Image 1 — Does my hair look like it’s thinning?
Image 2 — Does my hair look like it’s thinning?
Image 3 — Does my hair look like it’s thinning?
Image 4 — Does my hair look like it’s thinning?

Does my hair look like it’s thinning?

Hey guys! Just wondering if one side of my head looks like it’s badly thinning. I just noticed it a few months ago but it hasn’t changed from the photo I took a few months ago, haven’t noticed much hair falling out of my head. My dad is in his late 40s and has a nice hairline but my uncles on my mom’s side went bald in late teens. I’m 15

u/Aggresive-Wallrus — 13 hours ago

Midnight Angel (Okoye) Moveset concept

Role: Vanguard
Health: 550

Primary: Spear Combo
Okoye does 3 hits with her spear and then for the fourth one she charges forward like Angela’s primary, but it also marks enemies and gives them an electrocuting effect for a short time.

Secondary: Vibranium Drop Kick
Okoye slams the spear onto the ground and then grabs it and does a spin kick while holding it that knocks enemies away.

Move 1: Vibranium Absorption
Okoye enters a state where she gains reduced damage taken and a mark in the center of her screen charges. Once it reaches max she exits the state and releases a massive vibranium blast knocking enemies away

Move 2: Wakandan Combo
Okoye throws her spear forward and then disappears with a techy kinda glitchy purple effect. She then re-manifests/teleports to where the spear was thrown. If the spear hit an enemy then after re-.manifesting she pulls the spear out the enemy and then kicks them back while also giving herself slight shielding.

Move 3: Deflecting Shield
Okoye slams her spear onto the ground it creates a forcefield like shield with 300 health that absorbs ranged attacks and fuels it to lower Okoye and anyone else in the shield’s cooldowns.

ULTIMATE: LOYALTY TO THE THRONE
Okoye does a loud call and then summons a wakandan armored elephant that lets out a loud trumpet that gives all allies nearby overshield and slightly fuels their Ult charge.

u/Aggresive-Wallrus — 3 days ago

Buffs I’d give to the The Hood

Number 1- slightly increase the duration of Void Walk

Number 2- Increase the damage of Leaded Transformation

Number 3- Increase the life-steal of Abyssal Veil when in Leaded Transformation

Number 4- Remove the need to fire both guns individually in Leaded Transformation

Number 5- slightly lower the needed charge for his ULTIMATE: Demon Of The End

reddit.com
u/Aggresive-Wallrus — 12 days ago

What team up will you guys be using?

A lot of streamers are praising the scarlet witch team up but I feel like in actual comp and with the constant issue of solo tanking I’ll be using the moonknight team up just to be more helpful at protecting my team

reddit.com
u/Aggresive-Wallrus — 14 days ago

Red Hulk Concept

Role: Vanguard

Health: 625

PRIMARY: Red Rage Punches!
He does generic punches with a fire aura

SECONDARY: Enrage
Red Hulk releases a pulse of fire that knocks back enemies near him.

Ability 1: Super Suplex!
Red Hulk grabs an enemy, hugs em, and then jumps up and suplexes them onto the ground, hurting the enemy and anyone near the crater.

Ability 2: Boulder throw
Red Hulk kicks the ground and a boulder launches up, he catches it and punches it forward exploding into rock shards on impact.

Ability 3: Flaming Fury
Red Hulk ignites on fire, he gains extra jump height and runs faster for a short time, his primary also does more damage. His boulder throw also gains a flame effect and does a fire explosion after impact.

Passive: Overheat
There’s a meter Red Hulk has, if he doesn’t give himself time to cool after using moves and damage it’ll fill up, and the higher it goes the lower his cooldowns will be, but if he maxes it out he’ll revert to his human form. He will also go back to human form if he dies as Red Hulk

Human Form:

Health: 240

Red Hulk will need to wait for his ult charge to fill up so he can go back to his red hulk mode. When he goes back into it he’ll create a massive flame ring around himself and then reemerge as the Red Hulk

Primary: Pistol Punishment
Ross has a pistol, it deals little damage but any enemy hit will be revealed to his team.

