Stylized Cartoon stun VFX
Got some feedback on the stun animation feeling flat, so taking inspiration from some amazing cartoons (like Looney Tunes) I added the classic "seeing stars" particle effect for stunned enemies!
What do you think?
Got some feedback on the stun animation feeling flat, so taking inspiration from some amazing cartoons (like Looney Tunes) I added the classic "seeing stars" particle effect for stunned enemies!
What do you think?
As the title suggests, lots of my marketing campaigns are getting great views but seem to yield so little wishlists.
I already went through and redid my capsule art and trailer, but I'm lost as to what could be causing such low conversion rates. If you could take a look at the page and let me know what you think is lacking I'd really appreciate it, thank you!
After compiling lots of feedback on the first trailer, I decided to completely revamp it to achieve better pacing and "hook" the player right away.
While I'm much more happy with it now, it's far from perfect and I'm still a beginner editor, so let me know what you think any feedback is welcome!
This is the steam page for my game Hill-Z, a rougelike zombie shooter game. It's currently sitting at ~25 wishlists and ~1250 demo downloads, which I'm happy with, however my marketing campaigns get significantly more views so there's obviously some disconnect between people viewing my page and wishlisting the game. Please tear through my page and be honest as to what turns you off from the game, as well as recommendations for marketing, I'd love feedback in the comments, thank you!
Just finished the trailer for my zombie wave shooter game Hill-Z! Your goal is to survive and protect your flag, while upgrading your loadout through 75+ unique Tech Tree nodes. The steam page is live now with a free demo, check it out and wishlist today:
The stages of your flag in Hill-Z, protect it and survive enemy hordes! My personal favorite is poison flag, it kills any zombies that try to attack and has one of my favorite particle systems in the entire game. If you're interested, check out the free demo and wishlist Hill-Z on steam in the comments below
The stages of your flag in Hill-Z, protect it and survive enemy hordes! My personal favorite is poison flag, it kills any zombies that try to attack and has one of my favorite particle systems in the entire game. If you're interested, check out the free demo and wishlist Hill-Z on steam in the comments below
This is a graph of the wishlists for my game, Hill-Z, my first ever steam release. I managed to get 18 wishlists in 10 days, primarily through Reddit and Shorts but more recently also TikTok and X.
I'm very happy to get any visibility after fully starting from zero, but I'm wondering if there's anything important that I should be capitalizing on to get wishlists more consistently, as I got +8 on launch day and +5 when I released the demo, but every other days is +0/1/2.
Here is the page if you would like to give any feedback: https://store.steampowered.com/app/3769420/HillZ/?beta=1
Clip of the RPG + Double Jump combo from my game Hill-Z, there are over 75 unique upgrades and 20 synergy builds but this is always one of my favorites. Try the free demo today and wishlist Hill-Z on steam!
The demo for my zombie wave shooter game, Hill-Z, is live now! Your goal is to survive and protect your flag, upgrading your loadout through 75 unique Tech Tree Nodes (as shown in the video). Play the demo for free today and let me know what you think! Link in comments below
I was testing out my new achievement system and had to get to round 50, but died at round 40 around 45minutes in to the run haha.
Wishlist Hill-Z now, demo coming soon! https://store.steampowered.com/app/3769420/HillZ/?beta=1
Its been about 1 week since launching the steam page for my game Hill-Z.
8 of these wishlists came from the first day, most of my reddit posts did good and I did some promotion in discord servers. The following days saw very little traction on reddit, with the last 2 days both being +0 wishlists.
I think my biggest mistake overall was timing, I don't have a trailer nor demo ready yet and because of that I also was unable to do the next fest for this summer (may do the fall one and delay release, unsure yet), and without these components it definitely hurts conversion.
Here is the page if you're interested, please check it out and let me know what you think: https://store.steampowered.com/app/3769420/HillZ/?beta=1
Finished look at the fog (thick due to a special round) and the poison flag (upgrade). The fog is the built in unity fog, while the flag poison uses a particle system of a textured material.
Wishlist Hill-Z now! (comments)
Finished look at the fog (thick due to a special round) and the poison flag (upgrade). The fog is the built in unity fog, while the flag poison uses a particle system of a textured material.
Wishlist Hill-Z now! https://store.steampowered.com/app/3769420/HillZ/?beta=1
https://reddit.com/link/1ti6rap/video/68506t4g272h1/player
Over 75 total upgrades with over 10 unique "decision" paths in my zombie wave shooter game Hill-Z. Wishlist now: https://store.steampowered.com/app/3769420/HillZ/?beta=1
https://reddit.com/link/1ti6pwh/video/9tmkwn7x172h1/player
Over 75 total upgrades with over 10 unique "decision" paths in my zombie wave shooter game Hill-Z. Wishlist now: https://store.steampowered.com/app/3769420/HillZ/?beta=1
Processing img 9495fhwbmx1h1...
I'm releasing a demo for my roguelike zombie wave shooter game, Hill-Z, this week! Your goal is to survive enemy hordes while protecting your flag, and customizing your loadout through the tech tree, featuring 75 unique upgrades.
Wishlist now, and try the free demo soon: https://store.steampowered.com/app/3769420/HillZ/?beta=1
Made my store page public 3 days ago and finally started advertising, primarily on Reddit. I was able to get 9 wish lists but I was considering making a demo to boost that, let me know what you think and would you play a demo if I uploaded one?
https://store.steampowered.com/app/3769420/HillZ/?beta=0
https://i.redd.it/oblvqqyk9c1h1.gif
Made this effect for my game Hill-Z, an FPS zombie wave survival game, where your goal is to survive and protect your flag while upgrading your loadout through 75 unique upgrades across 3 different maps, with everything being customizable.
Wishlist now: https://store.steampowered.com/app/3769420/HillZ/?beta=1
(free demo coming soon!)
https://reddit.com/link/1te383u/video/xksanxvn6c1h1/player
Made this new stun-halo effect for any time the enemies get stunned, what do you think?
From my game Hill-Z, wishlist: https://store.steampowered.com/app/3769420/HillZ/?beta=1 (demo coming soon!)