🔥 Hot ▲ 11.4k r/TwoBestFriendsPlay+8 crossposts

When you run out of ideas, but game dev must go on. (Making a boss out of my sleeping wife!)

The monster that took me the longest to create... mainly because the relationship took over 20 years to incubate! 🤣

Since my game features a late-game marriage system, I needed a lore-accurate guardian for the wedding ring.
As an indie dev looking for inspiration around the house, what could be better than turning my own wife into the boss?

Here is my workflow:

1. The Stealth Mission: She stayed up late baking for the kids, which meant she was in a very deep sleep by morning. Perfect lighting, perfect timing.
I sneaked in and took reference photos from multiple angles.
Crucial rule: Do NOT wake her up. Deep sleep gives that raw, natural look. If she were awake, her natural instinct would be to pose and try to look pretty. We need monster material here!

2. Photo-bashing: I cut out the faces and arranged the core form. because I planned to use morning sunlight. It will be easier when I combine the images.

3. Grayscale & Textures: Reduce the saturation of all colors to a grayscale, then layer with colors to adjust lighting and shadows, and overlay with raw textures. (I pixelated the raw meat references in the image so I don't gross you guys out too much).

4. The Gore: A horror monster needs blood. Added some red in the crevices, painted in some veins, tendons, and fleshy connections.

Ta-da! After some final color grading, she is ready to be unleashed. You can now queue up to spam your skills on her.
https://store.steampowered.com/app/3594550/Billy_the_Hero/

u/C-OSSU — 26 days ago
▲ 4.0k r/IndieGameDevs+3 crossposts

My young nephews wanted to be in my game so I let them come up with their own characters and record whatever they like. Introducing the “Sensible Worms”…

u/Jimmy_comic — 1 month ago
▲ 4.6k r/IndieGameDevs+1 crossposts

Minecraft creator Notch 100%'d my game!!!

Wasn't expecting this, didn't even know this was a possibility... but it's an unreal sight to see as a dev!

u/IdleOn_Boii — 1 month ago
▲ 1.5k r/IndieGameDevs+2 crossposts

I’m making a tank horror game where you operate a super-heavy tank alone across post-apocalyptic wastelands. You fight enemy tanks and alien creatures while trying to survive in a hostile world.

u/GalaDev — 2 months ago
🔥 Hot ▲ 5.4k r/adventuregamehints+7 crossposts

I had an idea for a Celeste DLC where you played as Theo with a grappling hook. This is what it's looking like

u/Jimmy_comic — 2 months ago
▲ 4.5k r/IndieGameDevs+1 crossposts

10 minutes or my day right here

Ref to a recent AI post by u/fouriersoft

u/Jerovil42 — 2 months ago
🔥 Hot ▲ 5.8k r/IndieGameDevs+1 crossposts

No engagement bait, just some hand-painted Item Illustrations for my game

I miss the days when artists/devs posted on forums to show what they were working on just for the sake of it.

Here's some items / spells I painted for my magical girl action game Mahou Arms. All painted from scratch except the drones at the end, which I designed and modeled from scratch and then painted over to get different colors.

No AI.

Edit: It was not my intent to start Swiss flag discourse. I apologize

u/Jimmy_comic — 2 months ago
▲ 1.3k r/IndieGameDevs+1 crossposts

What do you think about Devolver's dare of releasing their game on the same day as GTA 6?

Since they define themselves as an "indie video game publisher", I thought this sub would be suitable to discuss them. Link to the tweet:

https://x.com/devolverdigital/status/2062169621931631041?s=20

If you've had any, how was your experience with Devolver Digital? Do they live up to their PR stunt here? (which honestly impressed me as a non-dev gamer, hence my like. I also had enjoyed a couple of games published by them)

u/BoloFan05 — 3 months ago