u/MorphLand

▲ 44 r/creepygaming+7 crossposts

Ever afraid you're being watched while you sleep?

Making this LoFi horror game called 'Project Looking Glass'. You explore dozens of creepy and liminal spaces trying to uncover the mystery of what happened to you. Been using my dreams (nightmares) a lot as inspiration since most of the levels are little vignettes like this. Got amazing feedback last time I posted so wanted to share more!

u/MorphLand — 1 day ago
▲ 4.4k r/creepygaming+10 crossposts

Based on a Nightmare I had

Don't look behind you!

Making this LoFi horror game called 'Project Looking Glass'. You explore dozens of creepy and liminal spaces trying to uncover the mystery of what happened to you. Been using my dreams a lot as inspiration since most of the levels are little vignettes like this. Demo is on Steam if you're interested!

u/MorphLand — 2 days ago
▲ 36 r/creepygaming+5 crossposts

voice acting is elevating my game SO MUCH I'm so happy 🥺

this is the only game I've worked on with voice acting and it's just been incredible how much it elevates things. if you have the resources or connections and want to tell a story I really can't recommend it enough. I was worried about the lo-fi look I decided on for this game, but the voice acting just makes it all work so well. Game is "PROJECT LOOKING GLASS".

u/MorphLand — 4 days ago
▲ 237 r/creepygaming+7 crossposts

Skinamarink inspired game

Game is "Project Looking Glass". Made these caustic lights as my take on "yellow paint" in games to guide the player lol. In this game you're astral projecting, so this light coming out of "your" body is a pretty effective and simple trick. really leaning minimalist and creepy with this game. Takes place in a liminal astral world. Demo is out now.

u/MorphLand — 7 days ago
▲ 74 r/GameDevs+6 crossposts

obviously Spirited Away inspired: one of the only really peaceful parts of my Unity game

Project Looking Glass: my first-person analog horror game set in a 1960s government consciousness program. You travel through dozens of different surreal landscapes across the astral plane. Custom lo-fi visual stack, nonlinear hub exploration. Demo is out now!

u/MorphLand — 8 days ago
▲ 20 r/creepygaming+6 crossposts

voice acting turned my little Unity game from bizarre to creepy REALLY fast

weird little part of my lofi horror game 'Project Looking Glass'.

voice acting REALLY elevates stuff I highly recommend.

Demo out now on Steam if you're interested in lofi horror CIA conspiracies!

u/MorphLand — 9 days ago
▲ 46 r/GameDevs+5 crossposts

A LoFi Psychological horror game based around Astral Projection and a C.I.A. conspiracy.

Posted a while back and got a lot of support and very nice feedback. Well, little update: I tried to make my game as scary as I could, and I was still completely bested by the fear I felt hitting the "release demo" button this morning on steam.

First person lofi psychological horror built around a real C.I.A. experiment!

The year is 1963. A secret government agency runs a classified program called Project Looking Glass: a technology that uses hemispheric synchronization waves to project a subject's consciousness into an astral plane, displayed on cathode monitors. You are Subject 7, a grieving woman recruited for your extraordinary ability to reach further than any subject before you. Dozens of creepy liminal worlds await you in the astral realm.

PLEASE PLAY THE DEMO ON STEAM!!! MY FIRST OFFICIAL GAME RELEASE!

u/MorphLand — 10 days ago