No Man's Sky Foveated Rendering update is out! I tested it to compare differences

The latest experimental branch version of No Man's Sky VR enables Foveation! You can find the update notes here: https://steamcommunity.com/app/275850...

To use this, you will need to be on the experimental branch (10/08)

Test 1: Quest 3, Fixed Foveation (Virtual Desktop, SteamVR, Godlike 120hz)

Test 2: Pimax Crystal Super, Eye Tracking, 72hz, Performance

PC: 4090 13900k

u/lunchanddinner — 7 days ago

How to use Controls for Titanfall 2 VR (Voiced by the real Viper)

Controls tutorial, voiced by Viper! (Evan Boymel)

If this helped you don't forget to check out the landscape high-res full setup tutorial that covers the settings & graphics too!

u/lunchanddinner — 7 days ago

The old Quest Homes are back in the latest version, but so far only 2 homes (v2.9)

Have to be on version v2.9 and above, not everyone will have the feature right away you might have to wait!

u/lunchanddinner — 9 days ago

Astro Bot works with almost any PCVR headset with controller tracking, just by using the regular VR controllers

It's out now! This was playing with PSVR2 on SteamVR. More gameplay with Quest here

u/lunchanddinner — 11 days ago

Govee wants to restrict lights for using it with 3rd party plugins? What??

That's crazy, they want to stop us from using our lights on LAN?

u/lunchanddinner — 16 days ago

Manual Reloading and Gauntlet run in Titanfall 2 VR mod!

This is Circuit Lord's Titanfall 2 VR mod, early test clips and the manual reloading is bloody amazing. It's being cooked to a fine fine steak

u/lunchanddinner — 21 days ago
▲ 176 r/PCVR+1 crossposts

Doom VR mod with PSVR2 Haptics & bHaptics Haptic Vest, full immersion!

The only VR mod I know so far that supports PSVR2 controller haptics & bHaptics Tactsuit, pair it with a VR treadmill, really a GOATed mod

KHARVOX mod here: https://github.com/CactusVRStudios/KHARVOX

u/lunchanddinner — 23 days ago
▲ 220 r/PCVR+1 crossposts

Max Payne 2 VR Mod Preview

Here's a sneak preview of the Max Payne 2 VR mod I've been working on (with the help of codex) the last few weeks. Hoping to release within the next week or 2! I've taken a Max Payne 3 approach to the weapons in this one: 2 holsters for side arms only, long guns you'll need to carry with you.

You definitely need your VR legs for this one, but slow mo shoot dodging is so much fun and feels amazing.

Features:

Stereoscopic 6DoF & room-scale

Full body/arm IK (with hand only option)

Manual reload for all weapons

Two handed weapons

Grab/Drop/Throw all weapons

Dual wield any combination of weapons

Cutscenes and menus are displayed on a virtual screen

youtu.be
u/evilShee-p — 25 days ago
▲ 214 r/VRGaming

September Giveaway!

Hi all Lunch here, with a September giveaway! Just want to do something positive with our little VR community.

How to win: Follow Lunch on YouTube, drop a comment on YouTube (optional), and comment the key you want here!

You can comment as many keys as you want here! Channel follows will be checked if you win.

Keys:

  1. Flatout 4 VR (SteamVR)
  2. Into The Radius 2 (Quest)
  3. A choice of a Steam PC Game (Subnautica 1, Jotunnslayer: Hordes of Hel, Guilty Gear, Tales From The Borderlands)
  4. Cave Crave (SteamVR)
  5. Roboquest VR (Your platform of choice)
  6. Iron Guard Salvation (Quest/SteamVR)

Thanks for keeping the positivity around, winners will be picked in 24 hours using a randomizer and announced here and on the channel. Happy September!

u/lunchanddinner — 25 days ago
▲ 429 r/PCVR+1 crossposts

Animal Crossing VR

WIP version of Animal Crossing VR I have been working on! Will release once I get it more polished. World is mostly rendering properly now and it includes motion controls for the tools.

u/LiquidAzir — 26 days ago

Early tests of the Titanfall 2 VR mod with 6DOF Motion Controls

Just some early testing clips of Circuit Lord's new Titanfall 2 VR mod

u/lunchanddinner — 27 days ago