



Both articles were posted early today, then taken down and archived.
Eurogamer Preview | Pics 1/2/3/4/5
>The opening scenes of Marvel's Wolverine see Logan in a feral state, running through the jungle before being subdued and rescued by a seemingly-benign Nathaniel Essex. Yet it doesn't take long for the claws to come out. A quick flash-forward to the present day, and we find Wolverine on a rescue mission retrieving Essex from billionaire bad guy Bolivar Trask, entering the action by toppling backwards out of a helicopter. Two middle claws up while doing so, of course.
>It's exactly the kind of bombastic opening you would expect to find in a Wolverine game, and true to Insomniac's words, you soon find yourself right in the middle of the fray, doing very Wolverine things. You hack and slash your way through enemies, leaping from victim to victim to shred them as quickly as possible. You're introduced to Logan's regenerative powers when he's knocked down by a barrage of bullets - activating his second-chance 'last stand' ability with the help of some frenzied button-mashing. And before you know it, you're sneaking through long grass to take down enemies, aided by Wolverine's heightened senses - which give you a heads-up on enemy locations with glowing outlines and directional cues. It's an introduction that's cinematic, highly polished, and dedicated to getting you into the feeling of being Wolverine as quickly as possible.