▲ 3 r/VietnamGaming+1 crossposts

Do ARPGs necessarily have to use a top-down perspective?

I prefer the horizontal screen perspective, and I haven't really seen many games similar to PoE, Last Epoch, or Diablo that use this format specifically games featuring the kind of spectacular, explosive magical skills found in PoE.

In the upcoming update, purchasing equipment without careful planning will be challenging, as the game will strictly simulate the specific details of each component rather than simply boosting standard stats.

For instance, you must calculate the power consumption of each piece of gear; the surplus power becomes the energy used to cast skills, and much like a real computerthe system won't function at all without a power supply.

Accumulating heat (or "dust/grime") leads to overheating, but you can turn this to your advantage by triggering a heat-release skill that causes an explosion and cools the system down enabling a "high-temperature" playstyle.

Running your power supply near the overload threshold allows for a build focused on lightning, electricity, and electrical discharges.
The game emphasizes satisfying, explosive magical abilities

combined with *Path of Exile* or *Diablo*-style gear customization and abundant visual effects however, if spellcasting isn't your preference, you can switch to a melee build, summon enemies to fight for you, and more.

Please support me if you like it I am ready to dedicate decades to developing this game. https://store.steampowered.com/app/4290500/BOXPAST

u/Consistent-Candy6434 — 8 days ago

Testing interactive smoke effects.

This is an effect I originally intended to include in the game but later decided to remove however, after accidentally triggering it again today, I thought it looked pretty good, so I decided to keep it and make a few improvements. Does anyone have any suggestions or ideas for further upgrades? Thanks, everyone.

u/Consistent-Candy6434 — 29 days ago
▲ 9 r/ARPG

My game has launched an early access version titled BOXPASTLOV3YOU.

I have a desire to build a game that combines elements of Diablo and Path of Exile in a platformer format.

u/Consistent-Candy6434 — 1 month ago
▲ 3 r/platformer+1 crossposts

I have an ambitious vision for a platformer featuring explosive skills, similar to those found in *Path of Exile*.

u/Consistent-Candy6434 — 1 month ago

The game is titled BOXPASTLOV3YOU (inspired by the story of the ILOVEYOU virus from 2000).

The head is an old-model computer monitor, the body is also an old-model computer, and the legs are a pair of wireless mice.
The game is set within antivirus software personified as a computer system that sets out to resolve issues while uncovering a dark underlying story.

u/Consistent-Candy6434 — 1 month ago
▲ 5 r/platformer+1 crossposts

My game, BOXPASTLOV3YOU, is currently shaping up around three distinct, increasingly clear gameplay styles.

Playstyle 1: Mage-style (I enjoy games like Diablo, Last Epoch, and PoE).

Playstyle 2: Stat-boosting through the strategic combination of compatible components (Slay the Spire).

Playstyle 3: Counter-attack focused, similar to Nine Sols.

In many areas, enemy placement and strength are randomized upon respawning, so players need to plan carefully before engaging in combat to make the challenges more manageable.

A game featuring a PC tower as the protagonist fighting against viruses.

u/Consistent-Candy6434 — 2 months ago
▲ 19 r/IndieGamers+7 crossposts

I'm making a game about an old computer from the 2000s fighting against viruses.

I’m a computer repair technician, and I frequently see customers' machines infected with viruses. That’s what gave me the idea: wouldn't it be cool if a computer could actually fight back against them? So, I set to work on it. I’m not sure if it’s actually fun or interesting, though right now, hardly anyone seems to be paying attention to the game.

u/Consistent-Candy6434 — 2 months ago

[Boxpastlov3you] A 2D side-scrolling game featuring smashing action, combat, and magic.

The character is a computer from the 2000s named Boxpast.

u/Consistent-Candy6434 — 2 months ago