u/Icy-Arm-3816

I keep seeing so many people putting Magatsumi Yura so low for some reason. Imo the only characters who are stronger than him that we’ve seen are Akemura Soga and Black Flames Samura. Read description for reasoning.

Yura was consistently dodging and overpowering Samura while still having to deal with Chihiro. Yura also tanked Samura’s Suzaku and had to be put down by Chihiro stacking a double Suzaku on top of him. Yura was stated directly by Samura himself to have comparable power to Akemura Soga from eighteen years ago (the same Soga that was stronger than all five sword bearers combined). And unlike Magatsumi Kyora, Yura was able to awakened the Magatsumi’s life drain death field, meaning any character without regeneration can’t even survive near him.

Considering everything Yura showed and was stated to have, I really don’t get why I see people placing him below so many characters.

u/Icy-Arm-3816 — 2 days ago

If two characters both don’t have devil fruits or special weapons but have equal haki are they equal?

Especially if they also parallel Roger and Whitebeard cough cough Harald and Xebec cough.

View Poll

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u/Icy-Arm-3816 — 2 days ago

Who do you have winning this matchup, Yoshinojo Soga or Yoji Uruha?

R1: No Sorcery

R2: With Sorcery

Uruha isn’t rusty btw.

u/Icy-Arm-3816 — 3 days ago

Here’s a Juggernaut concept I came up with a while back.

Primary Fire - DEVASTATING SMASH - Punch forward with powerful blows.

Ultimate - AVATAR OF CYTTORAK - Lead the charge with increased speed and damage resistance. Slow surrounding enemies and increase the movement speed of surrounding allies.

Ability One - DISASTROUS CHARGE - Continuously charge forward pushing enemies aside and instantly breaking destructibles upon impact. Gain bonus health upon impact. Gain charge speed while proportionally losing turn speed.

Ability Two - PROTECTING DASH - Dash towards an ally applying stun immunity to them and apply projectile reduction to both of you proportional to the range.

Ability Three - HEADBUTT - Launch up and stun enemies by headbutting them.

Ability Four - UNBREAKABLE GEM - Juggernaut covers his body with his arms and helmet to reduce incoming projectile damage proportional to the distance between the attacker.

PASSIVE - UNSTOPPABLE FORCE - Immune to all forms of stuns from enemies.

Team-Up One - MAGNETIC BROTHERHOOD - Magneto magnetically charges Juggernaut to pull in enemies while charging.

Team-Up Two - UNSTOPPABLE CHARGE - Juggernaut empowers Black Panther with stun immunity for a period of time.

u/Icy-Arm-3816 — 3 days ago

So how does the GOAT Buggy the Clown do?

Top right to bottom left. Heals after every fight.

R1 Buggy has no Buggy Balls.

R2 Buggy gets his Buggy Balls.

Everyone is as shown except Uruha also gets his instinct back and Samura gets his eyes.

u/Icy-Arm-3816 — 3 days ago

I’m so sick of this bug. We’re eight seasons in and you can have a won game count as a loss. I played a match as Devil Dino but swapped to Strange last minute (portal), so it counted as a match played for D. Dino but not a win (so it counts as a loss). Why are stats being punished for good swaps 💀

I was 11/5 W/L on Devil Dinosaur. I played a substitute match where I played Thing for about a minute then immediately loss. I then played a game where I was Devil Dinosuar 99% of the game and then portaled as Doctor Strange to win the game. Unfortunately for my stats Double G has it where if you play a game for 99% of the match as one character but not 100% it counts as a match played for that character but not a win (aka a loss). I don’t want to have my stats punished for having good swaps when my team needs it 💀

This is why they just need to start counting all games for character stats. Whoever was your most played hero that match will automatically take the win or loss to their individual stats.

u/Icy-Arm-3816 — 4 days ago

I’m so sick of this bug. We’re eight seasons in and you can have a won game count as a loss. I played a match as Devil Dino but swapped to Strange last minute (portal), so it counted as a match played for D. Dino but not a win (so it counts as a loss). Why are stats being punished for good swaps 💀

I was 11/5 W/L on Devil Dinosaur. I played a substitute match where I played Thing for about a minute then immediately loss. I then played a game where I was Devil Dinosuar 99% of the game and then portaled as Doctor Strange to win the game. Unfortunately for my stats Double G has it where if you play a game for 99% of the match as one character but not 100% it counts as a match played for that character but not a win (aka a loss). I don’t want to have my stats punished for having good swaps when my team needs it 💀

This is why they just need to start counting all games for character stats. Whoever was your most played hero that match will automatically take the win or loss to their individual stats.

u/Icy-Arm-3816 — 4 days ago

New Flairs - The "Art" flair is now two separate flairs as "Art (OC)" and "Art (Not OC)". Non-OC art needs to credit artists in the post's title, body text, or comments. OC art is already credited to the poster and doesn't need to say anything else.

u/Icy-Arm-3816 — 4 days ago

With as little recency bias as possible, which skin do we like more?

Thinking about getting one of these but can’t decide. I know everyone is buying the new one so we can get more skins in the future, but I’m trying to decide one as possibly my forever Hulk skin.

u/Icy-Arm-3816 — 6 days ago
▲ 260 r/RivalsVanguards+1 crossposts

With how many characters deal percent damage now, I think it’s time we get someone immune to percent damage. Introducing the anti-percent damage vanguard, Sabertooth. With his regeneration, Sabertooth’s body heals in such a way that characters (especially Wolverine) can’t just shred him away.

So many characters have percent damage now that a lot of tanks can just get shredded. If the enemy team consists of Wolverine, Iron Fist, the Thing, and Devil Dinosaur characters with big health bars stand no chance. But if a tank was immune to their percent they could finally fight back.

Sabertooth makes the most sense for this role in my opinion. He has a healing factor so that could be the lore reason why he’s immune, he’s Wolverine‘s most hated rival and iconic villain (so it would be fitting for him to be a Wolverine countering tank), we anyways need more villains (especially someone as iconic as Sabertooth), and he just seems like he’d be a great vanguard.

Please let me know your thoughts on my idea. Would you want Sabertooth to be a percent damage countering vanguard? Would you want some other character to have this ability? Or would you not want this to be implemented into the game?

Edit: Since some people have concerns about it being too broken or think Wolverine should be a more 50/50 fight against Sabertooth for lore reasons, here are my suggestions to nerf this passive slightly. I was believing that the percent damage would be converted into a lower flat amount of damage, but a rage meter could also work. Sabertooth would gain rage by giving and receiving damage. At 0 rage he would not be immune to percent damage at all, but as he builds rage the lower the percent damage would be on him until it’s completely nullified at max rage.

u/Icy-Arm-3816 — 6 days ago

The Vanguard Mains Network is now in place. When you’re not playing Devil Dinosaur go support our fellow tanks.

Also the Thing seems to have two different main subs with r/thingmains and r/TheThing_Mains. Should I keep it how it currently is (only having the one with more members linked) or just add both?

u/Icy-Arm-3816 — 7 days ago