The outbreak infection mechanics are something i never knew i wanted in horror games.
It's a brilliant game mechanics that adds to intensity and make every enemy bites dangerous and unsettling because normally when you get bitten, you only lose some of your health bar, adding infection mechanics on top of it makes it a panick stressful experience because every bites can increase the infection number indicator faster to make you turn more quickly, it however can work as different game mode or difficulty mode because i know this mechanic won't be pleasing for most of fans who don't want to get frustration.