▲ 1 r/preschool+3 crossposts

Kids fun learning and educational games

Lil Artist - Where Learning Inspires! Spark Curiosity, Boost Confidence, Fuel Creativity.
Step into Lil Artist, the ultimate educational playground for children aged 2 to 7. Expertly designed activities make learning fun, turning screen time into a delightful adventure. From tracing ABCs to solving puzzles and exploring flags, every task enhances early skills while fostering creativity.

apps.apple.com
u/ChikuKaddu — 22 hours ago

I vibe-coded a tiny Mac app with Codex that made $98.34 in 30 days

I vibe-coded a tiny Mac app called Funkey, and it makes your MacBook keyboard sound like a real mechanical keyboard, or even a vintage typewriter.

I know it sounds unnecessary… but typing somehow feels way more satisfying now. 😄

The idea came from missing the sound of my mechanical keyboard whenever I worked from my MacBook.

A fun surprise: despite being such a niche app, it made $98.34 in the last 30 days with almost no marketing.

Curious what other “pointless but delightful” apps people have built that ended up getting real users.

If you want to try it:

https://apps.apple.com/us/app/funkey-mechanical-keyboard-app/id6469420677

u/ChikuKaddu — 10 days ago

I made a small app called Funkey using Antigravity that makes your MacBook keyboard sound like a real mechanical keyboard or even a classic typewriter.

I built a small app called Funkey that makes your MacBook keyboard sound like a real mechanical keyboard or a classic typewriter.

Typing on a Mac can feel quiet and a bit dull.
Funkey adds satisfying sounds to every key you press, making typing more enjoyable. It is simple to use and works instantly.

If you like typing or want a more fun experience, give it a try.

Download here:
https://apps.apple.com/us/app/funkey-mechanical-
keyboard-app/id6469420677

reddit.com
u/ChikuKaddu — 10 days ago
▲ 48 r/vibecoders_+2 crossposts

I made kids coloring app called Colouring and Drawing for Kids, and it made $118 in the last 30 days.

Recently, I used Claude Code to ship a major update with new coloring pages, improved drawing tools, performance improvements, and a smoother experience for kids and parents.

No venture funding.
No team.
No ads.

Just a small educational app built for young children who love coloring and drawing.

The app now has 100+ ratings, a 4.5-star average, and is steadily growing month after month.

One thing building apps keeps teaching me: you don't need a groundbreaking idea. Sometimes solving a simple problem for a specific audience is enough.

Still experimenting, still shipping, and already working on the next update.

https://apps.apple.com/us/app/colouring-and-drawing-for-kids/id6446801004

u/ChikuKaddu — 14 days ago

Lil Artist: Kids Learning App

Lil Artist - Where Learning Meets Imagination! Inspire Curiosity, Build Confidence, Celebrate Creativity.

Welcome to Lil Artist, the all-in-one educational playground for kids aged 2 to 7. With fun-filled activities designed by educators and loved by parents, Lil Artist transforms screen time into a joyful learning journey. Whether it’s tracing ABCs, solving logic puzzles, exploring country flags, or enjoying interactive bedtime stories, every activity is crafted to nurture your child’s early skills while sparking their natural creativity.

Why Lil Artist?
Because kids learn best when they’re having fun. Our vibrant, voice-guided environment is 100% ad-free and offline-ready, so your little one can learn safely, anytime, anywhere.

What’s Inside Lil Artist:

Creative Exploration
• Draw & Doodle: Freehand drawing tools for kids to express their ideas.
• Coloring Books: Fun themes like animals, vehicles, shapes, and nature.
• Tracing Games: Learn to write letters, numbers, names, and more.

Early Learning Adventures
• Alphabet & Phonics Games
• ABC & 123 Tracing
• Flash Cards: Letters, animals, objects, and flags.

Smart Playtime
• Logic Puzzles & Memory Games
• Word Search for Little Thinkers
• Math Fun: Learn counting and basic problem solving.

World Discovery
• Discover Country Flags with interactive flashcards.