Secondary: Searchlight
Red Hulk releases a small helicopter looking drone. It will fly forward with a giant light. Any enemy, even if they’re invisible. Will be highlighted to everyone on Red Hulk’s team if they’re caught in the light

Ability 1: Healing Bomb
Ross throws a bomb, similar to Banner’s it knocks him back but unlike Banner’s it heals allies.

ULTIMATE: GAMMA INCINERATOR
The lower his overheat meter is, the longer the duration of his ult will last. Red Hulk ignites in a blaze, he charges forward like The Thing’s charge except it does damage similar to Devil Dino’s ult. Red Hulk’s ult leaves a fire trail behind him which burns any enemy who touches it. After the ult ends Red Hulk reverts into his human form.

Teamups:

Hulk: Gamma Titans:
Red Hulk’s Flaming Fury is replaced with a green gamma flame. He keeps the effects of the normal flaming fury except the attack speed is faster now
Enhanced: Red Hulk has a higher overheat charge cap and his Boulder throw erupts into flames even when not in Flaming Fury.

Captain America: Brave New Anger:
Red Hulk’s transformation from human to Red Hulk now gives allies over shield and reduces healing to enemies hit in the radius.
Enhanced: in human form Red Hulk gains the ability to go invisible for a short duration and heal anyone he walks by.

u/Aggresive-Wallrus — 22 days ago

Wolf behavior rework

Wolves

-Now has a hidden “hunger” meter, the wolf can’t actually starve and it purely just affects their behavior.

-When High hunger it runs away when hit or runs to the rest of it’s pack for protection but if it keeps getting hit it’ll attack

-When medium hunger will attack when hit like current dog, will chase away foxes, rabbit, and sheep but will give up if it goes on for too long.

-When low hunger it acts like it currently does against foxes, sheep, and rabbits. Will also hit the player a few times but not necessarily actually be agro on it.

Dogs

-Can now be put in a “free roam” setting where they just roam around your base or wherever without following the player or being forced to sit down.

-Your dog, if it sees a wild wolf will now go up to it and sniff it, after the wolf and your dog sniff each-other the wolf will now be able to be tamed faster.

Bonus Stuff

-Dog ball that’s crafted with slime and leather, it’s like an Ender Pearl except when it hits the ground it becomes a solid object on whatever block it landed on. Your dog will run to it and pick it up with its mouth then run back and drop it off to you.

-Bowls can now be placed on the ground and filled with a water bucket to become a drink for your dogs and other pets (cats, foxes, etc)

reddit.com
u/Aggresive-Wallrus — 24 days ago

I just ate pink fried chicken, I feel like I’m going to die

I had some of the skin and a few pieces around the bone, I noticed it was slightly pink so I cut it in half and what do ya know. I’m so worried I’m genuinely crying so much and my parents aren’t taking it seriously and are just tellin me to man up.

reddit.com
u/Aggresive-Wallrus — 25 days ago

FNAF 1 (Five Nights At Freddy’s

For starters id remove the red eyes and most of Abby’s importance

Character Changes:

Abby:
Appears in the beginning and adds to Mike’s struggle. She comes in the pizzeria one night and mentions to Mike that she befriended another kid there. The ghost child wouldn’t be shown because I think the mention almost makes it creepier. This would happen on night 1 or 2 before Mike realizes the robots are alive

Vanessa:
I’d make her take a slight, very slight backseat. Mainly the moments where she’s just living exposition dumping. I’d also make her not confront her father in night 5 because that final night/scene had a lot of clutter, instead I’d have her give Mike like a warning on night 4 and her reveal everything about being William’s daughter and knowing about the murders. I wouldn’t have her know the animatronics are possessed but rather have her almost like be scared of the concept of that because she’d feel more guilty if that makes sense.

