What are the important mechanics in a city builder game?
Hey guys, I've been playing a city builder game and I've really fallen in love with the genre and want to build my own.
I want to make a city and country builder, starting from the medieval ages until a futuristic era. You build a city, later a couple of cities and later an entire country, you can appoint ministers and governors to run and build things automatically once it's too much for 1 person. You can also choose your economical ideology, a spectrum that goes from free market capitalism to state socialism.
Your country can be invaded, fall into civil war or prosper like no other.
I want to make a game where people can sink hundreds of hours into a single save file.