[The Numbers] Resident Evil (2026) pushed past the $300M mark globally this weekend, breaking the franchise record with a cume-to-date of $320.2M.

[The Numbers] Resident Evil (2026) pushed past the $300M mark globally this weekend, breaking the franchise record with a cume-to-date of $320.2M.

Comparison with the rest of the live action films:

https://www.the-numbers.com/movies/franchise/Resident-Evil

Release date Title Production budget Opening weekend Domestic box office Worldwide box office
Sep 16, 2026 Resident Evil $75,000,000 $60,152,878 $138,525,000 $320,225,000
Nov 24, 2021 Resident Evil: Welcome to Raccoon City $25,000,000 $5,319,280 $17,000,612 $41,909,091
Dec 23, 2016 Resident Evil: The Final Chapter $40,000,000 $13,601,682 $26,844,692 $314,101,190
Sep 12, 2012 Resident Evil: Retribution $65,000,000 $21,052,227 $42,345,531 $240,647,629
Sep 10, 2010 Resident Evil: Afterlife $57,500,000 $26,650,264 $60,128,566 $295,874,190
Sep 21, 2007 Resident Evil: Extinction $45,000,000 $23,678,580 $50,648,679 $149,871,103
Sep 10, 2004 Resident Evil: Apocalypse $50,000,000 $23,036,273 $50,740,078 $125,168,734
Mar 15, 2002 Resident Evil $35,000,000 $17,707,106 $40,119,709 $103,787,401
bsky.app
u/Lulcielid — 4 days ago
▲ 145 r/PS6

[Kepler_L2] PS6 will be 40TF, Helix will be 56TF. Both chips are taped out.

If we are talking about comparisons with PS5, PS6 has double the "raw power", but has functional dual issue, 12 times faster ray tracing hardware and like 50-70x faster AI compute.

Both chips being taped out heavily suggests a november 2027 release.

https://www.neogaf.com/threads/playstation-6-will-deliver-up-to-80-tflops-and-will-be-faster-than-the-rtx-5080.1701626/page-7

reddit.com
u/Lulcielid — 22 days ago

Microsoft signals intention to close down Ninja Theory (DmC: Devil May Cry) after deals to save the developer fall through

Follow up from: https://www.reddit.com/r/DevilMayCry/comments/1up1fcc/despite\_previous\_reporting\_that\_ninja\_theory/

Back in July Microsoft was reportedly looking to sell Ninja Theory to an unnamed buyer, the buyer has fallen through.

Article with the relevant bit:

https://news.xbox.com/en-us/2026/09/22/continuing-our-reset/

>Third, an update on our studio divestitures: In August, Compulsion and Double Fine returned to management with their IP, back catalogs, and runway funding. Undead Labs has now successfully transitioned on similar terms and, with a new publisher, will release State of Decay 3 day one on Game Pass. Unfortunately, two separate agreements for Ninja Theory fell through. We will now begin consultation with employees on a proposed closure while continuing to explore other paths forward. Consultation with Arkane remains underway and is expected to continue through the end of the year.

u/Lulcielid — 22 days ago
▲ 12 r/Naruto

27 years ago, on September 21, 1999, the first chapter of Masashi Kishimoto’s manga NARUTO was published in Weekly Shonen Jump.

We'd love to hear what first made you a fan of the series, along with the one scene that you'll always remember!

u/Lulcielid — 24 days ago

Metal Gear Solid: Master Collection Vol. 2 - Review Thread

Game Information

Game Title: Metal Gear Solid: Master Collection Vol. 2

Platforms:

  • PlayStation 5, PC, Xbox Series X, Nintendo Switch, Nintendo Switch 2 (August 27, 2026)

Trailer:

Review Aggregator:

OpenCritic - 83 average - 87% recommended - 15 reviews

Critic Reviews

COGconnected - Jaz Sagoo - 85 / 100

>Quote not yet available


ComingSoon.net - Tyler Treese - 9.5 / 10

>Metal Gear Solid: Master Collection Vol. 2 is another home-run release by Konami, which continues to do a great job of making its back catalog available on modern systems.