Mike:
Josh did really well especially for the bad script, I’d maybe try and make his dream sequences more creepier, and replace them with something else like maybe the animatronics hurting Abby.

Garrette:
I’d use his character less for Mike trying to “find/remember” him and more so the trauma of thinking it’s his fault he got kidnapped. And I also wouldn’t reveal that William killed him so directly with the airplane, instead I’d have maybe Mike mention his last name in the interview and Afton’s eyes notably widen, I mean obviously he’d check missing posters and such of the kids he killed so he’d memorize the last name.

The Spirits (Mainly Cassidy):
I think they were given too much personality, allow me to explain. In the games they’re kind of like bottles of rage and agony, not necessity the typical ghosts. In the dreams I’d have Mike see ghost kids running around the pizzeria or something kinda eerie like that.

William Afton:
He was fine in the interview but in the final scene I had a few issues with his personality. I think Matthew focused too much on cartoony evil and less of actual realistic evil. I know canonically now William is a bit of a theatre kid (DBD) but still I’d make him talk a little less and maybe make him move a little less awkward in the suit, also I’d change his brother line to “Schmidt, ready to reunite with little Garette?”

Animatronics:
They’d have black eyes with white dots and they’d move less like people and more like they’re teleporting scene to scene. When we actually see them move on screen they’d be robotic but also slightly like they were being assisted with movement by an invisible force. They wouldn’t make the robot noises they made in the movie (aside from foxy) and would instead make groans and moans like in the game. (Foxy would still do his hum of course)

Script And Plot:
I’d make the movies focus more on a night structure, so for example the nights would be a few scenes and then the dream scene would be in the day. Similar to how the movie is but I’d focus more on how draining working a graveyard shift is. Like I mentioned before Abbie would be in it less so maybe he’d tuck her into bed or something to calm her after she saw a ghost kid in the pizzeria.

Everything before the nights:
Stays pretty much the same but I’d maybe shorten it a bit and remove the Abbie custody plot

Night 1:
Nothing much happens, a few glitches of the camera and a loud thud near the stage, but when Mike checks it nothing moved

Dream 1:
Mike is in the pizzeria, in front of him Garette stands motionless, then the missing children step from the shadows they all point to Mike but the point feels behind him, when he turns he sees a drawing of a yellow rabbit. Mike wakes up in shock.

Night 2:
Mike has to bring Abbie because he cant find a babysitter. He thinks he sees dead children bodies on one of the cameras, he blinks and it’s back to normal, he gets a gut feeling and runs to Abbie and she looks slightly timid. She says she saw another kid her age, but he didn’t talk, he just stood there. Mike takes Abbie out and leaves his shift early but just after that a crew of delinquents comes to the Pizzeria, they loot things and pillage, all this is shown through different cameras. In the cameras you can faintly see the animatronics behind them, they attack them and then the cameras go to static.

Dream 2:
Mike has a short dream about Garett so he goes outside in daylight for the first time since he got the job, he meets officer Vanessa and they chat a bit. She begins to mention her father owned the place but quickly cut herself off and said a family friend did. She mentions a few teenagers have recently gone missing and were last seen where he was working so she’ll probably go there to investigate as well as hang out with him.

Night 3:
Mike tucks Abby to bed, then he’s off. He notices the bodies. But before he can get to his office he has to avoid Chica and Bonnie, he crawls through the vents and crouches behind tables to dodge them and get to his office, from there he’ll be in a classic fnaf situation for about a 5 minute scene until Vanessa shows up, he tries to show her where he saw the bodies but they were gone. Instead of acting like a normal cop Vanessa seemed to be expecting it, almost like she was dreading it. “You know, children went missing here, back in the 80s. They never found the perpetrator.” She explains. Mike then talks about how he was avoiding the animatronics but he thought he was just hallucinating from lack of sleep.

