Adult amateur leagues outside the US interested in being featured in an indie baseball card game?

Adult amateur leagues outside the US interested in being featured in an indie baseball card game?

Hi everyone! I’m Birdie, a US-based solo indie developer making Baseball RPS, a mobile baseball card game built around rock-paper-scissors at-bats.

I’m looking to connect with adult amateur or recreational baseball leagues outside the US, including Korea, Japan, Taiwan, Canada, Australia, and Europe. I’d love to explore featuring real players’ photos and names on cards, with the appropriate permissions for use in a commercial game.

In return, I could include information about the participating league and a link so people can discover it. I thought it could be a fun way for a small indie game and local baseball communities to support each other.

Do you run a league that might be interested, or know one worth contacting? I’d be happy to learn about its process and requirements. Featured players would be aged 18+.

Gameplay videos: https://www.youtube.com/@BaseballRPS

Public iOS beta: https://testflight.apple.com/join/w6Zc9wCs

u/Soft-Bulb-Studios — 7 days ago

Playtest Patch Notes - v0.5.9

Playtest Patch Notes - v0.5.9

Major update adding expanded knowledge, hero memorials, weather and temperature, alongside UI and performance improvements.

Knowledge & Heroes

  • Added separate Teaching and Learning tasks based on Jilong age
  • Added Chosen One History and persistent hero records
  • Added buildable statues of past heroes through Hero Culture
  • Added annual Hero Memorial Day events

Weather & Gameplay

  • Added Weather and Temperature with new environmental effects and adaptations
  • Added weather sound effects
  • Healing now restores overall organ health without individual organ selection
  • Improved loaded Jilong task behavior and dead animal animations

UI & Quality of Life

  • Major UI polish with improved spacing, alignment, frames, and consistency
  • Improved Knowledge UI, minimap, equipment, portraits, tooltips, and selected-object displays
  • Simplified several later-game tutorials
  • Expanded HUD visibility settings, including combat and F11 options
  • Improved health and action information visibility

Performance & Fixes

  • Fixed weather-related FPS drops and additional frame spikes
  • Improved overall performance and optimization
  • Fixed several UI display, loading, and stat-related issues
  • Improved neural AI training safeguards and separation from normal gameplay
reddit.com
u/Soft-Bulb-Studios — 13 days ago

Playtest Patch Notes - v0.5.8

Playtest Patch Notes - v0.5.8

A major update expanding the knowledge system, introducing hero memorials and statues, adding weather and temperature mechanics, and improving performance and UI.

Knowledge & Learning

  • Added separate Teaching and Learning tasks
    • Elders can teach
    • Young Jilongs can learn
    • Adults can teach and learn at 50% efficiency
  • Improved the underlying knowledge system

Heroes & Statues

  • Added Chosen One History
    • Remembers the last 10 Chosen Ones
    • Hero Chosen Ones are permanently remembered
  • Hero Culture now unlocks statues
  • Added buildable statues of past hero Jilongs
    • Statues preserve each hero's appearance
    • Hero statues remain available across new worlds
    • Built using gray stones and pretty stones
  • Added Hero Memorial Day
    • Occurs each year on the anniversary of a hero's death
    • Plays memorial music and temporarily reduces mood
    • Provides a larger mood boost 30 days later

Weather & Temperature

  • Added a new Weather and Temperature system alongside seasons
  • Temperature now affects Jilongs and their environment
  • Added traits and effects related to weather and temperature
  • Added adaptations that can provide advantages in cold conditions

Gameplay

  • Replaced the basic red-circle attack indicator with improved combat VFX
  • Healing skills now restore overall organ health instead of requiring players to select an individual organ
  • Expanded disease-related gameplay
  • Reduced clutter on the detailed map by moving secondary information into tooltips

UI & Visuals

  • Improved large UI frames with stronger borders and updated styling
  • Removed Kickstarter-related buttons, icons, links, and text

AI

  • Improved Jilong neural AI systems
  • Normal gameplay now uses a stable AI brain without modifying it during play
  • Improved separation between AI training and normal gameplay

Performance & Stability

  • Fixed a major FPS issue related to the new weather system
  • Improved overall game performance
  • Added additional performance safeguards for weather-related systems
reddit.com
u/Soft-Bulb-Studios — 17 days ago

Welcome to r/4thSenseEvolution

Hey everyone! I’m u/Soft-Bulb-Studios, the solo developer of The Fourth Sense Evolution: Stone Age and a founding moderator of r/4thSenseEvolution.

