[Meta] Can we define the eras of consoles to be more objective? Or is just Gen I, Gen II, etc., the way to go?
I come from a music background, which has a very interesting music history paradigm, specifically defined by different eras/periods (i.e. Medieval, Baroque, High Classical, Romantic, Impressionistic, Modern, Post-Modern, etc., and many more specific/niche/cultural periods as needed).
I noticed on ar ecent thread discussing whether or not PS2 is considered "Retro", while this is a completely fair question, the "retro" line will forever be shifting forward in time. You can envision a day where Switch 2's are retro.
The most objective thing we have is the "Gen I" and "Gen II" consoles etc., but while hard and dry they do not paint much of a picture of what the actual era entails. "Retro" can paint a better picture but the issue is that that picture gets more and more blurred over time as the retro span grows wider and wider.
What say you of eras, periods, etc? How about things like ARcade era, 8bit era, 16 bit era, early 3d era, etc.? What other distinctions/cultural/technological frames can we have to help define better this unending gaming question?