
Mgs 2 vs Peace Walker
Something I’ve seen for a while is that mgs2 is often cited as predicting AI’s massive presence in today’s world as a filter for information and the digital age yada yada we all know the ending. However, mgs2 to me isn’t a story about AI. Ai plays a part in it yes but it is just one factor of how the patriots have taken control of the world at large. Kojima himself even says that a lot of people mistake mgs2 as an ai story as opposed to a technology story
Now the game you should be more concerned with is peace walker. I’m not sure if this is just because peace walker is not as popular of a game, it was on a handheld, or some other factor but its story has a lot of scary implications of what ai can do in the modern world. Rebuilding loved ones minds so that they can walk talk and act like them just so that we can used them to launch nukes is a terrifying concept. Pretty much the whole game is snake reconciling with the fact that the boss is dead even though he wants to believe the ai pod is some reincarnation of her. It’s something straight out of black mirror (even though black mirror came out after). Taking the human element out of something like launching a nuke and leaving it to cold hard facts while taking out any hesitation of pushing the button is such a dangerous precedent. It’s definitely a man versus technology narrative and it’s crazy it came out in 2011.
So I guess my point in this post is it seems like mgs2 gets a lot of the discussion when the topic is Ai when peace walker is the clear way more interesting conversation to me when discussing modern Ai technology