They need to make sure the characters stay recognizable with skins.
▲ 273 r/rivals

They need to make sure the characters stay recognizable with skins.

First off, I love the rocket skin, and I'm very happy for mr. Fantastic mains.

Secondly I've seen so much discourse already about those last three skins with who they're supposed to be. So the obvious one is scarlet witch. But I thought the first gal was supposed to be jubilee, it looks like such a good vampire skin, but it's been pointed out that it has the F4 logo on its belt, implying invisible woman. She doesn't need a Gothic Halloween skin, they should've gone classic invisible man movie monster if they wanted sue to have a skin. Then the last one I'm still not convinced is black cat. It is such a generic looking female skin, but the pose and spirit tail looking thing screams white fox to me. I showed it to a buddy and he joked about it being for Luna snow, which I wouldn't be surprised.

This isn't the first time it's happened, this has been a problem for a minute. Like the recolors on the summer skins throw me off and I can't tell what white woman I'm firing at, Emma Frost or Sue Storm, or Tandy (Dagger). Especially with the visual clutter.

Example, I was playing Ultron, and tried to pressure the enemy invisible woman, when all the sudden she turned to diamonds and choke slammed me. They were both wearing white with brown hair, and why was she in the back!?

u/lobster_god226 — 9 days ago

They Live cosmetic collection concept

I wanted to make it a chapter concept, but I couldn't for the life of me think of perks for John.

So John could be his own survivor, or be a legendary skin for David. If he is his own survivor, he could have skins that turn him into frank, or some of the other characters from the movie.

For the blue aliens, they could be skins for various killers. A rich surgeon, exposed as an alien for the doctor. A man/lady in disheveled clothes exposed with that ugly face and skin for legion. A rich businessman alien, for trapper. A fancy lady alien at a gala for Skull merchant. Unknown, singularity, and/or dredge could have mangled aliens as their skins. Maybe with a few of them having optional black and white settings, to make it look like they're being exposed by the sunglasses.

u/lobster_god226 — 10 days ago

Welcome to, Late Night with the Devil!

As Jack's broadcast descended into madness, trapping him with visions of his demonic deals, a new one was struck. A strange, black fog rolled in as he spoke to his Minnie, and dragged him off... When he awoke, he looked around, seeing nothing but darkness, and a generator to light the way.

New map, Film studio

New survivor, Jack Delroy.

His teachable perks I want to base off of talk show/TV related stuff, and maybe one based off of one of his guests.

Public Pressure: You understand how to stay calm under the pressure of an audience, and cameras. Now help your new audience stay calm.

While you are within 10m of 3/2/1 survivor(s), you, and survivors within 5/10/15m of you don't scream. If the killer is within 20/15/10m of you, they see your aura.

Special Guest: You're used to introducing special guests to your audience. Now your special guest wants you and your audience dead

You can access the killer power before they start chase with anyone. Other survivors see the killers aura when the killer is at least 15/20/25m away from you (this perk doesn't activate at hooks, or while you're downed).

Supernatural Skeptic: Jack remembered having a very skeptical guest, but he was having trouble remembering much before he came here... Perhaps he should take after Carmichael...

You cannot benefit from the effects of boons. Hex totems have less likelihood to spawn near you when they light. You cleanse hex totems 100% faster, and silently.

(I know these probably aren't the best/most balanced perks, but they were made for fun, not balance.)

Skin ideas: Torn dirty suit, cultist type outfit, caveman outfit (iykyk), etc.

Legendary model/voice line skin ideas: Christou, Carmichael, Janet (I think was her name).

u/lobster_god226 — 14 days ago

Welcome to, Late Night with the Devil!

As Jack's broadcast descended into madness, trapping him with visions of his demonic deals, a new one was struck. A strange, black fog rolled in as he spoke to his Minnie, and dragged him off... When he awoke, he looked around, seeing nothing but darkness, and a generator to light the way.

New map, Film studio

New survivor, Jack Delroy.

His teachable perks I want to base off of talk show/TV related stuff, and maybe one based off of one of his guests.

Public Pressure: You understand how to stay calm under the pressure of an audience, and cameras. Now help your new audience stay calm.

While you are within 10m of 3/2/1 survivor(s), you, and survivors within 5/10/15m of you don't scream. If the killer is within 20/15/10m of you, they see your aura.

