
How I felt after finally understanding the purpose of the team up.
My interest in the team up went from 2 to 10 really quick once I understood how it works and it's intended purpose.
At first glance I thought the team up was designed to stockpile lots of elasticity which means a longer inflated form, I thought that at first because it's a very basic idea that I figured Netease would put, but I quickly realized that was impossible to achieve.
Then whenever I used the team up I would just utilize it as a health pack or early inflated state, in case I needed some burst damage/heal.
but today I understood exactly why it's here, It's designed to give you 2 full inflated states back to back with almost 0 downtime.
here's how I do it:
- reach 66 elasticity (achievable by Punch > Distended grip > flexible elongation > punch)
- Activate Team up.
- During the team up, reach exactly 140 elasticity.
- manually enlarge.
- use enlarged form and then cancel it after reaching exactly 100 elasticity.
- by that time your team up would be close to expire which will automatically put you in another inflated state immediately after leaving the last one.
People say they want manual inflated state in the base kit, but actually, I want the entire team up in the base kit...this thing is so much fun now that I understand it!