Suggestions on a good cheap symbian development phone ?

I'm an indie dev with lots of interest in old hardware, whether it's old pcs, old consoles and old phones. I have the project to build a game engine working on win 9x-win xp pcs, consoles like the nintendo ds, gamecube, etc and potentially old phones running old opengl es versions.

So I'm looking potentially for some that provide access to a native C/C++ api with good debugging capabilities to help the development. with an open source homebrew sdk.

Do you have suggestions that would fit well ? I don't need it to be high in terms of specs since i want to build an optimised engine in the first place.

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u/Seledreams — 3 days ago
▲ 42 r/retropc+1 crossposts

Does anyone know the specifics of this Visual Studio pack ?

I was looking around for visual studio 6.0 on various websites as I was interested in windows 98 and 95 development for retro gamedev. And I found this on Yahoo auctions for only 56 bucks and *had* to buy it because, it felt legit insane as every disc is still sealed and the activation serial is included.

However this doesn't feel like a bundle people could simply buy at retail, it feels way too heavy in material for it. between the mostly blank box, the fact it includes both BackOffice Server developer edition and visual studio 6.0 plus pack...

I'm wondering if some people know more about it so that I can learn more about what I bought ? I was mostly interested in the VS 6.0 part but maybe there's some other interesting stuff to check out in there.

u/Seledreams — 5 days ago
▲ 1 r/Ebay

How do you even handle shipping prices when selling

I often sell on other platforms in france like Leboncoin and vinted, but these platforms just handle the shipping price on their own depending on where the buyer lives, so as seller we pay nothing shipping wise, it's all automatically handled by the platform. however when we set a shipping method on ebay, instead of automatically defining the price based on where the buyer lives relative to the seller, it just asks us to set a flat shipping fee. But it is litterally impossible to set a flat shipping fee if I don't even know where the potential buyer even lives.

After all, depending on where the buyer lives, it can go from 15€ to over 80€ to ship. it changes a ton, i can't simply set like 30€ since, if the buyer lives close, it would make them overpay, and if they live far, it would litterally make me *lose* money.

So I'm confused, what am I even supposed to do here.

Right now i end up just activating national shipping with mondial relay since it's the only shipping method that ebay handles the price of on their own without much variation. but i'd like to be able to set international shipping. but i can't predict the price if i don't know the buyer in advance.

reddit.com
u/Seledreams — 16 days ago

Battery for a Panasonic CF-Y8

Hi.
I recently was able to import a Panasonic CF-Y8 from Japan, that I plannned to use as my retro development and visual novel machine.

However due to shipping via surface, the proxy service had to remove the battery as lithium batteries are banned via surface shipping.

I live in France, so i'm looking for an EU based option. Is there any battery that would work with this model ?

reddit.com
u/Seledreams — 18 days ago

Where's the setting to disable the automatic parameter completion for functions ?

When I start writing code and i get a recommended function and press enter to autocomplete, zed has a tendency to complete it by filling the inside of the parentheses with placeholders like

https://preview.redd.it/7xy6816umpgh1.png?width=1010&format=png&auto=webp&s=ff5336a0f14b0fcaae512c1dd347c467d73834bc

I wonder if there is a setting that i can adjust to make it just do something like "gluPerspective()" letting me enter myself the parameters ?

because i always end up having to go back and erase what it auto filled which i find pretty slow.

reddit.com
u/Seledreams — 20 days ago
▲ 2 r/pc98

Schematics for a 9821nr15 ?

I'm working on repairing a 9821nr15 that has some power issues. I was able to fix some of its issues but right now i need to fix a broken through hole trace of a capacitor, and i felt like a schematic would be very useful to have a better view of how each component interacts.

Is any schematic available ?

reddit.com
u/Seledreams — 1 month ago

Can't reactivate syscalls ?

I disabled syscalls temporarily in order to sign into psn to check the ps store. But then when I tried to re-enable syscalls in the cobra settings i get the error "syscall 8 disabled". Is there a specific method to re-enable them ?