Console-Tribe - Simone Cantini - Italian - 65 / 100

>Metal Gear Solid Master Collection: Volume 2 is yet another sign that Konami is coasting on Snake’s legacy, relying on a brand that keeps shining despite everything. The three included games remain heavyweight works, still capable of telling a crucial chapter of gaming history, but the package around them is so lazy it makes the already modest Volume 1 look almost committed. The bare‑bones upscale, recycled assets, blurry cutscenes, and total lack of meaningful enhancement reveal an approach focused more on the logo on the box than on the quality of the offering. The material deserved far better, and while die‑hard fans will fill the gaps with their affection for the series, everyone else is left with the sense of a missed opportunity — a tribute that could have celebrated a legendary saga but merely resells it, without conviction, hoping it’s enough.


DayOne - Genghis Husameddin - 9 / 10

>You’ll likely be picking this up for METAL GEAR SOLID 4, its long-overdue port finally making the rounds with this latest Master Collection entry. But don’t sleep on Peace Walker either—both are incredibly fun games and shine like beautiful lights even after twenty whole years, thanks to this great port. ∎


DualShockers - Maddie Fisher - 9 / 10

>Quote not yet available


GAMES.CH - Flo Merz - German - 85%

>Quote not yet available


Loot Level Chill - Chris White - 9 / 10

>Metal Gear Solid: Master Collection Vol.2 includes two fantastic games that still hold up all these years later, along with some great content for fans that want to dive even deeper.


Multiplayer First - James Lara - 10 / 10

>It took eighteen years, but Old Snake is finally free of his cell architecture prison. It shines strong on modern platforms, which is surprising, considering how Vol. 1 turned out. But it seems that Konami has taken all the criticism to heart, pouring the care, polish, and respect into Vol. 2 that this legendary saga deserved from the start. It’s the kind of game preservation that I feel every remaster should aim for, and I cannot recommend this collection enough. > >Whether you’re a long-time veteran returning to watch the sun set on Solid Snake’s final mission or a newcomer finally getting the chance to experience the complete timeline from start to finish, Metal Gear Solid: Master Collection Vol. 2 is an absolute must-play. It honors Kojima’s original cinematic vision while stripping away the technical limitations of 2008, delivering a definitive package that ensures Snake’s legendary farewell will live on for generations to come. > >Seriously, guys, this is it. This is what all of us Metal Gear Solid fans have been waiting for all this time.


Pizza Fria - Lucas Soares - Portuguese - 8.5 / 10

>Metal Gear Solid: Master Collection Vol. 2 preserves better than it modernizes. That phrase probably best summarizes my experience with the collection. The stories remain excellent and represent some of the most important moments in Metal Gear. Especially Metal Gear Solid 4, which finally ceases to be limited to the PlayStation 3 after so many years.


Push Square - John Cal McCormick - 8 / 10

>After nearly twenty years chained to the proverbial radiator that is the PlayStation 3, Metal Gear Solid 4: Guns of the Patriots finally arrives on PS5. The nanomachines, the fashion model robot monsters, the flamenco dance battle, the fried eggs, the cigarette smoking underpants monkey, and that ridiculous final boss, all running at 60 frames-per-second and looking better than ever. This is good, isn't it?


TodoJuegos - Jorge Guerrero - Spanish - 8.7 / 10

>Konami brings back three very different pieces of Metal Gear, from Solid Snake’s emotional finale to Peace Walker’s tactical foundations and Ghost Babel’s handheld curiosity. Not everything is remastered equally, but the historical value of the package is huge.


TryAGame! - Guillaume Dreher - French - 8 / 10

>50 euros for 2 games (and a half) that will delight fans of the license who could not have made them at the time or the new ones, come by the grace of the Death Stranding. It lacks more than the Metal Gear Acid to make the collection complete. Current games on their theme (AI, privatization of armed conflicts) and that have not really aged on the gameplay or their aesthetics.


