FFT and Xcoms benched unit systems as analogies for management theory

Tl/dw: if youre faced with downtime for your team as a leader, theres a difference between busy work to fill the clock and productive work that builds skills and future capabilities. I compared ffts rumor/proposition system to xcom chimera squads benched unit system to illustrate the difference, referencing Marcha exploration va exploitation concept. Not a case for eliminating down time, more like a guide to how to have people not feel like theyre doing pointless busy work.

Link here if interested in watching: https://youtu.be/bNNwAvsWjBU

u/TenthLevelVegan — 9 days ago
▲ 12 r/Xcom+3 crossposts

How X-Com Chimera Squad explains Redesigning Systems That Create Busywork: Shifting From Exploitation To Exploration

Tl;dw - the errand/rumor/proposition system in Final Fantasy Tactics isnt as impactful to the campaign as the similar system in xcom chimera squad is. This is a useful parallel to examine how managers can utilize and consider downtime within their orgs. This is mainly a video for managers and leaders interested in theory, people that want to understand their manager's perspectives better, or people that are aspiring to someday be leaders.

youtu.be
u/TenthLevelVegan — 17 days ago

This Fire Emblem Open World Roguelite Rocks! Let's Play MORE! | Astral Throne II: Age of the Phoenix

Have been really enjoying this playthrough of a roguelike remake of what feels like a blend of fire emblem and shining force.

Not my video.

youtu.be
u/TenthLevelVegan — 19 days ago

Thumbnail attempt 2: Paint + Android Editor

Is this screaming graphic design is my passion or are we getting to something compelling here?

u/TenthLevelVegan — 20 days ago
▲ 15 r/Xcom+1 crossposts

Working on a yt thumbnail: im finishing a video about management theory and FFT (and also XCOM), and am wondering if this would make a compelling thumbnail

Happy to take any feedback. (If you're interested, the core idea im writing about is how managers and leaders can best utilize slack and downtime instead of just assigning useless busy work. Yes. Extremely niche, i know)

u/TenthLevelVegan — 20 days ago
▲ 88 r/Xcom

Why did so few ppl play Chimera Squad? What did you think of the side mission system?

Especially the system that handles agents that arent being deployed. I thought it was interesting how the game gives idle units a purpose or other things to do, but it feels like the overall reception for the game was lukewarm at best.

If you played Chimera Squad, what systems do you think it did best compared to XCOM 2 and what would you want to port over to the next iteration of XCOM from Chimera Squad?

reddit.com
u/TenthLevelVegan — 21 days ago

How would you have changed the rumor/proposition function?

My biggest complaint with fft was how constrained only fielding 5 units was. You collect all these fantastic unique units, monsters, and they all just kinda sit on the bench and do nothing.

If you had a seat in the design room, what would you have suggested?

reddit.com
u/TenthLevelVegan — 21 days ago

A Fire Emblem Roguelite in a NEW Open World RPG!? Yes Please! | Astral Throne II: Age of the Phoenix

Think this ones got the juice guys. Free beta download able on steam

youtu.be
u/TenthLevelVegan — 22 days ago
▲ 87 r/Necrontyr+1 crossposts

Necron culture explains corporate culture

Made an explainer for how corporate cultures feel in different sized orgs for those of you that might find this information useful. Spoiler: Necrons are massive corporations like Apple Link to video essay

u/TenthLevelVegan — 22 days ago
▲ 0 r/Xcom

Need help making a thumbnail

Im writing a video essay explaining slack management as a manager in terms of either fft proposition system or xcom chimera squad side mission system. i need help figuring out how to communicate that w my thumbnail. any ideas?

reddit.com
u/TenthLevelVegan — 23 days ago

Stealing The Corporate Shadow Handbook: Decode the unwritten rules.

Where do you think your current company falls into? Admech? Necron? Or something I hadnt even considered?

youtu.be
u/TenthLevelVegan — 26 days ago

Stealing The Corporate Shadow Handbook: Decode the unwritten rules. [Video Essay]

Using the differences between the Adeptus Mechanicus and Necrons, I explained how management, leadership, and cultural fit works inside of companies of varying size. I mostly argue that the admech are individualistic and very much like startups, and Necrons are so overwhelmingly homogenous at lower levels that they're basically giant companies like Apple where you must eat breathe and sleep the corporate culture or perish

Link if this is your particular cup of tea: Youtube Link

u/TenthLevelVegan — 26 days ago
▲ 22 r/Necrons40k+1 crossposts

Would this make a good thumbnail for a video called: "Stealing The Corporate Shadow Handbook: Decode the unwritten rules."

I will explain how admech and necrons demonstrate different corporate cultures and how to utilize that understand in your own career

u/TenthLevelVegan — 26 days ago

Leaders Fail When Emotions Stay Undefined

A video essay for aspiring leaders and managers about how to effectively utilize emotional functionalism. A useful skill for people not on the management track as well, but hopefully you find it useful.

youtu.be
u/TenthLevelVegan — 27 days ago
▲ 0 r/PeakGame+1 crossposts

Why Rigid Planning Is Ruining Your Leadership

I used DCSS to partially explain how emergent strategy happens (or -should- happen lol) to managers and leaders and thought you guys might find it interesting as well. Up for any feedback too if this type of content is something you're particularly interested in

youtu.be
u/TenthLevelVegan — 25 days ago

Why Leaders Face Inevitable Inhumanity as the companies grow

This episode is about how small groups become interpersonal systems, then procedural systems, then administrative systems. I used Rim World Early Game to Mid Game as two levels and then Victoria 3 as a global system.

youtu.be
u/TenthLevelVegan — 1 month ago