Imaginative Stories
• Bedtime Tales with voice narration.

Designed for Early Development
• Fine motor skills
• Cognitive thinking
• Color and shape recognition
• Confidence building

Safe, Friendly, and Fun
• Ad-free experience
• Kid-safe interface
• Offline mode for learning on the go
• Soft music and gentle voiceovers for guidance

Whether your child is tracing letters for the first time or solving puzzles with a smile, Lil Artist makes every moment educational and exciting. Perfect for toddlers and preschoolers, it’s a world where creativity blooms and skills grow naturally.

u/ChikuKaddu — 16 days ago

Letter Flow: Word Puzzle Game

Letter Flow is a relaxing and satisfying word game with a cool liquid effect. Move letter droplets and watch them flow smoothly into place as you find the correct word. Just drag, drop, and solve.

apps.apple.com
u/ChikuKaddu — 3 days ago

I made a sale from a small iOS word puzzle game I built, generating $11 in the last 7 days.

I launched a simple game called Letter Flow. It is a relaxing word puzzle where letters move like liquid and flow into place as you solve words. The idea was to make something calm and satisfying, not just another fast-paced game. I kept the gameplay simple with drag and drop mechanics, clean design, and added an AI level generator to create new levels instantly on device.

I did not expect much when I launched it, but it started generating sales. It was a small moment, but it felt meaningful seeing someone actually pay for something I built.

It made me realize that even simple games can work if they focus on experience. Now I am building more apps with the same approach, keeping things simple, shipping fast, and learning from real users instead of overthinking.

https://apps.apple.com/us/app/letter-flow-word-puzzle-game/id6753643265

u/ChikuKaddu — 21 days ago
▲ 2 r/ASO+1 crossposts

I’ve been working on a kids’ learning app called Lil Artist. I’d love some feedback from this community on my title, subtitle, and screenshots. I’ll share the results after making changes based on your suggestions. Any tips to improve are greatly appreciated!

I’d love to get feedback on my app store title, subtitle, and especially the screenshots. My goal is to make the app more appealing and discoverable to parents looking for educational apps for their kids.

u/ChikuKaddu — 22 days ago
▲ 13 r/ClicksKeyboard+3 crossposts

I made an app because I love mechanical keyboards but got tired of carrying them everywhere I travel

I love mechanical keyboards and the satisfying sound they make when typing.

I hate carrying them while traveling.

So I made an app.

FunKey turns my MacBook keyboard into a mechanical keyboard experience with satisfying thocky sounds and customizable typing feedback.

What started as a personal side project generated $22 last week and is still growing.

No hardware.
No extra weight in my backpack.
No complicated setup.

Just a simple app built to solve a problem I had myself.

One thing indie development keeps teaching me: you don't always need a huge idea. Sometimes a small product for a specific audience is enough.

Still shipping, still learning, and already working on the next update.

What's the smallest side project you've built that surprised you?

https://apps.apple.com/us/app/funkey-mechanical-keyboard-app/id6469420677?mt=12

u/ChikuKaddu — 19 days ago
▲ 20 r/GenAiApps+3 crossposts

[Giveaway] [$3.99 → Free Lifetime] You asked, I listened! FunKey is back with 20 free lifetime codes. I’m giving away 20 more free lifetime codes to grab the app for free. FunKey is a Mac menu bar app that adds satisfying mechanical keyboard and mouse sounds to boost focus while type I'm excited to

I'm excited to share FunKey Mechanical Keyboard App Lifetime Codes with you all.

How to Claim:

💬 Simply comment below and I'll DM you a redeem code link!

🎯 20 codes available....

Regular Price: $3.99

Giveaway Value: FREE

u/ChikuKaddu — 13 days ago
▲ 11 r/ViralApps+2 crossposts

I vibe-coded a kids coloring app called Colouring and Drawing for Kids, and it made $118 in the last 30 days.

Recently, I used Claude Code to ship a major update with new coloring pages, improved drawing tools, performance improvements, and a smoother experience for kids and parents.

No venture funding.
No team.
No ads.

