywfg7hgiq1h1.png?width=793&format=png&auto=webp&s=305802f33a9c56431b4b50b6e0a2af277d01d4e5

Made my store page public 3 days ago and finally started advertising, primarily on Reddit. I was able to get 9 wish lists but I was considering making a demo to boost that, let me know what you think and would you play a demo if I uploaded one?
https://store.steampowered.com/app/3769420/HillZ/?beta=0

reddit.com
u/LuckyStudiosGames — 24 days ago