Special Guest: You're used to introducing special guests to your audience. Now your special guest wants you and your audience dead

You can access the killer power before they start chase with anyone. Other survivors see the killers aura when the killer is at least 15/20/25m away from you (this perk doesn't activate at hooks, or while you're downed).

Supernatural Skeptic: Jack remembered having a very skeptical guest, but he was having trouble remembering much before he came here... Perhaps he should take after Carmichael...

You cannot benefit from the effects of boons. Hex totems have less likelihood to spawn near you when they light. You cleanse hex totems 100% faster, and silently.

(I know these probably aren't the best/most balanced perks, but they were made for fun, not balance.)

Skin ideas: Torn dirty suit, cultist type outfit, caveman outfit (iykyk), etc.

Legendary model/voice line skin ideas: Christou, Carmichael, Janet (I think was her name).

u/lobster_god226 — 14 days ago

I think it's hilarious that the X-Men 97 skins were supposed to be the spotlight for skins this week, and the Ultron skin outshines these two combined.

At least in my opinion. I've seen a few positive comments about these skins, but it seems to be mostly negative, meanwhile all of the comments I've seen about the Ultron skin have been positive (except for the people upset that another street style skin didn't go to a black character, but that's less about the skin, and more about netease being racist).

u/lobster_god226 — 1 month ago
▲ 44 r/RivalsVillainsMains+1 crossposts

The lizard tank concept

Every time I see someone want to make him a strategist, I die a little inside. So I wanted to share my ideas for the lizard as a vanguard. However he would be a bit of a brawl vanguard, with a few strategist hybridization abilities.

Health- 500 health (lower health because he has some self sustain, while also being a role hybrid, most likely resulting in less damage as well).

Primary- claw slash. Lizard slashes at enemies with heavy claw strikes, doing a combo where he slashes once with each hand, then a higher damage third slash with both hands.

Ability 1- Lizard formula. The lizard pops holes into a canister with his claws, and throws it. The area of impact is covered with a temporary chemical gas that slows enemies, and provides 5% anti heal. Any allies in the area get 10 hp/second, and gain a 5% damage boost. The lizard doesn't benefit from the damage boost, however he does heal 5 hp/sec. This would discourage enemies from pushing, and encourage allies to push, allowing for space making and keeping.

Ability 2- Tail whip. The lizard whips around with his tail, knocking back, and up any enemies caught in it (except thing and devil dino). This would allow time for combos, or to deploy the lizard formula.

Ability 3- Sharp bite. The lizard bites down on an enemy in front of him, applying a bleed effect. Could be used for a combo, mix with lizard formula to force enemies to back off and give up space.

Ability 4- Advanced lizard formula. The lizard sets up a canister with a longer cooldown, larger area, and longer time active. It provides no damage boosts, slowing effects, or anti-heal, but it provides 15 HP/sec for all allies, lizard included.

Ultimate- Resilience of the lizard. The lizard holds two canisters, and charges. Easy to steer, leaving behind a trail of regular lizard formula, making a large area more unsafe for the enemy, and safer for his allies.

u/lobster_god226 — 2 months ago

I'd really love some help understanding the enemies lore.

So from what I know the terminids are just bugs trying to live their lives, the illuminate were a peaceful race from the first game that was ruined by the first galactic war, and I don't know anything about the Automatons.

I love lore but I couldn't find anything in game!

reddit.com
u/lobster_god226 — 2 months ago

New head canon: Evan (the trapper) is Bi (kinda).

So personally, I like to think Evan is a bisexual. In his cash trapped skin, in one of the descriptions, it mentions the fact that Evan thought his dad's rich friends looked handsome.

Now I know that doesn't necessarily mean he's gay, or even bi, but it's my personal head canon that he's at least a repressed bisexual!

Now please make the head canon go popular so that way next pride event we get a bisexual character banner, I feel left out in this one, lol.

reddit.com
u/lobster_god226 — 2 months ago

Killer concept: The Survivor

Victor was a broken man... He had watched the others die, over and over again, each time forgetting all they had been through. While others lost scraps of their soul, and forgot, Victor lost scraps of his mind. One day, he reappeared at the campfire, and lost it. He bashed in his former friend's head with a toolbox, another had glass from a flashlight protruding from her face, all in all, the killer found the survivors already dead... Never ten feet from the campfire. Victor had run in his delusions for long enough, the entity built him a new realm, and a new trial started...

