

How to turn on S20+ with broken power button?
The volume buttons work but the ribbon for power is torn. I can only get charging screen. Earlier I had a downloading do not remove target screen but I disconnected a ribbon and can't get that screen now


The volume buttons work but the ribbon for power is torn. I can only get charging screen. Earlier I had a downloading do not remove target screen but I disconnected a ribbon and can't get that screen now
In my state of WV when it became October they changed the referral bonus to this garbage so I'm wondering if it's a seasonal thing and it returns often to get 100 spins for the person referred
For me there's too many to count. Shenmue has dozens I was probably most hyped at how epic the 70 man brawl was with such a cool buildup and teaming up. I haven't played much of Code Veronica but I was blown away when she lit the lighter revealing her pretty face and the amazing lighting engine and graphics. Space Channel 5 last boss blitz is epic musical score after another as Stages 1 and 3 were my favorite overall. I've barely scratched the surface as even weird games like Seaman and D2 are a unique experience from start to finish.
I put a lot of games on my modded vita but my adhd has gotten so bad that I need something stimulating within a short window but I'm also curious what games start slow but then get better as it progresses. Same goes for PSP games so feel free to list them
I'll start. I actually had fun playing Reality Fighters. It's by no means a good game but I had old action figures that I used as characters so for me it was a decent experience seeing Tobey Maguire breakdance. I hated the stage gimmick where the camera moved with motion but it had more potential as it was a novel idea.
No warranty and display is shattered so I will gut some boards
I never learned how to use an extension ladder so I would like to practice doing it in case I ever had to use one.
Trying to figure out how
Only a few games have a code like this but on the gba forums there's a lot more
I heard there's a legacy reason but also the extra space reduces some crosstalk? I guess same goes for color order but I'm surprised that my flat ethernet still gets 1 gig. I'm also confused how my isp had Cat 3 for phone but I thought even cat 3 could have 4 pairs when deployed?
Depending on price I think I'll get this over Dreamconn. https://www.catarse.com.br/dreamcolorplus_730f#about
I always wondered what would be a clever way to take a photo or provide evidence that you disposed of item for refund but actually keep it?
I've been using OpenMenu with GDEMU and was wondering if there's anything newer or in development that aims to go significantly beyond the current OpenMenu experience.
I'd love to see something more like Swiss on GameCube, not just a game selector, but a full-featured Dreamcast frontend with a slick, snappy UI, favorites, recently played, virtual folders, metadata, etc.
But the really interesting part to me would be per-game compatibility/controller profiles.
For example, something that could have a game-specific profile to:
- Reverse Y-axis analog input for certain games
- Adjust analog deadzones
- Correct weird analog/trigger behavior
- Apply controller compatibility workarounds
- Potentially apply known game-specific patches automatically
- Save different controller configurations on a per-game basis
I've had some weird experiences with third-party controllers where OpenMenu itself seemed to be missing inputs or moving without me touching anything. I initially suspected OpenMenu, but I eventually discovered that my original DreamConn can actually cause certain games/ports, Vice City in particular, to crash, so I had misdiagnosed that problem.
Is anyone working on anything along these lines? Are there any upcoming OpenMenu forks, alternative frontends, or other Dreamcast projects that are moving toward this kind of "Swiss or OPL for Dreamcast" concept?
I'm aware of the newer OpenMenu forks and features, but I'm wondering if there's anything more ambitious on the horizon. I'd love to see the Dreamcast eventually have a really polished frontend that handles game-specific quirks.
I'm curious of it has any cool features or is just a $200 gimmick
I'm curious to hear people's thoughts I have the older Dreamconn and the only downsides for me is the connectivity range, battery + charging, and minor nitpicks like the lack of microphone support and newer ports don't normally work with it.
I'd love to see a music shuffler/randomizer mod for Persona 3 Reload that randomly chooses which version of a song plays.
For songs that have multiple versions, it could randomly choose between FES, Portable, and Reload every time that track is triggered. So instead of always hearing the same arrangement, you might get the FES version one time and Reload another time.
Basically like listening to a radio where you know all the songs, but you never know which version is going to come up. I think that would make the soundtrack feel much less predictable on repeat playthroughs.
Then, as an extra fun feature, there could be a very occasional chance of a song from another Persona game being thrown into the shuffle.
Has anyone made anything like this already?
I was really impressed with 60fps Mario 64 as the smoothness feels so modern. What other great impressive ports are out there?