Dream 3:
Mike is back at the field where Garett got took, except instead of seeing the car driving him away he’d see a yellow rabbit come out from the bushes and stand behind Garett, patting his shoulder. Mike wakes up from this in a cold sweat

Night 4:
Vanessa shows back up, she explains how she actually knows more than it seems. She states that she didn’t actually have proof the children’s spirits were inside the robots but she always thought it. She also said her dad was the killer and owner of the Pizzeria, she then gave Mike a picture of her and her dad who was wearing the yellow rabbit costume. She explained how the rabbit costume was a suit that could switch between costume and animatronic and that it went unused which made it the perfect disguise for the murdered. Mike’s whole body sank and I’d imagine a ringing sound would play as Mike zones out. Before they could talk further all the lights go out. Vanessa and Mike split up to look for a fuse. The vision is obscured for Mike but he can just barely see none of the animatronics are on stage. He hears footsteps and right as he’s getting to the fuse he hears it…Freddy’s classic power outage theme as is face lights up. He moved closer and Mike starts to get a sharp headache (likely from the spirit’s agony) as he falls to the ground, but right before Freddy can get him the lights turn back on and Freddy slightly twitches. Mike uses the opportunity to kick Freddy down and run home.

Dream 5:
Mike is in a small room, it’s dark but the faint silhouettes of 5 dead children and a large rabbit figure are there. Mike hears the sound of the the bodies being stuffed into the suits and we the audience faintly see it as well.

Night 5:
Mike shows up to work with a wrench. He’s prepared to do what he must. The moment he gets into his office he notices the animatronics are…different, they’re more aggressive yes, but they’re also…scared? They were moving away from something and moved rapidly through out the cameras. But instead of moving closer to the office they moved around the cameras, almost as if they were being chased. Mike went out to investigate with his wrench and he has an encounter with Foxy. He gets chased throughout the pizzeria by him but then right before Foxy lunges at him he pauses. He then deactivates right in front of Mike.

Behind Mike a figure steps out from the shadows, the Yellow Rabbit. He mentions under his breath how he’s impressed. Mike tries to hit him with the wrench but the rabbit grabs it almost human like. He then starts hitting and beating Mike with it. “You know, I didn’t realize I’d be the other brother!” the rabbit yelled mockingly. Mike yelled angrily begging for answers while he ran away. The rabbit takes off his mask. “Suprisseeee” It’s “Steve Raglin” the guy Mike just thought was some creepy career counselor. William then explains how he had kidnapped Garett because if he killed anymore kids by the pizzeria he’d be more likely to get caught. “Lucky Coincidence” William called it that Mike found the job. As Mike ran he in a last ditch attempt tried to break the animatronics, believing they were cases holding the spirit’s back in agony. After Mike broke them all he got caught in a corner by William. Mike noticed William moved weirdly precariously for a regular ol costume. William makes another snide remark about Garett. In a last ditch attempt he bull charges at William with all of his rage and hope. William gets knocks down. He laughs but as he gets up we hear a snap, Then another, then 3 more and then we see William spitting and coughing up blood while it leaks from his suit. Behind Mike spirits of the children are faintly seen. They then evaporate except for one. The blonde boy. He kneels down to William, and then whispers in his ear “It’s me” before picking up the mask and putting it on William’s head, as snap sounds start to come from his head. While he twitches the final kid looks at Mike with a relieved and grateful smile. But instead of evaporating he walked off, slowly fading away. Mike runs out and finds Vanessa waiting, who talks about how she’s glad he’s ok and says she’s going to expose that her father William was the murderer to give not only the children, but their families some rest as well.

End Credit:
We see William still twitching, but as the camera pans we see another suit in front of it, a yellow bear, twitching as well. But the bear seems more in control. Its white eyes stare at William, as they both twitch forever keeping eachother in agony.

And yeah that’s how I’d change it, not perfect but in my opinion better idk critiscm welcomed just don’t be too mean! Also I suppose it’d also have to be rated R now to work

u/Aggresive-Wallrus — 25 days ago
▲ 73 r/zoology

Coyote or something else?