Just a small educational app built for young children who love coloring and drawing.

The app now has 100+ ratings, a 4.5-star average, and is steadily growing month after month.

One thing building apps keeps teaching me: you don't need a groundbreaking idea. Sometimes solving a simple problem for a specific audience is enough.

Still experimenting, still shipping, and already working on the next update.

https://apps.apple.com/us/app/colouring-and-drawing-for-kids/id6446801004

u/ChikuKaddu — 24 days ago

I vibe-coded a kids coloring app called Colouring and Drawing for Kids and it made $118 in the last 30 days. Not life-changing money, but proof that even simple apps can find an audience.

I built a simple coloring app for kids and it made $118 in the last 30 days.

No venture funding.
No team.
No ads.

Just a small educational app I built for young children who love coloring and drawing.

The app has over 100 ratings, a 4.5-star average, and is slowly growing month after month.

One thing I've learned from building apps is that you don't always need a revolutionary idea. Sometimes solving a simple problem for a specific audience is enough.

Still experimenting, still shipping, and already working on the next app.

https://apps.apple.com/us/app/colouring-and-drawing-for-kids/id6446801004

u/ChikuKaddu — 1 month ago

I vibe-coded a kids coloring app called Colouring and Drawing for Kids and it made $118 in the last 30 days. Not life-changing money, but proof that even simple apps can find an audience.

I built a simple coloring app for kids and it made $118 in the last 30 days.

No venture funding.
No team.
No ads.

Just a small educational app I built for young children who love coloring and drawing.

The app has over 100 ratings, a 4.5-star average, and is slowly growing month after month.

One thing I've learned from building apps is that you don't always need a revolutionary idea. Sometimes solving a simple problem for a specific audience is enough.

Still experimenting, still shipping, and already working on the next app.

https://apps.apple.com/us/app/colouring-and-drawing-for-kids/id6446801004

u/ChikuKaddu — 1 month ago

I vibe-coded a kids coloring app called Colouring and Drawing for Kids and it made $118 in the last 30 days. Not life-changing money, but proof that even simple apps can find an audience.

I built a simple coloring app for kids and it made $118 in the last 30 days.

No venture funding.
No team.
No ads.

Just a small educational app I built for young children who love coloring and drawing.

The app has over 100 ratings, a 4.5-star average, and is slowly growing month after month.

One thing I've learned from building apps is that you don't always need a revolutionary idea. Sometimes solving a simple problem for a specific audience is enough.

Still experimenting, still shipping, and already working on the next app.

https://apps.apple.com/us/app/colouring-and-drawing-for-kids/id6446801004

u/ChikuKaddu — 1 month ago

I vibe-coded a kids coloring app called Colouring and Drawing for Kids and it made $118 in the last 30 days. Not life-changing money, but proof that even simple apps can find an audience.

I built a simple coloring app for kids and it made $118 in the last 30 days.

No venture funding.
No team.
No ads.

Just a small educational app I built for young children who love coloring and drawing.

The app has over 100 ratings, a 4.5-star average, and is slowly growing month after month.

One thing I've learned from building apps is that you don't always need a revolutionary idea. Sometimes solving a simple problem for a specific audience is enough.

Still experimenting, still shipping, and already working on the next app.

https://apps.apple.com/us/app/colouring-and-drawing-for-kids/id6446801004

u/ChikuKaddu — 1 month ago
▲ 5 r/ViralApps+2 crossposts

I made a small app called FunKey that makes your MacBook keyboard sound like a real mechanical keyboard or even a classic typewriter.

I built a small app called FunKey that makes your MacBook keyboard sound like a real mechanical keyboard or a classic typewriter.

Typing on a Mac can feel quiet and a bit dull. FunKey adds satisfying sounds to every key you press, making typing more enjoyable. It is simple to use and works instantly.

If you like typing or want a more fun experience, give it a try.

Download here:

https://apps.apple.com/us/app/funkey-mechanical-keyboard-app/id6469420677

u/ChikuKaddu — 1 month ago