Power, Know your enemy: Due to Victor's extensive knowledge of how survivors function, he knows exactly how to trip them up.

Replaces the basic break (so no perk breaking of generators or pallets will trap it. Like eruption, spirit fury, turn back the clock, etc.) action with the trap action. The trap action takes much longer (however longer it'd have to be to balance it).

Whenever you trap a generator (only lasts for a certain amount of time, again however long it would take to properly balance it, I suck at power balance), it loses the same amount of progress, and begins regressing at a normal speed. However, when a survivor makes it so it stops regressing, it will explode again, undoing their progress. When the generator explodes, if the survivors repairing it are healthy, they are injured, and if they're injured, a few things can happen depending on your add-ons, but base power nothing happens.

Whenever you trap a pallet, it is reset, and becomes a trapped pallet. When a survivor throws a trapped pallet, it automatically breaks, and you aren't stunned. You are 5% hindered (but that shouldn't matter, since if you're supposed to be stunned, you should be right there). With add-ons, you can gain additional benefits or debuff survivors.

Perks:

Mechanical knowledge: Whenever you damage a generator, it requires 20/25/30% more progress to stop it from regressing.

"These damn generators, let me show you a special trick with the gears..." - Victor

Damn those lights!: Whenever you're blinded, this perk activates. The survivor that blinded you, gains 5% hindered for 3/4/5 seconds,if you were stunned, hindered and/or gain the blind status effect this way, the survivor gains 5% more hindered for an additional 3/4/5 seconds.

"Gah, this is how it feels!?" - Victor, being blinded

(To punish the shit out of flashlight saves, as well as using those stupid perks that make the flashlight stronger. This one actually may need nerfed, it was made out of hatred lol.)

Vault expert: you vault windows 7/6/5% slower. Whenever you vault a window, it becomes trapped for 30 seconds. If a survivor vaults a trapped window, they gain 5% hindered, and the window becomes blocked for all survivors and the killer for 5/10/15 seconds, and this perk goes on cooldown for 30 seconds.

"You get tired, vaulting windows and shit all the time... Let's help save some energy!" - Victor

I'm sure this is really broken, or just needs some tweaks, but I had lots of fun trying to design a killer that used to be a survivor!

reddit.com
u/lobster_god226 — 3 months ago

Killer concept: The Survivor

Victor was a broken man... He had watched the others die, over and over again, each time forgetting all they had been through. While others lost scraps of their soul, and forgot, Victor lost scraps of his mind. One day, he reappeared at the campfire, and lost it. He bashed in his former friend's head with a toolbox, another had glass from a flashlight protruding from her face, all in all, the killer found the survivors already dead... Never ten feet from the campfire. Victor had run in his delusions for long enough, the entity built him a new realm, and a new trial started...

Power, Know your enemy: Due to Victor's extensive knowledge of how survivors function, he knows exactly how to trip them up.

Replaces the basic break (so no perk breaking of generators or pallets will trap it. Like eruption, spirit fury, turn back the clock, etc.) action with the trap action. The trap action takes much longer (however longer it'd have to be to balance it).

Whenever you trap a generator (only lasts for a certain amount of time, again however long it would take to properly balance it, I suck at power balance), it loses the same amount of progress, and begins regressing at a normal speed. However, when a survivor makes it so it stops regressing, it will explode again, undoing their progress. When the generator explodes, if the survivors repairing it are healthy, they are injured, and if they're injured, a few things can happen depending on your add-ons, but base power nothing happens.

Whenever you trap a pallet, it is reset, and becomes a trapped pallet. When a survivor throws a trapped pallet, it automatically breaks, and you aren't stunned. You are 5% hindered (but that shouldn't matter, since if you're supposed to be stunned, you should be right there). With add-ons, you can gain additional benefits or debuff survivors.

Perks:

Mechanical knowledge: Whenever you damage a generator, it requires 20/25/30% more progress to stop it from regressing.

"These damn generators, let me show you a special trick with the gears..." - Victor

Damn those lights!: Whenever you're blinded, this perk activates. The survivor that blinded you, gains 5% hindered for 3/4/5 seconds,if you were stunned, hindered and/or gain the blind status effect this way, the survivor gains 5% more hindered for an additional 3/4/5 seconds.