Uagna - Silvia Mannu - Italian - 8 / 10

>The main mission of the Metal Gear Solid Master Collection Vol. 2 is to revive and rediscover two truly great games. Metal Gear Solid 4 is an imperfect but utterly unique experience. Its endless cutscenes and uneven pacing put your patience to the test, and its pacing hasn’t aged well, but its ambition, emotional depth, and moments of nostalgia are hard to match. Kojima told the story he wanted to tell, no matter how long-winded or bizarre it might be. Metal Gear Solid: Peace Walker is truly a must-play title. Although it began as a Metal Gear Solid game for a handheld console, it remains an extremely well-rounded game, featuring all its elements of stealth, strategy, co-op missions, and, of course, Kojima’s signature storytelling. Finally, Ghost Babel is a most welcome addition: an almost-forgotten entry that’s now available on all modern platforms. It’s a shame about the absence of certain games that would have perfectly rounded out this collection such as Metal Gear Solid: Portable Ops and the two Metal Gear Ac!d titles—and especially about the half-hearted nature of these ports, which unfortunately offer no technical improvements.


Xbox Achievements - Josh Wise - 70%

>The second wedge of reheated Metal Gear is upon us. The good news is not just that the games here are more interesting than the last bunch, on accoun...


u/Lulcielid — 2 months ago
▲ 872 r/pcgaming

Prince of Persia: The Sands of Time joins the GOG Preservation Program

Changes/Fixes that the game now has:

  • Implemented a lightweight wrapper to resolve modern hardware incompatibilities.
  • Added native widescreen and ultrawide support for all modern resolutions and aspect ratios.
  • Implemented camera scaling that automatically adjusts the field of view (FOV) based on monitor aspect ratio.
  • Added a multi-monitor mouse lock option to confine the cursor to the game window.
  • Added an FPS limiter to lock the frame rate to a chosen value.
  • Introduced a lightweight, real-time in-game overlay (press F11 to open, ESC to close) for instant adjustments to FPS limits and FOV multipliers.
  • Locked the main menu to its original 4:3 bounds to preserve hard-coded UI assets.
  • Capped the manual FOV slider at roughly 110% on ultrawide displays to prevent engine stretching and graphical glitches.
  • Verified stability.
gog.com
u/Lulcielid — 2 months ago
▲ 123 r/kof

Congratulations to the King of Fighters XV CEO 2026 champion

#1 - Lauyagami

#2 - Kaiser666

#3 - Wero Asamiya

#4 - Mok

#5 - DarkAngel

#6 - Pangma

#7 - Xiao Hai

#8 - Lokof

u/Lulcielid — 2 months ago

Star Wars Visions Presents: The Ninth Jedi - Discussion Thread

> Star Wars: Visions Presents - The Ninth Jedi is the first limited series under the Star Wars: Visions Presents branding, a spinoff of the animated television series Star Wars: Visions. The series continues the story of the short films "The Ninth Jedi" from Volume 1 and "The Ninth Jedi: Child of Hope" from Volume 3 of Star Wars: Visions.

Release Date: August 5, 2026

Animation studio: Production I.G

Episode list:

Episode Title
1 A New Threat
2 A Hidden Weapon
3 Voice From The Past
4 Nawaan Attacks
5 The Storm of Violence
6 Light of the Force
7 The Jedi Strike Back
8 The Ninth Jedi
reddit.com
u/Lulcielid — 2 months ago

Star Wars Visions Presents: The Ninth Jedi - Discussion Thread

> Star Wars: Visions Presents - The Ninth Jedi is the first limited series under the Star Wars: Visions Presents branding, a spinoff of the animated television series Star Wars: Visions. The series continues the story of the short films "The Ninth Jedi" from Volume 1 and "The Ninth Jedi: Child of Hope" from Volume 3 of Star Wars: Visions.

Release Date: August 5, 2026

Animation studio: Production I.G

Episode list:

Episode Title
1 A New Threat
2 A Hidden Weapon
3 Voice From The Past
4 Nawaan Attacks
5 The Storm of Violence
6 Light of the Force
7 The Jedi Strike Back
8 The Ninth Jedi
reddit.com
u/Lulcielid — 2 months ago

Downloading a sheet to mobile seens to change the semicolon in my formula to comma for some reason

Follow up from a previous post about counting number of rows between two dates.