This is our new home for everything related to The Fourth Sense Evolution: Stone Age, a 2D sandbox god game where you watch over Jilongs, guide their survival, shape their bases, and decide how much you want to protect or interfere with their world.

What to Post

Feel free to share anything related to the game, including:

  • Questions
  • Feedback
  • Screenshots
  • Bug reports
  • Base-building ideas
  • Jilong stories
  • Strategy tips
  • Suggestions for future updates

Community Vibe

We want this to be a friendly, constructive, and inclusive space.

Whether you are here to give feedback, talk about the game, share ideas, or just follow development, you are welcome here.

How to Get Started

Introduce yourself in the comments.

Post a question, screenshot, idea, or feedback about the game.

If you know someone who enjoys sandbox games, god games, creature simulations, or evolution games, feel free to invite them.

Interested in helping out? I’m open to adding moderators as the community grows, so feel free to reach out.

Thanks for being part of the very first wave. Let’s make r/4thSenseEvolution a fun place for players, feedback, and future updates.

reddit.com
u/Soft-Bulb-Studios — 4 months ago

👋 Welcome to r/4thSenseEvolution - Introduce Yourself and Read First!

Hey everyone! I’m u/Soft-Bulb-Studios, the solo developer of The Fourth Sense Evolution: Stone Age and a founding moderator of r/4thSenseEvolution.

This is our new home for everything related to The Fourth Sense Evolution: Stone Age, a 2D sandbox god game where you watch over Jilongs, guide their survival, shape their bases, and decide how much you want to protect or interfere with their world.

What to Post

Feel free to share anything related to the game, including:

  • Questions
  • Feedback
  • Screenshots
  • Bug reports
  • Base-building ideas
  • Jilong stories
  • Strategy tips
  • Suggestions for future updates

Community Vibe

We want this to be a friendly, constructive, and inclusive space.

Whether you are here to give feedback, talk about the game, share ideas, or just follow development, you are welcome here.

How to Get Started

Introduce yourself in the comments.

Post a question, screenshot, idea, or feedback about the game.

If you know someone who enjoys sandbox games, god games, creature simulations, or evolution games, feel free to invite them.

Interested in helping out? I’m open to adding moderators as the community grows, so feel free to reach out.

Thanks for being part of the very first wave. Let’s make r/4thSenseEvolution a fun place for players, feedback, and future updates.

reddit.com
u/Soft-Bulb-Studios — 4 months ago

Be a god of worms

https://www.youtube.com/watch?v=h9y3RuCzwp4

Hi everyone,

I’m working on The Fourth Sense Evolution: Stone Age, a 2D sandbox god game where you watch over small worm-like creatures called Jilongs.

You can guide them, protect them, show them miracles, help them survive, or destroy them if you choose. The game is about freedom, consequences, and shaping the lives of beings with their own wills.

The latest demo is available now on Steam and is part of Steam Next Fest: June 2026 Edition.

Steam Demo:

https://store.steampowered.com/app/2618390/The_Fourth_Sense_Evolution_Stone_Age/

u/Soft-Bulb-Studios — 4 months ago
▲ 3 r/ComfortGamers+2 crossposts

Be a god of worms

Hi everyone,

I’m working on The Fourth Sense Evolution: Stone Age, a 2D sandbox god game where you watch over small worm-like creatures called Jilongs.

You can guide them, protect them, show them miracles, help them survive, or destroy them if you choose. The game is about freedom, consequences, and shaping the lives of beings with their own wills.

The latest demo is available now on Steam and is part of Steam Next Fest: June 2026 Edition.