"Gah, this is how it feels!?" - Victor, being blinded

(To punish the shit out of flashlight saves, as well as using those stupid perks that make the flashlight stronger. This one actually may need nerfed, it was made out of hatred lol.)

Vault expert: you vault windows 7/6/5% slower. Whenever you vault a window, it becomes trapped for 30 seconds. If a survivor vaults a trapped window, they gain 5% hindered, and the window becomes blocked for all survivors and the killer for 5/10/15 seconds, and this perk goes on cooldown for 30 seconds.

"You get tired, vaulting windows and shit all the time... Let's help save some energy!" - Victor

I'm sure this is really broken, or just needs some tweaks, but I had lots of fun trying to design a killer that used to be a survivor!

reddit.com
u/lobster_god226 — 3 months ago
▲ 171 r/RivalsVillainsMains+1 crossposts

I'm going to be honest.

I absolutely love the skin. It's dope, it's a good design (thank God they didn't go for the one with teeth), and overall, very cool. Is it a little close to his base design? Yes, but when something is based off of source material, it's going to look real similar.

NOW the real problem. Not the skin, but everything else that normally comes with a skin. The emote, while cool, should've been saved for if he ever got an iron legion skin (and it should be a traversal). The mvp, is a lazy, choppy reused animation, and instead should've been a movie scene like Wanda got for her age of Ultron skin. The spray is fine I suppose, and the nameplate looks a bit last second.

If you ask me they weren't truly planning for this to be a skin, and realized there would be some major backlash that Ultron didn't get a skin for his own event, and just tossed some random stuff together. Either that, or they just really, really hate us. Maybe a mix of both, tbh.

u/lobster_god226 — 3 months ago

Am I allowed at your table?

I didn't include my mono black rat deck, mono red goblin deck, Azorius shutdown, red/black/white Dragon/demon deck, and colorless eldrazi decks, simply because they're too mean and/or the Commanders are used a ton.

Otherwise, I'm happy to explain any of my decks! How I built them, how they play, etc.

u/lobster_god226 — 3 months ago

Ultron skin ideas

For the past four skins it's been comic skins and recolors (not that I'm complaining about those skins, they're fantastic.), and we're not included in almost any of the actual skin themes like esu, savage lands, twisted nightmares, etc.

And I'm not an actual artist, so I'm not drawing any of the ideas, but if any artists in the subreddit take inspiration, I would love to see it!

Van Dyne fashion collection: A white shirt with sunglasses hanging off from the neck, and a leather jacket. Denem jeans, and special boots so he can still fly while wearing them.

Even though Ultron and Janet have had a... Difficult relationship, Ultron is making up for his mistakes though, Ms. Van Dyne believes in second chances. Besides, why shouldn't Hank's creation look just as fine on the battlefield as anyone else?

Summer collection: Swim trunks, with a chefs hat, and an apron that says "kiss the overlord" (inspired by a look in the comics), as well as some bbq tools in the apron pockets. And if it has ultimate effects, give all the drones squirt guns and swim trunks, and make the red beams into water splashes.

"While working in the mobile Pym test kitchen, I have found an... Unlikely fondness for the act of preparing food. Perhaps i could cook a BBQ for the organics that need sustenance..." -ultron

"Well, good for you, directing your energy towards that instead of biological extermination... I guess..." -tony stark

Hellfire Gala collection: A shiny golden suit with a black bowtie, and dark red aviators. If they give special effects at all, I'd want the red lasers to be replaced by golden ones.

Two years ago, he may have invaded krakoa, but now he is an honored guest here. With a suit made for him by jumbo carnation himself, as a show of good faith from the mutants. He attends again, but not as an invader, but as one of the heroes.

Just a few ideas!

reddit.com
u/lobster_god226 — 3 months ago
▲ 87 r/RivalsVillainsMains+1 crossposts

Welcome Magneto to the villains subreddit!

Alright, hear me out! I understand that he hasn't been an actual villain for a while in the comics, and not in this game, however, he's been a villain for a majority of his comic, movie, and other media history! I'd say for iconic marvel villains, he's one of the most iconic! It'd be a shame to not include him in the villains subreddit, even if he hasn't been one for a while.

And even then, he's got a skin that's from his villainous era, so there's that.

u/lobster_god226 — 3 months ago