extra weapons from the necromunda most wanted pdf

extra weapons from the necromunda most wanted pdf

seismic cannon for 65 credits is not bad. i could easily see somebody putting this on a ganger with bulging biceps. lascannon though... yeah you are paying for it. also interessting is that house discounts still exist. enforcers only pay 60 credits for a bolter/grenade launcher instead of 75 credits.

u/NoEngineer9484 — 1 day ago

improved and toned down weapon traits

what are some traits that you feel have become better in N26 or that got nerfed but for the better. some traits that i feel got a lot better is parry as it gives +1 save in melee. parry in N17 never really did anything as against the scary attacks those mostly already hitted on 2s or 3s.

another i feel that got a lot better is combi now that you can shoot both profiles at a -1 to hit. combi weapons were often too expensive in n17 to be usefull and combi just made it worse to try and reload them

i also like the change to unstable as it now works on the hit instead of the firepower dice meaning that high rapid fire weapons with unstable like the storm welder aren't screwed by unstable anymore and also that you get hit by your own weapon instead of a 50/50 roll. so an ogryn with a stormwelder isn't too scared anymore of firing that weapon as it won't deal too much self damage anymore.

traits i am happy that got nerfed where web and blaze. with web it was just too easy to coup de grace them as it was a serious injury. blaze was also too annoying with it's crowd control. running around on fire was just not fun especially if you go against a flamer heavy cawdor. paired weapons also got a nice change of just saying how many extra attacks you get on the charge instead of doubling your attack characteristic. it tones the amount of attacks you can get down as some melee monsters like goliath stimmers or the delaque brute can't get 8 or 10 attacks on the charge

what traits do you guys think got better in N26 and traits that toned down

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u/NoEngineer9484 — 2 days ago

No more sweep profile

The stompa datasheet was just released and looking at it's melee weapon they have removed the sweep profile and instead gave it's big attack cleave 4. I believe that when the imp knight codex comes out we will get a similiar treatment of getting cleave on our strike profile.

u/NoEngineer9484 — 6 days ago

Assault terminators or victrix guard with cato for calgar to lead

So with the new points changes cato and 6 victrix with champ and banner is 360 points. The exact same as 10 assault terminators with TH&SS. Calgar can lead both squads so i am just comparing both squads.

Victrix and cato deal more damage on average due to higher amount of attacks. Str is lower but the banner can help with that once. Termies do have dev wounds but only 3 attacks per termies is not much. Victrix also hit on a 2+ while termies hit on a 3+

Termies are more defensive with higher wound pool of 40 instead of the victrix guard 23 wounds. Termies have a 4+ invul while victrix have a -1 to wound. the invul will only help against ap 3 or higher.

Cato does give the victrix a lot more tricks with a flat 6 inch reactive move and heroic intervention for cheaper. He can either reactive move away to get out of charge range or at least make it a lot harder. he could also reactive move closer so he is within 6 inches of somebody to charge even if they didn't charge for only 1cp. Termies can potentially battleshock opponents while in melee in both player turns.

Also foot print of termies is a lot bigger and thus harder to hide or be able to put them all on an objective for cover.

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u/NoEngineer9484 — 29 days ago
▲ 9 r/WarhammerCompetitive+1 crossposts

company heroes plus lieutenant

with the change to company heroes of not needing a captain attached anymore they can run solo or you can now attach a lieutenant to it. so for 150 points you get a t4, -1 to wound with 20 wounds. they also have decently good damage between melee and ranged. i think as a durable mission piece these can be pretty solid. kind of like how in 10th the wardens of ultramar were being used as cheap but durable objective holders.

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u/NoEngineer9484 — 29 days ago

repex still worth it or switch to gladiator lancer or ballistus dreadnought

so with the repex for codex space marines going up 25 points to 265 for the first and second version if running with the heavy laser destroyer. is it still worth it's price point or has it became so expensive that something like the gladiator lancer 160 points or ballistus dreadnought 150 points has become the better choice for anti tank shooting per points.

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u/NoEngineer9484 — 29 days ago

war prophet combo question

i know that normally you can only fire a assault weapon once even if it has multiple shots like the auto pistol. but with the war prophet and it's loudspeakers ability can i

dash, shoot my pistol twice, use loudspeakers to get into melee and count as having charged, fight with a melee weapon and then also use the pistol in melee for 1 shot.

i read here somewhere that normally you can only shoot 1 shot if you want to use the charge action but with loudspeakers you don't use the charge action but still count as having charged.

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u/NoEngineer9484 — 1 month ago

So who is ready for big ogor lady

Let's just hope for you that her love for you is bigger then her hunger

u/NoEngineer9484 — 1 month ago
▲ 4 r/slavestodarkness+1 crossposts

changing pledges and ensorcelled banners

so with the new updates we have two ways of changing pledges with either the daemon prince battle formation or the brand of the unaligned. how does this work with the banners aside from the dread banner.

a friend of mine told me that let's say i have chosen with the slaanesh banner and change it's pledge to khorne through either methode, that the banner reapplies the pledge to slaanesh as the text of the banner says that you have the pledge of slaanesh but keeps the pledge to khorne given to you.

how accurate is this? i am unsure about this but it would be very powerful to have +2 attacks and a 3d6 charge drop the lowest. i believe an faq should clear this up if you can or can't

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u/NoEngineer9484 — 2 months ago

scourge of aqshy rules

so brand of apoplexy sounds crazy. +1 damage if fury level is 7 i think an autotake with chosen or even warriors.

darkflame pendant i could see on a nurgle daemon prince to make him tankier or if you want to make a beatstick go for the rune of murder. could double up on this with deathmonger for fight twice as the extra attacks last until the end of the turn.

ashy karkadrak lord i could see if running varangaurd. ashy warriors could be a decent anvil with pledge of nurgle as you can easily get a 5+ ward with them. they are more of a counterpunch unit then an offensive one like the book version. they could be good to stand on a point and dare the enemy to charge them as they get anti charge +1 rend and strike first when charged if your fury level is high enough.

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u/NoEngineer9484 — 2 months ago