
Are there optimal settings for frame gen or should I leave these untouched?
Got a 1440p 144Hz monitor and plan to run at 120 fps.

Got a 1440p 144Hz monitor and plan to run at 120 fps.
That art style is literally the perfect recipe for a DBZ remake. It captures the 90s bloom while remaining faithful to Toriyama's manga style.
All these fancy speeches about how we need to stick together yet not one mention about the single biggest crisis in this country.
Job bank is still seeking LMIAs on a daily basis, companies still ghosting applications and selling their data. Everytime I start job searching, the amount of spam calls skyrocket.
Goten and Trunks have more human than saiyan DNA which is why they were not born with tails. The reason Gohan was born with a tail and has so much potential is because he's a mutant born with perfect 50/50 human saiyan DNA.
While Goten and Trunks can get just as angry as Gohan, due to having less saiyan dna, that anger does not translate into immense power (rage boost) like it does for Gohan.
Writing, and cutscene. These two things have been lacking in AC games since Odyssey. The only game post Origins I mustered the strength to finish was Mirage but that's only thanks to it focusing on being an Assassin's Creed game again.
Playing Resynced, you could instantly tell which dialogue was from the original and which is newly added. There's a stark drop in writing and animation quality.
Currently Diamond 2 and I always laughed at my friend who complained about his matches. Today I decided to watch a bunch of their games on replay.
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Oh ma lawd. You have the blatant smurfs who drop BOMBS duo/trio smurf now, but there's something NEW I witnessed, closet smurfs.
These motherfuckers have positioning/movement and util usage that I see in MY games. They specifically avoid getting a lot of kills by going around making everyone low HP and run away or break enemy momentum with utils to let their team get the kills.
There's also some that boost their team's momentum by stomping on everyone the first 8 or 10 rounds and once their team starts pulling their weight, they start purposely dying to lower their k/d afterwards.
Contemplating if I should hop on his acc and boost him.
TSC shows no signs of having powers in AvM but I noticed everyone is far more skilled in general, especially Green who seems equal to TSC.
Or do they take place in alternate timelines? Like Dragon Ball Super and GT.
The single greatest praise this game got was for its world. This was strange to me as an OG fan because AC games are KNOWN for their beautiful worlds so why is this game specifically getting all the attention for it? It's like praising a specific COD game for its graphics as if all the installments aren't just as good looking.
Actually, it confused me more because Odyssey was infamous for serial copy pasting locations making the world feel the weakest in the series. Origins despite being in the desert felt more alive, diverse, and memorable.
And from a purely gameplay perspective, the game was incredibly repetitive and bloated. The story was very forgettable thanks to the hundreds of side quests you had to do to progress the story, there was no emotional depth behind any of the acting thanks to the lack of motion capture. The world was filled to the brim with checklist cookie cutter bloat to pad hours of gameplay. To me personally this game didn't feel like a AAA game and felt more like a single player MMORPG.
Anyway, I stopped thinking about it and just deemed this game as a lucky break for ubi.
That was until Christopher Nolan's latest film and seeing player count skyrocket in ACO that I finally realize why this game is as popular as it is. If we go by sales, most gamers reside in the west, the west GLAZES Greek culture.
AC Odyssey's unconditional praise is thanks to being in Greece. Shadows would've would've received just as much praise as Odyssey if the samurai wasn't black.
Heck, even this sub that generally abhorres the RPG formula is downvoting this post. That just shows how much influence Greece has on a game's popularity.
The second I hit silver 3 enemy team has 40+ headshot accuracy smurfs that absolutely decimates my team. I'm straight up hardstuck at this point.
Edit: Deranked to S2 and still facing enemies with 40+ HS... Guess valorant won't be satisfied until I drop to bronze.
I (Silver 3) have ~60 winrate and positive k/d. When I soloQ, I face absolute demons who one tap me before I could register what happened. I become burnt out from a single game due to how stressful and difficult they are.
My friend (Gold 1) has 40-50 winrate and negative k/d. I watched their games and was perplexed by how bad everyone played. I played one game on their account and casually dropped 30 bomb.
When I duo with them, my matches also become easier.
The way he curb stomped the armour stand causally who gave the stick gang trouble shows he was holding back when he was a villain.
Then there's the matter of stick gang each going on their own training montages and returning with new allies and skills just to get couple seconds worth of upper hand before King adapted.
It took him just a couple minutes to go from getting dominated by Herobrine to pulverizing him.
Usually in stories like these the protagonist is significantly more talented than the rest of the cast to maintain spotlight.
Rewatching the seasons, I've noticed Green and TSC are almost equal in skill and the two of them are always competing with each other (e.g., Redstone competition, the territory building).
Hell they both even specialize in arts, TSC in animation and Green in music.
From what I've seen, this is how I'd rank them in terms of pure skill: TSC >= Green > Yellow = Blue > Red.
It's dishonourable to sneak up on an enemy and kill them.
But it's honourable to shoot them from afar while remaining hidden?
1080p 60fps?
1440p 60fps?
120+ fps on both?
This team was behind the creation of Assassin's Creed. After that game put Ubisoft on the map, they went on to develop Assassin's Creed 2 using everything they learned from AC1 feedback. That game to this date is one of the greatest sequels ever produced in gaming. After that they made Brotherhood which kept what we liked and improved what we didn't. We ended up getting an overall more FUN game than the first two.
Safe to say they guys deserve to be placed on a pedestal by Ubisoft for making them become as famous as they did right? After noticing the yearly releases turn the AC formula stale, Montreal 1 studio decided to evolve franchise to the next level with Assassin's Creed Unity.
All this sound incredible right? Unfortunately, Montreal 1 came across a very big obstacle called Ubisoft. Ubisoft forced the team to release the game long before it was ready just so they could release two AC games at once, Rogue and Unity. This rash decision costed Ubisoft greatly as Unity was riddled with bugs that even after several large patches, remain unfixed. Montreal 1 received massive backlash for releasing a game half baked.
Alas, every studio has a flop or two right? Hell Ubisoft Quebec put out 2 flops, Syndicate (their first game), and Shadows (their latest game). So better luck next time for Montreal 1 right?
It took this studio having just one bad release (due to being rushed) for Ubisoft to fucking AXE the guys that put them on the map in the first place.
Unity was the last game where Ubisoft took risk and made something unique. Since then they have been the ones playing it safe by chasing after others' fame.
Mark Rubin was there when COD4 and MW2 was made. He KNEW how much the COD community had been complaining about the modern CODs. He had all the answers in front of his eyes telling him that people wanted the Golden Age of COD back.
What does he do with all this knowledge? Proceeds to amplify all the issues that plague modern COD and make a Temu version of BO4...
Seeing how popular the BO 1 & 2 ports have been on PS5 despite having a worse netcode than XDefiant could dream of and peer-2-peer connection, it really was that simple.
Mark Rubin's obsession with trying to create an eSports title was his demise. He forgot casuals are what keeps a game alive, not the tryhards that he tried to cater to so badly.
EDIT: Forgot the most important part.
FFS it took until the middle of LAST YEAR for current gen consoles to finally surpass last gen in active users.
I tried so hard and got so far but in the end, it didn't even matter~
...Anyway, lost a lot of RR from this match. Kinda demoralizing because if I at least lost little RR, it wouldn't feel as frustrating. Now the game probably thinks I don't belong in Silver since this was my first match after rank up.
My trips only seem to reveal an enemy AFTER they've been stunned. By the time someone gets revealed, the entire enemy team is already on site.
There goes my bad aim friendly agent :/