Why do they all get alerted from this far away when you're slowly walking? This is broken
Enemies around them also get alerted if you stray even a little in their direction while trying to mange those three. Also, it's not visible in the video, but Camera also behaves very weirdly when you lock on slope. It tilts upwards (and I'm not talking about auto realign, that was the first thing I disabled) which is very distracting.