I thought this was a coyote but when I posted it many people believed it to be a wolf-dog coy-dog, etc. what are your thoughts? It was strangely docile.

Atlanta GA, USA

u/Aggresive-Wallrus — 26 days ago
▲ 140 r/coyote

Baby Pup playin by the pond

Same pup I just posted about a bit ago. Sharing the video now too cus he’s a cutie pie

u/Aggresive-Wallrus — 28 days ago
▲ 628 r/Wolfdogs+1 crossposts

This baby coyote got really close to me and didn’t care, is the kid rabbid?

This baby is kinda like a cryptid in our neighborhood, its parents got ran over I think, I know people might feed it so that’s why it’s so close but could it be like rabbid?

u/Aggresive-Wallrus — 27 days ago

The Underwater Lake (AKA The Underworld )

I first wanna state it the sub allowed it, the underwater lake would be almost like a mini dimension with its only biomes inside of it, similar to how land has cave biomes and above ground biomes. But hey what can u do ill make it work

Any normal ocean fish that wanders into the underwater lake will drown if they stay in it for too long similar to how they work on land.

The Darkness:
You can’t see much in the underwater lakes so you’ll need night vision before going in one.

The Pressure:
Anything not adapted for the climate will slowly start to lose health and eventually die when swimming into the depths.

You’ll need a Heart Of The Sea in your off hand to not die. Players can learn they’ll need it as if it’s in their inventory it will make a faint heart beat sound when near the underwater lake biome.

Dumbo Octopus:
Cute friendly octopi that like to chill on the lake floor and be cute. You can catch one in a bucket. If you hit a Dumbo they’ll shoot water at you doing a little bit of damage. You can make a Dumbo sit like a dog. Making them cute little water base turrets.

Nessie:
The apex of the lake, if they see you in their path they will attack. They often patrol their egg which can be taken by the player. A Nessie egg when hatched is your water body guard. They work more as defense for you than offense for you. If an entity or player hits you your Nessie will knock them back and then work like a mini living shield for you, if the entity goes to hit you again your Nessie will quickly swim in to body block the hit for you, then it will push you backwards to get you out of range.

Giant Squid:
A squid that normally doesn’t attack and tries to avoid confrontation. It swims slowly with its…closely related cousin

Glow Squids:
Glow squids are abundant in the biome. There’s a chance that one of these squids has a Giant Squid. They have a Symbiotic Relationship, while the Glow Squid distracts you the giant squid tries to grab you with its long tendrils and pull you into its beak.

Interestingly, if you’re looking for the Squid Beak you’d want this to happen to you. Right before the Giant Squid pulls you into his beak and damages you, you can turn around and damage it with an axe to cut a tentacle off.

Squid Tentacle;
It works like a grappling hook, it pulls you forward to wherever you aimed it at.

Giant Sea Spider:
They look like the default spiders except they’re larger, orange, and have longer legs, they walk the sea floor but can also swim a bit if necessary. They are aggressive and add a challenge to the sea floor.

Megamouth Shark:
I know what you’re thinking, “sharks are dangerous so Mojang won’t do it” and yeah you’re definitely right Mojang wouldn’t add this even tho my points counter their reason not to add sharks, unlike the main popular “big bad” sharks, mega mouths don’t attack large things and mainly just eat krill. They’re also not found by beaches so the average man is never seeing one in their life. They can give a pseudo dolphins grace for the underwater lake. Swimming near one gives you faster swimming speed.

Anyway, the megamouth shark is a slow moving giant that opens it mouth when it’s feeding. If it accidentally bumps into a player it will do a tiny bit of damage to the player but after realizing it bumped into a player it swims away.

Guardian’s Eye:
Found under rocks on the sea floor, but also rarely in Ocean Monuments. when used it fires a beam similar to a Guardian’s laser. But it has a weak durability so it’s best to collect atleast 3 when you’re visiting.

u/Aggresive-Wallrus — 1 month ago