I'm on evilnat 4.93

reddit.com
u/Seledreams — 1 month ago

Original french song I'm working on with Rin & Len V2 in duo ! (Work in progress)

I haven't yet adjusted the pronunciation, so they're not yet very understandable.

Since the song's theme is "The past", i compose the instrumental with an SC-88 Pro and an SD-90. Midi modules very popular in the late 90s-early 2000s

u/Seledreams — 1 month ago
▲ 1 r/winehq

Issue with Installshield installers

I've lately been trying to install some stuff using Wine. I for instance just installed Vocaloid 6 and got it working with some tweaks, but one thing i noticed is that the installshield installers of the voicebanks actually don't install. Failing with an error 0x80040708.

I find it very strange since the installer of vocaloid6 itself IS an Installshield installer, and this one installed without trouble.

I looked around, and this error is related to a failure to create COM components.

Looking at the log, this is what is logged at the time of the error:

0104:err:shell:HCR_GetFolderAttributes should be called for simple PIDL's only!
017c:err:ole:std_release_marshal_data could not map object ID to stub manager, oxid=1780000017c, oid=2
017c:err:ole:CoReleaseMarshalData StdMarshal ReleaseMarshalData failed with error 0x8001011d
01a4:err:ole:std_release_marshal_data could not map object ID to stub manager, oxid=1a0000001a4, oid=2
01a4:err:ole:CoReleaseMarshalData StdMarshal ReleaseMarshalData failed with error 0x8001011d
01c0:err:ole:std_release_marshal_data could not map object ID to stub manager, oxid=1bc000001c0, oid=2
01c0:err:ole:CoReleaseMarshalData StdMarshal ReleaseMarshalData failed with error 0x8001011d
01dc:err:ole:std_release_marshal_data could not map object ID to stub manager, oxid=1d8000001dc, oid=2
01dc:err:ole:CoReleaseMarshalData StdMarshal ReleaseMarshalData failed with error 0x8001011d
01f8:err:ole:std_release_marshal_data could not map object ID to stub manager, oxid=1f4000001f8, oid=2
01f8:err:ole:CoReleaseMarshalData StdMarshal ReleaseMarshalData failed with error 0x8001011d

Is there a known workaround for this kind of issue ? I tried various versions.Kron4ek 11.2, wine-ge-proton 8-26, caffe 9.7,soda 9.0-1, wine 10.0 none changed anything....

reddit.com
u/Seledreams — 2 months ago

Good ways to reduce ram usage ?

I'm trying to run Project Diva Megamix on my Poco M7 Pro, I know that this game doesn't use that much resources on PC and i thought that at low resolutions, this was doable on my device.

However, one thing I noticed is that my mobile has 8gb of ram, and even at the menu, almost all the ram is immediately eaten by I don't know what.

I checked the task manager, the game itself is only using 1gb. taking in account the app started at around 3.5gb ram and just grew up to 6.7, reaching 7.2gb when a song is loaded (making it unplayable at this point).

I think android starts using swap memory at this point, which slows down the whole system considerably.

so i'm wondering if there would be good ways to check what exactly is using that much ram, and if there's a way to bring it down to more tolerable levels.

setup :

I'm running a Poco M7 Pro with a Mediatek Dimensity 7025 Ultra. 8GB of ram. The game runs on Bionic with

General : Proton 11.0.1-arm64ec-1, 854x480 resolution,PulseAudio

Graphics : Wrapper, System, SurfaceFlinger, DXVK, 1.12.0-sarek-0

Emulation : FEXCore 2605 with Extreme preset

u/Seledreams — 2 months ago
▲ 65 r/Key_VisualArts+1 crossposts

You can now play most PC Key games on Android with GameNative !

GameNative is an Android app which uses Steam Proton, the same tech the Steam deck uses, combined with some x86 PC CPU emulation using FEX/Box64 for it to work on all ARM Android devices.

You can install games directly from steam with it with saves synchronisation.

