
u/E_Goat47

For the gaming creators, what do you do for recording settings?
I was curious as there have been settings for a thing called "replay buffer" on OBS. Now I want to ask, do you record hours of content on a specific game, or do you only clip specific moments in the game that emphasizes your talking points?
For the gaming creators, what do you do for recording settings?
I was curious as there have been settings for a thing called "replay buffer" on OBS. Now I want to ask, do you record hours of content on a specific game, or do you only clip specific moments in the game that emphasizes your talking points?
I finally played it after waiting 6 years...
I waited 6 years to play this game. I'm not joking. I couldn't play it because it was originally a higher end game that needed a beastly PC which I didn't have(not to mention the gameplay issues and bugs the game was plagued with before.)
I loved it. (No spoilers but I did get the endings and now playing Phantom Liberty, which is sick af after playing 6 hours in)
Not just because I waited out the updates and the DLCs to come out, but because the game itself has a lot of love to it. It made me feel like a kid again. Learning the ins and outs of Night City, learning the social language from character dialogue "Choom, preem, gonk, corp" and my favorite part, the story.
Without a doubt I never have seen another game fully do a 180 and pull me into the world they built. (No Man's Sky is screaming at me right now.)
But I think there are some draw backs I've had with the game.
- I wish we did more stuff with our romanceable characters. (Maybe like GTA4 with having dates outside, having fun in the bedroom (will admit that scene in the tank was fucking crazy) etc.)
- I also wish we had that partner mechanic from Fallout 4. Build reputation with them, have different things that they like or don't like. Or even help you out where you're lacking like Panam having more skill in tech and reflexes, or getting other characters who are not romanceable to be your helper like Takemura (give me more options with him, he was so fun to talk to.)
- Some changes to having options for more random encounters or a reputation system that would carry like the nemesis system (RIP)
Lastly, thank you to CD Project Red for making this game on an engine dedicated to top down. Idk how you pulled it off, but I hope that Unreal Engine 5 helps you out with Orion and Witcher 4.
See you later, Chooms!
Why are you going to buy the Frame?
I'm going to buy it because I don't like Meta. And it will be my go to PCVR headset to play Steam Frame without having issues. What about you?
I need the Steam Frame ASAP
I hate my Quest 3 and the software for PCVR. It's great standalone, but as a creator, I need the Steam Frame to make it easier for PCVR capabilities. This is me coping. Have a good day!
Can we get an updated store page for Meta Version...
I think it's important to let people know that Ghosts of Tabor is indeed in Early Access and the Meta page could be false advertising for the game and the state it is in.
On steam it's shown as early access. On Silent North on the Meta store it's shown early access. So why don't they put that up on the Meta page? Not that big of a deal, but I thought about it.
Suggestion: REMOVE OPERATOR BOTS
Lockdown is fun for me to play, but I want to feel rewarded by actually knowing if I am killing a player or a bot. It also would make gameplay feel more interesting.
I see why Forbidden is rough to play...
Now mind you, I'm not good at the game. But playing and seeing the difference between Forbidden and Lockdown is night and day. I have more fun playing Lockdown mode because it has a balance of people using different weapons, gear and items.
While playing Forbidden mode is like getting PTSD when seeing this goddamn helmet again and again with some sort of Pen 5 Bullets (which I get, it's meta.)
I at least get a chance to see a variety of armor and weapons used in Escape From Tarkov. Even that has some BS to it, but every gun at least gives me a chance to fight back against stuff like this helmet and armor set.
I think I have more appreciation towards Lockdown mode and I think I'll stick with that. Even if I want to get big bucks on Forbidden mode. Any veterans could give advice for playing forbidden or thoughts on the separate modes?
We Need To Hold Games Accountable [PART 2]
Thanks for the upvotes on the last post. I thought maybe some updated post would do it more justice. Because this is the CEO of CWS. This is what he had to say towards the community while before "Legacy Edition" came out.
I know it seems a bit much, but I thought this would be the best community to post to. If there's any doubt about the intentions of the new "Legacy Edition," this video shows to me that I made the right call on never playing this game or anything by the company again.
Would you like an Infantry ONLY regiment?
I was thinking about it and I wanted to make a regiment dedicated to tactical positioning and infantry gameplay. I feel like it get's underutilized for some weapons, gear, or equipment that can be used to turn the tied of battles. What's your thoughts?
We Need To Hold Games Accountable [Not just this one]
This image is from the official Ghosts of Tabor discord. They have made a game in early access for 4 years now, plagued with bugs, issues and communications that have not been fixed, or has come back after a few months. But this goes beyond the game and goes towards the publisher. This is the best example of greed.
The community wanted to have an older map revisited or remastered to play, only to have the developers make a "LEGACY" edition that's dedicated to having all the old bugs and issues that are still in the game today. They are purposely trying to penny pinch or milk the consumers as much as they can.
The 2nd image is also what CWS has made and never updated after a whole year. It's become abandonware. It's to a point that the community is fed up with this mess, but no one is trying to hold them accountable for the lack of polish, quality, or concern for consumers on what product they bought.
Which is why I'm making this post. I want people to know about Combat Waffle Studios. I want people to know that this is the "leading VR game" on front pages of Meta, Steam and even other VR company's store page.
They're a indie dev team and I know that this is something of a growing pain, but accountability should be there in order to make the product better. This is what we don't want to lead the VR industry. Please share or communicate your time about your time with Tabor, or your insights on how we can manage developers to not making the same mistake as Ghosts of Tabor.
We Need To Hold This Game Accountable
This image is from the official Ghosts of Tabor discord. They have made a game in early access for 4 years now, plagued with bugs, issues and communications that have not been fixed, or has come back after a few months. But this goes beyond the game and goes towards the publisher. This is the best example of greed.
The community wanted to have an older map revisited or remastered to play, only to have the developers make a "LEGACY" edition that's dedicated to having all the old bugs and issues that are still in the game today. They are purposely trying to penny pinch or milk the consumers as much as they can.
The 2nd image is also what CWS has made and never updated after a whole year. It's become abandonware. It's to a point that the community is fed up with this mess, but no one is trying to hold them accountable for the lack of polish, quality, or concern for consumers on what product they bought.
Which is why I'm making this post. I want people to know about Combat Waffle Studios. I want people to know that this is the "leading VR game" on front pages of Meta, Steam and even other VR company's store page.
They're a indie dev team and I know that this is something of a growing pain, but accountability should be there in order to make the product better. This is what we don't want to lead the VR industry. Please share or communicate your time about your time with Tabor, or your insights on how we can manage developers to not making the same mistake as Ghosts of Tabor.
HOT TAKE
We need more single-player games in VR over multiplayer. The industry is too small to maintain financially and keep people playing. We need more games like Alyx, Job Simulator, Red Matter, etc.
HOT TAKE
We need more single-player games in VR over multiplayer. The industry is too small to maintain financially and keep people playing. We need more games like Alyx, Job Simulator, Red Matter, etc.
Why is Scott lying about legacy
He just said in discord yesterday that the pre-orders for legacy are going to come out next week, but since he lied about old island, I genuinely don’t believe him anymore.
Why I LOVE this mechanic.
Yes, this is my video, but I wanted to talk about the mechanic of a suppression system in FPS games. Honestly, it was a very underrated and under-evolved mechanic that I wish was in more games. What's your thoughts?