There's this formula and how it appears on the sheet on my pc:

=COUNTIFS(C:C;">=1/1/1951";C:C;"<=31/12/1959")

And it returns the corresponding values, no issue here.

When I donwload the sheet and open it on my phone the formula changes to:

=COUNTIFS(C:C,">=1/1/1951",C:C,"<=31/12/1959")

And it returns 0 as a value.

Opening the sheet from the Google Sheets mobile app itself does not have this issue, only the downloaded version on phone has this issue.

reddit.com
u/Lulcielid — 2 months ago

Want to count the number of rows between two dates but the formula (COUNTIFS) returns ERROR

A simple "How many entries are between date X and date Y"

The formula I used was:

=COUNTIFS(C:C,">=1/1/1951",C:C,"<=31/12/1959")

It's the same one that I saw in tutorials but for some reason it doesnt work on my sheet.

NOTE: some rows in the date collumn are blank

u/Lulcielid — 2 months ago

Avatar: Seven Havens - Overview

This new thread is an overview of relevant information that has been officially confirmed. It will be updated when more news comes out.

  • Most of the below info are taken from Variety articles reporting what Nick/Avatar Studios announced. Anything else will be linked to their respective source.

I) Important details

>Avatar: Seven Havens is set in a world shattered by a devastating cataclysm. A young Earthbender discovers she’s the new Avatar after Korra – but in this dangerous era, that title marks her as humanity’s destroyer, not its savior. Hunted by both human and spirit enemies, she and her long-lost twin must uncover their mysterious origins and save the Seven Havens before civilization’s last strongholds collapse.

II) Crew

Each crew member will be linked to their imdb, as well as avatar wiki article if they previously worked on the franchise.

  • Avatar franchise co-creators Michael Dante DiMartino (wiki) & Bryan Konietzko (wiki) ,aka Bryke, are the co-creators and executive producers.
  • Ethan Spaulding (wiki), a director on ATLA and storyboard artist on LoK, is an executive producer.
  • Sehaj Sethi is co-executive producer. She has worked on Two Sentence Horror and The Winchesters.
  • Chad Quandt is a story editor. He has previously worked on Troll Hunters and Star Trek Prodigy. Source is tweet by Quandt.
  • McKenzie Atwood is working in the editorial department. She previously worked on Jentry Chau vs. The Underworld & Beavis & Butt-Head. Source is tweet by Atwood.
  • Chelsea Ortega is a storyboard revisionist. She has previously worked at Dreamworks and Mighty Oak. Source is tweet by Ortega. I could not find an imdb page so check out her website instead.
  • Michelle Miyoko Timm is a writer. She wrote a multi-cam sitcom pilot called "Roomies". Source is instagram post by WKU Film. Imdb is blank so check out her website instead.
  • Jennifer Cho Suhr is a writer. She previously worked on American Viral (webseries) and Out There (short film). Source is her website.
  • M. Willis is a writer. She previously worked on My Adventuers with Superman and Star Trek: Lower Decks. Source is her LinkedIn profile.
  • Rheanna Toney is a technical director. Source is fb post from Nick Animation
  • Alexandra Chiu is supervising director and storyboard artist. Source is their Linkedin profile.
  • Jasmine Goggins is a director. They previously worked on Teenage Mutant Ninja Turtle (2012) and She-ra and the Princesses of Power. Source is their LinkedIn profile.
  • Jen Bennett (wiki) is a director. They previously worked on Young Justice and Ben 10 (2012). Source is a LinkedIn post.
  • Kenji Ono (wiki) is a director and supervising producer. They previously worked on Generator Rex. Source is a LinkedIn post.
  • Jeremy Zuckerman (wiki) is returning to compose music. He was part of the track team for ATLA & LoK. Source is this video from SDCC 2025 panel.

III) Cast

IV) Miscellaneous

  • The show will feel "fantasy and otherworldly" and take influences from the surrealist art style of French artist and cartoonist Jean Giraud, better known by the pseudonym Mœbius, and anime series from the 1990s
  • Mike and Bryan also said: “This new incarnation of the Avatarverse is full of fantasy, mystery, and a whole new cast of amazing characters. Get ready to take another epic and emotional adventure!”
u/Lulcielid — 3 months ago