
Do you like my 3D render?
I'm working on a soulslike inspired marble platformer called Dark Roll 2, and thought I'll celebrate reaching 1k wishlists with this unhinged 3D render! What do you think?

I'm working on a soulslike inspired marble platformer called Dark Roll 2, and thought I'll celebrate reaching 1k wishlists with this unhinged 3D render! What do you think?
My soulslike-inspired marble platformer Dark Roll 2 just reached 1000 wishlists!
Against all reason, common sense, and probably Miyazaki’s wishes, one thousand people have now voluntarily expressed interest in my ball game.
Jokes aside, I genuinely wanted to thank everyone here. Somehow, this deranged corner of the internet has been the most welcoming place I’ve posted my game. I mean that sincerely.
And I’m pretty sure you degenerates are responsible for a good chunk of that 1k, because every time I post here I see a suspicious little spike in wishlists shortly afterward... Especially after I've added feet.
I'll keep on working hard to make sure not to disappoint You.
So... Thank You. Seriously.
I’ll keep working my ass off to make this worthy of your wishlists.
Today I woke up to 1000 wishlists! All it took was one post from an incredibly famous indie game influencer 5 months of blood, sweat and tears, also known as the "marketing grind":
So I just wanted to say... stay strong fellas! While I'm always happy for all fellow indie developers, I know first hand how discouraging it can feel to read all the posts about "getting XXXX wishlists overnight from getting extremly lucky and having someone famous share my game", when you work your butt off on a game and barely anyone notices you.
Making the game is a lot, LOT easier than trying to market it. At least for me.
I'm planning to release in february, there's still october next fest - but I've learned to tamper my expectations. Seriously, I'm hoping to have 2000 wishlits for release day, but we'll see how it goes.
I regret nothing.
Dark Roll 2 is a soulslike-inspired marble platformer that I'm making! Demo is already out!
https://store.steampowered.com/app/4417060/Dark_Roll_2/
Whenever I'd show my game off on r/shittydarksouls people would comment about feet lacking in my game so... I decided to indulge them. This level is still work in progress.
You can see more about the game (and check out the demo!) here:
https://store.steampowered.com/app/4417060/Dark_Roll_2/
Still a work in progress, but the feet level is coming along nicely.
I’ve now added multiracial feet, because apparently artistic diversity has finally reached its natural conclusion.
If this video hits 2.5k upvotes, I’ll add another, more feminine foot model to the roster. Maybe painted nails. I'm open to ideas.
The ball’s in your court.
Dark roll 2 is a platformer inspired by soulslike genre (Demo is out!):
https://store.steampowered.com/app/4417060/Dark_Roll_2/
Please consider wishlisting if you want to show support for a poor ol' solo dev. 🥹
Dark Roll 2 is a soulslike-inspired marble platformer I'm working on, and I just want to make you all happy so here we go!
Consider adding to your wishlist! There's a demo you can try out as well:
https://store.steampowered.com/app/4417060/Dark_Roll_2/
Seeking these out is my favourite part of the game, so here's a bunch that I found and captured!
A sincere question! I've recently started to try and promote my game on X. I began following some indie dev accounts, left few comments here and there, gave out few likes as well... But whenever I post anything, I literally get NO VIEWS! Like 1-10 views which I'm 99% sure come only from me. On TikTok, Instagram, Youtube Shorts or any other palce, the algorithm at least tries to push content to see if it catches traction... Getting at lest few dozen or few hundreds of views. So far X is a graveyard for me.
So, legit question, as I've seen a lot of success stories regarding X promotion - what should you do at start?
Ja właśnie prawie dałem. Litr coli tyle samo co 850ml. Na jednej półce w sklepie. I to nie tylko Coca Cola przecież robi takie zabiegi. Dlaczego to jest w ogóle normalne, przy całym tym nastawieniu na ochronę konsumenta?
So, as some of you probably know, I'm making this soulslike-inspired marble platformer called Dark Roll 2. Sounds like a joke... But I'm actually serious about making it a good, proper game!
Demo is now available, and players who finish it on hardcore mode unlock a skin of a bleeding orb - it'll be transferred to the full game once it's released.
Cool? Sucks ass?
The demo has 100% positive reviews and you can all check it here:
https://store.steampowered.com/app/4904940/Dark_Roll_2_Demo/
There's timed leaderboards with ghost racing... I thought I'm good at my own game but already got my ass handed to me. Some of those speedrunners are batshit crazy.
It took over 300 e-mails sent by hand, but boy was it worth it! 😊