Steam Demo:

https://store.steampowered.com/app/2618390/The_Fourth_Sense_Evolution_Stone_Age/

u/Soft-Bulb-Studios — 4 months ago
▲ 16 r/LGBTGaming+8 crossposts

Be a god of worms

Hi everyone,

I’m working on The Fourth Sense Evolution: Stone Age, a 2D sandbox god game where you watch over small worm-like creatures called Jilongs.

You can guide them, protect them, show them miracles, help them survive, or destroy them if you choose. The game is about freedom, consequences, and shaping the lives of beings with their own wills.

The latest demo is available now on Steam and is part of Steam Next Fest: June 2026 Edition.

Steam Demo:

https://store.steampowered.com/app/2618390/The_Fourth_Sense_Evolution_Stone_Age/

u/Soft-Bulb-Studios — 4 months ago

A Cozy God Game That Becomes More Peaceful When You Play Defensively

Hi everyone,

I’m working on The Fourth Sense Evolution: Stone Age, a 2D sandbox god game where you watch over small worm-like creatures called Jilongs.

You can guide them, protect them, show them miracles, help them survive, or destroy them if you choose. The game is about freedom, consequences, and shaping the lives of beings with their own wills.

The latest demo is available now on Steam and is part of Steam Next Fest: June 2026 Edition.

Steam Demo:
https://store.steampowered.com/app/2618390/The_Fourth_Sense_Evolution_Stone_Age/

u/Soft-Bulb-Studios — 4 months ago

Does anyone know how to change micro trailer from Steam?

Hi all,

Does anyone know how to change microtrailers on Steam?

With Steam Next Fest coming up, I was hoping there would be a way to adjust the microtrailer. I do not like how Steam randomly grabs parts of my video to show on the store page.

reddit.com
u/Soft-Bulb-Studios — 4 months ago

Demo Patch Notes v0.4.7

Demo Patch Notes v0.4.7

This update focuses on tutorial improvements, balancing, localization, and overall polish.

Gameplay & Balance

  • Increased invasion frequency and enemy presence.
  • Adjusted base size and starting experience.
  • Additional gameplay balancing and progression tuning.

Tutorial & Guidance

  • Improved tutorial flow and completion tracking.
  • Added final tutorial steps and clearer guidance.
  • Updated tutorial visuals, messages, and controls.

UI & Experience

  • Improved status icons, tooltips, and interface layouts.
  • Updated resource names and descriptions.
  • Improved localization and language support.

Fixes & Stability

  • Fixed multiple tutorial-related issues.
  • Fixed game startup and loading issues.
  • Improved save data handling and overall stability.
reddit.com
u/Soft-Bulb-Studios — 4 months ago
▲ 3 r/Zoho

Zoho Writer mail merge domain verification issue with custom domain

I have a custom domain hosted through Zoho Mail, and I also have a Gmail-based Zoho account.

The problem is that the Gmail-based Zoho account seems to be the only one with access to Zoho Writer domain verification / DKIM settings, but my actual custom-domain Zoho account does not show the option to verify the domain for Zoho Writer.

I even changed the super admin to my custom-domain Zoho account, but it still does not show the proper verification option in Writer.

Because of this, Zoho Writer sends mail merge emails from notification@zohowriter.com, with my custom-domain email only as the reply-to.

Has anyone fixed this kind of Zoho Writer / Zoho Mail / organization mismatch?

reddit.com
u/Soft-Bulb-Studios — 4 months ago

Demo Patch Notes – v0.4.4

This update focuses on early-game improvements, UI polish, gameplay balancing, and overall stability.

Gameplay & Balance

  • Improved early-game pacing and player guidance.
  • Updated tutorials and quest flow.
  • Added a new main quest experience.
  • Adjusted invasions, diseases, skills, and progression balance.

UI & Experience

  • Improved buttons, tooltips, status icons, and interface navigation.
  • Enhanced character, quest, and building information displays.
  • Added additional guidance and feedback throughout the game.

Fixes & Stability

  • Fixed issues related to quests, buildings, skills, alerts, and character interactions.
  • Improved save handling and skill performance.
  • General stability, optimization, and polish improvements.
reddit.com
u/Soft-Bulb-Studios — 5 months ago