I made a space shooter designed specifically for Apple Watch
▲ 6 r/AppHookup+2 crossposts

I made a space shooter designed specifically for Apple Watch

I recently released Poly Strike, an arcade-style space shooter built specifically for the Apple Watch.

This was my first project where I leaned heavily on Generative AI throughout development. I used ChatGPT as a coding partner to help write and refactor Swift code, debug watchOS-specific issues, brainstorm gameplay mechanics, improve performance, and iterate on the UI. It definitely sped up development, but I still spent a lot of time testing on a real Apple Watch and tweaking the gameplay by hand—AI could generate ideas and code, but getting the controls and game feel right still took a lot of iteration.

One thing I found interesting is that AI was much better at solving isolated programming problems than making good gameplay decisions. The fun factor still came from repeatedly testing and refining the game myself.

I'd love to hear how other developers are using AI in their game development workflow. Have you found similar limitations, or are there tasks where AI has surprised you?

If you'd like to check out the game, here's the App Store link:
https://apps.apple.com/us/app/poly-strike-watch-space-game/id6787919881

I'm happy to answer any questions about the development process or the AI workflow I used.

u/Careless_Original978 — 4 days ago
▲ 3 r/admob

AdMob account closed - Is there any chance to get it back through an appeal?

Hi everyone,

Today I found that my AdMob account was closed. The page says:

"You can not use AdMob at this time. Your account was closed, but you can submit this form to appeal."

I haven't submitted the appeal form yet because I want to make sure I do it correctly.

Has anyone here successfully recovered a closed AdMob account through the appeal process?

If so:

  • What information did you include in your appeal?
  • How long did it take to get a response?
  • Do I have a realistic chance of getting my account reinstated?

I genuinely want to understand what happened and fix any issues if possible.

Any advice or experiences would be greatly appreciated. Thanks!

u/Careless_Original978 — 9 days ago
▲ 13 r/appsMarketingOnsale+3 crossposts

[iOS] Aura AI Skin & Face Scanner - Yearly Premium Discounted from $34.99 to $24.99 (Limited Time)

Hi everyone,

I'm offering a limited-time discount on Aura AI Skin & Face Scanner for iPhone.

✅ AI-powered skin analysis
✅ Face scanning and personalized insights
✅ Track skin changes over time
✅ Easy-to-use interface

Special Offer:
💰 Yearly Premium subscription is now $24.99/year (regularly $34.99/year) — that's over 28% off.

App Store:
https://apps.apple.com/us/app/aura-ai-skin-face-scanner/id6784707640

I'd love to hear your feedback and answer any questions about the app. Thanks for checking it out!

u/Careless_Original978 — 3 days ago
▲ 25 r/appmarketing+12 crossposts

[Apple Watch] Poly Strike: Space Shooter [$2.99 → Free for 2 Weeks]

Hi everyone!

I built Poly Strike, a native arcade space shooter for Apple Watch, using Generative AI throughout development for coding, brainstorming, bug fixing, and rapid iteration.

Free for the next 2 weeks!

Fast arcade gameplay
Built for Apple Watch
Digital Crown + touch controls

App Store: https://apps.apple.com/us/app/poly-strike-watch-space-game/id6787919881

I'd love to hear your feedback or answer any questions about the AI tools and workflow I used. Thanks!

u/Careless_Original978 — 4 days ago
▲ 8 r/FlutterApps+5 crossposts

I built and published an iOS puzzle game mostly using AI looking for feedback

Hi everyone,

I recently launched my first iOS game, Dolly Animal Blocks Puzzle.

The game is a casual animal-themed block puzzle where players solve increasingly challenging levels using cute animal pieces.

What makes this project interesting is that I used AI heavily during development:

  • AI-assisted coding
  • AI-generated art/assets (with editing and refinement)
  • AI help for game design ideas
  • AI-assisted App Store assets and descriptions

App Store:
Dolly Animal Blocks Puzzle

I'd love feedback from other AI game developers:

  • What parts of the game feel AI-generated vs. handcrafted?
  • What would you improve first?
  • Any advice on marketing an AI-built mobile game?

Happy to answer questions about the tools and workflow I used.

u/Careless_Original978 — 1 month ago
▲ 2 r/iosdev

launched my iOS puzzle game (Dolly Animal Blocks Puzzle) Looking for feedback and ASO ideas!

Hi everyone,
I recently launched Dolly Animal Blocks Puzzle on the iOS App Store, and I’m looking for honest feedback on the gameplay and ideas for improving the App Store Optimization (ASO).
App Store Link: https://apps.apple.com/app/dolly-animal-blocks-puzzle/id6772571197
What I need help with:
Gameplay & UX: Does the progression feel right? Are the mechanics intuitive?
ASO & Visibility: How can I improve the title, subtitle, keywords, or screenshots to get better organic reach?
First Impression: What stands out (good or bad) when looking at the store page?
Download it, test it out, and let me know your thoughts.

u/Careless_Original978 — 2 months ago

Is it normal for a new Apple Developer account approval to take time?

Hi everyone,

I just created a new Apple Developer account and it’s still pending/under review. Is this normal? How long did it take for your account to get approved?

Also, is there anything I can do to speed up the process or check if something is missing?

Thanks.

reddit.com
u/Careless_Original978 — 2 months ago

Hi everyone,

My Apple Developer account was officially CLOSED today following a Section 3.2(f) termination. The issue started with a Guideline 4.1(c) "Copycat" rejection for an app name, and Apple flagged my repeated resubmissions as a "pattern of manipulative behavior."

I am a solo developer and I cannot afford a new Mac or iPhone right now. I need to get back to development, but I’m terrified of "Hardware Fingerprinting."

I have two specific questions for anyone who has survived a 3.2(f) ban:

  1. The "New Session" Strategy: A friend suggested creating a new User Account (session) on my Mac and a new iCloud on my iPhone to enroll again. Is this safe? I've heard that the Apple Developer app records UDID/Serial Numbers during enrollment. Does a new iCloud actually hide my hardware from Apple?
  2. Hardware Bypasses: If a new session isn't enough, what actually works for the Mac? Is a full factory reset (wipe) enough to reset the digital fingerprint, or do I need to use a Virtual Machine (VM) to spoof my serial numbers?

My plan so far:

  • New legal name (using a relative/partner).
  • New Credit Card and Bank Account.
  • New physical address and phone number.
  • New ISP / Dedicated IP.

The missing piece is the hardware. If you have successfully created a new account on an "old" Mac/iPhone and it has survived for 6+ months without being linked, please let me know your process.

Thanks for any help.

reddit.com
u/Careless_Original978 — 3 months ago