It can be a bit finnicky for it to start up but by tweaking some settings the games run perfectly. Even better for games that use the Little Busters English engine. As this engine has a native touch screen mode. So if you set GameNative to touch screen, the game's controls feel just like a native android game.

u/Seledreams — 2 months ago

WARNING : Do not ever post your Gamehub logs to anyone

I recently was having some trouble running a game on GameHub lite, so i thought about going to support forums and getting help by sharing the logs for troubleshooting. But having some experience in development, I had the thought of checking the logs first, thinking maybe i could find the issue myself.
And oh boy, thank god i didn't share my log.

Here's what I found :

https://preview.redd.it/ukygezjsuqah1.png?width=1757&format=png&auto=webp&s=6b7cb6b9e0954a6d51283595be1abc2b1e4e348e

What this is, is the dream of any hacker. Users who on their own, post the tokens to their whole Steam account. Bypassing the need for any password or Steam Guard.
If you posted any log anywhere, delete it right now. if you have an issue, find the exact lines in the log related to your issue, and only post those. Never the steam login token.
For safety, if you posted your log anywhere, i recommend to logout of your account from gamehub/gamehub lite in order to invalidate the session id, but for extra safety, maybe even reset your password.

I did post an issue about it on the Gamehub Lite github for it to get fixed. The steam token shouldn't be anywhere near any file meant to be posted online for troubleshooting. it should be kept as secret as possible.I find it absolutely insane to see it in plain text in the logs...

EDIT:

According to The412Banner, developer of BannerHub, the tokens appear to be single use. However as this is only one report, i'd like to get more reports to be able to definitely confirm, as for something important like this, I prefer a "better safe than sorry" approach.

It would be good to get more reports in various cases, including people using Epic Games Store or GOG to verify all tokens logged by the app are unusable.

reddit.com
u/Seledreams — 2 months ago
▲ 3 r/3DS

What exact model of original 3DS is this ?

I recently won an auction of junk consoles on yahoo auctions for 11 bucks (ps2, ps1 and 3ds) as I like fixing up consoles, and when looking at the photos of the 3DS, I got a bit confused.

It's a white 3DS like many, but it actually doesn't seem to fit the pictures of white 3DS consoles I see online. With it having a black back plate and its joystick being white instead of gray.
Is it an existing edition ? I thought it maybe was a reshell, but it looks so beat up that to me it feels stock.

https://preview.redd.it/w365njwnokah1.png?width=1200&format=png&auto=webp&s=96057840b9172f85d68a54344fcdd7ee1b9ec691

https://preview.redd.it/4aidwkwnokah1.jpg?width=1200&format=pjpg&auto=webp&s=02d80ef62ff5da481bb957a55150153b40cd5d00

reddit.com
u/Seledreams — 2 months ago

Not too fond of this change of direction...

I didn't have any specific negativity toward the fender integration and name change. some of the added AI features also didn't feel too bad since they stuck to things like stem separation which were a pretty beneficial feature to creators.

But it feels like with this new release they're starting to show that their goal seems to be banking on the generative AI trend in order to generate a subscription ecosystem surrounding it which is a terrible ecosystem for creators to be stuck in.

I really hope to see them reverse course as this is definitely not a road i want to see Studio One/Pro go down into.

I'll keep following the news over time, I hope Fender will realise what a mistake it is, but I don't really expect much honestly, it feels like most companies want to hop in and milk the cow while it's still "time" until it runs dry.

u/Seledreams — 2 months ago
▲ 8 r/Sims3

Can't tell if it's funny or sad that he's friends with a car

u/Seledreams — 2 months ago

Can I access my xbox store bought games from aurora ?

Hi,

I basically just setup bad avatar on my 360 so that it's directly installed on the 360's internal hard drive, so it boots on aurora everytime without a need to insert a usb.

It works fine, however my purchased and installed digital xbox store games don't appear in aurora.

Is there a specific way to make them appear ?

reddit.com
u/Seledreams — 3 months ago