Narratively speaking, Lone Survivor has got to be one of the worst goddamn horror games I've ever played

If you haven't heard of this game, I don't blame you. Basically, it's about a zombie apocalypse that's actually a young man's delusions brought on by his survivor's guilt after a bus bombing that killed his girlfriend. And depending on your choices, you can either

  • Have him kill himself(Red Pill ending)
  • Have him either further sink into his delusions or pass away peacefully, it's not clear(Blue pill ending)
  • Have him be able to move on and live a normal life(Green pill ending)
  • Have him achieve a higher conscious state... maybe(White pill ending)
  • Have him throw a dance party(Yellow pill ending, available after the white pill ending)

Now, this has the opportunity to be an experience reminiscent of Jacob's Ladder(though I have gripes with it all being a dying dream) though given that it's monsters are reminiscent of Lying Figures from Silent Hill 2, I believe it might be trying to ape one of the most critically acclaimed pieces of horror media of all time(AND BOY HOWDY DOES IT EVER). So, the "symbolism" is basically just throwing a bunch of random shit together and expecting your audience to understand it when you've got no goddamn idea what any of it means unless you're willing to look past the god awful presentation.

Actually, now that I think about it, the gameplay takes a major hit as well with the best endings being gate kept by a specific set of actions you must undertake daily in order to preserve your mental health... which you wouldn't even know unless you consulted a guide, and even then trying to keep all the tasks together is an ordeal in and of itself that if you can you're better off seeking out the green ending as it's the only one that suggests you've recovered from your insanity. Overall, while the horror is definitely solid, it's hard to care about anything with nothing makes any lick of sense. I mean, I strive to get the best ending I can in the games I play with multiple endings(whilst allowing myself to take much needed breaks, as they're just hobbies after all), but the way I have to do them makes playing Fear And Hunger on Hardcore mode seem less daunting by comparison. Hell, I'd argue that Dark Deception is easier to S-rank than it is to get the green or white endings. That is, if you get lucky and it doesn't spaz out on you from all the bugs that have gone unpatched that will likely remain unpatched or made even worse in the remake update that will finally usher in the long awaited fifth chapter of the game whenever it releases... that almost nobody's gonna care about because of all the delays. A shame, it's such an interesting concept: Pac-Man as a survival horror game.

On the off-chance that someone here has played it, what are your take aways from Lone Survivor?

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u/Responsible_Bar103 — 9 hours ago

Assuming SparkVicitim doesn't happen and the mountain of tragedy is avoided, would Willy approve of Cassidy and Evan getting together?

Credits to u/OkLength7120

u/Responsible_Bar103 — 4 days ago

I was today years old when I learned that The Ink Demon was stuck in a dead end job far away from his creators. Really hope The Cage gets him back on his hooves whenever it comes out

u/Responsible_Bar103 — 5 days ago

Really puts a damper on running a sushi restaurant when you realize you're part of a problem

But, I guess in those ya gotta offer more than just cool fish on display, so facts and crummy food will do.

u/Responsible_Bar103 — 6 days ago

The Walten Files if Rosemary locked tf in, by Joetastic on twitter

Anyone know what this song is? It's a bop

u/Responsible_Bar103 — 7 days ago

Which of these is the biggest case of an utterly wasted concept?

There's a lot more, but I wanted to leave it open for y'all to share what you think is a concept that went wasted. So, here's how it goes for each of them:

Assassin's Creed: You might be surprised to hear that this isn't about how evil Ubisoft is, rather, it's how dogwater their writing has become. Ever since II, the last universally beloved game, this series has set up plot points that never get resolved, retcons itself like there's no tomorrow, and introduces so many new plots and schemes that it's impossible to not get lost in it all. I really wish it wasn't one of those cases where folks play the game but skip the story(a sharp contrast to games like Silent Hill 2, where folks enjoy the story but skip the game), since it feels like if Ubi tried a little harder, the franchise could've had more great hits.

Dark Deception: Bet you forgot about this one, didn't y'all? I wouldn't blame you, Glowstick Entertainment has been running the IP into the ground with spin-off slop instead of finishing their game. Like, bro, they don't need to remake the first four chapters, they just need to patch their damn game. I mean, it's such an enthralling concept: Pac-Man as a survival horror game. But instead they make it so that anyone with half a brain can finish it if they throw themselves through the meat grinder to learn enough with the only consequence being not getting the true ending. And even S-ranking the game is pretty damn easy once you have a full arsenal of powers. You can hit up u/notrenjiro for more information, but here's what they have to say about it's problems:

-Lots of plotholes and plot convenience
- Poor pacing
- All around cringy and bad dialogue (mainly ch4)
- Underwhelming villains
- No consistent rules within the story
- Way too intrusive towards the gameplay
- Hurts previously established story telling
- All around lazy

Bearly Buried is a perfect example

Now most of DD's fanbase is dead and those that remain are either bitter and focus on fan work or let's plays so that Glowstick doesn't get anymore money from them in the event that chapter 5 somehow does release, or they're absolute meat riders on twitter. It's such a damn shame.

The Purge Universe: So while later movies further explore the concept of the United States being fascist(gee, sounds familiar?), they firmly stick to the action-horror-political genre touching very little on more self-contained stories that further develop the concept of a lawless society for one night. Like for example, instead of a global purge in the sixth movie, we could have:

  • A black comedy featuring hedonists
  • A heist set on Purge Day
  • A courtroom drama about the mechanics of Purge Day
  • A thriller set before/during/after Purge Day
  • A romantic/comedy/drama focusing on a few people in a neighborhood before/during/after Purge Day
  • And more

Honestly, when I become a new big name in Hollywood, I'll pump some quality into this franchise.

Hellaverse: I don't have much to say that hasn't already been said by other users. Hell, what I have to say definitely isn't an original criticism. But then again, there is no original thought. So, Viv likes it short, eh? Well, that wouldn't be a problem for a smaller cast of characters, but that's not the case in both Hazbin and Helluva. Thus, once you're done with a season, you'll find you were watching cardboard cutouts interact instead of actual characters with depth.

Thoughts?

u/Responsible_Bar103 — 8 days ago

I thought I'd never find these again.

These aren't AI, its creator: Alicia Michelle on twitter, made these in photoshop. Anyways, ladies and gents, I think we've found THE definitive style for the movie. Adrienne Kress retweeted the Boris one, and she's close with theMeatly, so I think there's at least a 50% chance we'll get something like this when Bendy hits the big screen.

Also, sorry if I'm being a bit cynical about Bendy's future, it's just the fact that I'm also a Dark Deception fan and am feeling the same fatigue that comes with the wait for chapter 5, which rubs off on my wait for The Cage and Ink Factory. Hey, they remade the Boris game, and it released as promised, JDS is trying, and I gotta cut them some slack. But still, there may come a day where we'll have to talk with the devs about the delays, but we'll make sure that cool heads prevail. I'm sure their headquarters in Canada is a nice place to visit.

u/Responsible_Bar103 — 10 days ago